4952 Delcia

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Jul 2, 2021 3:05 pm
Trudy moves around the blobby guy and into the thick of it, slashing with his sword at the one to his far right.
OOC:
Moving down two squares, (diagonal SW, diagonal SE) then attacking the one due map south

Rolls

Attack (70 - 20 MA) and damage - (1d100, 2d10)

1d100 : (22) = 22

2d10 : (97) = 16

Initiative next round - (1d10)

(3) = 3

Jul 2, 2021 8:31 pm
OOC:
Chance to hit -20 unskilled for all three strikes looks like
Jul 3, 2021 12:05 am
Sorrack says:
OOC:
Chance to hit -20 unskilled for all three strikes looks like
Yeah, definitely 3 misses.

With that 22 to hit, it's a critical hit. The crab will need a critical hit to dodge the attack. Highly unlikely...
OOC:
Next round INIT
9 Nero
9 Crabs
5 Sam
3 Trudy
(Did I missed Sorrack's INIT?)
Speaking of which, the crabs are up next. The one near death will attempt to run away. The rest will reposition, meaning 4 bites against Trudy (which will have to dodge a -20 penalty for being outnumbered in melee 2:1, plus his own M-A penalty...), and 1 bite against Sorrack.

One crab manages to bit Trudy who needs to dodge. The crab attempting to bite Sorrack succeeded on a critical hit, which will require Sorrack a critical success on his dodge!

Mesec is up next!

Rolls

Crab Dodge - (1d100)

(82) = 82

Crab Bite 1 Trudy - (1d100, 1d10)

1d100 : (94) = 94

1d10 : (2) = 2

Crab Bite 2 Trudy - (1d100, 1d10)

1d100 : (76) = 76

1d10 : (3) = 3

Crab Bite 3 Trudy - (1d100, 1d10)

1d100 : (12) = 12

1d10 : (9) = 9

Crab Bite 4 Trudy - (1d100, 1d10)

1d100 : (62) = 62

1d10 : (8) = 8

Crab Bite 5 Sorrack - (1d100, 1d10)

1d100 : (44) = 44

1d10 : (10) = 10

Crab Running Away - (1d100)

(9) = 9

Crab's INIT next Round - (1d10, 1d10)

1d10 : (9) = 9

1d10 : (3) = 3

Jul 3, 2021 12:19 am
OOC:
Dodging

Rolls

Agil 50-20 - (1d20)

(20) = 20

Jul 3, 2021 12:49 am
OOC:
Actually that would be -40: -20 for being outnumbered in melee, and -20 for the multi-action penalty. This means Trudy takes 9 points of damage...
Jul 3, 2021 3:01 am
Int

Rolls

Int - (1d10)

(9) = 9

Jul 3, 2021 4:43 pm
Mesec takes a shot at the crab straight across him and backs up a few steps.
OOC:
a square back, near the door
"Whoa, are we getting our asses wooped? Do you think we should make a run for it? I do have a smoke grenade lying around for cover..."

Rolls

attack attempt (40%) - (1d100)

(54) = 54

attack damage - single shot - (3d10)

(846) = 18

Initiative - (2d10)

(35) = 8

Jul 3, 2021 5:26 pm
Nero replies back, I'm on my last round of fire.
Jul 3, 2021 5:49 pm
Third Round of Combat.
OOC:
You're not fairing so bad, you got rid of half the crabs so far... I guess lowering their DP was the right move. Also, Sorrack, did you dodged that crit for 10 points of damage? Judging by your multiple actions, it should be at -60 multi-action penalty...
Mesecs takes another shot which misses...

Initiative
9 Sorrack
9 Nero
9 Crabs
5 Sam
5 Mesec
3 Trudy

kalajel sent a note to kalajel
Battle Map

Notes
When making your post, do not forget to roll your INIT for next round.
Also, do not forget to keep track of your multi-action penalties each time you make an Ability/Skill/Resistance check (1st action at +0, 2nd action at -20, 3rd action at -40, and so on).

Sorrack is up next!
Jul 3, 2021 6:49 pm
Dodging the crab! Agl 65

Rolls

Awesome Dodge - (1d100)

(85) = 85

Jul 3, 2021 6:51 pm
OOC:
Apparently not that awesome
Jul 3, 2021 6:55 pm
OOC:
Well, you took 10 damage last round. Now you can make your actions for this round.
Jul 3, 2021 9:48 pm
Nero is going to waste down the last of his ammo, Smoke bomb and running sounds good.
OOC:

Burst at the carbs. 70% +20% Burst That is 11,11,10 for damages. And 7 for INIT.
OOC:
Edit: Nero plans to use his smoke bomb not long in our run to help more in covering up our escape.
Last edited July 3, 2021 10:01 pm

Rolls

Burst, Damage, INIT - (1d100, 5d10, 3d10)

1d100 : (56) = 56

5d10 : (59828) = 32

3d10 : (724) = 13

Jul 4, 2021 12:09 am
OOC:
We'll wait a bit for Nero's to take his actions (also, what's your chance to hit with that +20 burst bonus?), Sorrack needs to act first. That dodge was for last round...
Jul 4, 2021 2:56 am
Sorrack throws a knife at the nearest crab. He follows that knife with a crack of his whip.

Rolls

Agl 65, unskilled - (2d100)

(8014) = 94

Jul 4, 2021 4:32 pm
Sorrack throws his knife which flies wide from it's mark, however, the crabs near Sorrack suddenly seem more interested in the "bread crumbs" Sorrack threw at them than in Sorrack himself...
OOC:
@ Nero: Still need your chance to hit including the +20 burst bonus. Also, since you're firing a burst, are you dividing your damage evenly between up to 3 adjacent targets?
Jul 4, 2021 6:11 pm
I have 70% Coordination Base +0 Marksman Skill +20% for the Burst is 90% chance. The damage was spread over three crabs at 11,11,10 for 32 points. And now I own two empty clips.
Last edited July 4, 2021 6:12 pm
Jul 4, 2021 6:21 pm
Those crabs will attempt to dodge with the -20 "hard" penalty... they all fail. With one last hail of bullets, Nero takes care of 3 more crabs surrounding Trudy...

Speaking of crabs, it's their turn... Seeing their numbers reduced that much, they'll try to run away. All 3 crabs will dive in the nearest hole. The one who rolled 00 (a critical success) will nab Sorrack's knife for a later snack before disappearing down the hole...

Combat is over.

Rolls

3 crab dodges -20 - (1d100, 1d100, 1d100)

1d100 : (79) = 79

1d100 : (59) = 59

1d100 : (82) = 82

3x AGL for crabs running away... - (1d100, 1d100, 1d100)

1d100 : (100) = 100

1d100 : (75) = 75

1d100 : (26) = 26

Jul 4, 2021 6:49 pm
Sparks fly from more bent and torn metal from the increasingly dilapidated, dilapidated robot. He groans an ERROR - REROUTING before shuddering and then adopting a defensive stance facing against the crab holes. He seems fine now.
OOC:
Just flavor, he's only down to 68/80 BP
Jul 4, 2021 8:17 pm
They will come again after they gather. We must hurry. I'm out of ammo.
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