[IC] Aqua Mortis (Session 1)

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Oct 25, 2021 11:10 am
OOC:
Oh, no doubt. I'll use the 2 threat to make that explicit, then?
Oct 25, 2021 11:57 am
OOC:
I mean I don't have a racial thing against elves but dis cleric is committing arson and looks like a murderelf. Just saying... or maybe Kellon does the divine equivalent of say, Sis stop burning down my house.
Oct 25, 2021 1:03 pm
Remnant says:
I mean I don't have a racial thing against elves but dis cleric is committing arson and looks like a murderelf. Just saying... or maybe Kellon does the divine equivalent of say, Sis stop burning down my house.
We just got our
https://media.13newsnow.com/assets/WVEC/images/b54e8aba-f41e-4d89-98ff-337e7a765533/b54e8aba-f41e-4d89-98ff-337e7a765533_1140x641.jpg

Simply blame the dwarf :D
Oct 26, 2021 1:21 am
Tabbins considers bolting through the door, steels herself, and charges through! She leaps over the dead Orc, but the flames scorch her tunic quite badly.
OOC:
Jacey suffers 2 wounds. Tronus is up.
[ +- ] Initiative & status conditions
SavageBob sent a note to SavageBob

Rolls

Fear check vs. door

2 Success, 3 Advantage, 4 Threat

Total: 2 Success, 1 Threat

Oct 26, 2021 4:03 pm
OOC:
What would I have to roll to grab the girl over a shoulder and book it?
Last edited October 26, 2021 4:04 pm
Oct 26, 2021 4:41 pm
Remnant says:
OOC:
What would I have to roll to grab the girl over a shoulder and book it?
OOC:
I think Leadership, as she's quite spooked. Average (PP) check. You can take 2 boosts for her desire to get out of there, but also 2 setbacks, as she's injured and scared. Picking her up will be 2 maneuvers, one to engage, a second to lift her. That means you won't be able to run until next turn.

Just another reminder that fleeing is going to make you fugitives, forcing you to avoid the castle guard and anyone affiliated with the clerics or the baron's court. (Not trying to dissuade you, but want to make consequences clear before we get there!)
Oct 27, 2021 1:09 pm
OOC:
Sounds like it's unanimous. Roll it up, Remnant!
Oct 27, 2021 1:13 pm
Tronus moves to pick up the girl to put her out and carry her away and attempts to bolt, "Come with me lass this elven hag is burning down the church and assaulted the Baron's Vassel. He'll probably be fine." he belts out a little too loudly mostly into the church so they know the door at least is indeed on fire if they haven't yet.

Rolls

Avg leadership check with two boost and knack for it.

3 Success, 4 Advantage, 1 Triumph, 2 Threat

Total: 3 Success, 2 Advantage, 1 Triumph

Nov 2, 2021 1:48 am
OOC:
OK, I'm guessing the Triumph will be used to have her trust you completely?

So, we can wrap the session here, I think. Let's assume you all get away from the chapel area and escape. The question is: Where do you escape to? Where would you like to hide out from the castle guard and plan your next move?
Nov 2, 2021 8:43 am
SavageBob says:
OK, I'm guessing the Triumph will be used to have her trust you completely?
OOC:
yes, but that would be the side effect of her being so enthralled by Tronus dwarven charms she no longer can oppose him (I guess)

What are the options to hide? I guess we're not welcomed back at Argus Inquiries (or that is too obvious/accessible). Not welcome to our "house arrest" castle rooms. We could smuggle little crazy girl into the slums and hide among the Buzzard's folk 🤔 . Maybe we can find shelter among the many nice and welcoming "Fortuna shrines"?
Last edited November 2, 2021 8:51 am
Nov 2, 2021 1:12 pm
OOC:
So Baron and our boss are out of pocket I figure. Son's doing shady stuff, they came from the refugee camp looking for her.
We don't know what she knows or what they really wanted, get back to work or keep quiet about what you saw. We have some inclinations so if it's not within the castle the Thistlerocks?
Nov 2, 2021 3:55 pm
OOC:
You can certainly go to Nornholt if you want (the Thistlerocks, Lady Dribbage, and Argus Inquiries HQ are all located there). But the town is a couple days' ride from the castle, and conducting any sort of investigation from there will be tough. You still haven't spoken to Renash (baron's son) or Marseen Olond—although doing so now is going to take some trickery or aggressive tactics. You also have the tunnel site that remains unexplored. All of that stuff is at the castle or its environs.

But I think Hildar has a fancy new teleport spell he hasn't used? If you really want to get way away for a short time (and take Jacey with you), that's a possibility.

Barring flight to Nornholt, though, your best bets to lie low are either with the refugees (Buzzard Town), or in the miner camp. Hildar also has the Mask spell, so you could try that to at least get around for a time. Story Points might open up other possibilities.
Nov 2, 2021 4:17 pm
OOC:
Ah that sounds too far away then. Marseen and Renash although someone we might want to talk to also I feel might just crossbolt us to the face. I'll wait for McNeil to weight in.
Nov 3, 2021 2:57 pm
OOC:
Yeah, I do have Teleport but it's risky to use - it's a base Daunting Arcana test and I'll be rolling with 3 Setback dice so I mainly took it as a last resort thing to try and use if we are really in a tight spot. For the moment it might be best to head to Buzzard Town to regroup, Hildar would push for at least checking out the tunnel site before we leave the immediate area. Can always try dropping a mask on us if needed to keep us out of sight
Nov 4, 2021 12:15 pm
OOC:
looks like the consensus is lay low in refugee camp

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