OOC discussions/small talk.

Apr 24, 2016 3:36 pm
To avoid derailing the flow of the game, any sort discussion which does not relate to the ECR campaign should be posted in this thread.
Apr 27, 2016 3:28 am
Man, I should probably have used this thread more to ask questions. XD

Oh, well, no time like the present!

Is it still possible to voluntarily fail a save in PF?
Apr 27, 2016 3:35 am
I don't see why it wouldn't be...just don't roll to save.
May 3, 2016 2:37 pm
Very quiet over there in the game thread ;)
May 3, 2016 2:47 pm
Oh, I just had a thought. You guys all remembered to increase one of your stat at 4th level?
May 3, 2016 2:50 pm
Oh, me! Me! I did!
May 3, 2016 2:53 pm
Had to double check, but yes...yes I did :D
May 3, 2016 3:30 pm
Also guys, do not forget about the new alchemical items I put up in the new character options section.
May 3, 2016 3:35 pm
kalajel says:
Also guys, do not forget about the new alchemical items I put up in the new character options section.
I forgot about those! I will have to look through those in a bit here
May 3, 2016 3:43 pm
Okay no problems, also do not forget your favored class bonuses. I've also noticed the character sheets don't note touch and flat-footed ACs. Could you guys please manually note those then, like under "Notes" or something?
May 3, 2016 5:48 pm
kalajel says:
Okay no problems, also do not forget your favored class bonuses. I've also noticed the character sheets don't note touch and flat-footed ACs. Could you guys please manually note those then, like under "Notes" or something?
Done ! I also made sure they're noted in Kayleigh's statblock
May 5, 2016 11:42 am
Sorry for having you waiting guys, too much work lately. I've just submitted my char.
May 5, 2016 1:03 pm
flat footed and touch added
May 5, 2016 1:46 pm
It's okay Parvus. I was thinking fo PMing you today or tomorrow about that. I did thought you might be busy. Alright, I'll check your character.
May 5, 2016 4:30 pm
Is everyone but Ujjaya on a top-secret mission? XD
May 5, 2016 4:30 pm
Jabes.plays.RPG says:
Is everyone but Ujjaya on a top-secret mission? XD
I'm not. I'm just waiting patiently to smash some vamps :)
May 5, 2016 4:49 pm
Nope. I'm just ready to nuke some zombies.
May 5, 2016 4:55 pm
http://germantownchurch.com/wp-content/uploads/2014/08/Were-on-a-Mission-from-God.jpg

and now for something completely different. How do I send those cool "secret notes" everyone is sending?
May 5, 2016 5:00 pm
ParvusDomus says:
http://germantownchurch.com/wp-content/uploads/2014/08/Were-on-a-Mission-from-God.jpg

and now for something completely different. How do I send those cool "secret notes" everyone is sending?
Note Button:
http://i.imgur.com/QjRRRPS.png
May 5, 2016 5:29 pm
Jabes.plays.RPG says:
Is everyone but Ujjaya on a top-secret mission? XD
Don't get me wrong, I won't mind roleplaying the dangers of the road to Barovia. So everyone is travelling solo, right? Do we all know each other? I wasn't keeping track if everyone signed up to the Lightbringers.
May 5, 2016 6:16 pm
@Naatkinson: TY

@Jabes: I was wondering the same considering we are all in the same organization
May 5, 2016 6:21 pm
We did all sign up, didn't we?

Kinda wish I was a paladin lol, then I WOULD take the Knight of the Raven prestige class.
May 5, 2016 6:32 pm
From what I understand, there are Lightbringers and affiliated temples all over the countryside. It's possible that we know each other, but it's just as possible that we don't.
May 5, 2016 6:49 pm
irvanovich says:
From what I understand, there are Lightbringers and affiliated temples all over the countryside. It's possible that we know each other, but it's just as possible that we don't.
I agree. It would be interesting to meet each other for the first time and exchange the secret handshake haha! We probably have guild tokens as identification, right?
Quote:
Symbol: The Lightbringers’ symbol is a stylized half-sun, half-moon disc.
Credo: "Suffer no false life."
May 5, 2016 9:36 pm
If you want to stark knowing the other lightbringer PCs, it doesn't bother me. You can keep discussing this a bit here before you meet up somewhere.
May 6, 2016 2:15 am
I've had an idea to make combat flow faster. When attacking, roll your attack roll(s) and your damage as well for each attack. I'll then tell you if you hit or miss and then apply the already rolled damage in the case of a hit. This way you won't have to wait for a post from me telling you "Okay, you hit, you can roll damage now".

Same thing with spells. When casting your spells, roll your effects right away instead of waiting for me to roll my saves. I'll roll saves in my post and then apply full, half, or no effect as the case may be.
May 6, 2016 2:27 am
kalajel says:
I've had an idea to make combat flow faster. When attacking, roll your attack roll(s) and your damage as well for each attack. I'll then tell you if you hit or miss and then apply the already rolled damage in the case of a hit. This way you won't have to wait for a post from me telling you "Okay, you hit, you can roll damage now".

Same thing with spells. When casting your spells, roll your effects right away instead of waiting for me to roll my saves. I'll roll saves in my post and then apply full, half, or no effect as the case may be.
That's what I've always had people do. It makes things SO much faster lol
May 6, 2016 2:30 am
Naatkinson says:
kalajel says:
I've had an idea to make combat flow faster. When attacking, roll your attack roll(s) and your damage as well for each attack. I'll then tell you if you hit or miss and then apply the already rolled damage in the case of a hit. This way you won't have to wait for a post from me telling you "Okay, you hit, you can roll damage now".

Same thing with spells. When casting your spells, roll your effects right away instead of waiting for me to roll my saves. I'll roll saves in my post and then apply full, half, or no effect as the case may be.
That's what I've always had people do. It makes things SO much faster lol
It's how I try to do things...I have everyone declare their actions, roll their attacks/damage, then I type up a "round synopsis". So much smoother than them waiting on me torespond to each post
May 6, 2016 7:25 am
Yeah I imagine it would be a pain in the ass otherwise! :-D
May 6, 2016 7:29 am
kalajel says:
If you want to stark knowing the other lightbringer PCs, it doesn't bother me. You can keep discussing this a bit here before you meet up somewhere.
I'm leaning towards knowing only one or two of the others, if any. Though I admit everyone already knowing everyone does make things easier.

Is there another Lightbringer temple closer to Barovia than the one I started out from? If there is then obviously that's where I'm headed first before pushing onward to Barovia. I have to remind myself I'm on unofficial business at the moment as I am hunting lycanthropes, not undead.
May 6, 2016 12:54 pm
Since I don't really know Golarion, I went with "generic unnamed cities". Yes, there is a lightbringer temple closer to Barovia than the one you started out from (as you'll soon learn when you meet the others).
May 6, 2016 2:53 pm
As I don't know much about the setting (didn't had time to read the ravenloft campaign setting yet), I'll need some help to choose my Favored Communities (x2), any suggestion?
May 6, 2016 2:56 pm
Jabes.plays.RPG says:
kalajel says:
If you want to stark knowing the other lightbringer PCs, it doesn't bother me. You can keep discussing this a bit here before you meet up somewhere.
I'm leaning towards knowing only one or two of the others, if any. Though I admit everyone already knowing everyone does make things easier.

Is there another Lightbringer temple closer to Barovia than the one I started out from? If there is then obviously that's where I'm headed first before pushing onward to Barovia. I have to remind myself I'm on unofficial business at the moment as I am hunting lycanthropes, not undead.
Perhaps we've all met, but haven't had much close contact with more than one or two? That would save us the introductions and confusion, but allow us to create pre-existing bonds with the others.
May 6, 2016 3:05 pm
ParvusDomus says:
As I don't know much about the setting (didn't had time to read the ravenloft campaign setting yet), I'll need some help to choose my Favored Communities (x2), any suggestion?
I can't really make suggestions here, except maybe look at a map of Golarion and pick any 2 cities? Anywhere relatively close to big mountain range where a small secluded valley (Barovia) could reasonably be located is a good choice.
May 6, 2016 3:21 pm
Can we say Barovia would be in the Ustalav Area? If so I could choose "Carrion Hill" and "Ardis"


http://pathfinder.wikia.com/wiki/Ustalav
May 6, 2016 3:36 pm
That looks like it could be a good location. Given how the valley of Barovia needs to be isolated, the most logical place would be the southern Hungry Mountains, south of Riwudo, near those woods that borders the Path River. I don't know what the scale on that map is though...
May 6, 2016 6:39 pm
Naatkinson says:
We did all sign up, didn't we?
Kayleigh isn't a Lightbringer, actually - she's more of a mercenary.
May 7, 2016 12:04 am
Printed the Pathfinder Corebook today at the place where I'm doing my social reinsertion. The owner was curious as to whether he could do a book that size in spiral binding. Turns out yes, with a 33mm spiral you can. But I think it's pretty much the maximum page count you can do in a spiral binding and still be able to turn the pages freely... I'll probably post pictures later.
May 7, 2016 6:54 pm
My first roll of the game...I'm kinda scared now, with the way I've been rolling lately.
May 7, 2016 10:04 pm
Oh, FYI, I was curious and checked if trait bonus stacked while converting an NPC and found out that, as I suspected, trait bonuses do not stack just like most bonuses. So check your traits to see if you've picked some that you thought would stack, because they don't...
May 14, 2016 9:28 am
It looks nice ! Nice posing, too ~
May 15, 2016 6:31 am
Hey guys my internet connection broke again (posting from a borrowed phone) and won't be able to check the thread or post for some days (will try from the office but not sure if it will be possible) Please auto-pilot my char if need be. I'll be back as soon as possible.
May 15, 2016 2:31 pm
Okay man, we can things a bit slower until your connection gets better againg, if it's okay with everyone else.
May 16, 2016 2:50 pm
kalajel says:
Okay man, we can things a bit slower until your connection gets better againg, if it's okay with everyone else.
That sounds fine to me
May 16, 2016 3:50 pm
It's fine for me too ^-^
May 17, 2016 2:00 pm
No complaints here.
May 27, 2016 4:08 pm
Roland: Alright, let's not waste any time here...

Weiryn: Hold on, I'm putting my priestly gear on so I can give this man his last rites...

XD
May 27, 2016 4:42 pm
I ain't scared of no ghost
May 30, 2016 7:43 pm
kalajel says:
Perhaps you guys should agree on some sort of march order to prevent the whole "I want to be in front", "no me!" thing...
I say first come, first served. But seeing as Ujjaya relies mostly on his bow I will gladly change places with any of our melee fighters if they want to.
May 31, 2016 1:31 pm
Darren is melee, so he's probably going to be near the front
May 31, 2016 2:58 pm
Jabes.plays.RPG says:
I say first come, first served. But seeing as Ujjaya relies mostly on his bow I will gladly change places with any of our melee fighters if they want to.
That is not exactly fair to people who cannot post as often as others. It could also end up being very detrimental to the party with a weaker character stuck in melee with a strong monster because "I came first, so I put my character up front"...

Edit: Yeah, you could always switch with Kayleigh (Spades).
May 31, 2016 3:00 pm
Naatkinson says:
Darren is melee, so he's probably going to be near the front
Seeing as he's support, Weiryn will stay in the middle of the pack. Unless there's a bunch of zombies or something...then he'll probably run to the middle and start trying to nuke them with positive energy.
May 31, 2016 3:08 pm
I was only imagining Ujjaya up front while we were travelling but yeah for combat it totally makes sense for him to position himself in the back to lay cover fire for our melee fighters. I did ask Spades via PM if he wanted to switch but he hasn't replied.
May 31, 2016 3:25 pm
I can do it manually. Given he originally put Kayleigh in front of the dotted line, I think he wanted to be up front, so I doubt he'll mind if I do the switch...
May 31, 2016 4:17 pm
Thanks for switching, guys =) And sorry if I'm a bit slow to answer, the past weeks have been a bit busy.
Jun 4, 2016 2:24 pm
irvanovich says:
OOC:
If you have 4 arrows there, Jabes, I think you missed one. :)
Good catch! Added the missing arrow to my post. Thanks! :-)
Jun 4, 2016 2:39 pm
kalajel says:
OOC:
@ Jabes: Wwhen you ready an action, you only ready a standard action, so you will only have made one attack. If you wanted to make a full attack, you should've delayed instead, which will change your initiative to be after the creatures. I have no problem letting change your readied action into a delayed action instead if that is what you want...

@Kaos: Each squares is 5 feet.
I thought Flurry of Blows was a standard action but after checking I realize I was mistaken. Sorry about that! Yes, I'll just change it to a delayed action if I may. That way seems the least disruptive. Sorry again, and I'll remember next time. :-)

And I see now that the beasts have in fact come within point blank range so +1 to all my rolls please. :-)
Jun 4, 2016 2:47 pm
I've edited this post to include more details, including a link to delayed and readied actions so you can check those out for future reference. Alright, I'll apply your flurry of blow at -4 penalty for close combat on the nearest creature (unless you want to shoot the other one) in that case. Then I'll apply irvanovich's action.

Edit: at -3 and +1 damage because of Point Blank Shot.
Jun 4, 2016 5:25 pm
kalajel says:
I'll apply your flurry of blow at -4 penalty for close combat on the nearest creature
I believe Ujjaya can fire into melee w/o penalty, thanks to Precise Shot but I guess it doesn't affect the outcome because the thing died anyway. :-)
Jun 4, 2016 5:33 pm
Oh, okay, I just had failed to find it on your sheet the first time I checked...
Jun 5, 2016 5:44 pm
Spades question made me think about another question. Can you squeeze between combatants or does it have to be between solid obstacles like walls?
Jun 5, 2016 5:56 pm
Acrobatics will let you move through spaces like that, I think. I've always played it that way, anyways
Jun 5, 2016 6:02 pm
In D&D 3E it used to be a Tumble check. I don't know Pathfinder well enough so I don't know if it's the same. Plus, if you're riding a horse...
Jun 5, 2016 6:11 pm
Jabes.plays.RPG says:
In D&D 3E it used to be a Tumble check. I don't know Pathfinder well enough so I don't know if it's the same. Plus, if you're riding a horse...
That would be Acrobatics now since it "absorbed" Tumble...
Jun 5, 2016 6:21 pm
Yeah but I wonder, does Acrobatics still apply when you're trying to squeeze through while mounted? Wouldn't that be a Ride check then? I'm not really referring to Kayleigh's situation here...just wondering out loud theoretically.
Jun 5, 2016 6:46 pm
While mounted? Hmm, a Handle Animal check to push your mount to use its Acrobatics skill?
Jun 5, 2016 6:58 pm
A Ride check is required to really control your mount in combat...a DC 20 if I remember correctly, unless the mount is Combat Trained.

That said, I would think a DC 20 check would be enough to make your mount press through a tight spot.
Jun 5, 2016 7:46 pm
So... Do I make a Ride check (or something else) to move toward squares f-g 10-11 ?
Jun 5, 2016 9:04 pm
No. IIRC, you bought a combat-trained mount.
Jun 7, 2016 4:34 pm
Quote:
The only movement you can take during a full attack is a 5-foot step.
Are you allowed to move your mount 5 ft during a full attack? If yes, then Ujjaya will move forward so that 2 of his targets will be within Point Blank range. If not, only 1 target will be within 30 ft.
Jun 7, 2016 4:45 pm
Yes, but since you are mounted, you'll need to make your DC 5 Ride check (free action) to guide your mount with your knees since both of your hands are required to use your bow.

Edit: Also, is your mount combat trained? (Edit 2: Yep, okay, I checked your character sheet.)
Jun 7, 2016 4:53 pm
Yes, he is battle-trained. Added the Ride check to my post and moved my token 5 ft forward on the map.
Last edited June 7, 2016 4:53 pm
Jun 7, 2016 11:03 pm
So far, I've got an average of one 1 by round of combat. Glorious.
Jun 15, 2016 5:53 am
I made a mistake back there and rolled a third d20 for crit confirmation. The second d20 from Perfect Strike should've served as the crit confirmation roll. Will try to remember net time. :-)

I actually considered an unarmed strike, but dismounting would've taken up my move action, had it not?
Jun 15, 2016 11:54 am
Jabes.plays.RPG says:
I made a mistake back there and rolled a third d20 for crit confirmation. The second d20 from Perfect Strike should've served as the crit confirmation roll. Will try to remember net time. :-)

I actually considered an unarmed strike, but dismounting would've taken up my move action, had it not?
You can attempt a quick dismount with a DC 20 Ride check, making it a swift action if successful. If you fail today, it's still a move action :)
Jun 15, 2016 12:04 pm
irvanovich says:
Jabes.plays.RPG says:
I made a mistake back there and rolled a third d20 for crit confirmation. The second d20 from Perfect Strike should've served as the crit confirmation roll. Will try to remember net time. :-)

I actually considered an unarmed strike, but dismounting would've taken up my move action, had it not?
You can attempt a quick dismount with a DC 20 Ride check, making it a swift action if successful. If you fail today, it's still a move action :)
What happens if you fail your Ride check after you've ALREADY moved? :-D Riding forward is a move action, right?
Last edited June 15, 2016 12:04 pm
Jun 15, 2016 1:07 pm
Checking character advancement stuff. It said in the opening that we are playing with fast character advancement. Level six is 15,000 xp, so i am assuming we start there. Gaining 900 puts us at 15,900 and the next level is at 23,000. Does that sound correct?
Jun 15, 2016 1:19 pm
Sounds right to me
Last edited June 15, 2016 1:19 pm
Jun 15, 2016 3:13 pm
Jabes.plays.RPG says:
What happens if you fail your Ride check after you've ALREADY moved? :-D Riding forward is a move action, right?
You stay on your horse.
Jun 15, 2016 3:30 pm
kalajel says:
Jabes.plays.RPG says:
What happens if you fail your Ride check after you've ALREADY moved? :-D Riding forward is a move action, right?
You stay on your horse.
So you try to leap out of the saddle, and.....nothing happens. Ok. :-D
Jun 15, 2016 3:31 pm
Don't you still have your move action? Technically only the horse used its movement, right? ;)
Jun 15, 2016 4:06 pm
That depends on what you do while mounted, and keep in mind that many of the Ride checks are performed as move actions.
Jun 16, 2016 3:50 pm
So a natural 20 isn't auto-success in PF. This'll take some getting used to. :-D
Jun 16, 2016 9:27 pm
It is in attack rolls and saving throws, but not for skill checks or ability checks, although, I do believe it is an existing optional rule...

