OOC:
An excellent point brought up by GeneCortess is movement rate across this field. I really hate tracking encumbrance for every little thing, but it does have a major impact on how quickly a PC can move in B/X D&D. For these reasons I'm tracking encumbrance using the "Encumbrance by Weight Carried" option, rather than "Encumbrance by Armor" option. The "Encumbrance by Weight Carried" option takes into account any weight in coins carried as armor, shields, weapons, and treasure, and also assumes a generic weight of your other adventuring gear as 80 coins. I don't expect you to to have to keep track of your encumbrance, because that's a lame job for a Player, but I am tracking it on a spreadsheet I keep for quickreffing your PCs, and I'll keep you informed when you're nearing another level of encumbrance.
Basically Encumbrance affects Movement Rate as follows:
Up to 400 coins: 120'
401-600 coins: 90'
601-800 coins: 60'
801-1600 coins: 30'
1600+ coins: PC is too encumbered to move.
Current Encumbrance is as follows:
Angel - 360gp
Selvam - 780
Jonas - 770
Coulson - 710
Alice - 710
Basically, everyone in this party except Angel is laden down with heavy plate mail and currently has a base move rate of 60' In combat your Base Movement Rate is divided by 3 to determine how many feet you may move on your turn before or after taking an action, meaning that most PCs here will only be able to move 20' (4 squares on this battlemap) on any turn in addition to attacking, unless they use their action to sprint, in which case it doubles to 40'. Angel will be able to move 40' (8 squares) per turn during combat because his low encumbrance means he still has a Base Movement Rate of 120'.
So while Angel tries creeping to the trees at 120' per turn, the other PCs, all clad in plate mail can either charge at a dead run along the road doubling their combat Movement to 40' per turn until they clash with the Gnolls, or they can try and move along the boulders to the right of the road at a more cautious pace of 20' per turn, moving slower, but making themselves less likely to be spotted by the gnolls as they approach.