OOC:
Well then, I suppose you see nothing…
It’s only when Annie sets off in the direction of the water does she realize just how far off course the group had travelled. The sprint into the wood could scarcely have been in a more wrong direction. By the time you set off from your current spot, the sun is just reaching its mid-day position, almost a full twelve hours before Cuckoo planned to meet you at the bunker entrance.
Time is a funny thing. You start to wonder if he already knew that you wouldn’t wait until midnight. Would he… she, Kim, remember? Wouldn’t she remember the events as they unfolded. If so, why would he even offer the midnight timing? How concrete are the steps necessary to ensure that future events are plotted out exactly as expected? Perhaps something goes wrong today. Wouldn’t she know that too? It begins to hurt your head.
Or, at least, something does. You feel that buzzing begin to hum back into being, as you trudge your way through the woods. Not severe. Not like earlier today. But constant, low, and nestling behind the eyes. You feel the strain of it at your temples, and you rub them to ease the pain on your hike.
You don’t see another soul in the woods. It must be lunch back at camp. In any case, you’re looping around, giving the camp, and Kim, a wide berth.
Eventually, after quite some time, you begin to make out the area that you chopped wood with Joan in 1989. That same wood that fell to your axe stands around you now, unaware of its future fate. Familiar topography sends you speedily towards the bunker, as you know now where you are. In a moment, maybe two, you see bunker sitting there, near the water. Barrels and discarded crates are stacked on the outside!
OOC:
If you plan to do this thing by yourselves, well be moving into
Extended Trouble soon. You’ll need a plan, and a roll each, aiming to hit a target number. You don’t know exactly what’s inside, as the bunker is locked. But Cuckoo gave you the basic idea, right? Use the helmet to get back home. That’s if everything goes okay.
There are other narrative thread available too. Wait for Cuckoo as planned and then try Extended Trouble with him. Maybe hide out and observe the bunker for some time to see what you see.
What are we thinking? Trouble by yourselves, or play the waiting game? I’m happy with either!