Edit: Oh, I think I see where your confusion stem from. Yeah, had you been pushing the cart all by yourself, your check probably would have been high enough to push it aside enough to allow Roland's cart through, but the problem is you were performing an Aid Another action to help Kayleigh push since she initiated a group effort to push the cart aside. Or at least, this is what I was thinking you were doing, you could have always "lonewolfed" it and try to push it all by yourself, ignoring the others' efforts...
Jun 17, 2016 1:12 am
I'm going to delete the OOC exchange between me and Kaos in the game thread to avoid cluttering it. The Aid another for skills is already linked in my above post, and here's the Aid Another option for combat.
Jun 17, 2016 2:06 am
Sorry about clutter. I had honestly no idea how that worked.
Jun 17, 2016 6:13 am
Ah you're right, I'd forgotten this was an Aid action. Thanks for reminding! :-)
Jun 17, 2016 9:56 pm
Added perception to my post
Jun 20, 2016 3:30 pm
Naatkinson says:
Darren moves forward to the zombie around the corner and swings his warhammer at the creature's head, "Die, abomination!"
Rolls
Power Attack! - (1d20+9, 1d8+10)
1d20+9 - ( 1 ) + 9 = 10
1d8+10 - ( 1 ) + 10 = 11
...Damn, Naat...maybe you should just avoid Power Attacks for a while...
Jun 20, 2016 3:39 pm
So at the moment only Darren is aware of the zombies? The rest of us are only aware of the worms?
Jun 20, 2016 3:47 pm
I am cursed in Pathfinder...
Jun 20, 2016 3:47 pm
Naatkinson says:
I am cursed in Pathfinder...
A warpriest is kinda like a Paladin, right? ;)
Jun 20, 2016 3:54 pm
irvanovich says:
Naatkinson says:
I am cursed in Pathfinder...
A warpriest is kinda like a Paladin, right? ;)
And we all know how paladins usually fare in Ravenloft... :P
Jun 20, 2016 4:04 pm
kalajel says:
irvanovich says:
Naatkinson says:
I am cursed in Pathfinder...
A warpriest is kinda like a Paladin, right? ;)
And we all know how paladins usually fare in Ravenloft... :P
Paladins on GP period seem to have terrible luck.

Kaosanddoom plays a Paladin in my Pathfinder game...every roll is usually followed by a "Useless Paladin is Useless" comment, as it failed to hit.

I play one in Naat's 5E game...I suspect the only reason he's still alive is for comedic relief, as I think I've succeeded in only one attack roll thus far, not counting my Dragonborn's breath weapon...

And now Naat's warpriest has joined in the fun...I think I'm the only one that finds this as funny as I do. XD
Jun 20, 2016 4:11 pm
irvanovich says:
kalajel says:
irvanovich says:
Naatkinson says:
I am cursed in Pathfinder...
A warpriest is kinda like a Paladin, right? ;)
And we all know how paladins usually fare in Ravenloft... :P
Paladins on GP period seem to have terrible luck.

Kaosanddoom plays a Paladin in my Pathfinder game...every roll is usually followed by a "Useless Paladin is Useless" comment, as it failed to hit.

I play one in Naat's 5E game...I suspect the only reason he's still alive is for comedic relief, as I think I've succeeded in only one attack roll thus far, not counting my Dragonborn's breath weapon...

And now Naat's warpriest has joined in the fun...I think I'm the only one that finds this as funny as I do. XD
No, this is just plain hilarious :)
Jun 21, 2016 3:56 pm
I'm beginning to feel as though I made a grave mistake bringing this concept into a Ravenloft game.

Either way, I'm enjoying myself.
Jun 21, 2016 4:02 pm
I edited my las post man, I forgot that even though the zombie took a move action to open the door, since he had not actually moved, he could still attack you or your horse...
Jun 21, 2016 4:06 pm
kalajel says:
I edited my las post man, I forgot that even though the zombie took a move action to open the door, since he had not actually moved, he could still attack you or your horse...
It's all good. I just pulled up the stats for a Light Horse and I'm adding her HP and AC to the note I threw in.

That horse might just become a sacrifice....Roland has plenty of room on his cart, right?
Jun 21, 2016 7:03 pm
kalajel says:
OOC:
Second saves are successful for Kayleigh and her mount. She can perform her actions now. Oh, and the things that shan't be named are about 20 feet in the air in case anyone wanted to attack them...
I mean...I know nothing. *Sargent Shultz impersonation goes here*
Last edited June 21, 2016 7:07 pm
Jun 21, 2016 7:06 pm
A slip up... You haven't made your knowledge yet, so shh! :P
Jun 21, 2016 7:07 pm
It occurs to me that I should probably make myself some condition counters so that I have to stop using the type tool...
Jun 21, 2016 7:08 pm
^^Fixed.

Also, condition counters are a great idea. It would save you a lot of trouble in the long run.
Jun 21, 2016 7:26 pm
irvanovich says:
^^Fixed.

Also, condition counters are a great idea. It would save you a lot of trouble in the long run.
I'm working on that right now. I had some for D&D 4E, but with a bit of tweaking, I could make them work...
Jun 21, 2016 8:32 pm
It might end up going through your head in more way than one. :P
Jun 21, 2016 9:01 pm
Condition tokens have been implemented. To use them, simply copy and paste them.
Jul 2, 2016 6:08 pm
Is Ujjaya's mount Ashva paralyzed? I'm not sure if I ever saw him mentioned in any of the combat round summaries but he's had a padlock token on him for several rounds now so I've been RPing him paralyzed.

The only hostile left is the one at D7, right?
Last edited July 2, 2016 6:10 pm
Jul 2, 2016 8:33 pm
Yes, it is paralyzed. the original duration was 8 rounds, it is down to 6 rounds now. I simply omitted to put it on the list since there were so many people/mounts being paralyzed. And yes, the only hostile left is the one in D7.
Jul 3, 2016 3:09 pm
kalajel says:
Okay, Ujjaya took a full move to G4. Unless he has a free or swift action to perform, it's Weiryn's turn.
Nope, no further actions. BUT I just realized Ujjaya has Fast Movement and can move an extra 20ft. Am unable to move my token with my phone so please move me to H6. Thanks!
Jul 7, 2016 3:30 pm
Finally got my PF Beginner Box I had bought from the PF HIB. The reason it took so long is because I had made a mistake when entering my credit card info and thus, the shipping payment had been declined... D'oh!
Jul 12, 2016 7:15 pm
Naatkinson says:
Man, where do you get your +17 to perception from? Holy crap lol
Wis mod (5) + ranks (6) + class skill (3) + magic item (3) = Laser eyes! :-D
Jul 13, 2016 10:28 am
Wow I didn't realize Kayleigh is still sickened! Isn't there anything one of us can do to remedy that?
Jul 13, 2016 1:02 pm
I can remedy it once I get some rest. Can't do anything about it until then, though...
Jul 13, 2016 1:04 pm
i can fix bleeding, but not sickened.
Jul 13, 2016 1:06 pm
Sickened is actually a surprisingly hard status effect to remove...
Jul 13, 2016 1:19 pm
I won't even be able to completely remove it until next level. I can suppress it, but I can't remove it.
Jul 13, 2016 6:43 pm
I noticed Darren was moved in front of the line but no post was made for his action. Did Naat forgot to post it (or though he hit the "Post" button after writing his action, but did not)?
Jul 13, 2016 8:53 pm
Huh? Why did I completely missed that?
Jul 13, 2016 8:55 pm
You had a bit of a conversation with Irvanovich just after I posted it, so it probably got lost in the mix :)
Jul 13, 2016 9:02 pm
Yeah...I'll take the blame on this one. My bad.
Jul 13, 2016 9:18 pm
That's probably it. No problem irvanovich; I should've been a bit more vigilent... :P
Jul 17, 2016 10:21 am
As I said in the absence topic, I'll be in holidays abroad till the end of the month. I'm not sure I'll have an internet access though I'll try to post here as often as I could. In case of doubt, feel free to DMPC Kayleigh so that I don't slow you down =)
Jul 18, 2016 3:01 pm
Well, that was a good use of THAT spell :)
Jul 18, 2016 3:41 pm
Oh, I just realized, because of the wall of the building, Darren would have had to move through threatened squares to get to where he is right now. I edited my last post for attacks of opportunity (since I already rolled the zombie's turn, it's a bit late to see whether or not you really wanted to move there). The horse got hit for 6 points of damage.
Jul 18, 2016 3:42 pm
Ahh, I wasn't sure I could get there by doing a diagonal move, but I would have done it anyway. Just want to make sure you took the blindness/dazzle into account, since I cast the spell before moving.
Jul 18, 2016 3:57 pm
Also added my horse's fort save to my previous post, got an 18.
Last edited July 18, 2016 3:58 pm
Jul 18, 2016 4:03 pm
Naatkinson says:
Ahh, I wasn't sure I could get there by doing a diagonal move, but I would have done it anyway. Just want to make sure you took the blindness/dazzle into account, since I cast the spell before moving.
Oh, well, let me roll the miss chance for the 2nd one right now then, maybe your horse won't get hit after all. And yes, if you have a mount or an animal companion, please note the stats for it somewhere on your character sheet.

Edit: The zombie would have missed your horse.
Jul 18, 2016 4:05 pm
I have mine listed under Items, so I'm good on that front.

Awesome! Go horse!
Last edited July 18, 2016 4:06 pm
Jul 18, 2016 4:27 pm
I forgot to roll my Ride check, added it at the very end. That looks like a failed check so does that mean the horse would've been unable to advance? If that's the case then none of my shots would have been at point blank. If so, subtract 1 from all attack and damage rolls (except the flare damage, right?)
Last edited July 18, 2016 4:27 pm
Jul 18, 2016 7:04 pm
No, it means you need one hand to guide your horse, which means it is unavailable to use with your bow (no arrows this round for Ujjaya, I'm afraid). You can always try to perform some other action instead.
Jul 18, 2016 10:47 pm
So Ujjaya is able to ride the horse forward at the horse's speed but no archery. After riding forward can he still dismount and attack a target? Or can he ride forward and make an unarmed attack (a kick) from horseback?
Jul 18, 2016 11:23 pm
Dismounting and shooting a target? Only if you succeed at a fast dismount check.

Riding forward and kicking a target while riding? Well, yes and no... Given the current positions on the map, you'd need to overrun at least one opponent, and they'd get their attack of opportunity against you (for the unarmed attack) and your horse (for the overrun attempt), unless you do it on the undead who already took their attack of opportunity against Darren (the ones in f7 and g7).
Jul 19, 2016 6:44 am
Ujjaya has Improved Unarmed Strike (granted to all monks at 1st level) so his unarmed strikes do not provoke AoO's. But yeah let's ride up and kung-fu kick G7.

Edited my post and added the appropriate rolls.
Last edited July 19, 2016 7:12 am
Jul 19, 2016 12:54 pm
Oh, I thought you had switches Improved Unarmed Strike for some archery feat or another, but now I remember you did not... Okay, well first you need to move your horse to a free space and the only one I can really see right now is between d7 end e8 and will require an overrun on the zombie in f7, but this would allow you to kick the zombie in g7...

Edit: the prone zombie in d6 would get an attack of opportunity (most likely on the horse because he's prone) because you'd be moving through his threatened area, but that should not be much of a problem since he would be at -4 on this attack because he is prone...
Jul 19, 2016 1:26 pm
Quote:
first you need to move your horse to a free space and the only one I can really see right now is between d7 end e8 and will require an overrun on the zombie in f7, but this would allow you to kick the zombie in g7
Yeah I was looking at that space too but I was on my phone so couldn't move my token. Ujjaya/Ashva are positioned correctly now.
Jul 19, 2016 2:45 pm
Alright, you can now make your horse's overrun attempt on the zombie in f7 in the game thread. Then if it succeeds, you can continue with your move and kick the zombie in g7...
Jul 19, 2016 2:51 pm
Do I use Ujjaya's CMB? Seems like it should be the horse's.
Jul 19, 2016 10:15 pm
Yeah, it should be the horse's.
Jul 20, 2016 6:20 am
Added the overrun attempt to my post. Based the CMB on this stat block.
Jul 20, 2016 3:41 pm
Quote:
OOC:I moved you back to f0-g1. Since the overrun was a failure, you were stuck in front of the zombie, but since some of those squares are occupied, you are pushed back to the first free squares...
Edited my post to remove those actions Ujjaya never got to take after the failed overrun.
Jul 20, 2016 9:51 pm
Question, just because I'm not entirely sure myself.

If one has a magic item that lets them deliver a touch attack, and is holding a spell that is used as a touch attack, can the two stack?

Asking for a friend... *shifty eyes go here*
Jul 20, 2016 11:24 pm
Galvanic Gauntlets + Cure Moderate Wounds? Hmm, good question... I guess it would, as the galvanic gauntlet does not produce a spell, and this situation where you're stuck holding a charge of a touch spell you missed and you get the opportunity to use your item as well as the held charge probably won't happen often enough to make this call unbalanced...

Also, the galvanic gauntlets are scaling items? Hmm, I need to keep in mind to give you 15% less treasure since you have a scaling item now...
Jul 21, 2016 2:03 am
kalajel says:

Also, the galvanic gauntlets are scaling items? Hmm, I need to keep in mind to give you 15% less treasure since you have a scaling item now...
Nooooooooooo...maybe...okay yes.
Jul 21, 2016 12:12 pm
psssst... I'm not holding that charge anymore. I just nuked a dude with it. :)
Jul 23, 2016 2:29 am
kalajel says:
OOC:
Dude, a flurry of blow is a full-attack action. You cannot perform a full-attack if you move more than 5 feet in a round. It's basically a full-round action, but for attacks. You can only perform a single action worth of attacks (which will most likely be only one) since you moved.
Yeah I was slapping my forehead when I realized. Sorry! Can I take back the move then and just do the flurry after dismounting? If not, then I'll shoot once (with the Alchemical Flare) after moving to i4.
Last edited July 23, 2016 2:30 am
Jul 23, 2016 2:49 am
Jabes.plays.RPG says:
Yeah I was slapping my forehead when I realized. Sorry! Can I take back the move then and just do the flurry after dismounting? If not, then I'll shoot once (with the Alchemical Flare) after moving to i4.
Well, it's up to you. You can do one or the other.
Jul 23, 2016 2:20 pm
The former then. Fast dismount, staying in place, Ki FLurry. Edited my post and moved my token back to f2.
Jul 25, 2016 1:12 pm
I dunno if Roland will be able to post today...he's not in the office today on some personal bidness.
Jul 25, 2016 2:27 pm
Well, if its only for today, it's okay, we can wait. We might have to slow the game soon anyway as I'll probably need to make a post for a new player to replace Parmus Domus who's connection problem doesn't seem to have been rectified yet (he'll be more than welcome to come back once it is, of course). After this battle, it will be a good occasion to split him from the party...
Jul 25, 2016 2:51 pm
I posted. And taking a break to add a new player won't be an issue for me. Whatever the game needs.
Jul 27, 2016 4:36 pm
I get the feeling that this "Hard to Kill" RNG is extending this fight a lot more than it should have lol
Jul 27, 2016 5:11 pm
im getting that feeling as well. These guys are taking epic levels of damage and don't seem to care much.
Jul 27, 2016 5:20 pm
I know some kobolds that need this feature in a different game...*halo*
Jul 27, 2016 5:20 pm
irvanovich says:
I know some kobolds that need this feature in a different game...*halo*
Please don't!
Jul 27, 2016 5:24 pm
See this is why we need dismemberment. i don't care if its actually dead, as long as its in five different pieces scattered across the lot it won't be doing much.
Jul 27, 2016 5:39 pm
[quote="kalajel"]
OOC:
Since the description of the gauntlet does not specify if this is a swift or free action, I assume using the gauntlet is a standard action. I let you use it with a cure spell last time because you were holding a charge from a previous failed touch attack, but I'm not allowing it now because I consider you used two standard action to cast your spell and activate the gauntlet. So you either attack with your spell or with your gauntlets this round. for the zombie, this does not matter as I simply need to make a Hard to kill roll, but for you it will matter as to whether or not you spend a spell slot...
Makes perfect sense to me...didn't hurt to try again ;).

