Just as you're readying to leave, the front door of
Stonehill Inn opens and a tall man, silhouetted by bright morning sun, enters into the tavern.
"
Good morning, My Friends!" he calls out.
Barely recognizable from the beaten and bloodied man you rescued from the goblin cave not even 24 hours earlier
Sildar appears to have fully recovered. Freshly groomed and dressed in fine clothing, he approaches your table and gets right to business.
"
I have yet to make contact with Iarno, but hope to do so later today. He should be able to give us some insight to the location of this Castle the goblins have told us about. For now, I shall be heading to Townmaster's Hall, I have some business to attend to there. You should stop by the Hall when you have a chance as I have secured payment for your services, as promised."
With that he gives a slight bow and head out the door.
Looking to get paid for the goods which you have assumed were delivered to
Barthen's Provisions you make the short walk to the trading post. The building is by far the largest that you've seen in the town and is already starting to buzz with activity.
Inside you find shelves full of just about any type of gear one might need for traveling the
Tri-Boar trail. A lean and balding man behind the counter yells back to the storage area.
"
Ander, Thistle, those wagons aren't going to load themselves, lads. Let's get on it."
He turns and with a big smile asks "
What can I do for all of you this fine morning?"
OOC:
Things to do list:
1. Get paid for the delivery to
Barthen's (in progress).
2. Get paid for rescuing
Sildar - in
Townmaster's Hall.
3. Talk to the guard about what they're doing about the
Redbrands.
4. Investigate the tunnel that
Kerisha found with
Carp.
5. Profit!?
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