[Gameplay] Part 1: The Lottery & Tomb of Akhentepi
Rolls
Disable Device - (1d20+9)
(11) + 9 = 20
Rolls
Spellcraft - (1d20+9)
(3) + 9 = 12
Rolls
Disable Device - (1d20+9)
(19) + 9 = 28
Within, you find a long corridor, stretching back under the passage that leads to the river sluice tunnel. At the far end, a door without traps or locks, and within, a burial chamber.
A sarcophagus covered in gold leaf rests on a raised stone platform in the center of this chamber. The casket's cover is carved the likeness of an adult man with his arms crossed over his chest, and covered in thick coat of dust. Two ornate chests sit beyond the dais in the northeast and southeast corners, and between them stand two large funerary urns. The only exit is the one you entered by.
Rolls
Secret Roll
Tabat must make a Fortitude save vs Poison.
Initiative checks please. If you match or beat 22, you can act before it strikes again.
Rolls
Attack - (1d20+3, 1d6+1)
1d20+3 : (19) + 3 = 22
1d6+1 : (3) + 1 = 4
Initiative - (1d20+2)
(20) + 2 = 22
Secret Roll
She wasn't looking for metal snakes though. A curse leaves her lips as she tries to grab her crossbow to help the fight
Rolls
Perception - (d20+3)
(1) + 3 = 4
Religion - (d20+9)
(9) + 9 = 18
Init - (d20)
(9) = 9
Rolls
Initiative - (1d20+1)
(20) + 1 = 21
Fort Save - (1d20+4)
(8) + 4 = 12
Rolls
Initiative - (1d20+10)
(7) + 10 = 17
Another DC11 Fortitude save for Tabat, and you can all pound the beasty into sparks.
Rolls
Bite - (1d20+3, 1d6+1)
1d20+3 : (19) + 3 = 22
1d6+1 : (2) + 1 = 3
He says nothing, but his shift in stance and overall composure speaks volumes - Tabat isn't doing too well.
Rolls
Fort Save - (1d20+4)
(5) + 4 = 9
Power Attack - (1d20+5)
(5) + 5 = 10
Damage - (1d8+6)
(4) + 6 = 10
Rolls
Longbow damage (with Arcane Pool and Deadly Aim) - (1d20+6)
(20) + 6 = 26
Critical confirmation - (1d20+6)
(6) + 6 = 12
Longbow damage (with Arcane Pool and Deadly Aim) - (1d8+3)
(1) + 3 = 4
Critical dmg (with Arcane Pool and Deadly Aim) - (1d8+3)
(4) + 3 = 7
Critical dmg (it is x3) - (1d8+3)
(5) + 3 = 8
The creature is hard and iron, and difficult to hit much less damage
Tabat misses his powerful swing, and and Jaware hits it but does no damage.
AC 20, DR 5/-
Rolls
Con damage, Tabat - (1d2)
(1) = 1
She rushes over to the paladin, concern in her face as she looks at his arm, looking to see if it is just the wound or some thing more similar, hands already going for supplies in case there is a way to help.
Edit: Hopefully that's a +4 to Tabat's next Fort save. Thought may be more helpful than a heal, but if not allowed will do a channel instead.
Rolls
Medicine - (D20+9)
(2) + 9 = 11