Somebody please make a sacrifice to the RNG gods, and appease their anger.
Jul 27, 2016 5:46 pm
When I "Pathfinderized" this monster, I decided to slightly tweak the chance of success to the Hard to Kill since I noticed Pathfinder does seem to favour more robust monsters compared to 3.X... Funny thing is, the RGN has been so ruthless so far that my tweak hasn't changed a darn thing yet...
Jul 27, 2016 11:34 pm
Really game, 7 5 5 5?
Jul 28, 2016 4:01 am
kalajel says:
Ujjaya shoots his arrows and destroys both zombies in his field of view with his first two arrows.
OOC:
Sadly the other zombies have total cover from where you are right now...[/ooc]
Does that mean I held those last two arrows? And maybe the ki point?
Last edited July 28, 2016 4:01 am
Jul 28, 2016 5:01 am
The two arrows, maybe, but probably not the ki point since your first two attack are at your highest BAB...
Jul 28, 2016 5:20 am
kalajel says:
The two arrows, maybe, but probably not the ki point since your first two attack are at your highest BAB...
Makes sense. Thanks!
Jul 28, 2016 5:55 pm
I am leaving for Cedar Point tomorrow morning (Friday, July 29th) and won't get back until late Sunday night (July 31st). I'll be recuperating on Monday, so my posting may be slow until Tuesday.
Jul 28, 2016 6:09 pm
Have a safe trip, and have fun!
Jul 28, 2016 9:14 pm
Well, it's official, with two players away until early august, we might as well slow play down a bit. Pretty convenient since I made a thread to get a new player to replace Parvus Domus who's connection problems doesn't seem to be getting better...
Aug 2, 2016 3:14 pm
Great. I'm gonna get murdered by a grieving woman at this rate.

Stupid RNG.

"YOU HAVE STARTLED THE WITCH"
Last edited August 2, 2016 3:14 pm
Aug 2, 2016 5:28 pm
wyeirn soothes the savage witch and then immediately plucks out his own eyes.
Aug 2, 2016 5:28 pm
"You look out of the window directly into the sunlight. Your sensitive eyes are now completely burned out. Enjoy being blind until you learn Restoration."

This RNG, man. I swear, it toys with me.
Aug 2, 2016 5:35 pm
irvanovich says:
"You look out of the window directly into the sunlight. Your sensitive eyes are now completely burned out. Enjoy being blind until you learn Restoration."

This RNG, man. I swear, it toys with me.
Eh, not as bad as that other guy who rolled his attributes in that other Pathfinder game and rolled two 13s and then nothing above a 6... XD
Aug 2, 2016 5:43 pm
kalajel says:
irvanovich says:
"You look out of the window directly into the sunlight. Your sensitive eyes are now completely burned out. Enjoy being blind until you learn Restoration."

This RNG, man. I swear, it toys with me.
Eh, not as bad as that other guy who rolled his attributes in that other Pathfinder game and rolled two 13s and then nothing above a 6... XD
I'm in a 5E game run by Naat right now...the only reason my character isn't dead is because of GM intervention. My rolls have been TERRIBLE.

It's almost over right now, and I think I've landed 3 blows the entire adventure? It's been terrible.

But yeah...those stat rolls in Phil's game were horrific. I cringed when I saw them.
Aug 2, 2016 5:54 pm
I convinced my RL playgroup to sign up to GP so I can GM them in a game of Dungeon World. Their first few rolls were utter failures and they were convinced I'd had the RNG rigged, and my convincing them to join the site was a trap! LOL! They're rolling better now. :-D
Aug 2, 2016 6:24 pm
I've been hearing a lot of good about Dungeon World. I should give this a try one of these days...
Aug 2, 2016 7:00 pm
Yes, you should! It's pretty fricking awesome! :-D
Aug 2, 2016 7:39 pm
Darren: 2+2=Squirrel.
Last edited August 2, 2016 7:40 pm
Aug 2, 2016 7:56 pm
Well, at least it wasn't a combat check. :P
Aug 2, 2016 8:03 pm
irvanovich says:
Darren: 2+2=Squirrel.
LOL!
Aug 3, 2016 3:49 pm
That moment when you as a GM adds an NPC to the game and the site notifies you that somebody added a character to your game...
Aug 3, 2016 3:50 pm
kalajel says:
That moment when you as a GM adds an NPC to the game and the site notifies you that somebody added a character to your game...
That threw me off the first few times I saw it too lol
Aug 10, 2016 7:57 am
kalajel says:
OOC:
Jabes? You still with us?
Am on mobile, sorry! Just position me in the back of the group as usual. :-)
Last edited August 10, 2016 8:19 am
Aug 11, 2016 9:53 pm
Kaos, you still with us man?
Aug 11, 2016 10:02 pm
Shit my bad. Been swamped at work. Posting now.
Aug 11, 2016 10:02 pm
He is. He meant to post when we got back to the office, but we're a little cooked today. I'll message him and remind him to post
Aug 11, 2016 11:35 pm
Posting has occurred.
Aug 12, 2016 12:44 am
Well goodbye roland
Aug 17, 2016 5:03 am
Added the crit confirmation roll to my post. Let me know what happens and then I'll take my action for round 3.
Last edited August 17, 2016 5:04 am
Aug 17, 2016 3:28 pm
Okay. You do not fumble. You can take your action normally.
Aug 17, 2016 9:01 pm
kalajel says:
OOC:
Since you attck through the window ans there is a bit of wall, I'll grant the maggot cover, but you still hit.
That's OK. Just means I have a little cover, too. Come at me, maggot bro.
Aug 18, 2016 5:25 pm
I thought Longbows threatened on 19-20. It turns out I'm wrong. :-P
Aug 18, 2016 9:34 pm
kalajel says:
OOC:
Weren't you starting to get low on arrows or something? I thought you said so during the town square battle...
Yeah the arrows that were in my quiver were starting to run out. I had a few extra bundles in my pack but couldn't just grab those in battle. In between encounters I took some from my pack and reloaded my quiver. Should I have done that in character?

Right now my Efficient Quiver contains:
• Arrows, common (12)
• Arrows, blunt (6)
• Arrows, silvered (20)
• Arrows, Alchemical Flare (5)

And in my pack I have:
• Arrows, blunt (30)
• Arrows, silvered (20)
• Arrows, Alchemical Flare (10)
Last edited August 18, 2016 9:36 pm
Aug 18, 2016 10:33 pm
Ah, ok. No it's okay.
Aug 18, 2016 10:34 pm
I find the thought of blunt arrows hilarious :p

Psst... They still wouldn't really do blunt damage lol
Aug 18, 2016 10:46 pm
Yeah I guess I can't shake off the old "blunt weapons work better against undead" mindset. :-D
Aug 18, 2016 11:00 pm
Jabes.plays.RPG says:
Yeah I guess I can't shake off the old "blunt weapons work better against undead" mindset. :-D
Oh, it's a totally legit way to fight them (mechanically). It's just hilarious to think about: Removing the tip from your arrow makes it better at hitting skeletons? lol
Aug 18, 2016 11:06 pm
"Blunt arrows: not just for Rastafarians!"
Aug 18, 2016 11:06 pm
Blunt arrows have existed historically. Native Americans and used them, for example. They are simply arrows with a small weight, often a wooden ball or a rounded stone, instead of an arrowhead, at the end. Or course, such arrows tend to be less aerodynamic than normal arrows and do not fire as far.
Aug 18, 2016 11:13 pm
I'm sure they were real, but they probably still wouldn't do much against a skeleton's DR, realistically
Aug 18, 2016 11:34 pm
Probably not.
Aug 21, 2016 3:19 pm
Jabes.plays.RPG says:
I thought Longbows threatened on 19-20. It turns out I'm wrong. :-P
The good news:
Now I remember why I was expecting the increased threat range: it's from his Bracers of Falcon's Aim, which gives him Aspect of the Falcon. So just as I thought, this shot actually WAS a crit!

The bad news:
I thought Aspect of the Falcon was always on, but now I've learned that IT'S NOT. :-( Honest mistake, I swear. My apologies. Edited my character sheet to note that it's a once-per-day feature.

Bracers of Falcon's Aim
Aspect of the Falcon
Aug 21, 2016 3:28 pm
Oh well, live and learn. That's a bit of a problem I had with D&D 3.5 and to some extent PF. At some point, your character has so many options available to him from race, class features, feats, and magic items, it's easy to forget a few...
Aug 21, 2016 5:04 pm
Rolled a 1 on the fumble confirmation! @#$^%^!!!!
Aug 21, 2016 5:15 pm
Ouch... I'm seeing the bow slipping out of Ujayya's hand to smack him in the face...
Aug 22, 2016 3:27 am
What's the rule for possibly recovering spent arrows?
Aug 22, 2016 4:14 am
If its anything like D&D 3.5, any arrows which missed has 50% chance of breaking. Arrows which hit automatically break.
Aug 22, 2016 4:25 am
So roll percentile? Not sure how many shots I missed though.
Aug 22, 2016 11:43 am
I usually run it the way it works in 3.5. I'll roll a percentile for each arrow that was missed, then tell the archer how many he found.
Aug 22, 2016 1:18 pm
You missed at least 2 shots by rolling 1s. :P
Aug 22, 2016 2:01 pm
kalajel says:
You missed at least 2 shots by rolling 1s. :P
Apply cold water to burned area...XD
Aug 22, 2016 2:06 pm
https://dreamingabouteveryday.files.wordpress.com/2012/05/20120510_142818.jpg
Last edited August 22, 2016 2:07 pm
Aug 26, 2016 9:49 pm
Sent an invite to azira so he/she/attack helicopter can join in.
Aug 26, 2016 10:03 pm
Cool. He was in my 5e adventure-for-newcomers-to-GP that just wound up today.
Aug 27, 2016 10:06 am
Hi, and thanks for the invite :) I'll try to skim the posts and come up with a character concept. Heard you're in need of a melee fighter, so I'll try to shore up that deficiency. Anything I should pay extra attention to or read up on?
Aug 27, 2016 3:19 pm
The campaign had some new character options I converted here and which can always be nice to check out.
Sep 1, 2016 3:32 pm
Are Darren's actions that I posted going to take place on my first turn, or was I able to get that done before initiative started?
Sep 1, 2016 3:35 pm
Also, a question: Weiryn wears a Ring of Sustenance. With it, he only has to have two hours to get the benefits of eight hours of sleep. Has enough time passed that he has fully regained everything, between the two hours before his watch and now?
Sep 1, 2016 3:39 pm
@ Naat: You can make them before initiative started..

@ irvanovich: No. While you only require 2 hours of sleep to be rested, you still need 8 hours of rest to regain your spells and abilities.
Sep 1, 2016 3:42 pm
From the d20PFSRD and the Paizo PRD sites:
Quote:
This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind; its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep. This allows a spellcaster that requires rest to prepare spells to do so after only 2 hours, but this does not allow a spellcaster to prepare spells more than once per day. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.
That's why I was asking, because the ring's description says I can do it with just 2. :)
Sep 1, 2016 3:45 pm
Oh, well, in that case, yeah.
Sep 1, 2016 3:47 pm
*phew* For a second there, I thought I had wasted gold on a ring that didn't do what I thought it did XD
Sep 1, 2016 4:44 pm
I feel the need to make a joke about non-zombie dwarves. LESS THAN FULLY ZOMBIE DWARVES...

I'll keep you apprised of my progress on this important matter.

(Hint: because they're so slow)
Last edited September 1, 2016 6:10 pm
Sep 3, 2016 6:00 pm
Quote:
OOC:
@Jabes: You are in the front room, the dwarves and wolves are in the back. while Weiryn did opened the back door, he did so after moving. Can you not see the map?
Yeah, I missed it and then was on mobile, sorry. So Ujjaya moves his 50ft to H7 right next to Veroth. Can he shoot from there?
Sep 3, 2016 6:56 pm
Yes. You'll only have a single action to shoot though, so I think that's only 1 shot for you?
Sep 3, 2016 7:10 pm
kalajel says:
Yes. You'll only have a single action to shoot though, so I think that's only 1 shot for you?
Yeah, I figured. You want me to edit my last post and reroll?

Single bowshot without expending ki the attack bonus is +10.
• Targeting wolf closest to the dwarves.
• Perfect Strike: roll two d20s for one bowshot, with the lower roll as crit confirmation if the higher threatens.
• Deadly Aim: -2 attack, +4 damage. (already included)
• Point Blank (target is w/in 30ft): additional +1 to all bow attack & damage rolls. (already included)
Last edited September 3, 2016 7:10 pm
Sep 3, 2016 7:24 pm
Nah, it's okay, I can just use your first attack anyways. Its not like those creatures have a super huge AC anyways.
Sep 6, 2016 2:15 pm
Gonna move this convo out of the main play section so i don't clutter it up. The reason i was asking about it is a firearm or ranged weapons in general really don't get any bonuses to their damage like melee weapons do. A hackbut does 2d12, or a revolver does 1d8 whereas melee weapons do 1d8+strength. It makes sense that if your sick you swing your sword less hard, but makes no sense that the bullet of the gun, or even an arrow from a bow is at all affected by how i feel as far as its damage capabilities.

Onto my true question about it i guess, if i don't add all of my bonuses with my hackbutt, its damage is a 2d12 flat roll. With the sickened thing does it become 2d12-2? or does it only effect thing that have a +x to the damage and reduce it?
Sep 6, 2016 3:23 pm
Oddly enough the condition does not seem to discriminate between melee or ranged weapon damage. I guess this could be explained in-game as shivering while shooting messe with your aim somewhat, turning a normal hit into a grazing hit...
Sep 6, 2016 3:26 pm
i read up on it and couldn't find anything that said it was different either. Maybe its a supernatural sickness that zaps the energy of the user so hard it reduces the energy of anything he touches as well. So it has a magical effect on the gunpowder, thus reducing the muzzle velocity of the bullet, and decreasing the damage. (Sorry, i am an engineer, i overthink everything. lol.)
Sep 6, 2016 4:21 pm
Theoretically, if being sickened makes you weaker, you won't be able to withstand the kick of the gun as much, and thus limit the amount of force that is transferred to the projectile. Would be like shooting backwards from a moving car. For all practical situations of course, the effect would be so negligible it's not even funny :p

But if you want a overthought explanation... ;)
Sep 6, 2016 6:45 pm
Yeah, I get sickened might be a bit more unfair for ranged attackers, but the rules are the rules and I'm weary of starting to houserule the game to hell (had this been originally me decision, I would have houseruled the skills which bothers me). So we'll keep with the rules as written for now, no matter how weird some situations might seem.
Sep 6, 2016 6:48 pm
Agreed, its a game. Its not real life obviously as people are throwing fireballs all willy nilly. I don't mind playing by the rules, just didn't know what the rule actually was per se. A -2 to damage isn't that big a deal, plus adversity is what makes the game fun.
Sep 6, 2016 7:12 pm
onto question number 2, sickened is just a condition, meaning there is some underlying cause for it correct? Like a curse, or an illness or something that is making him feel sick?
Sep 6, 2016 7:17 pm
Also...regarding the sickened condition...can Lesser Restoration take care of it? Or do I have to have "Remove Disease" to take care of it?
Sep 6, 2016 7:49 pm
OOC:
@ Kaos: Well,it does seem like an illness, but is it really? You haven't really studied it as far as I know...

