Chapter 2 - Phandalin

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May 26, 2021 12:26 pm
Karma fixes a couple of sturdy femur bones located within the cave to Orel’s leg to make a splint and securing it with some bandages, he then mixes up a dried herb formula of his own making which he hands to Orel tightly rolled in paper. "Lite and inhale the smoke it will help to dull the pain for your journey back." He says.
May 26, 2021 1:41 pm
Following the dwarf’s instructions Orel lights up the dried herb cigarette and inhales deeply. The initial harshness of the smoke on his throat causes him to cough, but after his third or fourth try he’s able to inhale deeply and let the herbs work their magic.

"Are you sure this is purely medicinal?" he asks, raising one of his eyebrows.

Groaning as he gets to his feet he unhooks his sword’s scabbard from his belt and uses it as a makeshift crutch while hobbling towards the tunnel.

"While I’m sure you will all be safe, especially with Kerisha looking out after you, please be careful. I will see you all when you return to town."

And with that, the fighter heads off down the tunnel.
OOC:
Empty cavern, plenty of exits. What do?
May 27, 2021 2:59 am
Looking around, Gerbo frowns at Orel leaving. Hope we don't suffer anymore casualties like that or we'll be up a rope ladder without any rungs.

"We should keep moving. Best of luck, Orel, but we'll be heading on now."

Gerbo jogs over towards Karma and Kerisha. "What do you think? Maybe the on nearest the broken bridge? That one would make sense as being the most used and the most worn. Think they set it as a trap?"
OOC:
Which exit are Kerisha and Karma by? I'm thinking we can just pick a nearby one and do that.
May 27, 2021 8:22 pm
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OOC:
They are both by the pillar by the bridge on the top of the map.
May 28, 2021 1:18 am
Karma turns examining the walls and construction of the cave in an attempt to figure out who may have constructed the tunnels and maybe a basic knowledge of possible places the caves would lead. "I should have spent more time in the tunnels back home, your guess is as good as mine, but maybe we should have a quick look down each tunnel first."
OOC:
Using stone cunning help with direction choice.
Last edited May 28, 2021 1:21 am

Rolls

Stone cunning History check on caves - (1d20+5)

(3) + 5 = 8

May 28, 2021 9:59 am
Kerisha rushes over to help Orel to support his weight. The others wont know this, but she is scared. Its usually her that is hurt. Orel is her rock. He drags her ass out of trouble, not the other way around.

As Karma patches him up, she manages to relax slightly. More confident now that Orel will be ok. "Go to Qelline. She will help."
She grabs Orel's head and places her forehead to his "Be safe brother!"

She moves to Karma and offers a fist. "Thank you for taking care of him."

Kerisha straightens herself up, retrieves her handaxe and tightens her grip on her sword. Not wanting to be back in any tight caves, she heads towards the larger opening to the North, looking to see where it leads.
May 28, 2021 3:51 pm
OOC:
Doesn't Orel have a healers kit? Wouldn't he bandage himself first?
Belanor assists with Kerisha passing Orel to the narrow opening.
Dusting himself off. "Well when in doubt pinky out," he says he looks at the nearest exits to him. "Or we could just go down that one and see where it takes us." Belanor points to the one behind the group (bottom right)
"Perhaps they spin about and make a circle, Right?"

Belanor takes off his suit jacket and finds a good spot to hang it trying to find a spot that won't make it more dirty. Re-equiping his sword he regroups with the party in a grey/silver looking button up.
May 28, 2021 5:40 pm
Karma's attempt to read the stones provides little information. Once he and the others help Orel to the entrance it's clear to everyone that all of the offshoots from this area are man made and have been finished with dressed stone block walls and flagstone floors.

The room to the north appears to be some sort of storage area with several barrels against the walls, as well as a number of empty crates, straw for packing, hammers, pry bars, and nails.

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May 28, 2021 10:50 pm
OOC:
How many healing kits did Orel have, Can we transfer those to Karma?
Any tunnel is as good as another, happy to go with Belanor’s suggestion.
Karma shrugs, "Can’t make head nor tail of this stonework, so that tunnel has just as good a vibe as any other."
Last edited May 28, 2021 10:58 pm
May 29, 2021 1:43 am
OOC:
Transferring the healing potions is fine.
May 29, 2021 1:37 pm
OOC:
I know he has 1 healers kit minus 1use. So maybe 2 kits?
May 29, 2021 1:45 pm
OOC:
Sorry, misread. According to his sheet he has 1 healer’s kit with 10 charges. If you want to transfer them I’m ok with that.
May 29, 2021 4:05 pm
Gerbo creeps up behind Kerisha and peeks into the room Scooby-Doo style. Looking carefully over the containers for a moment, he rummages through the boxes and finds a sturdy hammer, pry bar, a handful of nails, and a handful of straw. He opens his pack and looking in, moves a few things around, before shoving them into the bag.
OOC:
I've decided Gerbo is a bit of a pack rat, given his affinity for tinkering, he, like me, holds onto things "just in case I need it". Rolling investigation for initial look over the containers for traps as well as anything extra in the boxes he finds when rummaging.

Rolls

Investigation - (1d20+6)

(6) + 6 = 12

May 29, 2021 7:14 pm
Most of what Gerbo finds while looking through the boxes are simply provisions, but he does discover one of the boxes is stuffed with beaver pelts. The pelts are in very good condition and might fetch a couple of gold pieces each if they were to be removed and sold elsewhere.
OOC:
There are about 30 pelts altogether.
May 30, 2021 1:05 am
Refocusing on the task at hand, Gerbo cinches up his pack and swings it over his shoulder, squirming a little to settle the contents to his liking. "Some good stuff in there." He says to no one in particular. "Maybe some useful things for the town and some useful things for us. We should stop back on the way out."
OOC:
Leaving the furs in the interest of expediency. Taking the tools as described.
May 31, 2021 7:31 pm
Kerisha grunts her frustration at the dead end room. Still upset at the loss of Orel, she tries to focus, following the others down the next tunnel.
OOC:
Happy to go with Belanor's suggestion. Cue Scooby Doo montage...out one tunnel...back in the next.
Jun 1, 2021 4:47 am
OOC:
LOL the classic Scooby case.
Karma collects up the remaining kits left by Orel putting them into his pack, he then hefts his Warhammer onto his shoulder and slides his shield into place. "Shall I lead again? Or Kerisha is there enough room for you to swing?"
OOC:
I added the healers kit to Karma with 9 charges after using one on Orel.
Shall we go with the same marching order or shall we move Kerisha to the front?
Last edited June 1, 2021 4:48 am
Jun 2, 2021 6:21 pm
Following the hallway which Belanor suggested leads the group east to a dead end. Just an empty hallway that goes nowhere.

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Jun 2, 2021 7:50 pm
Kerisha is becoming increasingly frustrated at the lack of progress. She wants to hit something. Anything. Someone must pay for Orel being hurt. And dead ends are not getting her any closer to that, or dealing with these red cloaks that are causing trouble in town.

She trudges off back down the corridor.
OOC:
I don't know if anyone wants to check for hidden doors here? Otherwise Kerisha will trudge back over the bridge and try the next tunnel.
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