Tavern OOC

Jul 22, 2021 10:34 am
OOC:
Just the thread for discussions, comments and planning
Jul 22, 2021 2:56 pm
Ok so I wold like to clarify some things in Character creation: You can only choose from a Knight serving in one of the leaders in your Houses thread? so there are no other classes to choose from? Also, no other races to chose from other than humans?
Jul 22, 2021 3:22 pm
I'm assuming we're playing a Vassal House not just one person but everyone in that family plus the hired help.
Jul 22, 2021 3:44 pm
Remnant says:
I'm assuming we're playing a Vassal House not just one person but everyone in that family plus the hired help.
Exactly! We're "playing kingdoms" so the idea is to narrate the fates of the noble houses as the story progresses. You can be telling the tales of how a human knight from house blues braves his way through the forest to negotiate with a dragon in one post and then turn to the allied orc shaman who is crushing green house's armies. The focus is on the shared creative writing.
mormegil says:
so there are no other classes to choose from? Also, no other races to chose from other than humans?
If you look at the cards (Challenges -> spoiler:Values), you can see I basically split the "game's units" between the values. So you will be meeting (and possibly adding to your house) heroes from other races.

That said, having all houses being human, will simplify the starting point as everyone settles into the setting.
mormegil says:
You can only choose from a Knight serving in one of the leaders in your Houses thread? so there are no other classes to choose from?
Regarding the more specific terms. You can create heroes on the fly and they can be any suitable class. I'd start with knights, wizards, clerics, even diplomats! because those are the most human-like.

Regarding the "starting hero" is basically to determine your starting scenario. Your house will be a loyal vassal of that Hero at the start.
Jul 22, 2021 6:17 pm
So, just to make sure that I understand things correctly:

We pick a hero, that hero is our liege and we all are part of the same Empire?

Emperor->the Hero->Our House?

Emperor->Lord Kraeger->Our House
Emperor->Lord Gallavant->Our House
Emperor->Morglin/King Ragnar->Our House

Or am I getting it wrong?
Each of us will have our own Scenarios, for example, Intruders at the borders, which our house is tasked to deal with. We sent our "troops" and draw challenges, 8 of Spades, we describe how the undead are getting in the way and in order to resolve it our "troops" must find an artifact that raised the dead. Then we draw the next challenge that will get in our way of resolving the Scenario until the Joker is drawn.

Am I picturing the flow correctly?
Last edited July 22, 2021 6:18 pm
Jul 22, 2021 9:47 pm
MagnificentFly says:
Each of us will have our own Scenarios, for example, Intruders at the borders, which our house is tasked to deal with. We sent our "troops" and draw challenges, 8 of Spades, we describe how the undead are getting in the way and in order to resolve it our "troops" must find an artifact that raised the dead. Then we draw the next challenge that will get in our way of resolving the Scenario until the Joker is drawn.

Am I picturing the flow correctly?
Yeah that’s the gist of it. Picking up on the "class reference" from @mormegil, you could specify something like a small group lead by a cleric named Mr H Shine and the ritual he needs to cast. And you just got a named cleric hero! (In the game you literally buy as many as you want…)

Of note, you don’t have to describe the entire adventure in one post. You can build up the story overlapping between heroes and challenges (though this may get complicated if there are too many cards on the table…). Say you only describe the undead problem. Then you pick a card and continue with how the cleric is searching for the source of undead, but your knight sir Ar Mure is ambushed by that 3 of clubs while that happens. There’s a lot of flexibility for the narrative.
MagnificentFly says:
Then we draw the next challenge that will get in our way of resolving the Scenario until the Joker is drawn.
That was the idea yes. Jokers are 2 challenges so you’d fight to get control of both. Let’s say you got a red joker in a scenario you need to defeat rebelling lords. So we say the joker means you will need to roll to control the mines and secure an alliance with the local dwarves, simultaneous. Your enemy can oppose you and these "jokers" may change hands (fight for the mines, influence different dwarven factions, etc.) Only by controlling both can you cripple the rebels enough to crush them ;)
MagnificentFly says:
We pick a hero, that hero is our liege and we all are part of the same Empire?
Because this game’s expansion is not part of the canonical story, they mention are many kings and kingdoms. Since the Empire is not defined, I’m thinking of it ruled by a King of kings, maybe even a bit like an elective monarchy like the German HRE. Anyway… just trying to tie stuff so it can smoothly lead into the first game if we continue :)
MagnificentFly says:

Emperor->Lord Kraeger->Our House
Emperor->Lord Gallavant->Our House
Emperor->Morglin/King Ragnar->Our House
As far as it is defined (other relationships can be added as the story progresses)
Emperor -> Lord kraeger -> player
Emperor -> lord Alberon -> lord gallavant -> player
Emperor -> lord Ragnar -> lord morglin -> player
Jul 22, 2021 10:01 pm
CESN says:

Of note, you don’t have to describe the entire adventure in one post. You can build up the story overlapping between heroes and challenges (though this may get complicated if there are too many cards on the table…). Say you only describe the undead problem. Then you pick a card and continue with how the cleric is searching for the source of undead, but your knight sir Ar Mure is ambushed by that 3 of clubs while that happens. There’s a lot of flexibility for the narrative.
So… I just reread this and it looks like exponentially increasing workload for the players if you are telling the story of how one hero deals with undead and then another one is ambushed and a third one is a ninja and so on… that’s a deal breakers for sure :)

It works if the posts are generally short, but that limits the writing freedom and the depth of the depth of the story, so we’ll limit it. Maybe something like 3 cards max per scenario (one draw per "turn") to keep it simple.

What do you guys think? This is supposed to be fun, it definitely should become a chore :)
Jul 23, 2021 12:23 am
Would we take advantage of the split time/flash time where it goes between players.

Like:
Player one's story A
Player two's Story B (Player one is thinking on the next story)

Or:
Player one's Story A p1 (I'm stuck guys)
Player two's Story B (I got you fam, jump back in with the p2 when you got it)

How does it work for a versus?
Also a stickied post/thread about a dumbed down turn would be great I think to reference starting out.
Also how would it work for Emperor->Morglin/King Ragnar->Our House vs Same House or would that not even happen?
Jul 23, 2021 8:29 am
Remnant says:
Would we take advantage of the split time/flash time where it goes between players.
Yeah. that's why I was thinking it may be too much to keep drawing cards until there is a Joker. It would be best if you guys get to interest and work together (even if against each other xD).

Even to avoid being stuck, it will be easier to break the "challenges" in smaller parts actually. These rules will need to be fine tuned to PbP.
Remnant says:
How does it work for a versus?
You both would have to describe what you're doing and then have the winner (highest roll) decide the result. But again, the smaller and simpler the posts, the more opportunities to interact and work together in PbP
Remnant says:
Also a stickied post/thread about a dumbed down turn would be great I think to reference starting out.
Indeed :D I was leaving that to the first scenarios. We'll take it easy, get some hands-on experience, and see what needs to be adapted to work in multiplayer PbP. @MagnificentFly's example is a good starting point.
Remnant says:
Also how would it work for Emperor->Morglin/King Ragnar->Our House vs Same House or would that not even happen?
Everyone will pick sides at the start of the scenario, so I can't really see the difference to a regular conflict.

But... if you mean your house vs your house? That could result from a regular challenge, for example some traitor from within. It's your house, it's your story to tell. If you mean Morglin vs Ragnar, then it's like a civil war or rebellion, which is not the same house and... A rebellion is kind of the campaign idea. If you mean Morglin's vassal vs you house, it will be something in-between. There is a traitor or there is some petty infighting. Technically, it's the same a before but a "feudal level down".
Jul 23, 2021 4:52 pm
CESN says:
The question is if that has enough depth for you guys or you want to try writing something more detailed/complex?
I'd say we set a certain amount of challenges per scenario and keep the Jokers as two challenges, which would end the scenarios sooner.