@ irvanovich: I don't know, will it? ;)
Sep 6, 2016 7:50 pm
OOC:
...good answer :P
Sep 6, 2016 7:51 pm
Eh, why did I used to OOC tag? We're already OOC here... XD

Oh well... Derp!
Sep 6, 2016 7:54 pm
OOC:
USE ALL THE TAGS
Sep 6, 2016 7:54 pm
OOC:
you missed one
Last edited September 6, 2016 7:54 pm
Sep 6, 2016 8:17 pm
That only suppresses it for the duration of the spell and makes it harder to get (Despite what the name says, which is pretty silly). I think we are supposed to make saves against it every so often to see if we can get rid of it, but thats based on internet hear say and nothing i can find in the RAW.
Sep 6, 2016 8:24 pm
Yeah, I've looked at that spell. It only suppresses it according to the rules text, and gives a bonus to the save DC against it. If it's an actual disease or curse that causes the sickness condition, you still have to use Remove Disease or Remove Curse to get rid of them (I think...don't think Lesser Restoration can get rid of it...)
Quote:
You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving throws against disease, nausea, and sickened effects. If the subject is already under the influence of one of these effects when receiving the spell, that effect is suppressed for the duration of the spell.
Kaosanddoom says:
That only suppresses it for the duration of the spell and makes it harder to get (Despite what the name says, which is pretty silly). I think we are supposed to make saves against it every so often to see if we can get rid of it, but thats based on internet hear say and nothing i can find in the RAW.
That's dependent on whatever's causing the effect in question, really and truly...some diseases give you a check every day, some of them give you one every week, some of them get worse with every failed check. You also have to pass so many of them (some require 2, some 3, etc.) to "get better", unless you have a spell or something that can get rid of it. :)
Last edited September 6, 2016 8:28 pm
Sep 6, 2016 8:46 pm
My bad. What a weird hole in the rules.
Sep 6, 2016 8:48 pm
It's looking like i might just have to deal with it. Its a long term thing it seems. Somebody might ought to learn the remove sickness spell to start boosting everyone so you don't all end up this way, lol. But if we can ever get a nights sleep and some time i will attempt to figure this out in game, may not be that big a deal after all.
Sep 6, 2016 9:14 pm
Ok so we need something to cure disease. Atleast to try.
Sep 7, 2016 6:19 am
My mercy can subdue the sickened condition for a while (1 hour per lay on hands). Other than that, I can't help though. Remove Disease isn't a paladin spell (it's a lvl 3 cleric spell)
Sep 7, 2016 11:54 am
I'll have access to it next level, but that'll be a minute.
Sep 12, 2016 2:45 am
Has Durgrim identified himself as a Lightbringer? If he has I missed it. Sorry, am sleep-deprived. :-P
Sep 12, 2016 2:53 am
Jabes.plays.RPG says:
Has Durgrim identified himself as a Lightbringer? If he has I missed it. Sorry, am sleep-deprived. :-P
The GM posted that we have seen his Lightbringer badge.
Sep 12, 2016 2:54 am
Also, someone should jog in front of Nyky and lead her the right way.
Sep 12, 2016 2:55 am
Qralloq says:
Jabes.plays.RPG says:
Has Durgrim identified himself as a Lightbringer? If he has I missed it. Sorry, am sleep-deprived. :-P
The GM posted that we have seen his Lightbringer badge.
Ah. There you go. Thanks! :-)
Sep 12, 2016 2:44 pm
GUYS. I found my next character.

http://www.mirvansmusings.com/wp-content/uploads/2016/09/CDC.jpg
Sep 12, 2016 2:49 pm
irvanovich says:
GUYS. I found my next character.

http://www.mirvansmusings.com/wp-content/uploads/2016/09/CDC.jpg
>.> I'm mad because I LIKE IT!
Sep 12, 2016 3:25 pm
Reminds me of my plan to eventually play a minotaur bard who plays the cowbell...
Sep 12, 2016 3:30 pm
kalajel says:
Reminds me of my plan to eventually play a minotaur bard who plays the cowbell...
That's on my RP bucket list, too...
Sep 12, 2016 3:44 pm
irvanovich says:
kalajel says:
Reminds me of my plan to eventually play a minotaur bard who plays the cowbell...
That's on my RP bucket list, too...
Of course, the paladin in the party must constantly request MORE cowbell.
Last edited September 12, 2016 3:44 pm
Sep 12, 2016 7:44 pm
Said paladin must also be played by Christopher Walken.
Sep 14, 2016 12:23 am
Work will have me tied up from now until the 24th. Posts from me will be a bit rare. Please feel free to move my characters along if necessary.
Last edited September 14, 2016 12:43 am
Sep 27, 2016 3:01 pm
I'm not sure I like that "Extra number of ??s" roll being there. I dunno what you just rolled, but I don't think I like it.
Sep 27, 2016 3:36 pm
You don't have to like it, you just need to bend over and accept it! :P
Sep 27, 2016 3:44 pm
...you could at least buy me dinner first. Make me feel pretty :P
Sep 27, 2016 3:49 pm
irvanovich says:
OOC:
Jabes, are you on your mobile? If so, need me to move your token?
Yes, thanks! Just put me beside Roland, I guess (F18). My laptop is actually here but the damn thing has suddenly decided to update Windows! :-P
Last edited September 27, 2016 3:51 pm
Sep 27, 2016 3:51 pm
"Now installing update one of eleventy-billion"

I got you. :)
Sep 27, 2016 3:52 pm
irvanovich says:
...you could at least buy me dinner first. Make me feel pretty :P
gonna take a lot more than a dinner to make your mug look pretty...
Sep 27, 2016 3:54 pm
The truth, it burns!
Sep 30, 2016 5:57 am
Are we waiting for something? My concerns about marching order wasn't meant to hold up the game, more for future combat setups.
Sep 30, 2016 6:12 am
it's qralloq's turn. I can send him a pm to see what is the hold up...
Sep 30, 2016 6:35 pm
So, I'm making popcorn. Anybody else need anything? XD
Sep 30, 2016 7:22 pm
7 rounds, haha. That's priceless.

https://s-media-cache-ak0.pinimg.com/564x/f3/3e/06/f33e066f05c7235ab67396c502001ec0.jpg
Sep 30, 2016 7:24 pm
This feels like the time my Tremere got possessed by a demon in a OWbN game, because he got involved in a plot that was WAAAAAY over his head...
Sep 30, 2016 7:24 pm
Let's hope we all get to see Bobby Ewing in the shower... wait, that doesn't sound right.

https://seanmunger.files.wordpress.com/2013/07/bobby-in-the-shower.jpg
Last edited September 30, 2016 7:26 pm
Sep 30, 2016 7:42 pm
o.O kissing - would it be safe to say that we've been banking our actions and can now release them in a frenzy of (their) blood?
Sep 30, 2016 7:48 pm
No, sadly you were not banking your actions. It's going to be Ashlyn, Ujjaya, Durgrim, Darren, and the zombies, then Roland at the start of next round, then you, etc...
Sep 30, 2016 7:50 pm
Willing to bet that roland doesn't go next round...
Oct 3, 2016 5:16 pm
kalajel says:
Fortunately, they are not very smart and daylight (among other things) heals this curse... Guess the party was saved by how dumb vargouilles are...
I'm sensing some latent hostility towards the adventure writers, haha
Oct 3, 2016 5:44 pm
The first time I ran it in 3.5, you have no idea the amount of mistakes I had to fix first. It's obviously that the book was rushed out for an Hallowe'en release. And now here I am, finding more mistakes that slipped through first time around.

The adventure is awesome, but poorly written and filled with mistakes.
Oct 6, 2016 6:52 am
Victory! By the way, this is the first combat Durgrim has finished. What's our current XP (after this combat's xp)?
Oct 6, 2016 12:52 pm
I've got us at 20043/23000, but I could be a little off.
Oct 6, 2016 12:53 pm
irvanovich says:
I've got us at 20043/23000, but I could be a little off.
That's what I got
Oct 6, 2016 2:28 pm
azira says:
Victory! By the way, this is the first combat Durgrim has finished. What's our current XP (after this combat's xp)?
6th level makes you start at 15000 XP. Plus the XPs with the worgs (387) and the XPs for this fight (771).
Oct 6, 2016 10:34 pm
Thanks. Forgot about the worgs :o
Oct 9, 2016 4:45 pm
Am on mobile, someone please put my token in the map. Does Improved Precise Shot allow Ujjaya to ignore the lich wall's effect?
Oct 10, 2016 2:30 pm
And this is what happens when one prepares his spells for close encounters, and not things way off in the distance...
Oct 10, 2016 2:36 pm
@ Jabes: Yes it does.
Oct 10, 2016 2:48 pm
...Oh, balls. I really hope that's not permanent...
Oct 10, 2016 3:11 pm
Nah, it's damage, not drain.
Oct 10, 2016 3:21 pm
If Ujjaya's arrows are passing through these things then they hit other targets behind the one intended, right? :-D

Nah, I'm just messing with you! :-D
Oct 10, 2016 4:07 pm
I'm just double checking here...if my Wisdom drops below 10+Spell level due to damage and such, I can't cast a divine spell of that level anymore, correct?
Oct 10, 2016 4:13 pm
Yes, and is also modifies your spell save DCs.
Oct 10, 2016 4:15 pm
Knew about the DCs, I just wanted to verify the spell-casting bit.

Who has two thumbs and can only cast orisons right now?

THIS GUY.
Oct 10, 2016 4:27 pm
kalajel says:
Since Naat might not be able to post often, I'll roll the duration for blindness instead of waiting for him.
Naatkinson already rolled blindness durations. But I like your results better! :-D
Oct 10, 2016 4:47 pm
kalajel says:
@ Jabes: Who is your primary/secondary target?
Sorry, was editing but got called away. Primary is the surrounded one. If that one goes down then the next target is the one closest to Ujjaya.
Oct 10, 2016 6:51 pm
Naatkinson says:
OOC:
Casting Lesser Restoration

Edit: UGH!
This RNG just wants us to die.
Oct 10, 2016 8:10 pm
kalajel says:
@ Jabes: Arrows break automatically when they hit their targets. Only arrows that miss have 50% of not breaking.
I hoped maybe the fact they passed right through the incorporeal creatures might change that. Oh well, no biggie! :-)
Oct 12, 2016 4:04 pm
kalajel says:
Ujjaya quickly dispatches one of the worgs and the remaining 3 scatter and run away not caring about being stealthy anymore... Hmm, gain 85 xp each... I guess...
LOL I wasn't going for kill XP! :-D Just seemed a natural thing to do to drive them away.
Oct 12, 2016 4:17 pm
Well, you killed one and drove the rest away. So... mission accomplished?
Oct 17, 2016 7:12 pm
I will be extremely busy the next three days. I may be able to make short posts now and then, but can't promise anything. Go ahead and move my characters along and roll for me if necessary. Thanks!
Oct 17, 2016 7:20 pm
I am having a slow moment, what where we here to ask her about? I remember the sickness cure, but i know that was small potatoes compared to the real question. I just can't remember what it is.

Also, i deleted the post from the play forum. sorry for the clutter kalajel.
Last edited October 17, 2016 7:20 pm
Oct 18, 2016 4:45 pm
Ok, lets figure out this sickness riddle. We already have something that can cure this disease. A symbol of purity and an anomaly of death that we as a group already possess. I have been through my inventory and cannot find anything that would meet this criteria. Anybody else got anything that sounds right?
Oct 18, 2016 5:33 pm
I have my spellbooks, my holy symbol, a stake, a hammer, Potion of Protection from Evil, a Wand of CLW, a Wand of Prestidigitation, and a Wand of Message...in addition to a few oils and potions we've picked up (Guidance, Arcane Mark, and Light). Nothing that really fits that criteria.
Oct 18, 2016 5:35 pm
Keep digging... :D
Oct 18, 2016 5:45 pm
Darren has a silver maple leaf hung on a thin silver chain. Perhaps we should investigate that further.
Oct 18, 2016 5:49 pm
Kaosanddoom says:
Darren has a silver maple leaf hung on a thin silver chain. Perhaps we should investigate that further.
Wow... I have that separated by a space in my items list, so I totally overlooked it...
Oct 18, 2016 7:03 pm
So do we want to camp with the gypsies tonight, or go back to town and start over again in the morning? And where do we start, the amulet or the sword?
Oct 18, 2016 7:15 pm
You're still early morning. It probably took you a bit over 30 minutes to walk to the camp.
Oct 18, 2016 7:15 pm
Either way, if I'm reading the divinations correctly, we have to take them to the Castle to get anything out of them.
Oct 18, 2016 7:20 pm
But we have to get them regardless, and the leveling will help with whatever the thing in the church is.
Oct 18, 2016 7:22 pm
I agree.

It's probably some RNG destroying hellbeast that will ensure we roll nothing above a five the entire time we encounter it...I'd better make sure I have plenty of spells prepped that don't require attack rolls...
Oct 18, 2016 7:40 pm
Today might be a good day to go back to town, figure out how to cure this sickness, let everyone rest and prepare for the coming battles. Then we start out for the two artifacts. Just a thought.
Oct 18, 2016 7:45 pm
Thanks for speaking for Ujjaya. He needs arrows. Buy Vistani or in town, doesn't matter. Thanks!
Oct 18, 2016 7:46 pm
Thanks for speaking for Durgrim as well. Just managed to login now, busy day ;)
Oct 18, 2016 7:47 pm
No problem. I figure since I'd already asked a few questions, I'd try to help the other subplots along as well. :)
Oct 18, 2016 7:47 pm
Heading back to town sounds good to me, I'm sure we all want to be there to help defend the villagers if things go crazy
Oct 18, 2016 7:50 pm
Back to town will work for me as well. As long as wherever we go has a place for me to sit and use Roland as a guinea pig to try and cure his sickness, I'm happy.
Oct 18, 2016 8:20 pm
I mellowed that last response three times before it became something that didn't completely torch all the bridges in Ustalav. Hope this works out for us :o
Oct 18, 2016 8:27 pm
LOL

dis gun be gud
Oct 18, 2016 8:34 pm
kalajel says:
The two guards outside look in the tent when they hear the dwarf screaming, hands on their scimitar, ready for trouble. Madam Eva places her palm up, staying their hands, as she stoically endures the dwarf's verbal abuse.
I unclench as a free action...
Oct 19, 2016 7:02 am
That sure was interesting ;)
Oct 21, 2016 2:02 am
Roland and I should be a world famous poker team with Sense Motive skill modifiers like that.
Oct 21, 2016 11:21 pm
Do arrows count as ammunition? I can craft ammo.
Oct 22, 2016 12:01 am
Wouldn't arrows require something like Craft (fletcher/bowyer)?
Oct 22, 2016 12:36 am
I went and read. The skill is craft (bow). I do not have it.
Oct 22, 2016 1:44 am
An interesting skill for level up...
Oct 24, 2016 11:51 pm
Damn, Qrallog...save the double 20s for Strahd...
Oct 24, 2016 11:53 pm
I know, right?
Oct 26, 2016 4:33 pm
Wow...RNG, I am ever so sorry for whatever I've done to upset you. Please let me roll higher than a 9 today. Pretty please?
Oct 26, 2016 5:16 pm
That moment when, as a player, you're pretty sure what's going on, but the dice are full of spite and won't let your character remember. XD
Oct 26, 2016 8:38 pm
Figures i would roll a nat 20 when i can't use it.
Oct 27, 2016 12:43 pm
...I'm just gonna start rolling dice on my phone. Apparently the RNG hates this computer.
Oct 28, 2016 9:46 pm
Did I miss Jabes going away or something in the absence thread?
Oct 28, 2016 9:50 pm
He said a while back that he's going to be busy till the end of the month. He makes tiny posts every so often, but hasn'trolled dice or anything.
Oct 28, 2016 9:52 pm
Jabes.plays.RPG says:
I will be extremely busy the next three days. I may be able to make short posts now and then, but can't promise anything. Go ahead and move my characters along and roll for me if necessary. Thanks!
from the 17th... I assume he's still swamped
Oct 28, 2016 9:56 pm
Alright, might as well roll init. for him, speed things along...
Nov 2, 2016 4:30 pm
Roland: I'ma shoot it with an artillery round.
Durgrim: I'ma drive it like a nail into lumber.
Weiryn: LOOKIT THE PRETTY LIGHTS, GUYS!
Nov 8, 2016 6:16 pm
I'm sensing an arcane "NOPE" coming...
Nov 17, 2016 7:54 am
kalajel says:
For starters, the prone zombie will get an attack of opportunity against Durgrim (Which I highly dout will succeed given the -4 penalty from being prone).

(regardless of the AoO) Durgrim will smash his hammer hard on the creature, wounding it greatly, however, it is still standing up, albeit, barely...
OOC:
Yeah, the AoO missed.
Yeah, that was a calculated risk. Felt the repositioning/getting into the middle of combat was worth it :)
Nov 17, 2016 3:28 pm
Okay, however, keep in mind that if you don't mention that you're provoking attacks of opportunities in your posts, I tend to assume you've forgotten about those and I feel obligated to remind you. Given the nature of play by post, I really want to avoid a situation where a player will suddenly change his mind after I tell him he'll provoke an attack of opportunity...

Maybe next time you guys accept provoking an attack of opportunity, try to remember to mention it in your post. I feel this will avoid confusion.
Nov 18, 2016 4:27 am
O gods, death by tumble
Nov 19, 2016 10:34 am
kalajel says:
Okay, however, keep in mind that if you don't mention that you're provoking attacks of opportunities in your posts, I tend to assume you've forgotten about those and I feel obligated to remind you. Given the nature of play by post, I really want to avoid a situation where a player will suddenly change his mind after I tell him he'll provoke an attack of opportunity...

