Character Creation

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Apr 5, 2021 3:30 am
Qralloq says:
https://pics.onsizzle.com/right-and-you-absolutely-swear-facebook-com-lndmemes-you-rolled-these-stats-2883691.png

You can keep them, but only if you let me give you another negative mutation, my choice.
To be fair. Other than the intellect. It's not like I made especially good rolls....
Apr 5, 2021 4:00 am
I get that it may seem unfair. Here's Jaz's extra mutation (I tried to pick one that wouldn't be too breaking, some are rough):
Mentally vulnerable: All Intellect defense tasks are hindered.

I've added cyphers to everybody's sheets, and oddities. I might have missed one oddity, let me know if your sheet doesn't have one.
Apr 5, 2021 4:19 am
Rough, but not the worst. I guess I have a a big pool now to cover it...
And yes. I kniw you could have done much worse if you Wanted to .
Apr 5, 2021 10:19 am
I didn't see an oddity on my sheet.

It looks like the ray emitter has a 5% chance to be the type that numbs for one hour rather than one minute. I'm going to throw a d20 out there, 20 means I have the powerful version.

EDIT: Nope!
Last edited April 5, 2021 10:19 am

Rolls

Hour or minute? - (1d20)

(14) = 14

Apr 5, 2021 11:18 am
Added an Oddity to Emmett's sheet.
Apr 6, 2021 3:16 am
Can I get a shield (3 shins) before we get into it too far?
Apr 6, 2021 3:35 am
Can Emmett have surgically grafted the ray emitter before the fountain scene, or would you prefer him to do it during some free time?
Apr 6, 2021 4:21 am
Before hand is fine
Apr 6, 2021 4:43 am
For my starting plans, do I have to craft those I assume?
Apr 6, 2021 11:33 am
Right, you'd have to have the resources to construct them and then do so. If you have all of that at character creation, then we could have that done prior to start.
Apr 6, 2021 12:43 pm
I start with some stuff, but I haven't chosen the plans yet lol. There are so many! I'll see if I can choose one before we set out, that way I don't go off completely unprepared. Edit: Ok checking through the book, even though I start with some plans and materials, its nowhere near enough to craft anything useful lol. Guess my goal is to just collect as much crafting stuff as possible!
Last edited April 6, 2021 1:27 pm
Apr 6, 2021 3:07 pm
It's a bummer that Glaives are automatically given inability to salvage numenera, it fits Emmett (and his focus) that he'd be digging through numenera scrap piles to find ways to improve himself.

I plan on using XP to buy a skill in salvaging as soon as I have some to spend, so hopefully I can supply you with iotum soon :-)
Apr 6, 2021 3:35 pm
An inability isn't a prohibition, but a 15% chance reduction.
Apr 6, 2021 5:13 pm
Yeah, but that's a big hit for a focus that's designed around absorbing numenera into itself. If I had any skills that would be good enough to trade (and made sense to lose), I'd offer to trade the skill for the loss of inability.

Fortunately, the way progression works in Numenera makes it easy enough to buy out of inability for a few XP.

This isn't a complaint, to be honest. I'm really happy with Emmett :-)
Last edited April 6, 2021 5:14 pm
Apr 6, 2021 9:13 pm
How does that absorbing thing work?
Apr 6, 2021 10:40 pm
It's a part of the Augments Flesh with Grafts Focus. It allows Emmet to surgically graft both cyphers and pieces of biological organism to use like cyphers, and he can use them more than once.

His backstory had him scrounging for whatever he could to survive and contribute to his biomechanical mods. Salvaging numenera would fit right in.
Apr 7, 2021 12:02 am
If Jaz would know how Emmet works (and I think he does) he would donate his xray Cyper to the cause once they re meet up (becasuse he would not have earlier).
Apr 7, 2021 12:31 am
skeptical_stun says:
It's a bummer that Glaives are automatically given inability to salvage numenera, it fits Emmett (and his focus) that he'd be digging through numenera scrap piles to find ways to improve himself.

I plan on using XP to buy a skill in salvaging as soon as I have some to spend, so hopefully I can supply you with iotum soon :-)
If you think that's a bummer, imagine being a Wright whose whole identity is about crafting numenera having a hinderance to salvaging lol. My guess is it's to prevent too much independence. If a wright can salvage and craft, they don't have to rely so much on others, especially Delvers. I'll probably also try to pick up salvaging soon. Thanks!
Apr 7, 2021 1:14 am
It's up to you, of course, but I'm probably going to take salvaging up to Trained. That would give you the ability to take Crafting or Understanding a little higher.
Apr 7, 2021 1:32 am
I have a perception asset. Would that include salvaging or not?
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