Yeah, I've looked at that spell. It only suppresses it according to the rules text, and gives a bonus to the save DC against it. If it's an actual disease or curse that causes the sickness condition, you still have to use Remove Disease or Remove Curse to get rid of them (I think...don't think Lesser Restoration can get rid of it...)
Quote:
You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving throws against disease, nausea, and sickened effects. If the subject is already under the influence of one of these effects when receiving the spell, that effect is suppressed for the duration of the spell.
Kaosanddoom says:
That only suppresses it for the duration of the spell and makes it harder to get (Despite what the name says, which is pretty silly). I think we are supposed to make saves against it every so often to see if we can get rid of it, but thats based on internet hear say and nothing i can find in the RAW.
That's dependent on whatever's causing the effect in question, really and truly...some diseases give you a check every day, some of them give you one every week, some of them get worse with every failed check. You also have to pass so many of them (some require 2, some 3, etc.) to "get better", unless you have a spell or something that can get rid of it. :)
Last edited September 6, 2016 8:28 pm