@crazybirdman, correct, no crates opened at the auction. So it'll be like Life Day opening presents once you get back to the Shipping office.
Doesn't seem to be a fair way to get around lots of dice rolling. This might be faster at the table, you guys good for coming over tomorrow? :P
Ok, so this sounds like some work, but I think with the dice roller it should go smoothly.
@mephistophillis - Have Ken make 4 Deception rolls against 1 Red, 2 purple. Since this is an extended 'Scene' if you succeed on a roll, your successes give Creds an UPGRADE to one of his dice for that rounds roll. No success will UPGRADE Cred's Difficulty. Pass your advantages onto yourself for the next roll.
@SavageBob - Make 4 Negotiation rolls against 2 Red and 1 Purple add a Boost from AD-hoc for his distractions and then either an Upgrade to your dice or the difficulty dice based on Ken's rolls for each of the 4 rounds.
If Creds has a simple success, it means you got the target crate. Lots of success means you purchased extra crates or got a great price or possibly both.
Failure on a round means you didn't get the target crate, but may have gotten others and lots of failure may mean you paid extra for the unwanted crate(s).
I know that's four single rolls, followed by adjusting based on results, but I think Ken can do all of his and then Creds follows up. Hopefully it doesn't turn into to much work. Let's say we're working with a Force pool of 3 light and 2 dark.