Part 4: Return to Hommlet

Mar 5, 2021 6:43 pm
Official XP and Time Tracker

It's about 4pm. Your party stands at the village square in front of the Welcome Wench, bloodied and battered, Gilly all but on her last legs. Maloria in rough shape as well. You have the body of Sister Alice, and a whole ton of loot to unburden yourselves with. The Wench's tavern beckons those with a thirst and dust in their throats. It's been a long day
Mar 5, 2021 7:02 pm
"I'll take The Sister's body to the Church for burial if you lot want to settle in. She's one of my order and I will see her off with honor."
Mar 5, 2021 11:27 pm
"I would appreciate going with you for that duty. She and I as well as Coulter came here together. They both need a proper send off and we can celebrate their lives when we get back to the Inn. We can stop on the way back and get rid of everything we don't plan on keeping. Not sure if a place this size will be able to cover everything. We may have to haul some of it back to Verbobonc."
Mar 6, 2021 1:40 am
Ahrm! "I will have words with the Druid, and meet with the rest of you back at the tavern for a well deserved ale or a dozen. If you don't mind, I would appreciate a share of the treasure, specifically coming from the bolts of cloth. It is about time I present myself as a master of the arcane, instead of just a weary traveler. And given the context of this cloth, the strong emotions flying around its discovery and the weight of what we accomplished today, I would hope that they may take on some power of their own. Especially if I continue down this path. Dwarf, I trust you know what to do with the rest of the treasure; I have heard rumors of your people and their experience with gold and gems."
Mar 6, 2021 4:24 am
"Tis true about my kin, but I was raised in human lands and in the Church so I'm not sure I can help with the spoils. I take no share of it anyway, twould be wasted on me."

Mal nods in agreement to Angel, of course all were welcome at the burial.
Mar 8, 2021 6:22 pm
OOC:
I have Mal and Angel going to the Church. I have Eltrezar heading to the druid's house. What about Gilly and Loken? Do you have any particular place you wanted send your PCs or are they going to follow Mal or Eltrezar?

KCC

Mar 9, 2021 2:17 pm
Gilly will go to ensure that the bodies of her fallen companions are treated with, what she considers to be, respect. She’ll then retire to the tavern where she slept the night before and have a drink!
Mar 9, 2021 8:16 pm
@dominion451, @Aldrusian, and @KCC69: Gilly, Sister Maloria Stoneforge, and Angel make their way to the Church of St. Cuthbert. They arrive at the Audience Chamber where after a short wait the Lesser Cleric, Calmert, arrives.
Maloria, having become a recent apprentice of the church, knows Calmert to be a honest man though a bit fervent in collecting funds for the church. Now however, he seems a bit subdued. "Sister Maloria, welcome back." He looks her over a moment, as well as Gilly who is is rather pale in the face. "Oh dear. You both look like you could some help before you find yourself lying in rest with Sister Alice and her dwarven companion. Please excuse me."
He glances at the collection box as he walks out but says nothing.

https://i.imgur.com/UHZfKZv.png

@Eltrezar: Eltrezar heads to the house of the Druid of the Grove and knocks on the door. After a moment Jaroo Ashstaff arrives and opens at the door. He looks at Eltrezar without a word. After a second, he looks at the wooden box which reads, "Offerings". He then looks back at the wizard with a cool demeanor.
OOC:
@TheFoxofFinch: What is Loken doing upon his arrival to Hommlet?
Mar 9, 2021 9:07 pm
Previously posted as a secret note:
Quote:
Mal rolls her eyes after Calmert leaves the room and smiles at her new companions.

"Always after coin that one. The church is building a big new keep on the edge of town and it's costing a kings ransom."