The way I see it is like a boardgame, we have our resources and have to complete challenges to end the scenario and reap the rewards/penalties (due to failure of completing the challenges), while weaving it into a story with heroes and villains and so on.
Jul 23, 2021 5:09 pm
MagnificentFly says:
The way I see it is like a boardgame, we have our resources and have to complete challenges to end the scenario and reap the rewards/penalties
That is a good point. We could (hypothetically) run this without any story and just abstract it as a battle royal, which is basically a board game.
Jul 26, 2021 9:09 am
mormegil says:
Not to sound too impatient but when can we play? I'm excited to see how this looks in motion!
ahah no worries :) good to see you guys are motivated :D
Weekends are but slow (by the way, I'll be on holidays soon ;( ) but I'll get something started today or tomorrow. Your nice posts feel like this needs a proper map :D
We just got an application from a new player, @Snowcrash and I decided to take an extra player, since this is PbP and attrition is high :D
@mormegil, @raven_179 and @Snowcrash let us know if you have any questions about GP. @Remnant is a veteran here and both me and
@MagnificentFly have been hanging around for some time.
raven_179 says:
I left it vague. I'll see if I can find that picture of my house's retinue member. It isn't displaying properly
Right, what's the link you used?
Jul 26, 2021 1:25 pm
CESN says:


@mormegil, @raven_179 and @Snowcrash let us know if you have any questions about GP. @Remnant is a veteran here and both me and
@MagnificentFly have been hanging around for some time.


Okay I have some questions:
1.Where are we gonna post our game related replies? is it the same as the UPRISING thead?
2. Aren't we gonna draw cards or roll dice for our resources and troops etc. or is that done already?
3. I'm quite confused at the map in the uprising thread. is there some way to know what does icons represent? I know my house and another ally is in it but what about the others?
Jul 26, 2021 2:05 pm
mormegil says:
1.Where are we gonna post our game related replies? is it the same as the UPRISING thread?
Yes, there is one game thread for your scenario (Uprising in your cases yes). I decided to do it like this so it's easier to find the posts we need later.
mormegil says:
2. Aren't we gonna draw cards or roll dice for our resources and troops etc. or is that done already?
You are going to yes and it has not been done yet. You are completely right. This first post is like a warm up to get you into the scenario. You guys can all draw a card with your post actually (let me know if you don't see the option on advanced post). This way we have the next part already done :D
mormegil says:
3. I'm quite confused at the map in the uprising thread. is there some way to know what does icons represent? I know my house and another ally is in it but what about the others?
Ah right, the other ones were populated automatically by the map generator. It just shows there are other houses around and it will be basically where I set the next scenarios.If you want, you can use them for inspiration, for example, say that the unruly lords are the yellow/red and black/white banners. But it's really just the result of me messing up with the generator

I''m using battle maps on the fly so I'll moving your icons and adding the little cross-swords and the red arrows.
Jul 26, 2021 4:06 pm
Quote:
@mormegil, @raven_179 and @Snowcrash let us know if you have any questions about GP. @Remnant is a veteran here and both me and
@MagnificentFly have been hanging around for some time.
well, I'll have some questions about the mechanics but maybe later. When I read it, seems rather understandable but I suppose some practical problems are going to show after 1 or 2 posts :)
Jul 26, 2021 4:07 pm
Remnant says:
Give this a once over to see what I need to tweak and I'll post on the army base staging, does thatneed to include contact with Avone? Had an idea for this if it did.
That looks great :D I think there is a lot of information, so I opened some threads for you guy to keep the notes about your houses (who is who, relevant events, etc.). You can also use it to save notes to yourself for later if you want.

It will help you remember things but also help the other players understand better your house:
* House Novaro (MagnificentFly)
* House Erim (mormegil)
* Clan Ishiyari (Remnant)
* House Blackwall (raven_179)
* House Kohola'uhane (Snowcrash)

I also made one to keep track of locations
Jul 26, 2021 5:01 pm
By the way Remnant…
CESN sent a note to Remnant
Jul 26, 2021 5:13 pm
Remnant sent a note to CESN
Jul 27, 2021 10:13 am
that sounds good Remnant. I think we will leave it for next post and wait for the other to "settle in" :D
Jul 27, 2021 11:18 am
So I updated the locations and moved it to the archives. This thread will have not only all the maps, but it will work as a index for the game (linking to the houses and scenarios)
Jul 27, 2021 1:22 pm
CESN says:
that sounds good Remnant. I think we will leave it for next post and wait for the other to "settle in" :D
Cool cool. Poke me if I need to check something out and I'll spacing out instead of posting.
Jul 28, 2021 8:56 am
Hey guys, while we give @Fly another day or so to catch up, you can edit your post and draw a card to get an idea about what might happen next :D

