OOC discussions/small talk.

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Dec 12, 2016 1:55 am
Oh, has this changed from 3.5?
Dec 12, 2016 4:33 am
kalajel says:
Oh, has this changed from 3.5?
Nope, it was the same in 3.5:
Quote:
Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black and white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.
Dec 12, 2016 6:14 pm
Shit, then I guess me and my friends have always played it wrong...
Dec 12, 2016 7:47 pm
:o Yeah.. There's a lot of things that I've misunderstood forever, since a lot of learning the game comes from what other players say about it. Myths can persist for a long time until someone actually goes and reads the rules :p

I feel having the online SRD/PRD handy has fixed some of that though, with ease of access. Leafing round the CRB in the middle of playing isn't really feasible..
Dec 12, 2016 11:03 pm
Yeah, and sometimes you sort of forget rules until you "rediscover" them later. I don't know how many times I had to reintroduce my friends to the rule which specified that if you shoot part of a large creature which is 10 feet or more away from people engaged in melee with it, you don't need the feat Precise Shot...
Dec 13, 2016 4:55 pm
I remember playing AD&D 2e about 20 years ago, and the party was in a dungeon. Long corridor. The wizard type fireballed this enemy that was at the end of the hallway. I asked them to confirm, reminding them it was in a confined area. "Oh yeah, I totally do it." The other players nod in agreement.

I say, "All right, roll for damage," and pull out a calculator. 33000 cubic feet, divided by 10 feet wide x 10 feet high = 330 feet of corridor filled. I measured the space all around, figuring that it would expand equally in both directions, but then would back fill in the other direction if it filled the space one way. The players are baffled as I shuffle between the calculator and the GM map, counting squares.

I state: "Okay, the fireball explodes in bright fire, and the expanding flames blast toward you, covering you and the 130 feet of corridor behind you in the explosion. If you make your saving throws, its half damage."

The players are all indiginent, "What, the spell doesn't work that way!?" I pull out the PHB and read to them the spell description, emphasizing the important bits.

"The caster fires a streak from their finger out to the range they desire, and if the path is unobstructed, the spell creates an explosive burst of flame that detonates with a low roar at that point. If the streak strikes something before it reaches that range, it detonates early It deals 1d6 damage per caster level to creatures in the area (creatures affected can save for half damage). There is not much pressure with the explosion, and it will conform to the shape of the area it bursts in, covering an area equal to its normal spherical volume (roughly 33,000 cubic feet). The fireball ignites combustibles, and melts soft metals such as gold, silver, and copper. Items exposed to the fire must make saves to negate the effect."

Splutter, splutter. "Well, we never played that way."

I responded. "I'm not responsible for your house rules."
Dec 14, 2016 5:09 am
Just to confirm:
-Veroth already took out f10
-i9 is fleeing. Or is that j7?
-f7 is the one Durgrim smacked with his warhammer.

Correct?
Dec 14, 2016 7:43 am
Jabes.plays.RPG says:
Just to confirm:
-Veroth already took out f10
-i9 is fleeing. Or is that j7?
-f7 is the one Durgrim smacked with his warhammer.

Correct?
Durgrim smacked the one that is now in j7 (it was in i7 at the time). It might be the one fleeing?

Edit: No, it seems like it used a 5ft step. Non-staggered zombies, wth? :p
Last edited December 14, 2016 7:46 am
Dec 14, 2016 4:31 pm
The fleeing one is dead (dea-er) Veroth shiskebabed him... The purple zombie in f10 is only lightly wounded by Ashlyn.
Dec 14, 2016 6:15 pm
Did you catch me using step up as an immediate action?
Dec 14, 2016 7:51 pm
Woops, missed that. Taken care of now.
Dec 14, 2016 11:32 pm
kalajel says:
Flurry of blows/arrows is a full-round action. Picking up a bow is a move action. Which means you only have a standard action left to attack with. Unless you somehow have a mean of picking up your bow as a free action I overlooked...
Oops yeah sorry I keep messing that up. Just the one arrow then, aimed at Urik's attacker. Probably a miss.
Dec 21, 2016 7:03 am
Quote:
I'm going to assume your primary target is i9 instead given that there is a wall between you and f10, and no, your arrows won't curve to get through the door...
Oops, I honestly didn't notice the wall there! Also, I was using blunt arrows but it's my fault for not specifying.
Dec 21, 2016 10:08 am
Blunt damage won't change much for zombies. You already know you need slashing.
Dec 21, 2016 10:46 am
Gotta get me some of those slashing arrows then. :-D
Last edited December 21, 2016 10:46 am
Dec 21, 2016 7:01 pm
Quote:
Roland launches an ICBM at the priest.
Jesus, Mary, and Joseph, son.
Dec 21, 2016 7:26 pm
When the big gun roars she roars with a vengeance.
Dec 21, 2016 7:33 pm
Holy... Wow, that's a good hit!
Dec 21, 2016 7:48 pm
Wow! Gotta get me one of those bazookoids!
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