Mal pulls out her pouch revealing it's emptiness,

"If anyone has a few coins it would help our cause greatly."
Mar 9, 2021 9:20 pm
Eltrezar looks from the druid, to the collection box, to the druid, and back. At long last, he takes two pieces of gold and drops them into the box (after all, he left quite a generous donation last he visited). "Druid Ashstaff, after one of the longest days in recent memory, we have returned with some news as to the strangers outside of town. The partnership I have formed have dealt with the bandits that came to town and holed up in a nearby den, but we were able to learn that this group was just a spearhead for a larger group, led by one Lucius Blackhound, and located outside of Nulb. But even more than that, it would seem that the moathouse in which they cowered is not yet empty, as the bandits spoke of strange sounds and voices, both within and beyond the walls. It does not take much to make lowly bandits such as these cower cravenly, but it is possible a danger still lurks outside the towns borders."
Last edited March 10, 2021 11:01 pm
Mar 10, 2021 6:33 pm
@dominion451, @Aldrusian, and @KCC69: Before anyone can react, Calmert returns to the room. He then offers to cast Cure Light Wounds on Gilly, who appears to be in the worst shape, healing up to 5HP of damage.
"I'm afraid I am but an Adept. Please return tomorrow Sister Maloria and I shall see to your wounds as best I can, or if you like, I can see if the Canon Terjon is available, though he is a very busy man. In the meantime you should try and get some rest, in any case.
"As for you fallen companions"
, he says to the others, "I'm afraid not even Canon Terjon is of high enough rank to cast Raise Dead to help them. They are resting in the Sanctuary. I am sure I can give them the necessary blessings if you desire and they can be buried afterward."


@cowleyc: As soon as the coin are dropped into the box Jaroo Ashstaff's face brightens. "Ah, how thoughtful of you! To what do I owe the honor of this visit from our humble village's fine new wizard friend?"
As Eltrezar reports all that he has learned the druid's face darkens. After hearing the Wizard out he says, "These are dark tiding's wizard. How may I be of service?"

Rolls

Calmert's Cure Light Wounds - (1d6+1)

(4) + 1 = 5

Mar 10, 2021 11:00 pm
"We would be most graceful to accept any assistance you might give, or..." Eltrezar glances at the collections box for a moment... "ask payment for. We have lost two of our own today, luckily replaced by others capured. It is not a light task we find ourselves undertaking. Any vials of druidic magicks you might have to offer, or energies of the earth that might prove useful. Otherwise, a little information might prove useful. What do you know of this Elmo, the drunkard about town? I noticed some behavior earlier that might prove suspicious, but may also be a simple case of overcautiousness. I believe I caught him snapping out of an act, though it might have been a rare moment of lucidity."
Mar 11, 2021 7:17 pm
OOC:
Hoh-ley crud!... Eltrezar rolls a "1" on his Charisma check to appeal to Jaroo for help.
https://i.imgur.com/eAAJ0Lo.png
I'm fixin' to hook you up...
@Eltrezar: Jaroo listens to Eltrezar and thinks quietly for a moment, seemingly in deep contemplation before responding.
"If you wish to return to the ruins, or to investigate Nulb, I'm afraid I cannot accompany you and your companions myself, as I have matters myself to attend to concerning your report, Wizard. I would be willing, however, to assist you with any magics I may be able to conjure for your party before you leave. As well, should you be in need of any scrolls or potions, please let me now, and I shall write them up or brew them for you, though it will take me a few days to do so.
"As far as your inquiry about Elmo... I do not know the man well; he seems to be constantly shrouded in mystery. But I do not believe that a man as drunk as he often appears to be would be man-at-arms for the village's militia for very long. The crows have told me he often travels north and confers with a man I believe to be the Viscount of Verbobonc. They say that he is kind to the land, and wields great strength."
OOC:
OOC: I'm going to rule that Jaroo will cast any spells on the party that he has memorized that day, at no cost. Also, given a day's notice he can pray for any spell he didn't have memorized and cast it the next day. Jaroo Ashstaff is a 7th Level Druid and has the following number of spells memorized each day:
1st Level - 3 spells
2nd Level - 3 spells
3rd Level - 2 spells
4th Level - 2 spells
5th Level - 1 spell