Maybe next time you guys accept provoking an attack of opportunity, try to remember to mention it in your post. I feel this will avoid confusion.
Sure, will do.
Nov 30, 2016 8:00 am
I'm starting to think Durgrim was dropped on his head as a little one. He seems extremely slow to react (darn initiative rolls!)
Dec 9, 2016 4:42 pm
kalajel says:
OOC:
Now, the spell he's trying to cast is higher level, so he needs to succeed at a CL check to successfully cast it. Well, the RNG seems to have momentarily smiled on you as he failed to cast his spell. So if I understand correctly, the scroll is used up when cast, but since he failed, the scroll is not used up, right?
I was typing up a nice long post with my opinion on what happens with scrolls, and then I finally found the FAQ on this on the Paizo boards. As long as you succeed on the DC 5 Wisdom check to avoid a mishap, no, the scroll is not used up.
Dec 11, 2016 7:00 pm
kalajel says:
...
OOC:
I realized that Durgrim forgot to roll his 20% miss chance because of the lighting condition within the church, but you know, you went during the day (and I think the encounter is meant to be ran at night), and those big double door are wide open letting light in, so I'll say that as long as you're between the alcoves, there's enough light to attack normally. But anyone not between the alcoves should remember to roll that 20% miss chance...
...
I did try to ask about this:
Azira says:
...
OOC:
I assume the concealment doesn't affect Durgrim since he has Darkvision 60ft?
...
So. Is this some kind of magical darkness that affects Dwarves even if they have Darkvision, or is Durgrim ok here?
Dec 11, 2016 9:02 pm
Sadly, darkvision is overwritten in an area as soon as there is any sort of lightning condition present. If there were some dark corridor past the dimply lit church, Durgrim would be able to see fine inside it, up to the limit of his darkvision.
Dec 11, 2016 9:08 pm
Is this a Ravenloft thing? The PRD states:

"Darkvision

Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black-and-white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision."

Reference: PFSRD-Darkvision
Dec 12, 2016 1:55 am
Oh, has this changed from 3.5?
Dec 12, 2016 4:33 am
kalajel says:
Oh, has this changed from 3.5?
Nope, it was the same in 3.5:
Quote:
Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black and white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.
Dec 12, 2016 6:14 pm
Shit, then I guess me and my friends have always played it wrong...
Dec 12, 2016 7:47 pm
:o Yeah.. There's a lot of things that I've misunderstood forever, since a lot of learning the game comes from what other players say about it. Myths can persist for a long time until someone actually goes and reads the rules :p

I feel having the online SRD/PRD handy has fixed some of that though, with ease of access. Leafing round the CRB in the middle of playing isn't really feasible..
Dec 12, 2016 11:03 pm
Yeah, and sometimes you sort of forget rules until you "rediscover" them later. I don't know how many times I had to reintroduce my friends to the rule which specified that if you shoot part of a large creature which is 10 feet or more away from people engaged in melee with it, you don't need the feat Precise Shot...
Dec 13, 2016 4:55 pm
I remember playing AD&D 2e about 20 years ago, and the party was in a dungeon. Long corridor. The wizard type fireballed this enemy that was at the end of the hallway. I asked them to confirm, reminding them it was in a confined area. "Oh yeah, I totally do it." The other players nod in agreement.

I say, "All right, roll for damage," and pull out a calculator. 33000 cubic feet, divided by 10 feet wide x 10 feet high = 330 feet of corridor filled. I measured the space all around, figuring that it would expand equally in both directions, but then would back fill in the other direction if it filled the space one way. The players are baffled as I shuffle between the calculator and the GM map, counting squares.

I state: "Okay, the fireball explodes in bright fire, and the expanding flames blast toward you, covering you and the 130 feet of corridor behind you in the explosion. If you make your saving throws, its half damage."

The players are all indiginent, "What, the spell doesn't work that way!?" I pull out the PHB and read to them the spell description, emphasizing the important bits.

"The caster fires a streak from their finger out to the range they desire, and if the path is unobstructed, the spell creates an explosive burst of flame that detonates with a low roar at that point. If the streak strikes something before it reaches that range, it detonates early It deals 1d6 damage per caster level to creatures in the area (creatures affected can save for half damage). There is not much pressure with the explosion, and it will conform to the shape of the area it bursts in, covering an area equal to its normal spherical volume (roughly 33,000 cubic feet). The fireball ignites combustibles, and melts soft metals such as gold, silver, and copper. Items exposed to the fire must make saves to negate the effect."

Splutter, splutter. "Well, we never played that way."

I responded. "I'm not responsible for your house rules."
Dec 14, 2016 5:09 am
Just to confirm:
-Veroth already took out f10
-i9 is fleeing. Or is that j7?
-f7 is the one Durgrim smacked with his warhammer.

Correct?
Dec 14, 2016 7:43 am
Jabes.plays.RPG says:
Just to confirm:
-Veroth already took out f10
-i9 is fleeing. Or is that j7?
-f7 is the one Durgrim smacked with his warhammer.

Correct?
Durgrim smacked the one that is now in j7 (it was in i7 at the time). It might be the one fleeing?

Edit: No, it seems like it used a 5ft step. Non-staggered zombies, wth? :p
Last edited December 14, 2016 7:46 am
Dec 14, 2016 4:31 pm
The fleeing one is dead (dea-er) Veroth shiskebabed him... The purple zombie in f10 is only lightly wounded by Ashlyn.
Dec 14, 2016 6:15 pm
Did you catch me using step up as an immediate action?
Dec 14, 2016 7:51 pm
Woops, missed that. Taken care of now.
Dec 14, 2016 11:32 pm
kalajel says:
Flurry of blows/arrows is a full-round action. Picking up a bow is a move action. Which means you only have a standard action left to attack with. Unless you somehow have a mean of picking up your bow as a free action I overlooked...
Oops yeah sorry I keep messing that up. Just the one arrow then, aimed at Urik's attacker. Probably a miss.
Dec 21, 2016 7:03 am
Quote:
I'm going to assume your primary target is i9 instead given that there is a wall between you and f10, and no, your arrows won't curve to get through the door...
Oops, I honestly didn't notice the wall there! Also, I was using blunt arrows but it's my fault for not specifying.
Dec 21, 2016 10:08 am
Blunt damage won't change much for zombies. You already know you need slashing.
Dec 21, 2016 10:46 am
Gotta get me some of those slashing arrows then. :-D
Last edited December 21, 2016 10:46 am
Dec 21, 2016 7:01 pm
Quote:
Roland launches an ICBM at the priest.
Jesus, Mary, and Joseph, son.
Dec 21, 2016 7:26 pm
When the big gun roars she roars with a vengeance.
Dec 21, 2016 7:33 pm
Holy... Wow, that's a good hit!
Dec 21, 2016 7:48 pm
Wow! Gotta get me one of those bazookoids!
Dec 21, 2016 7:52 pm
Ujjaya: "I'll make us fight in the shade with all of the arrows I launch in a round. They shall look like pin cushions when I am through."

Roland: "I think there's a little piece of 'em left about 25 yards that-a-way..."
Dec 22, 2016 2:23 pm
I'll festoon this chamber with his guts. Two coats.
Dec 22, 2016 2:24 pm
On another note, for some reason all of my subscriptions have stopped. I don't get notified when its my turn anymore. I have tried unsunscribing and resubscribing to no avail. trying to figure it out so you guys won't have to wait on me so much.
Dec 22, 2016 4:02 pm
I guess it's the same for everyone then because the game seemed to have slowed down a bit ever since late november. And not just this one, every games I'm into. I haven't subscribed to any games though, so I would not know. I don't think I'm into enough games to warrant a subscription...
Dec 22, 2016 5:55 pm
im only in the three total. but i have a really shitty memory
Dec 22, 2016 6:03 pm
I'm in a couple dozen games, half of which are fairly active. I don't use subscriptions though. I come in and go straight to Latest Posts either from the front page or from Forums.
Dec 27, 2016 11:03 pm
Sorry guys if I'm not posting yet. I'm still dealing with the whole finger operation thing. I removed the bandage, but I still have stitches I need to deal with.
Dec 27, 2016 11:17 pm
O: "That thumb is our last hope."
Y: "No. There is another."
Dec 30, 2016 5:32 pm
Yeah, I take things slow. If you've seen me in other games, I type very short messages. Also, by next week, I think my finger should be well enough to type longer posts.
Jan 4, 2017 6:08 pm
not trying to rush you, just curious how your hands are doing. you making any progress towards getting better?
Jan 4, 2017 10:59 pm
Well, the last of the stitches came off today (I'm not sure how you'd call them in english, melting stitches?). And I still can't submerge my hand under water for a few more days. It's still sensitive, but a lot less so. I reckon I probably could type with it, but at that point I'm just playing it safe...
Jan 4, 2017 11:03 pm
kalajel says:
Well, the last of the stitches came off today (I'm not sure how you'd call them in english, melting stitches?). And I still can't submerge my hand under water for a few more days. It's still sensitive, but a lot less so. I reckon I probably could type with it, but at that point I'm just playing it safe...
Take your time, let it recover, and then come back with a vengeance!
Jan 4, 2017 11:21 pm
Will do, will kill a few PCs to celebrate my healed finger. :P
Jan 13, 2017 6:35 pm
Quote:
No need to kick doors open, the zombie opened them as part of their move action on the first round.
I did say through the doorway, not through the door. ;-)
Jan 13, 2017 10:53 pm
We're switching to the test site (which I guess won't be the test site anymore) this weekend, so make sure your characters are up to date.
Jan 14, 2017 12:57 pm
kalajel says:
so make sure your characters are up to date.
What do you mean by that exactly?
Jan 14, 2017 4:06 pm
I've noticed many of my characters were not up to date on the test site (missing the most recent XP, loot, level up, etc.).
Jan 14, 2017 5:32 pm
The threads themselves aren't updated. Is that not intentional?
Jan 14, 2017 5:50 pm
Maybe they will, maybe they won't. Something can always go wrong with the update. Better safe than sorry, I say...
Jan 18, 2017 6:44 pm
Did all of Ujjaya's arrows just miss from point blank?!

https://media.giphy.com/media/ohBeIPJ4MEuas/giphy.gif
Last edited January 18, 2017 6:45 pm
Jan 18, 2017 10:16 pm
Sure did! I assume you have something that allows you to not provoke attacks of opportunities while shooting in close combat?
Jan 19, 2017 3:42 pm
kalajel says:
Don't you need to touch someone to heal them?
Crap. Yes. For some reason, I thought he was still in range. I missed where he took a step away. How's Ashlyn look?
Jan 19, 2017 4:49 pm
Ashlyn looks slightly wounded.
Jan 19, 2017 6:45 pm
Gonna lay hands on the paladin, then.

Giggity
Jan 20, 2017 7:08 am
Hi, all! I've fallen ill and my doctor says I should take the weekend off from work but that sure as heck isn't happening as I have two wedding cakes to finish! So I can't guarantee any posts. If I survive the weekend I'll get back to posting Sunday evening (that's Sunday morning for most of you). Kalajel, please feel free to move my characters forward in the meantime. Thanks!
Jan 25, 2017 8:10 pm
20 feet? holy crap did not know that. please do not jump down there.
Jan 25, 2017 8:32 pm
I've lost track: Is this still our second day in Barovia? I'm not sure if I've used my daily Aspect of the Falcon or not. Gonna have to read back through the threads...
Jan 25, 2017 9:02 pm
It is your second day.
Jan 31, 2017 12:45 pm
Kajael, you posted the wrong combat map in the previous post, the upstairs church not the downstairs. The post before that had the correct one.
Jan 31, 2017 1:50 pm
Kaosanddoom says:
Fort save first.
OOC:
Would I get an attack of opportunity for him moving into Melee range? I do have a Melee attack.
Short answer, no. Not without a feat that allows you to do so (I'm sure it exists, I just can't think of what it's called right now.)

For the long answer, you should click here.
Feb 1, 2017 5:47 am
azira says:
Kajael, you posted the wrong combat map in the previous post, the upstairs church not the downstairs. The post before that had the correct one.
That is weird, the link works fine for me. Could this be a mobile issue again?
Edit: nevermind, I found out what you meant. Just a stupid case of copy/pasting and forgetting to fix the link, that is all... XD
Feb 2, 2017 1:46 am
Question: From my current position on the stairs, will a 15' cone hit the two zombies harassing our friendly neighborhood paladin?
Feb 3, 2017 12:18 am
Considering that at the top of the stairs, you're more than likely 15 feet off the ground already, I highly doubt it... You might at best catch the female zombie...
Feb 4, 2017 10:32 am
kalajel says:
3 of Ujjaya's arrows find their marks, inflicting light damage on the creature which seems to ignore part of the damage. The creature looks barely phases by Ujjaya's arrow which only seem to have made a small dent on the creature...

Darren is up next.
The first arrow was alchemical. The others were common. Judging by the creature's reaction, which wasn't having much effect? The fire, or the piercing?
Feb 4, 2017 4:22 pm
The piercing.
Feb 7, 2017 6:22 pm
kalajel says:
Durgrim smashes his hammer on the Blaspheme, wounding it a lot.
OOC:
Good thing you reminded me that smite evil ignored DR, I would have forgotten about it. I wonder if your damage is not a bit too much though, the whole double damage bonus deal is only on the first strike...
The zombies are up.
The extra damage is on all attacks in Pathfinder. Might have been different for 3.5, don't quite remember.
[ +- ] Pathfinder SRD
Ref: http://paizo.com/pathfinderRPG/prd/coreRulebook/classes/paladin.html#paladin
Feb 7, 2017 6:36 pm
If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses

Kalajel has it right.
Feb 7, 2017 8:20 pm
Oh, totally blanked on that. Thought the smite damage was contested. My bad.
Feb 9, 2017 3:08 pm
By my calculations, that takes me to 23,020 exp, which is the next level. How do we want to handle leveling up?
Feb 9, 2017 3:29 pm
Yaaasssssssss

Daddy needs that level up...
Feb 9, 2017 3:33 pm
You can level up on the spot. It makes things easier.
Feb 13, 2017 5:22 am
Will be up to my neck in work for the next 48 hrs.
Feb 17, 2017 1:53 pm
Roland has this really nice alchemy set. We could sell it and split the profits, or set it up to have for us to use. Roland can do some alchemy but isn't the best.

Also kalajel, You said this was a masterwork alchemists lab, but i can find that in the PRD. A regular alchemists lab is worth 200 GP. What do you want to set this one worth?
Feb 17, 2017 2:37 pm
Same by me. Can we use it for anything... useful? Crafting tends to take a lot of time, but might it be a plot device? Either way I'm ok with us selling it or keeping it.
Feb 17, 2017 2:44 pm
Weiryn is one of the few characters I didn't take Craft (Alchemy) with, so it's useless to me except for gold :).
Feb 17, 2017 3:59 pm
@ Kaos: it is masterwork, but also very specialized. It is worth 2000 gp undamaged (had you attacked the support pillar and the first story would have came crashing down on you, what remained would have been worth 500 gp...).
Feb 17, 2017 4:40 pm
Specialized, heard. Keeping it. Lol
Mar 4, 2017 2:32 am
Added my initiative roll to this post instead of writing a new one. Waiting for your positions before I place mine.
Last edited March 4, 2017 2:34 am
Mar 10, 2017 3:48 pm
...to release my spell and catch Darren in the blast or not...that is the question...

How do you feel about 4d6 fire damage, Naat? :P
Mar 10, 2017 4:02 pm
irvanovich says:
...to release my spell and catch Darren in the blast or not...that is the question...

