Character Creation

Be sure to read and follow the guidelines for our forums.

load previous
Jun 7, 2021 3:57 am
szemely says:
Gear, careers, and such all from one of the two core books (EotE or AoR).
OK, I'll change from charmer to quartermaster then. I'll get some starting items and be ready to go asap.
Jun 7, 2021 2:03 pm
Gurag, Weequay Commando is now submitted:

From an early age Gurag had heard tales of the Republic, before the dark days of the Empire. Whilst a lot of his kin got swept up into piracy and banditry he tried to lead a better life, espousing these ideals that he had been brought up on. When he heard tales of an insurgency against the Empire he had to join, and after a while he did just that. His new 'job' kept dragging him away from home but one day he came back and found everyone gone. The Empire had swept through under the guise of cracking down on piracy. Whilst Gurag knew some of those from his home city were involved in piracy most were just regular people. His new contacts managed to get word that his home, amongst other planets, had been targeted in similar actions. The people being dragged off under the basis of being arrested for various crimes but were actually being used as slave labour on some construction project....a very large project. For now he is working his best to aid the Rebellion figuring the more he moves up in the ranks the more access he will get to information that might uncover where his people are....

His cover on Falu is working as a contractor on various construction projects. He uses his cover to scout out potential targets for Resource raids (Resource Acquisition Duty). Anytime he comes across any equipment that is more advanced than he normally keeps an eye out for he makes sure to pass on the details to Kip. His main role in the squad is when things turn violent to bring on the firepower but he much prefers to get stuck in with his rather impressive fists but on the flip side he also has some small amount of medical training and is pretty handy at patching the squad up if needed.

Rolls

Starting credits - (1d100)

(97) = 97

Jun 7, 2021 4:09 pm
saevikas says:
How much duty do we start with?
With four players everyone starts with 10 duty (Table 2-1 in AoR) which can then be exchanged for starting credits/XP as detailed in Table 2-2 in AoR if one chooses to do so.
Jun 7, 2021 7:39 pm
Looks like everyone has submitted their characters. Once everyone has their equipment (including their allotment from the stash) sorted I can throw us all right into the action unless there are any outstanding questions or issues.
Jun 7, 2021 8:40 pm
I'll take a Blaster Pistol and a Commlink from the stash, and spend 5 duty for 1,000 credits. BTW, for future reference, how much would a droid follower cost?

Rolls

rolling credits - (1d100)

(28) = 28

Jun 7, 2021 9:01 pm
saevikas says:
I'll take a Blaster Pistol and a Commlink from the stash, and spend 5 duty for 1,000 credits. BTW, for future reference, how much would a droid follower cost?
Depends on the droid. :-)

You'll need at least 7000 credits before you can really start looking. Astromech will run about 8000, for example.
Jun 8, 2021 1:14 am
I should be good to go

Rolls

Starting credits - (1d100)

(12) = 12

Jun 8, 2021 3:40 pm
Quote:
2x Holdout Blaster
3x 2x Blaster Pistol (Kip Buckler)
1x Heavy Blaster Pistol
2x Stun Grenade
2x Combat Knife

1x Amrored Clothing (Nell)
1x Padded Armor

3x 2x Handlheld Comlink (Kip Buckler)
1x Macrobinocular (Nell)
3x Stimpack
1x Binders
Nell will take the Armored clothing and the Macrobinocular. She has spent 5 duty to get 1000c. Slicer gear is expensive

Rolls

pocket chage - (1d100)

(91) = 91

Jun 8, 2021 9:39 pm
So are we are playing as if the four characters have been working together already for a bit?
Also, when would you like us to start posting in the IC thread?
Jun 8, 2021 10:14 pm
The four of you have worked together on a few ambushes already. Whether you knew each other before that is up to you. I’ll make another post in the play thread tonight and we can go from there!
Jun 8, 2021 11:08 pm
Quote:
2x Holdout Blaster
3x 2x Blaster Pistol (Kip Buckler)
1x Heavy Blaster Pistol
2x Stun Grenade
2 1x Combat Knife (Gurag)

1x Amrored Clothing (Nell)
1x Padded Armor

3x 1x Handlheld Comlink (Kip Buckler, Gurag)
1x Macrobinocular (Nell)
3 2x Stimpack (Gurag)
1x Binders
Gurag is taking a Combat Knife, a commlink and a stimpack
Nov 3, 2021 3:04 pm
Tayen can lay claim to items still available on the above list? If so, she'll grab the heavy blaster pistol, the padded armor, a comlink, and a stimpack.
Nov 3, 2021 3:07 pm
Yep. He can grab whatever he needs from there.

You do not have permission to post in this thread.