Furthermore, once per week Eltrezar may make a donation to to Jaroo's wooden box and request 1d4 items, in the form of scrolls or potions, that replicate his spellcasting capabilities. These typically take 1d4 days to prepare for the party. Jaroo's spells are as follows:
https://i.imgur.com/mrgaN34.png

Rolls

Eltrezar Charisma roll

Mar 11, 2021 8:37 pm
Eltrezar nods at all of this assistance. "I appreciate your candor with regards to Elmo. I do not understand why one such as he would act the buffoon, but your assessment eases my mind on the subject. As for the assistance, that will all do quite nicely. I understand that a man of your stature cannot simply wander into the wilderness to fight bandits, and that scrolls and potables from one such as yourself will be quite beneficial indeed. But before I make any such requests, allow me to reconvene with the rest of my current companions and perhaps take a moment to come to terms with all that has happened within a single day. I know not when we will be returning to the wilderness, but I will be sure to let you know and put in a requisition for your magical aid. Come to think of it, perhaps it would be wise to request a couple potions that might ease our wounds, now before we set out. Might I inquire as to what a suitable donation might be for such a request?"
OOC:
If that was from a nat 1, I'd love to see what a nat 20 would have gotten us. Also, I haven't forgotten about the request for a staff, but Eltrezar knows it will take more than a day for something like that.

KCC

Mar 13, 2021 5:06 am
Gilly takes in a deep gulp of air. She hadn’t known it, but her lungs had felt constrained and sore. Only know that the healing magic was washing over her did she truly notice how labored and shallow her breaths were! She felt like sleeping for a hundred years.
Mar 13, 2021 7:27 pm
Quote:
If that was from a nat 1, I'd love to see what a nat 20 would have gotten us.
OOC:
I'd have gotten you a poke in the eye with a sharp stick, most likely. When you make an Ability check, you want to roll low because you're trying to get under whatever ability you're using. So a Nat-1 is a very good success, and a Nat-20 is just awful.
@cowleyc:
Jaroo nods and excuses himself before returning into the house. When he gets back he hands Eltrezar 2 potions. "I'm afraid this is all I have brewed on hand at the moment, but let me know should you need more and I will see what I can make ready and how long it will take me.
"As far as what you wish to donate, that's not for me to say. Only you can determine the value of my aid."


@dominion451, @KCC69, @Altrusian:
As soon as Calmert is finished casting his divine spell on Gilly, he takes a moment to pray silently, most likely thanking his diety for aiding him in helping the halfling. Then he says quietly, "If you wish to bear witness, I shall now head to the sanctuary where you companions lie and I shall give the prayers necessary to make their final rest. I anticipate the blessings wll take no more than an hour if they are to be completed in full. Those of you that wish to attend are welcome. Otherwise, I can see that they are buried in the church's cemetery tomorrow.
OOC:
Unless you have other matters to attend to, we can fast forward to the prayers being finished. I don't think we want to spend another week roleplaying this process out, unless you want to.
The same goes for selling your loot. We can divide out any items you wish to keep for your PC, roleplay whatever roleplaying you want to do, and then we can fast forward to the point after everything's been sold to the relevant shops and traders and I'll justgive you a sum of whatever gold you would have earned and you can divide it as you see fit.

Rolls

# of Cure Light Wounds potions available from Jaroo Ashstaff

Mar 13, 2021 7:46 pm
OOC:
Yeah I'm good to fast forward
Mar 14, 2021 8:13 pm
Eltrezar thanks the druid before taking his leave (hoping that the sums he had already donated would cover this batch of potions), crosses town to collect the bolts of cloth, and then heads to find a tailor. If such a craftsman lives in town, he will request that the cloth be used to create the finest of robes, purples with yellow stars that show the wonder of the night sky. He also requests countless pockets.