By the way, I'll be away next week, so the game may slow down a little bit.
Jul 28, 2021 1:38 pm
CESN says:
Hey guys, while we give @Fly another day or so to catch up, you can edit your post and draw a card to get an idea about what might happen next :D

By the way, I'll be away next week, so the game may slow down a little bit.
OK, now's the time for the stupid question no. 1 :D How do I draw a card? I've read the gameplay, think I get it. But when I edit the post and insert "1" in the field "Decks" (which I suppose, should equal drawing one card) nothing happens
Last edited July 28, 2021 1:38 pm
Jul 28, 2021 1:51 pm
Yeah, cards are not very used on GP, so it's a bit tricky.

You need to write how many cards you want. The the card will show (face down) once you post. You will have to click on it to show it to me (and the others)

https://i.imgur.com/TkHzT5h.png

Deck Draws

Description
Ace of Hearts
Jul 28, 2021 4:02 pm
Done and done. Intel / tribal races. Which, i suppose, you will weave into the story now?
Jul 28, 2021 4:37 pm
So we drawing just the one or two cards?
Also once drawn for the die 1d2 with no resources, 1d4 with I guess the resource from our house yes?

So if I roll a 1, Challenge failed and there's now a threat, resource is permanently lost for the house right?
Last edited July 28, 2021 4:39 pm
Jul 28, 2021 6:01 pm
Resource is lost from the hero, so if you have an hero rolling 1d8, it will be 1d6. Basically you need to add another one from the house to get the hero back to 1d8.

One card now, but I’m not sure what your number roll was
Jul 28, 2021 6:44 pm
I got a one XD Shouldn't have let fifth take the challenge. Haha! just need to write it up.
Last edited July 28, 2021 6:44 pm
Jul 28, 2021 9:48 pm
I meant to say the "number" roll, not the numbers of the roll :D

So you drew a card, 10 of Diamonds, which is some Resource challenge with Djinns, Elementals, Nagas, Dragons.

You rolled 1d4 to randomize the creature and got 1, so Djinns. You merger 2d2 for you starting hero and rolled Challenge outcome - (1d4)
and also got 1. But then there is the

Number - (1d6)
( 3 ) = 3


which I'm not sure what it means
Jul 28, 2021 9:53 pm
1d6 type of Djinn in the form of a black shadow dog. Still thinking up how it horribly went wrong involving mercury...
Jul 28, 2021 10:01 pm
Ahah. I’ll post the next cues tomorrow. I was re-reading the great intros and had most ready, just missing the cards from mormegil,MagnificentFly and raven_179. But I can pick the first for everyone as well as this is the example round to get some experience with the rules (and next week will be much much slower for me) :)
Jul 29, 2021 10:02 am
hey guys, I'll be away for about a week or so and my post rate will be very likely affected. I'll still try to keep up on my mobile :D

I didn't manage to finish up the next posts before the flight, but I'll do them as soon as I get the time!!!

Deck Draws

MagnificentFly - mormegil - raven_179
Queen of Spades
7 of Diamonds
8 of Diamonds
Jul 30, 2021 6:18 pm
mormegil says:
I'm sorry if I haven't posted lately...I'm still getting to grips with how all of this works...
No worries, we’re all learning it and the expectation is 1-2 posts per week anyway:)
mormegil says:
how did I get these resources? you've mentioned I got 10 resources overall (10d2) is that automatically added to me because of the map or because of the card draw?
I just gave you these as starting resources. Should be enough to not have to worry about them too much for now
mormegil says:
what do you mean I can add 1d2 per hero to face a challenge? are the ''heroes'' all the characters mentioned in our introductions?
Yeah, the post probably has some mistakes/typos and, as Remnant mentioned, it would have been a good idea to have an example, but we’re working it out as we go now :D
So, Hero is a term from the original game and is basically any named PC (important character). So anyone you name and send to solve a problem is basically an hero. It’s a good idea to have your character sheets submitted to track your list of heroes by the way!