How do you feel about 4d6 fire damage, Naat? :P
Well, I'm not in LOVE with it... but I have a massive pool of hit points due to rolling ridiculously well for hit points at every single level, so go for it!
Mar 10, 2017 5:09 pm
Aaaand of course Darren rolls a 1! :-D
Mar 10, 2017 5:14 pm
Jabes.plays.RPG says:
Aaaand of course Darren rolls a 1! :-D
My d20 in this game is cursed. I should just die already lol
Mar 10, 2017 5:15 pm
Naatkinson says:
Jabes.plays.RPG says:
Aaaand of course Darren rolls a 1! :-D
My d20 in this game is cursed. I should just die already lol
I wish you'd roll like this as a GM...maybe then I wouldn't have so many sundered weapons...:P
Mar 10, 2017 5:17 pm
irvanovich says:
Naatkinson says:
Jabes.plays.RPG says:
Aaaand of course Darren rolls a 1! :-D
My d20 in this game is cursed. I should just die already lol
I wish you'd roll like this as a GM...maybe then I wouldn't have so many sundered weapons...:P
Hey, you broke the really important one yourself!
Mar 10, 2017 5:21 pm
Naatkinson says:
irvanovich says:
Naatkinson says:
Jabes.plays.RPG says:
Aaaand of course Darren rolls a 1! :-D
My d20 in this game is cursed. I should just die already lol
I wish you'd roll like this as a GM...maybe then I wouldn't have so many sundered weapons...:P
Hey, you broke the really important one yourself!
Shhhh...you broke the one I use the most. The dice giveth, the dice taketh away... :D
Mar 13, 2017 4:30 pm
kalajel says:
Ujjaya also had a readied action, but both wolves are already dead. So shall we move to next round already?
So you're saying this didn't happen then? I take back my 4 arrows and 1 ki point? Sure, let's move on. I don't suppose I can just use those rolls in the next round? Ujjaya isn't doing anything differently; just waiting for nasties to show their faces at the door.
Last edited March 13, 2017 4:30 pm
Mar 13, 2017 4:40 pm
Oh, I didn't saw that. Sorry. Let's just say you would have soften the wolves up for Durgrim and Roland...
Mar 15, 2017 2:15 pm
Another hectic weekend at work + I'm coming down with something. Probably won't be hearing from me til Sunday.
Mar 16, 2017 7:45 pm
Darren is wearing the necklace we found that cures sickness. Is that thing broken or something? I noticed he was still marked as sickened.
Mar 16, 2017 7:51 pm
Kaosanddoom says:
Darren is wearing the necklace we found that cures sickness. Is that thing broken or something? I noticed he was still marked as sickened.
Yeah, I don't know, but I asked and it didn't prevent me from being sickened. I'm gonna take it off and put it back on after this fight
Mar 16, 2017 11:03 pm
Kaosanddoom says:
Darren is wearing the necklace we found that cures sickness. Is that thing broken or something? I noticed he was still marked as sickened.
You haven't identified it AFAIK, you were only told you had the mean to treat the sickness and tried putting it on. Who knows, maybe it works once per day? Or maybe it has a command word you just happened to use by accident the first time?
Mar 17, 2017 3:49 pm
Jabes has a lot of work hitting him at the moment. Might not be a bad plan to roll for him if you want to move us along.
Mar 17, 2017 11:12 pm
Yeah, I know, but he did espected to be free at some point in the weekend, which is only a day or two away, so I don't mind waiting. Maybe give the time to azira to see if he's okay with his current situation and wants to change his action...
Mar 20, 2017 8:31 pm
In case you guys can't tell, i am trying out the new grit powers roland gained access to. Learning how to use them and what works best in the group. I probably could have killed the wolf but i want to see how this characters versatility will benefit the group. Just an FYI in case people were wondering why i was f***ing around and not just killing it.
Mar 20, 2017 10:48 pm
Okay. Fair enough. Better to test them in a controlled environment first. It's not like that last remaining dire wolf will fuck up the party...
Mar 21, 2017 12:47 am
kalajel says:
Okay. Fair enough. Better to test them in a controlled environment first. It's not like that last remaining dire wolf will fuck up the party...
Have you seen some of our rolls? That dire wolf is more than enough to murder our faces :p
Mar 21, 2017 12:49 am
Well, Veroth downed it, so problem solved... :P
Mar 21, 2017 2:07 am
Always wanted to use that feat, woot!
Mar 22, 2017 5:54 pm
That ominous "Rolling, rolling, rolling" from kalajel's last post has me nervous...not even gonna lie.
Mar 22, 2017 10:17 pm
irvanovich says:
That ominous "Rolling, rolling, rolling" from kalajel's last post has me nervous...not even gonna lie.
Good. You are playing a gothic horror classic after all. You should be nervous. :P
Mar 24, 2017 12:36 am
Can't believe I totally missed the part of not being sickened anymore! Well... Roland can have it tomorrow, I guess
Apr 2, 2017 5:31 pm
Posted on April 1st ;)
Apr 2, 2017 6:35 pm
The best April Fool they could make would be to make a Pathfinder 2nd edition which is more like D&D 4th. People would lose their fucking shit!
Apr 2, 2017 7:15 pm
kalajel says:
The best April Fool they could make would be to make a Pathfinder 2nd edition which is more like D&D 4th. People would lose their fucking shit!
Bwa ha ha
Apr 2, 2017 7:17 pm
kalajel says:
The best April Fool they could make would be to make a Pathfinder 2nd edition which is more like D&D 4th. People would lose their fucking shit!
That would be hilarious! It does make me wonder when they'll eventually make a new edition of PF...
Apr 2, 2017 7:23 pm
I saw someone posting a press release about 5E DnD PDFs.. That's true evil! Almost got my hopes up even though i knew the date, because... Well.. I WANT SOME PDFS MAN! ;) (especially with playing PbP on the go, it would have been so nice to have the complete books instead of the somewhat limited SRD to reference..)
Apr 2, 2017 7:27 pm
Naatkinson says:
kalajel says:
The best April Fool they could make would be to make a Pathfinder 2nd edition which is more like D&D 4th. People would lose their fucking shit!
That would be hilarious! It does make me wonder when they'll eventually make a new edition of PF...
I'm guessing that's what they have Starfinder for? And PF Unchained did some small fixes? They don't truly need to revamp the rules, just to put something fresh out there? I mean, Paizo's basically built their whole base on people wanting to play 3.5..

That being said, some streamlining here and there wouldn't be amiss, but damn that's a lot of books that will be useless :o
Apr 2, 2017 9:41 pm
I guess anything closest to a new edition they'll make would be a Pathfinder Revised...
Apr 3, 2017 12:37 am
kalajel says:
The best April Fool they could make would be to make a Pathfinder 2nd edition which is more like D&D 4th. People would lose their fucking shit!
Oh gods...that's not even funny...
Apr 5, 2017 4:14 pm
well, I've been caught...should I get one of those 12 replacements ready, Kalajel? :p
Apr 5, 2017 4:17 pm
azira says:
Naatkinson says:
kalajel says:
The best April Fool they could make would be to make a Pathfinder 2nd edition which is more like D&D 4th. People would lose their fucking shit!
That would be hilarious! It does make me wonder when they'll eventually make a new edition of PF...
I'm guessing that's what they have Starfinder for? And PF Unchained did some small fixes? They don't truly need to revamp the rules, just to put something fresh out there? I mean, Paizo's basically built their whole base on people wanting to play 3.5..

That being said, some streamlining here and there wouldn't be amiss, but damn that's a lot of books that will be useless :o
I think that Starfinder is basically going to be the D20Future of the Pathfinder multiverse... I wouldn't quote me on that, but that's my opinion
Apr 5, 2017 4:40 pm
It looks like it's going to use the same ruleset and be compatible with Pathfinder, from other stuff I've read. Also, it's set in the same universe, just in the future :)
Quote:
Take your favorite fantasy RPG to the stars! Set thousands of years in Pathfinder's future, Starfinder is a stand-alone roleplaying game evolved from the Pathfinder rules and designed to bring you a whole new universe of science fantasy adventures. Play alien races both new and familiar as you explore the mysteries of a weird galaxy. Will you be an android assassin fulfilling corporate contracts, or a plucky ratfolk mechanic? A spellhacking lashunta technomancer, or a rakish human pilot? Uncountable worlds are waiting for you and your intrepid crew!

The Starfinder line will include both a hardcover core rulebook and key hardcover rules supplements, as well as a Starfinder Adventure Path that provides you with epic campaigns, expanded rules elements, and new monsters to battle. Best of all, Starfinder is designed to integrate easily with the Pathfinder roleplaying game, meaning your power-armored marine can still go toe to toe with orcs and dragons. So what are you waiting for? The galaxy needs you!
Last edited April 5, 2017 4:40 pm
Apr 5, 2017 5:37 pm
Yeah, they keep stating it should be compatible, at least with the pathfinder monster manual. I'm guessing they will introduce some new bells and whistles though, makes sense to change the game a bit when pulse rifles are the norm, not greatswords.
Apr 21, 2017 2:07 am
Going to be out of town starting tomorrow until late Sunday. Chances are that regular posting will not resume until Monday.
Apr 21, 2017 7:15 am
As posted in the Absences thread:
Quote:
Just an early heads up: Gonna be mostly off-grid from Sunday to Wednesday. Please note that I am in the GMT+8 timezone. GM's feel free to move my characters along then. Cheers!
Apr 21, 2017 11:16 pm
Swarms...ew...kinda glad I got drug away from that mess :p
Apr 21, 2017 11:38 pm
Don't be glad just yet... :P
Apr 21, 2017 11:40 pm
Bring it. Ain't skeered.

...I'm just a caster that's been grappled...no big deal.
Apr 21, 2017 11:48 pm
Speaking of...Kalajel, how do you deal with touch attacks while being grappled?
Apr 22, 2017 12:52 am
If I remember the grapple rules correctly, I guess you'd be doing so with a -2 penalty.... on top of the one you already have for being sickened... I'll post the details about being grappled on my usual post to announce the start of next round.
Apr 22, 2017 12:54 am
That's what I thought, too. Just wanted to see how you wanted to handle it.
Apr 24, 2017 4:21 pm
Does entangling flying swarm creatures knock them out of the air?
Apr 24, 2017 5:33 pm
Good question... I think the real problem here is the size of the constituent creatures. At a certain size, only area-effects will affect a swarm. If your entanglement targets a single creature, it will fail.
Apr 24, 2017 5:49 pm
nope, its entangling shot from a blunderbuss. 15 foot cone auto hit. Deals half damage, but everything that fails a dc15 reflex save is entangled for 2d4 rounds.

side note: how do you half a d8 damage, roll a d8 and divide by two or roll a d4?

Also side note: does that mean every bug in the swarm takes damage, or the swarm as a whole?
Last edited April 24, 2017 5:51 pm
Apr 24, 2017 5:56 pm
In that case, I feel like the flying swarm would be affected as a regular flying creature would. It would cease flying, fall to the ground, and take falling damage as appropriate (which in this case would be none since the swarm is already at ground-level).
To halve a d8, you roll damage and halve it, rounded up. Say you rolled a 5, you inflict 3 damage. The swarm would take damage as a whole.
Apr 24, 2017 5:57 pm
Perfect thats what i need to know, thank you sir
Apr 25, 2017 7:16 pm
azira says:
Stepping out of the swarm of undead flies, Durgrim instead swings for the thing out of the swamp.
Yes. Save the squishy, please. :D
Apr 25, 2017 10:31 pm
"You're grappled"

That's okay, I've got these gauntlets that give me a Shocking Grasp-like touch attack.

"The dwarf hit the thing with some electric damage...it seems stronger now..."

...well, balls.
Apr 25, 2017 10:52 pm
Well, I had suspicions, but now I'm sure that I know what we're fighting... It was nice meeting you all lol ;)
Apr 26, 2017 12:49 am
I'm not going to lie, it's going to be a tough fight, but that does seem to be the theme of the module...
Apr 26, 2017 1:00 am
We got this.

Well, you guys do. I'm probably screwed
Apr 26, 2017 1:47 am
Time to introduce one of those 13 replacements... :P
Apr 26, 2017 2:32 am
You guys hit the swarm I'll switch targets and hope for a crit
Apr 26, 2017 2:52 am
kalajel says:
Time to introduce one of those 13 replacements... :P
Caster, melee, ranged, or support? :p
Apr 26, 2017 6:26 am
Oh, bugger.. Should I Lay on Hands with Mercy (sickened) on Weiryn next round? 3d6 healing and suppresses the sickened condition for an hour.
Apr 26, 2017 4:05 pm
That was a really good move Kaos. That swarm only had a flight speed. This means the swarm is immobilized now. Normally, because of the size of the constituent creatures, swinging in the could of insects with a weapon would prove fruitless. But now, if the players bash a pile of insects on the ground that cannot move out of the way, I guess I could exceptionally allow for half weapon damage; you'll still kill some bugs, but the cushioning effect of all those thousand of minuscule bugs stacked on top of one another will ensure that some will survive an attack. I guess now you can concentrate on that plant creature to get Weiryn the fuck out of there...
Apr 26, 2017 4:33 pm
I hoped it would work. And you are correct. Everything in the cone needs the reflex save.
Apr 26, 2017 6:12 pm
kalajel says:
That was a really good move Kaos. That swarm only had a flight speed. This means the swarm is immobilized now. Normally, because of the size of the constituent creatures, swinging in the could of insects with a weapon would prove fruitless. But now, if the players bash a pile of insects on the ground that cannot move out of the way, I guess I could exceptionally allow for half weapon damage; you'll still kill some bugs, but the cushioning effect of all those thousand of minuscule bugs stacked on top of one another will ensure that some will survive an attack. I guess now you can concentrate on that plant creature to get Weiryn the fuck out of there...
I am OK with this plan...I'm just upset that I can't use my "anti-grapple device" on this thing without giving it a boost...
Apr 26, 2017 6:44 pm
Lol, your perfect plan was not as perfect as you thought... :P
Apr 26, 2017 6:55 pm
kalajel says:
Lol, your perfect plan was not as perfect as you thought... :P
The story of my life right there XD
Apr 28, 2017 8:12 am
Jabes.plays.RPG says:
Just an early heads up: Gonna be mostly off-grid from Sunday to Wednesday. Please note that I am in the GMT+8 timezone. GM's feel free to move my characters along then. Cheers!
Hi everyone! Sorry for the extended absence. That was my first vacation in years! I'm back now, and looking forward to slowly getting caught up with all my games. Cheers!
May 11, 2017 5:07 am
As posted in the Absences thread:
Jabes.plays.RPG says:
I'm already chest-deep in preps for Mother's Day weekend, which is traditionally an extremely busy time at the cake shop. I'll still pop up here and there but will be unreliable at best. So if I start holding things up please go ahead and move my PC's along. Thanks!
May 22, 2017 8:32 pm
I was recently in a pretty heinous wreck and totalled out my Jeep Thursday. Physically, I'm pretty sore, and my brains are pretty scrambled at the moment (more so than usual, at any rate.) Doctor wants me to get plenty of rest mentally and physically, so I may be a lot slower to respond than usual, since she pretty much said "Stay off the damn computer."

Just a heads up...feel free to NPC my character as needed, Kalajel. Hopefully be back to normal in a week.
May 22, 2017 11:35 pm
Oh shit, get better man.
Jul 8, 2017 3:56 pm
Since irvanovich doesn't seem to know when he'll be able to come back, I think I'll open a slot for some new player to join in.
Jul 9, 2017 7:21 pm
Shanata has shown interest in joining. We can continue playing, but if you have no problem slowing the pace down to give him/her the time to read up on Pathfinder and make a character, we could also do that too.
Jul 9, 2017 7:41 pm
I'm fine with it. Injus opened a bar plus I'm a full time engineer. I'm busy af lately.
Jul 9, 2017 8:43 pm
I'm fine with whatever pace they need to get comfortable.
Jul 9, 2017 8:50 pm
That's fine with me as well, I'm glad to have new blood on the site :)
Jul 9, 2017 9:19 pm
No problems here either.
Jul 10, 2017 2:14 am
Hello Everyone,

I am very excited to be invited to this game. All my pen and paper rpg experience has been in DnD 3.5, but everyone has assured me this should be a pretty easy transition.

A little about me in real life. I am a PhD student in Biology, I study at Memorial University of Newfoundland, (Canada) so I am also in a weird time zone, a half hour ahead of Atlantic time. I am busy but at the same time I have a lot of free time as I create my own schedule. I am currently writing my dissertation so I spent a lot of time on the computer, and not much time in the lab.

I hear you need a cleric, I took a quick look at the players guide and thought the Healing and Fire domains looked interesting (I haven't had time to read everything so I am not set on that, and suggestions are welcome). This will be my first cleric, the only other spell caster I have played is a druid, so any hints or advice are welcome. It is late here now, but I have set aside time tomorrow for character creation, I may pester you with some questions.

I guess that is kind of all for introduction stuff. I look forward to playing with you, I read through a bit of the last story and I think you guys will be great fun to adventure with.

Shanata
Jul 10, 2017 4:04 am
Ah, a fellow Canadian.

Also, looks like I won't be able to make Newfie jokes anymore...
Jul 10, 2017 4:11 am
I am not an American (either). I could make a joke about Newfies coming here to Alberta to work... but I won't.
Jul 10, 2017 6:45 am
Welcome, Shanata! Looking forward to your cleric joining us! :-)
Jul 10, 2017 11:14 am
Oh feel free to make Newfie jokes! I am original from a small farm in Saskatchewan (In Eastend it's near the American border and the Cypress Hills), I just moved out here to do my PhD.
Jul 10, 2017 12:42 pm
Welcome! Glad to have you :)
Jul 10, 2017 5:05 pm
Not really a joke, but more of an anecdote I've heard from the people of Fermont which is a small town near the border to Labrador. Apparently, when they have hockey matches with Newfies, the Newfies are pretty easy to spot on the ice as they're the ones who wear mismatched leggings... XD
Jul 10, 2017 6:25 pm
I haven't made it over to Labrador but I hear it's pretty bleak. It wouldn't surprise me if those leggings had been handed down for generations, but they only got one from each side of the family lol.