Afterwards, the weary wizard heads to the tavern in search of food and drink.
Mar 15, 2021 4:59 am
OOC:
Please fast forward.
Mar 15, 2021 9:44 pm
@cowleyc:
After about thirty minutes of visiting with Jaroo, Eltrezar walks away from the Druid of the Grove without looking back to see what the druid's expression might be in regards to his lack of donations for the potions. He eventually finds the others’ horses, and the loot they carry, and takes the two bolts of fine cloth.
After asking around concerning the presence of a tailor in Hommlet, some villagers point to a small cottage about 200-250 feet north of the blacksmith, telling you that the man is relatively new to town and little is known about him. Arriving at a small cottage, Eltrezar knocks on the door and after a moment and man, equally small in stature, answers the door.
You explain who you are and what you wish for, handing him the bolts of cloth. The man invites you inside, and for the next hour or ninety minutes the man asks very in-depth questions about what you want the star decor to look like, how many pockets you want, where you want the pockets placed, how you want the sleeves to look, and so forth. Finally the man pulls out a measuring tape and begins taking extremely precise measurements of Eltrezar's frame and dimensions, his tape often being pulled tight around some of the most intimate of places.
After finishing up, he thanks you and informs you that he has a couple of clients he’s finishing up some orders for, but the robes should be ready in about five days. He also informs you that the cost for a set of robes will be 2 gold, a rather surprisingly low sum, but as he’s new in town he would greatly appreciate the opportunity to show off his tailoring talents to the locals and a wizard wearing such fine attire would do more for his business than charging you what he would consider the standard fees.


@everyone: The prayers to send Coulsen and Sister Alice to their final resting places take about an hour to complete before Calmert is finished. With nothing else to do for them, you leave the temple. You then all then grab the remaining loot and split up, taking various wares and items to the most relevant shops to sell.

As you finish your errands, you head back to the Welcome Wench for some much needed rest and a good drink of ale. Eltrezar is just returning from his visit with the tailor and joins up with everyone and you step inside the Wench’s tavern.
Elmo stands at the bar slurring his words over a horn of ale, telling what surely must be a tall tale, considering the size of the rats he’s describing. Many of the tavern’s patrons crowded around him seem entertained but not entirely in belief. As you all enter, the audience he’s gathered turns and looks at you, and then the room gets a bit quieter as the room slowly grows cautious, knowing that some of Elmo’s tales up to this point contain the deaths of some of your companions.


@nezzeraj: Bors has been hanging out in the tavern for the greater part of the day. Around two hours ago a man, his chainmail and garments covered in blood, entered the common room carrying a heavy battleaxe. The local and the servers seemed happy to see the man, who immediately ordered a horn of ale. Conversation naturally turned to the dirty, bloodsoaked state of his appearance, and the man you learn is called Elmo, began telling a tale almost too unbelievable to be true of giant frogs, giant lizards, giant snakes, a horde of giant rats, almost as if the more inebriated the man gets the less imaginative he is in his story and is just spouting off random animals most people are squeamish about and making them of some sort of "giant" version.
Aside from this most probably embellished nature of this tale, one thing does grab Bors’s notice. It seems this man has survived all these dangerous attacks while aiding a party of adventurers who are currently somewhere in the village seeing to dead companions, having their injuries tended to, and selling riches earned in battle.
It's about 6pm, when just as Elmo is near finishing his account of more than a dozen "Giant" rats, and Bors is questioning if any of his account holds any water at all or if this drunken buffoon simply killed some farmer’s dairy goat and rolled around in the offal to give visual evidence to such a preposterous story, a group of travelers enter the tavern... A man in leather armor with a bow slung on his back. A halfling girl covered in blood and carrying a bow as well. An older man with a long beard and keen looking eyes. A great mountain of a man, clearly of some barbarian clan. And a short and stocky dwarven woman in plate armor. They all look exhausted and dirty, their clothing covered in nearly as much blood as the drunk at the bar. And by the way Elmo’s audience quiets and watches as the group enters, Bors begins to realize at least one part of the man’s story wasn’t a fabrication: there’s a party of adventurers in this village.

Rolls

# Days until Eltrezar's robes are ready

Cost of Eltrezar's Fine Robes

Secret Roll

Secret Roll

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