Chapter 2 - Phandalin

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Jun 16, 2021 6:13 pm
Still swaying on her feet, Kerisha summons her remaining strength to lift her sword above her head and lets the weight come crashing down towards the Redbrand.
OOC:
Gotta keep swinging... fingers crossed

Rolls

Greatsword (Rage) - (1d20+4)

(10) + 4 = 14

Greatsword (Rage) damage - (2d6+4)

(23) + 4 = 9

Jun 16, 2021 6:29 pm
Between the Belanor's skeletal hand and Kerisha's very large sword nearly bisecting him, the Redbrand is no longer a threat to anyone in mortal plane.
OOC:
And then there was one. Untouched as of yet.

Round 2:
Gerbo, Kerisha, Karma (any order)
RB#3
Belanor
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Jun 16, 2021 6:38 pm
OOC:
Come on team! Take him out and save Kerishas ass
Jun 16, 2021 11:13 pm
Karma steps up placing himself between the final standing Redbrand and Kerisha, he reaches inside gathering all his positive energy and reaches out touching Kerisha’s arm. "All good things are wild and free." he simpler says as a warmth emanates from his touch through the Half Orcs body.
OOC:
Action: cast cure wounds on Kerisha.
[ +- ] Barksmoker
Last edited June 18, 2021 12:29 pm

Rolls

Cure wounds - (1d8+2)

(3) + 2 = 5

Jun 16, 2021 11:45 pm
Hustling his little gnome butt over to flank the last RedBrand, Gerbo lunges his rapier towards their side. The needle sharp point of the short rapier finds a weak point in the armor and slips through.
Last edited June 16, 2021 11:46 pm

Rolls

Attack - (1d20+6)

(9) + 6 = 15

Rapier damage - (1d8+4)

(2) + 4 = 6

Sneak attack - (1d6)

(2) = 2

Jun 17, 2021 7:28 pm
Grimacing from the sharp pain of Gerbo's blade between his ribs and realizing his situation the last of the Redbrands throws down his weapon and holds his hands in the air.

"That's enough... I give."


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Jun 18, 2021 12:32 pm
The dwarf in Karma kicks in a little as he barks a few orders at the remaining Redbrand, "Turn around a knee facing the wall with your hands on top of your head, dude."
Jun 18, 2021 3:51 pm
The man complies with Karma’s request.
Jun 20, 2021 12:31 am
Gerbo walks over and wonders aloud, "Think he's got any useful information, or maybe we just brain him and move on?" As he says this, Gerbo looks around the room, looking for any places useful (or valuable) objects may be hidden.

Rolls

Perception - (1d20+2)

(18) + 2 = 20

Jun 20, 2021 2:29 am
"Uhh... How about we don't to that? It sounds bad?" Belanor paces back and forth.
"Lets just um.. tie him up then and just leave him?"
Jun 21, 2021 5:19 pm
Kerisha, still engulfed by rage, swings her sword around once more. The warming touch from Karma adds more heat to the fire that burns inside her. Blood flies from its tip as she looks for her next target.

Karmas barking tone snaps her out of bisecting the remaining Redbrand. There was once a dwarf captain with a similar tone. He never stood for Kerishas...aggressive nature... and so she learnt fast to reign it in at the sound of his orders. There was only so many time she could stand latrine duty. She almost stands to attention as she slows her breathing. Pulling out one of the potions that Qelline gave them she knocks it back, waiting for this new interrogation to finish before putting the Redbrand out of his misery.
OOC:
With cure wounds and potion Kerisha is now 14/21hp
Last edited June 21, 2021 5:20 pm

Rolls

Healing time - (2d4+2)

(33) + 2 = 8

Jun 21, 2021 7:00 pm
The man, still kneeling against the wall as ordered, slowly turn his head to the right.

"Braining ain’t needed. Just let me leave, I won’t tell no one."
Jun 23, 2021 10:59 am
Seeing as Gerbo was searching the room Karma decided to asked the Redband a couple of questions, "Seeing as you want to talk Bandit Dude, which way gets us deeper into the manor? And are there any traps on the way?"

Rolls

Insight check on Redbrands answers - (1d20+2)

(9) + 2 = 11

Jun 23, 2021 7:30 pm
Starting to look a little more relaxed the man answers.

"Alright, we can work together on this..."

"Ain't nothing upstairs worth nothing, we cleaned it out. Don't even sleep there no more. Door to the left when you walk out this room will get in deep. Big hallway that ends in double doors. Cannae miss it. Whole damned place trapped and I don't even know where most of them lie."

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Jun 24, 2021 1:04 pm
Gerbo thinks for a moment, considering the man's words carefully, looking for signs of falsehood.
OOC:
If he seems truthful:
"What's your name? Where are you from?"
OOC:
lol
Last edited June 24, 2021 1:04 pm

Rolls

Insight - (1d20+2)

(1) + 2 = 3

Jun 25, 2021 9:12 am
Kerisha becomes more impatient the longer they are standing around. "Looking for wizard. Where he being kept?"
She slams her fist against the wall, hoping to get swift and truthful answers, but actually looks more like a child throwing a tantrum.
Last edited June 25, 2021 9:12 am

Rolls

Intimidation - (1d20+1)

(5) + 1 = 6

Jun 25, 2021 3:22 pm
Ignoring Gerbo entirely, and slightly smirking at Kerisha's obvious attempt to scare him the man simply repeats.

"Door to da left. Big hallway will get ya what ya want, just check the walls. Some of the doors in this place ain't easy to find."
Jun 26, 2021 3:02 am
Belanor continues to look about the fountain room. He keeps an eye on the other two entrances while meandering about thinking about his ale business.
Jun 26, 2021 11:15 am
Karma never really hides his dislike of someone and now is not one of those times, "Kerisha let's tie this negative dude up and keep move shall we?" The shaggy Dwarf pulls out some rope from his backpack.
Jun 26, 2021 3:02 pm
A nod and a grunt from Kerisha signifies both her agreement and annoyance. She helps Karma tie up the redbrand, making sure to cinch the rope just that little too tight for comfort. He deserved a punch to the jaw for his insolence, but that's not what she was told to do, yet. She looks for somewhere solid to tie him up, before taking all of the redbrands weapons. After examining them to see if any were an upgrade for her, she dumps the rest in the water.

"Gerbo. Can you find door?"
Last edited June 26, 2021 3:02 pm
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