kalajel says:
Durgrim smashes his hammer on the Blaspheme, wounding it a lot.
OOC:
Good thing you reminded me that smite evil ignored DR, I would have forgotten about it. I wonder if your damage is not a bit too much though, the whole double damage bonus deal is only on the first strike...
The zombies are up.
The extra damage is on all attacks in Pathfinder. Might have been different for 3.5, don't quite remember.
[ +- ] Pathfinder SRD
Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.
In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.
The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level.
Ref:
http://paizo.com/pathfinderRPG/prd/coreRulebook/classes/paladin.html#paladin