As the Dawn makes its escape, one of the ektus throws something over onto its deck. It lands right next to Cait and Elrenna but nothing happens. When one of the sailors picks it up, they discover that it is a small ball filled with sap that was supposed to burst on impact and glue up part of the deck of the Dawn, making it harder for the crew to escape. Luckily, the ball did not burst as it was not fabricated very well. With a little bit of work, it could be fixed however, so that then it could be used as a weapon later on.
OOC:
One of you can write down the Salvage "Malfunctioning Sap-Bomb" on your sheet.
A few moments after the ship's bite kicks in, there is a loud screeching sound from the chainsaw bite. A bump shakes the whole ship, threatening an engine failure but then the Dawn continues. The whole crew has the feeling that it's slightly slower than before - the bite must have taken some damage in the sudden acceleration - but it's still going fast enough to leave the ektus ship far behind.
OOC:
The Fading Dawn takes one point of damage to its speed. I'll note it on the reference page.
After that encounter, it is smooth sailing for a few more hours until eventually, night descends upon the wildsea. There is still some light available thanks to the full, pale moon in the sky but in this darkness, it will definitely be harder to spot incoming dangers than it was during the day. Looking over the chart they received from the people of Narrowplate, it seems that most of the journey is still ahead of the sailors.
OOC:
And that concludes our first leg of the journey. You have marked the first box on the journey track.
The same procedure as before starts again. You pick a speed (I made another poll on Discord) and one of you, not Shaw since he took the previous watch, makes a Watch roll.
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