On another note I have a question about the cleric domain spells. I get one domain spell of each level per day (according to the table) but I have 2 domains, and therefore 2 possible spells for each level. Do they work like normal spells where I can change them each day while I meditate, or am I locked into the spell once I choose it?
Jul 10, 2017 6:51 pm
Every day, when you pray, you choose your spells. You have a number of regular spells for each level plus one bonus domain spell. You get to choose which domain spell for each level you'll learn this day from between the choices given to you by your two domains.
Let's say that for level 1, one domain granted you burning hands and another granted you cure light wounds, then every day you prayed for your spells, you'd get to choose between burning hands and cure light wounds as your 1st level domain spell for that particular day.
Jul 10, 2017 6:54 pm
I love watching you canadians pick on each other. In the states we call each other pussies etc, and you guys are like "I hear you don't wear matching socks when you play hockey." It's killing me man. :)
Jul 10, 2017 7:21 pm
@Kalajel Ok, I thought that was how it worked but I wanted to make sure, after my stat rolling mishap I didn't want to label myself as a cheater ;)

@Kaosanddoom You just don't understand how insulting that is :P I would rather be called all sorts of names than have someone make fun of my hockey team.
Jul 11, 2017 7:41 pm
So I looked around for the map, but it doesn't seem to be in the maps forum. Could someone point me in the right direction?
Jul 11, 2017 7:46 pm
The map for Barovia? There is none. Well, there is one, but they haven't purchased/found/stolen a map of the valley yet... Probably something Ireena could give them if asked...
Jul 11, 2017 8:03 pm
Maybe I have misunderstood. You asked for my picture so you could make a button? I assumed that was to put me on some sort of map.
Jul 11, 2017 8:09 pm
Oh, when there are battles, I link to a battle map. Outside of battles, I don,t really use maps. Well, maybe I'll have to map once you guys explore Castle Ravenloft proper, but for now there are no need of maps outside of battles.
Jul 11, 2017 8:27 pm
OK, sounds good.
Jul 11, 2017 11:06 pm
He uses a Google Slide solution for mapping. It's really slick.
Jul 12, 2017 1:05 am
Sounds pretty cool.

I saw in the main thread you are multiclassing, what are you going to move into?
Jul 12, 2017 1:33 am
Shanata says:
Sounds pretty cool.

I saw in the main thread you are multiclassing, what are you going to move into?
It was just a joke as he found a holy symbol - that's all you need, right?

http://m.quickmeme.com/img/f6/f6771cd3b5ace9fbebc219eb4bbf118b1dc57ded56336e40de72b929f5e1950f.jpg
Last edited July 12, 2017 1:34 am
Jul 12, 2017 1:52 am
Lol, I feel like a noob for not geting the joke but I am glad I asked. That meme made my night.
Jul 12, 2017 11:27 pm
Sorry guys I am feeling a little lost. Are the Vestani vapyres or humans? If they are classified as undead I have a spell prepared that will hide the whole party from the spy.
Jul 12, 2017 11:57 pm
I think they are like gypsies, and may be working for Stradh.
Jul 13, 2017 12:07 am
OK, so my undead spells are useless against them. Thanks.
Jul 13, 2017 12:14 am
Yup, qralloq is right about the Vistanis.
Jul 19, 2017 2:48 am
So one thing I am a bit confused about. Can I refresh my spells more than once a day? The book just says I need an hour to pray, I didn't see any specifics of how many times a day I can pray.
Jul 19, 2017 3:16 am
You pray for your spells only once a day. The time of day you can pray for your spells depends on the deity. Some must pray at dawn (typically the good deities), some pray at dusk (typically the evils ones), and I do believe a few pray at noon. You are not obligated to take all of your spell slots when praying, and can take a 10 or 15 minutes ( I forgot which one exactly) to pray for your remaining spell slots.

Edit: Never mind, seems this was D&D. In PF, you pick a time of day to pray and this time of day cannot be changed later. I'm still looking for the exact rule which stipulate that you are not obligated to prepare all your spell slots and can leave some unprepared to prepare later...
Jul 19, 2017 3:45 am
It's in the core rulebook under magic. Go to the section on clerics and

Spell Selection and Preparation: A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a cleric can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.
Jul 19, 2017 3:56 am
Ok, thanks guys. I guess I didn't read enough.

I think noon makes sense for someone praying to the sun god, but would that be annoying in the campaign? I am happy to say first thing in the morning as well.
Jul 19, 2017 4:02 am
Noon or dawn makes sense. Noon can be a bit annoying if you're inside a dungeon at the time and fail to notice it's noon and forget to prepare your spells. But this mini-campaign isn't exactly dungeon-crawl intensive. The biggest dungeon is Castle Ravenloft itself, and there are plenty of places where you can see outside, so the chances of missing noon should be slim in my opinion.
Jul 19, 2017 4:04 am
Ok. I will say my character prays around noon then. I think it makes the most sense lore wise.

And I mean if I am inside a dungeon I won't know when dawn is either.
Jul 19, 2017 3:45 pm
So basically, this means that now, the party is at the church, waiting for noon so that Heather can pray for her spell for today (the spells you have right now being yesterday's spells when you prayed at noon).
Jul 19, 2017 3:52 pm
I think thats a fair assessment. I don't know whats next, but roland is still hurting after that fight. a few hours to heal wouldn't hurt.
Jul 20, 2017 2:10 pm
Hey Kalajel is it alright for me to use that last level 2 spell for a Lesser Restoration for Durgrim. Had I known he was hurt too I would have prepared it with the others.
Aug 3, 2017 7:04 pm
@Kaosanddoom I love Roland's personality. You play a badass gunslinger well.
Aug 3, 2017 7:05 pm
Thank you. I try to keep this guy true to character as best I can.
Aug 17, 2017 1:10 pm
Kalajel, I would like to summon some small fire elementals for my turn. How would you like me to give you the stats for them? Are we using the stats in the book or should I roll for health? And is a link to the book fine for the basic stats?
Aug 17, 2017 2:20 pm
Nah, you can just use the median hp of 11. Here's the link.
Aug 17, 2017 7:26 pm
I just got a promotion, which officially starts on 8/22, but I have been swamped with preparatory stuff. I am trying to keep up with all of my games, but I ask that you be patient with me during the transition.
Aug 18, 2017 10:35 am
Congrats, Naat ;)
Aug 29, 2017 2:16 pm
As posted in the Absences thread:
Quote:
Next 4 days will be hectic at the cake shop. My posting ability may suffer.
Aug 30, 2017 3:19 pm
Quote:
Ujjaya will also chime in.

"I know Madam Eva said in her readings that the man I am searching for, Jerref Maurgen was not killed by werewolves, but perhaps one of them saw him and could give me a clue as to where he went or who killed him. Seems like those werewolves have eyes all throughout the forests of Barovia."
Thanks, Kalajel!
Aug 30, 2017 3:20 pm
No problems. I knew you had a lot of work at the moment, so I thought I'd play your character a bit.
Aug 30, 2017 3:22 pm
Yeah please do. Thanks! I poked my head in just now but that'll happen less and less as the weekend rolls in.
Sep 3, 2017 8:50 pm
So...if there's still room for little ol' me, I'm looking to return and start catching up on old games again.

If not, I completely understand. After all, I've been gone for a few months. :)
Sep 3, 2017 9:46 pm
Sure, though the party just left you in town... Hmm, I'm not entirely sure how to re-introduce you right now.
Sep 3, 2017 11:28 pm
We can wait until the next time they come to town, if that works
Sep 4, 2017 7:18 am
Welcome back, glad you're feeling better.
Sep 7, 2017 4:19 am
Well, I'm caught up on the forums thus far. Nearly woke the wife laughing at Roland handling Bildrath, so thanks for that.

Kalajel, would you like me to PM what I think Weiryn would be doing while he's hanging out in town, when he's not providing magical support?
Sep 7, 2017 4:24 am
irvanovich says:
Kalajel, would you like me to PM what I think Weiryn would be doing while he's hanging out in town, when he's not providing magical support?
Yeah, sure, go ahead.
Sep 14, 2017 5:23 am
kalajel says:
Jabes.plays.RPG says:
OOC:
I'll need you help figuring out the exact number.
OOC:
I guess two quivers strapped to your back, and one at each hip would do. The rest would have to be stored somewhere else. Each quivers hold 20 arrows btw.
Before this encounter I already had an Efficient Quiver filled to capacity, and 30 or so extra arrows in a bundle in my pack.
Sep 14, 2017 11:24 am
Well, you can also do that, if you don't want to run around with quivers strapped all over your body. 4 quivers on a person would attract attention after all...
Sep 17, 2017 1:08 am
Jabes.plays.RPG says:
Will be working virtually nonstop over the next 48hrs. Will not be logging into GP at all for the duration.
Whew that was rough! Turned out to be more like 60hrs. But I'm back and eager to get caught up! :-)
Sep 17, 2017 1:16 am
So I have a question that is totally unrelated to this game for the group. I am DMing a game in real life and I am creating a recurring NPC who is pretending to be level 6 but is actually level 20. I would like a character sheet for him to keep him consistent. Should I create a level 6 sheet, a level 20 sheet, or a sheet that mixes the stats for things he can hide/not hide (eg, he can pull his punches but he can't change his HP).

Any advice on what would be the most useful as a DM is appreciated.
Sep 17, 2017 1:29 am
If it were me, I'd create one level 20 sheet with notes as to how this character behaves (pulls punches, "misses" on purpose, falls "unconscious" with +20 Bluff to play dead, etc.)
Sep 17, 2017 1:43 am
irvanovich says:
If it were me, I'd create one level 20 sheet with notes as to how this character behaves (pulls punches, "misses" on purpose, falls "unconscious" with +20 Bluff to play dead, etc.)
Yeah, since he is level 20 after all, you should make a level 20 character sheet, and yes, maxed out bluff should be a requirement (perhaps with Skill Focus (Bluff) just to make sure). I'd also suggest to keep notes as to what abilities the character should not use in order to avoid blowing his cover (or which abilities to used in a reduced state). He'd also have to be careful as to what magic item he carries around, because a quick detect magic on your players' part will quickly show that something is up...
Sep 17, 2017 1:06 pm
Thanks for the advice, you guys have already found big holes in my sheet. He is an ex-wizard who has become a monk (14 levels n wizard, 6 in monk) so it should be easy to hide his wizard abilities if he just never uses them and all his items and monk skills are at the appropriate level.

It makes total sense but I hadn't figured in a high bluff. I will definitely max it out and look into the skill focus feat. One last question, would you guys give them a perception check to notice he isn't what he seems or only have the players roll if they get suspicious?
Sep 17, 2017 3:03 pm
Shanata says:
Thanks for the advice, you guys have already found big holes in my sheet. He is an ex-wizard who has become a monk (14 levels n wizard, 6 in monk) so it should be easy to hide his wizard abilities if he just never uses them and all his items and monk skills are at the appropriate level.

It makes total sense but I hadn't figured in a high bluff. I will definitely max it out and look into the skill focus feat. One last question, would you guys give them a perception check to notice he isn't what he seems or only have the players roll if they get suspicious?
Roll a Sense Motive or Perception check against his Bluff in secret every once in a while. Only give them a chance to make the roll themselves if they get suspicions
Sep 17, 2017 4:22 pm
lol, we once had a player playing a multiclassed wizard/monk in the Darksun setting (where magic is really frowned upon), basically hiding his somatic components in sentai-like poses before punching (or pretending to punch) the bad guys and unleashing his spell at point-blank range while screaming "DRAGON PUNCH!"
Sep 17, 2017 4:23 pm
kalajel says:
lol, we once had a player playing a multiclassed wizard/monk in the Darksun setting (where magic is really frowned upon), basically hiding his somatic components in sentai-like poses before punching (or pretending to punch) the bad guys and unleashing his spell at point-blank range while screaming "DRAGON PUNCH!"
... This is beautiful. Why have I never thought about this?
Sep 17, 2017 4:38 pm
That is amazing! If things get out of hand and the monk has to save the party I am definitely stealing this idea.
Sep 30, 2017 8:09 pm
kalajel says:
Madam Eva did told you in her reading that he had been killed by someone who uses to hunt werewolves.
Wait, what? Did I totally miss basically the resolution of Ujjaya's mini-quest?!
Sep 30, 2017 8:39 pm
Jabes.plays.RPG says:
kalajel says:
Madam Eva did told you in her reading that he had been killed by someone who uses to hunt werewolves.
Wait, what? Did I totally miss basically the resolution of Ujjaya's mini-quest?!
You were silent for the moment, due to work.
Sep 30, 2017 8:42 pm
Quote:
You were silent for the moment, due to work.
Be that as it may, I did read through the card reading when I came back. I can't believe I missed that whole thing!
Sep 30, 2017 8:46 pm
Jabes.plays.RPG says:
Be that as it may, I did read through the card reading when I came back. I can't believe I missed that whole thing!
Irvanovich made a resume of the reading here.
Oct 13, 2017 4:06 pm
kalajel says:
You can place yourselves on the map.
Ujjaya is perched on a rock if allowed. He went for the highest point he could see when he took watch.
Oct 13, 2017 7:29 pm
Jabes.plays.RPG says:
kalajel says:
You can place yourselves on the map.
Ujjaya is perched on a rock if allowed. He went for the highest point he could see when he took watch.
Sure, you had plenty of time to climb on a rock prior to the attack...

Edit: ...except that you put Ujjaya on top of Jani's lean-to. lol. Well, if you want to be on top of his lean-to, you still can, I'm sure it's sturdy enoug.
Oct 13, 2017 7:46 pm
Thought it would was a rock LOL! Just put me on high ground please.
Oct 13, 2017 7:55 pm
Jabes.plays.RPG says:
Thought it would was a rock LOL! Just put me on high ground please.
Done. Yeah, that particular tent does kind of look like a rock. I'll try to use a different one in later maps...
Oct 19, 2017 10:02 pm
I have FINALLY started doing the job that I got promoted to before. Previous to this, it's all been slow-paced training and being a mentor to new people. I am FAR busier now than before, so my posting will decrease a massive amount :(

I will do my best to keep up with the games that I am in, but please be understanding if I am a bit slow!
Oct 19, 2017 11:26 pm
No problems. This game has always been a bit slow anyways...
Oct 19, 2017 11:29 pm
kalajel says:
No problems. This game has always been a bit slow anyways...
I don't know about that! This game has the highest post count of all of my games. Even the ones that are older than it :P
Oct 31, 2017 5:59 am
Quote:
OK. Oh, I just noticed, Rapid Shot demands a full attack option. So this round with a single standard action, you're shooting only 1 arrow.
Oops, I completely forgot that I had moved LOL! Sorry!
Oct 31, 2017 5:03 pm
Nah, you didn't moved. it was a surprise round. It's just that during surprise rounds, you're limited in the amount of actions you can make.
Oct 31, 2017 8:34 pm
kalajel says:
Nah, you didn't moved. it was a surprise round. It's just that during surprise rounds, you're limited in the amount of actions you can make.
Got it. Thanks!
Last edited October 31, 2017 8:36 pm
Nov 1, 2017 1:53 pm
Hey, now that we got a lot of game threads, is there any way you can create an "archive" subforum to move all of the inactive threads to? It isn't a huge deal, but it does take me a second when I hop in here to find the right game thread.
Nov 1, 2017 4:15 pm
Hmm, I guess I could, it might take me a while to figure it out though...
Edit: Turns out this was easier than I thought... :D
Nov 1, 2017 4:43 pm
kalajel says:
Hmm, I guess I could, it might take me a while to figure it out though...
Edit: Turns out this was easier than I thought... :D
Awesome, thank you :) Makes it a bit easier to keep myself on the right path
Nov 26, 2017 5:45 pm
Lol, I just realized I wasn't done equipping Strahd. Still had quite a few gold pieces left to buy him his equipment to better torment you guys... :P

Well, he's finally done...

Man, I can't wait for Strahd to finally show up. MUAHAHAHAHAHA... **cough, cough**... haha... **cough**.
Nov 26, 2017 6:02 pm
We are also looking forward to it.
Nov 26, 2017 6:08 pm
"We?" Who is this "we"? I mean, besides you and me?
Nov 26, 2017 9:48 pm
I'm looking forward to it, for sure!
Nov 26, 2017 10:01 pm
I have never had a group that didn't dissolve before we met the BBEG, I am stoked!
Nov 27, 2017 4:25 pm
Shanata says:
I have never had a group that didn't dissolve before we met the BBEG, I am stoked!
Strahd is not your regular BBEG. Players should not treat a campaign of ECR as "there's a vampire in a castle, let's go kill it". Strahd is centuries old and has the cunning which comes with such a long existence. The castle is his home and he knows it well.

Expect a classic gothic horror adventure: you will probably end up facing Strahd several times, but you will only defeat him once, he knows his weaknesses very well and has planned contingencies to cover for those. It is not entirely impossible that fleeing might be the better part of valor in some parts in this adventure...
Nov 27, 2017 4:27 pm
If only we knew his weaknesses as well as he did. But maybe we can throw him a few surprises even if (When) we don't win.
Nov 27, 2017 4:49 pm
OOC:
Scorching Ray (Ranged Touch Attack, 4d6 Fire, no Save) - (1d20+4, 4d6)
1d20+4 - ( 1 ) + 4 = 5
4d6 - ( 5, 1, 2, 4 ) = 12
...Nice to know that RNGesus still loves me.
Nov 29, 2017 7:31 am
kalajel says:
Both of Durgrim's swings miss, his first one narrowly, being deflected by the creature's shield.

