Magnus says "It will be good to get our weapons back, even though we are in a place of safety I've been a soldier too long to be comfortable without my weapons"
The group makes there way out of the garrison fort passing by the old gnome still smoking his unusual pipe and back across the bridge where are able to collect all of their gear without incident. One of the guards asks, "So are you all staying or are you leaving with the next caravan out of here?"
"We had a bit of difficulty getting here - our caravan was attacked. Reckon we'll be staying for a bit. We've just joined the garrison so you'll be seeing more of us," replies Corwyn.
The guard nods to Corwyn then brings his left fist up to his chest and says, "For the Village." and a blue glowing sigil appears on the back of his hand. Then he lowers his hand.
Quincy is perplexed by this and tries it himself. He brings up his left fist and bows slightly towards the guard, "For the village." he says hesitantly, watching his arm.
When Quincy gives it a try nothing seems to happen. The guard nods and says, "Ah you have not learned yet, it is not the gesture that triggers the sigil it is your thoughts and your heart that you put into it. The more it means to you then the brighter it glows. The dwarves even have a contest of whom can make theirs shine the brightest. So when doing it think about protecting the village and its citizens."
Quincy, accustomed to and formally trained in centering himself meditatively, retreats into his mind. He filters out everything but the village, its people, and their collective safety. His senses cease to register anything, until he opens his eyes and tries again, with conviction.
Okay I applaud that -- now the question I have for you is how much True Conviction does Quincy have (1) yeah whatever to (10) I would willing lay down my life to protect it forgoing all else
Hmmm. I mean, he did literally just arrive here an hour ago lol, so he can't be fully gung-ho about it yet. But he is here on a mission help himself and his family, and so to some degree he really does feel it. And he's a monk whose monastery taught principles similar to these. So probably like a 6/7.
The sigil glows brightly the guard seems rather surprised, "Well that is the first time I have seen a new recruit make it glow that brightly. You have family here or something?"
Quincy smiles down at his arm as it glows, and a sense of determination washes over him. He smiles back at the guard, "Not that I know of. May you find peace." he says as a farewell and gives a nod of respect to the guard. He looks to his crewmates to follow along as he makes his ways towards the Mamz Inn, but saying nothing else. Adding to the list of mental notes a description of what he had to do to make it light up, and how it looked when it was.
Corwyn follows relieved that he did not try the 'salute' with the clenched fist. He has only just arrived in the village. Although he wishes to fight evil in general and is keen to do his best in his new role, he does not - yet - feel sufficient attachment to the village that might make his fist glow blue. He has no wish to embarass himself.
Magnus follows Quincy and Corwyn, deciding against gesturing with the sigil. "Well, I don't know about you two but a drop of good ale would not go amiss right now, I have developed a definite thirst!"
"Indeed. That was quite something wasn't it?" he says to Corwyn, his eyes staying focused on his arm. "But yes, let's get to the Mamz Inn as soon as possible and meet this Hathaqua they were telling us about." And of course that was true, but really all he could think about was his arm, and the orb, and for Torm's sake a minute or two alone, just him and his journal so he could write these things down.
After gathering their weapons and the short exchange with the guard the group was faced with a choice go left or go right. However, since the right path seemed to be the more direct path it was a fairly easy choice and the group headed down road to their right. This road passes the central market place on its left and one the other Inns off to their right before arriving very close to the north gate where it joins the road that runs north-south through the village. Across this road past an entertainers wagon which is currently closed up, and then down a path banked by merchant tents they come to the door to Mamz Inn. Upon entering the place they are immediately struck by its more rustic appearance and atmosphere. Animal heads adorn the walls higher up and an open hearth off to their right sports some animal carcass roasting upon a spit. Off to their left are several targets used for throwing knives, axes, spears and such. The clientele are also very rustic and predominately Yrocs with a handful of Uriaks as well as Humans and a few other more barbaric oriented individuals. The place is fairly loud and boisterous.
Walking into the bar Magnus casting his eye around at the clientele cannot help noticing the large number of Yroc, orcs, he thinks to himself, his mind flashing back to when he was attacked and left for dead by a band of Yroc. Must remember they may be good people, he thinks. With a fixed smile on his face he moves towards the bar.
There was no mention of a Bar as most of these Inns do not even have the concept of a Bar further most do not have tables and chairs either as this is an old world tavern/inn like setting -- in this specific Inn they use half-barrels for chairs and barrels for mini-tables and they can set up a trestle table and benches if needed but currently none are as there is large open space currently unoccupied where perhaps that would have been set up in.
Corwyn sees a lot of Yrocs, Uriak, and Humans but no one wearing a label that denotes them as being Hathaqua. However, he does hear comments like "Thank you mam," and "Mam may I please have a refill." and considering the atmosphere that is exceedingly strange or perhaps its some kind of insider joke.