Veroth is up next.
This wolf has a shield?
Nov 29, 2017 8:08 am
WEREwolf. It's also armed with an axe IIRC.
Nov 29, 2017 4:54 pm
The one with the axe was near the top of the map and recently got defeated by Darren. The two werewolves near the bottom of the map (the ones who raged) were wielding a bastard sword one-handed and were wielding a shield. The shield seems to be the only visible armor those particular werewolves have... Hmm, yeah, I should probably be more detailed with my descriptions of the enemies next time...
Nov 30, 2017 7:34 am
Jabes.plays.RPG says:
WEREwolf. It's also armed with an axe IIRC.
Ah, I missed it being in hybrid form. Ah, well.
Dec 2, 2017 8:34 am
Kaosanddoom says:
OOC:
Ujiya has been moved with the cart and may wish to move back if he jumped off when i started the cart moving.
Nah, Ujjaya went along for the ride, no problem! :-)
Dec 2, 2017 4:52 pm
Freeloader... :P
Dec 9, 2017 1:27 am
Sorry... Had a few tech issues, because life enjoys watching me squirm.
Dec 15, 2017 12:42 pm
Well. There's that. This will be interesting...
Mar 11, 2018 5:16 pm
I've noticed a slow down lately. To be fair, it's not just this game, but every other game I GM or participate in. Is there some sort of game fatigue happening here? Just saying, if you guys need some sort of a break for a fresh come back later, I won't mind.
Mar 11, 2018 5:30 pm
I'm also seeing it across all the games I participate in. I'm still good to go here. If I'm ever delayed posting here it's usually because of work.
Mar 11, 2018 5:37 pm
It's my fault. I got busy af that s week and just missed it was my turn. I'll have a post up asap.
Mar 11, 2018 5:55 pm
Some of my games have slowed, but not all. I think in those cases it's only about certain people becoming busy when sometimes their input is needed.
Mar 12, 2018 1:32 am
I've also noticed it and it's definitely a bit my fault. With my limited game time, it's become hard to keep up with everything. I have shut down four of my games temporarily, so hopefully I can speed my posting up a bit :)
Mar 12, 2018 1:34 am
I am good to play. I try to check in everyday but I sometimes miss it.
Mar 12, 2018 1:41 am
Okay. I don't really mind the slow pace, I was just making sure. We can keep at that pace for a while if you like it, until life is a bit less hectic for you.
Mar 12, 2018 1:50 am
kalajel says:
Okay. I don't really mind the slow pace, I was just making sure. We can keep at that pace for a while if you like it, until life is a bit less hectic for you.
My life is going to be like this for the foreseeable future, so don't worry about me. With four fewer games, I'll have much more ability to focus on the games I'm in right now :)
Mar 12, 2018 2:21 am
The slow down actually helped me quite a bit, and I've started to pick back up in other games. Whenever you're ready for me to return Kal, I'm good.
Mar 14, 2018 11:32 pm
Sorry guys, I'm a bit busy at teh moment, I'll try to post teh werewolves' turn either tomorrow or friday.
Mar 17, 2018 10:21 pm
OOC:
Come on, I miss with a 9? What are these, epic level wolvies? Bwa ha ha.
Mar 18, 2018 3:24 pm
Epic level wolvies with max advancement.
Mar 18, 2018 4:12 pm
kalajel says:
Epic level wolvies with max advancement.
Brah! Harsh.
Mar 19, 2018 3:32 am
Quote:
Everyone is under the effect of Heather's spell (+1 moral bonus to attack roll and save vs. fear).
All this time I've been forgetting to apply this!
Mar 23, 2018 3:05 am
As posted to the Absences Thread:
Jabes.plays.RPG says:
Going on a trip March 25-29. Posting will be spotty, and the game I DM will take priority over the two-dozen or so other games I'm involved in.
Mar 23, 2018 4:45 am
Jabes.plays.RPG says:
As posted to the Absences Thread:
Jabes.plays.RPG says:
Going on a trip March 25-29. Posting will be spotty, and the game I DM will take priority over the two-dozen or so other games I'm involved in.
Dude, how do you get the time to participate in that many game? XD
Mar 28, 2018 10:22 pm
What are you feeding those dice, Kal?
Last edited March 28, 2018 10:42 pm
Mar 29, 2018 12:06 am
No clue. My first instinct was that I screwed up writing the dice codes, but nope, I did typed "1d20" right... I guess it's one of those "once in a lifetime" type thing... I doubt anyone in this campaign will ever get 2 20s in a row like that...
Apr 9, 2018 7:07 pm
Hi everyone! First of all I'd like to apologize for my two-week absence. I'm back with some sad news (sad for me anyhow).

The day I was hoping would never come has arrived: Due to recent changes in my life (some good, others not so much) I am going to be forced to drastically cut back on my game involvement, and that includes withdrawing from this game.

Thank you for the opportunity to play in your game, @kalajel. I wish I could continue but I can't, though I think I owe it to everybody as well as to myself for Ujjaya to die or depart in a way that makes sense to the story rather than just drop out. I'm willing to work with you on exactly how.
Apr 9, 2018 7:10 pm
O noes! Your presence will be missed, Jabes.
Apr 9, 2018 10:40 pm
I'll work something out. Given the nature of the campaign, the best thing to do would probably enter a new player so that Ujjaya can remain in Barovia and protect the people there, like I've done for every players who dropped out so far.

Still, sucks to see you go man, you're a good player.

Edit: As much of a horror campaign this game is supposed to be, so far real life has killed more players than the game itself... Real life... now that's horror right there! :P
Apr 11, 2018 1:31 pm
Checking the numbers against the others. I have us at 26154 exp. And we are on the fast track so we advance to 8th level at 34000 exp. I have I got that right?
Apr 11, 2018 1:36 pm
I've got XP: 23 025, which gives me lvl 7 on the fast track. I wasn't in from the beginning though.
Apr 11, 2018 2:07 pm
Since we're checking our XP... Anyone who's been in the whole time, I have 29,028 XP. Does that match up with what you have?
Apr 11, 2018 2:30 pm
I have been here the whole time, but my book keeping abilities are horrible. Thats why I was confirming. I'm off of you by about 3000. So most likely I am just wrong.
Apr 11, 2018 3:05 pm
kalajel says:
I'll work something out. Given the nature of the campaign, the best thing to do would probably enter a new player so that Ujjaya can remain in Barovia and protect the people there, like I've done for every players who dropped out so far.

Still, sucks to see you go man, you're a good player.

Edit: As much of a horror campaign this game is supposed to be, so far real life has killed more players than the game itself... Real life... now that's horror right there! :P
Thanks, @kalajel! Yeah I'm bummed about leaving. Ujjaya will probably want to return to Maurgen's widow and tell her what he's found out about her husband's death.
Apr 11, 2018 4:15 pm
I think someone was keeping track of the XP somewhere, but I don't remember where though...
Apr 11, 2018 4:22 pm
I joined later on, and don't know if I've been keeping full track of xp. I have about 21,243 on my character sheet.
Apr 11, 2018 4:26 pm
Alright, I'll start an XP tracking thread. this should help clear any problems.
Apr 11, 2018 4:29 pm
Thanks Kalajel, that will help immensely. I apologize for my lack of book keeping skills. I thought I had it correct, but most likely I am FUBAR.
Apr 12, 2018 2:10 am
My XPs are a mess haha. Everybody leveled on February 9, 2017 right after that 1,650 award. It could be that I leveled early, mistakenly thinking we had all leveled at that time. Veroth is definitely into level 7 now, but not so far behind the original players that anyone would have hit a level here though?
Apr 12, 2018 5:54 am
Wow. I was missing 1033 XP :o
Apr 17, 2018 3:29 pm
Going on vacation from April 18th to April 26th. Prep will be going on beforehand, and then rest and unpacking when I get back, so I probably won't be consistent from now until the 30th or so!
Apr 17, 2018 4:51 pm
Cool. Should give me plenty of time to find a replacement for Jabes.
Apr 28, 2018 4:29 pm
And that's my cue. Goodbye, friends! Thanks again for everything! Best of luck!
Apr 28, 2018 4:40 pm
Thanks, Jabes. U-J-J was OP and made me feel bad about my life choices, but he really helped us out.
Apr 28, 2018 4:42 pm
Ujjaya will be missed!
Apr 28, 2018 8:10 pm
Thanks for the company, Jabes. See you around.
Jun 21, 2018 12:28 am
Roger that, Kal. Be safe. Sorry for my own silence, I had an interview come up for a position at work and had to do a lot of prep work for it.

Who has two thumbs and gave a really nerdy presentation on RPGs and their importance in building real world business and training skills? This guy!
Jun 21, 2018 12:31 am
That's awesome, Irvanovich. For that, you get to, DRINK FROM THE FIRE HOSE!
Jun 21, 2018 6:46 am
No problem guys, the electrician managed to drop by on monday and fixed the issue.
Jul 5, 2018 1:00 pm
I have some bad news. HypCo finally answered my PM today and told me he most likely won't be able to continue playing with us. Again, Real Life is the most dangerous monster in this game, killing all my players. XD.
I'll play Ryjo during this fight, but then it looks like I might have to find yet another replacement...
Jul 5, 2018 1:03 pm
That's too bad. In Barovia, there are many reasons why PCs disappear, mwa haha.
Jul 5, 2018 1:03 pm
To bad. That was a cool character.
Jul 10, 2018 1:22 am
So, and I realize that this is about 2 years old at this point, but there is a Paizo core book called The World of Vampire Hunter D that brings in a Vampire Hunter base class.

I now know what I'll be playing whenever Weiryn bites the dust. :P
Jul 10, 2018 3:42 am
I backed that Vampire Hunter D KS. So cool.
Jul 10, 2018 4:29 am
I'm not entirely sure how I feel about a class which can grant a character a potential +2 enhancement bonus to an attribute from level 1...
Sep 4, 2018 9:20 am
Another one bites the dust.

I'm sorry, but, well...

I'm switching jobs next month. I expect to become somewhat busy, and a bit less active on the forums for a while.

After this fight we're in now, I'll probably have Durgrim go check up on his cousin. Been a fun game, kudos to Kajael for keeping it going all this while.
Sep 24, 2018 7:12 am
Ok, I'll be traveling the next week, and won't be able to check in before October comes around. So, I guess this is it. Let Durgrim go and check on his cousin, or use him as a NPC if you want.

Good luck, and give Strahd a bloody nose from me ;)

Been fun, see you around.
Sep 24, 2018 12:43 pm
Had fun playing with you. Have fun in your travels.
Sep 24, 2018 1:55 pm
See ya around, Azira.
Sep 24, 2018 2:29 pm
Have a good trip man.
Nov 11, 2018 10:20 pm
Hey all. Just wanted to explain my delays. So, I live in Chico California, right next to the Paradise/Camp fire. My household is safe, but it's a little chaotic around here.
Nov 11, 2018 11:46 pm
Oh wow. Well, at least you're safe.
Nov 12, 2018 5:45 pm
Alright, update time. Not in danger, and outside of the evac zones. Looks like the containment is making progress.

Though, with the smoke, it's a little Silent Hill out here at night.
Nov 13, 2018 2:40 am
Craziness. Hope it all works out for you.
Nov 13, 2018 5:12 am
Thanks. We got lucky in my house, and we're behind the first fire break.
Nov 15, 2018 5:04 pm
I hope the break holds for you.
Nov 15, 2018 5:12 pm
It's up to 35% ish containment now, and they're making progress. I think my area is OK for now, but it's still a mess.
Nov 17, 2018 2:26 am
Roland is an excellent mule skinner!
Nov 17, 2018 11:20 am
Me and this mule have seen some shit.
Nov 28, 2018 2:36 pm
Darren has a LONG history of really bad rolls in game. I think he's objectively a powerful character, but he can never seem to apply his power lol
Nov 28, 2018 2:53 pm
To be fair, the RGN tends to be all over the place in this game.
Nov 28, 2018 4:27 pm
Do we need to appeal to the mighty RNGeesus?
Dec 24, 2018 1:12 pm
I don't know if you guys d20 monkey, but it's worth a shot.

https://drive.google.com/file/d/1pdbomtZsARKc8gr2qKuRFJe-qppkhYyq/view?usp=drivesdk
Jan 10, 2019 6:22 pm
Have we already lost Mark?
Jan 11, 2019 6:18 am
I hope not...
Jun 14, 2019 2:34 pm
I looked throughout the forums but I couldn't find one on chargen. What method are we using? And if a character is being brought in at level 6 what starting gold/equipment should they use?
Jun 14, 2019 3:06 pm
Oh yeah, sorry. I tend to forget that I called that particular thread the Character Roster thread instead. I've linked to the particular post which discusses character creation. A bit later, a player asks me about Traits and I allow for 2 Traits.
Jul 26, 2019 11:36 pm
Still working on recuperating my data, and since that could take some time, I thought of starting an "apology game" while we wait in the meantime...
Jul 26, 2019 11:44 pm
Yeppers.. Subtle hint "DRAGONS"...
Aug 6, 2019 4:01 pm
Sorry guys, still looking to retrieve my data. The program I'm using is currently at 30% scan. Hopefully, with the thunderstorms we'll be having in the next few days, I won't loose power because I'll have to restart from scratch...
Aug 17, 2019 1:14 am
Some news concerning my data recovery. The guy I gave my external HD to has already started recovering files. He thinks it should be done during the weekend, which means I'll be getting back my HD next monday. Now, the files will not be sorted or have their original names, so I'll have a lot of work going through them and sorting them out in the next couple of weeks. But hopefully, in about 2 or 3 weeks, I should get ready to resume this game.

And once this is done, I'm backing my shit up on google docs. XD
Aug 20, 2019 12:35 am
A bit of bad news. While the whole recuperating my old deleted files is going well, what me and my guy forgot is storage... I have over 1 tb of files, so I'll need to come up with some solution soon... This might add a few weeks to my previously mentioned plans.
Aug 20, 2019 12:41 am
So good and bad news... Good that you might get everything back
Aug 26, 2019 10:28 pm
Some worst news. The external HD I was thinking of using to hold the data while the recovering was going on is pretty much dead, so I need to buy a new one. I can put it on my credit card to give me a chance to pay for it, but it's going to push back my data recovery by still a few more weeks...

Sorry, but seems like everything that could go wrong is actually going wrong here...
Aug 26, 2019 11:14 pm
Hey, man. Take your time. I get it, I've had that happen to me. I mean, for me it was 800 pages of paper notes and character sheets and a fire but basically the same!
Sep 26, 2019 1:53 pm
OOC:
Hope some day this will solve itself out.
Sep 26, 2019 2:10 pm
Sadly, it might take more time than originally expected.

Right now, I have like 3616 folders filled with .txt files full of numbers and line of codes, each one weighting less than a single megabyte. I also found a bunch of .jpgs which seem to be part of a larger pictures, and some audio files with no sound in them... The only thing I've found so far which seems to indicate those are indeed my files is a single .jpg of what looks to be a page of a 3rd party D&D 3.x book which more than likely used to be a pdf. All strange...

I'm very disappointed at this data recovery. I have another friend who's willing to take a look at that, but this will have to wait until he gets back from his vacation in Cuba next month.
Oct 23, 2019 5:50 pm
Been a while now. Any news?
Oct 23, 2019 5:54 pm
I've yet to see my guy this month to try another shot at retrieving my files. Sorry.
Nov 6, 2019 5:43 pm
Finally some good news.

the other guy who'm I've asked to retrieve my data from my external HD has managed to successfully retrieve it. The data is being transferred to my new HD as we speak and should end at some point tomorrow. Then it will only be a matter to get my HDs back from him and start the long process of reorganizing my shit. It might take some more time, but at least I'm seeing progress after nearly 5 months...
Nov 6, 2019 5:45 pm
Wow, that's impressive. Wouldn't have thought it would work so well after the first failures.
Nov 6, 2019 6:00 pm
Yeah, I don't want to jinx myself, but hopefully my data won't be corrupted...
Nov 12, 2019 1:00 am
Got another word of the guy working to retrieve my data. He decided to be a perfectionist and have another go at my HD just to make sure he retrieve everything and no data got corrupted. If everything goes well, I should get my HD back later this week.
Nov 28, 2019 2:21 pm
I'm afraid I have some bad news. As I was transferring my data yesterday, I had a look at it, and it seems I have no .odt or .txt files. I talked to my friend and the only files format he failed to recuperate were those two. My campaign notes were using those formats. So I'm afraid this game is gone.

I'm sorry for everyone who played this game. But it looks like that's it.
Nov 28, 2019 2:58 pm
Shit happens. It was a blast while it lasted.
Nov 28, 2019 3:09 pm
Thanks, Kalajel, it was an excellent game. I've long wanted to play a proper Ravenloft game and feel that I've now done so.
Nov 29, 2019 4:40 am
I definitely plan on revisiting a PF Ravenloft game one of these days. I've had a lof of fun running this game. I might try to remake my campaign notes on my free time and retry my hand at running this game again. Who knows, perhaps I could follow it up by running Ravenloft II: House on Gryphon Hill as well...
Nov 30, 2019 2:45 am
It was a blast to play! Thanks for running it, man :)

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