To simplify the mechanics and focus on the narrative freedom, everything is abstracted as "resources" (materials, heroes, armies, towns, money, you name it!). Each "resource" is basically equivalent to two sides of a die (1d2).

The way you check the success of the heroes you sent is by rolling the hero die. This is basically the resources invested in the hero. The more resources a hero has, the more likely it is to succeed. So resources basically "add sides" to the hero die (for example, representing a larger army). Since your hero is 1d2 at "creation" (that’s the minimum) you can upgrade it to 1d4 (using 2 resources)

The reason why is because you can only supply each of your heroes with 1 resource per challenge so they struggle as they slowly grow, which is nice for the narrative.

I hope is is a bit clearer now and it gets better once we run through the first scenario :D
Jul 30, 2021 6:54 pm
Ok for example my hero Vali has 10d2 worth of resources I will roll a d10 in the hero die? Also there's a character sheet for this game? where do you find it or how do you make it?
Last edited July 30, 2021 6:59 pm
Jul 30, 2021 11:02 pm
There isn’t any character sheet for this game. You need to make a custom one. It is mostly to record important information for easier access, like the resources each hero has
[ +- ] Fly’s submitted sheet
So, your house has 10 resources available (10 coins or 10d2). These need to be supplied to your heroes, but notice that the heroes themselves are "resources". So if you send Vali to the lead the group, it is a hero with a hero die (1d2 from skill). Then you can supply him with 1 resource so Vali has 2d2 (2 resources). Now this is 2 sides twice, so four sides or a 1d4 which is your new hero die. After that you have 9 resources available and Vali with a hero dice of 1d4 (for the main skill).

The trick here is that you can only supply each hero once per challenge, so the progression is slow (unless you receive help from another hero/player)
So in summary, you have a pool of resources which you can slowly distribute between your main characters.
Jul 31, 2021 10:36 am
So, the 10 resource coins are like a global resource? Like I can give Gareth a resource even though he is stranded somewhere and say that he found some of the soldiers that survived the storm.

In the case of twins, they are together, so I imagine they will have to resolve the same challenge until they separate, so it would make 1d4 by default and I could supply 1d2 or 2d2 on account of there being two heroes? Or are they going to be counted as single hero unit until they separate?
Jul 31, 2021 10:55 am
Exactly, they are global resources available to you, so you can just say something like Gareth found some other survivors or the ships had some supplies. We could split the resources from the start, but if you can "put" these resources anywhere, you have more freedom for the narrative :) In extreme, you could even say that all resources were with Gareth if you want

Only one hero can take on challenges, so one would that the lead, at least mechanistically. Not every named character as to face challenges and you can group a few together, like a general and an advisor would always go together in the same army. The idea is to have a few leading character for the story but you can have also have supporting characters :D In the case it the twins, if both are used at some point, you could have one help the other (be could lend 1d2 to the other), but since we’re are at the start, let’s just count them as one hero to keep things simple. Just remember that the hero main skill is defined by their "first mission" so if you one one twin to be more the swords and the other more words, you can do that, mechanistically, by calling the right one for the right challenge.
OOC:
Working on that challenge every spare time I get :)
Jul 31, 2021 11:41 am
I've got Queen of Spades for my challenge, which is an Intel on Opposing Lord's Town. I technically have two hero units (Gareth/Gallavant and the Twins), so I could choose who will have to deal with that challenge and how its resolution would benefit or hinder the main mission (getting Gallavant to the mainland), correct? And successful resolution of the challenge would yield a "resource" die to the hero who resolved it, yes?
Quote:
The hero's first mission defines its skill (Diplomacy, Military, Logistics, Scout), which you can use once for help.
Does this mean that I can have one of my hero units have a skill in Logistics which can be used once as a resource die?
Jul 31, 2021 1:16 pm
I don't know how to make a custom character sheet...lol I'm even having trouble with the default sheets for 5e as it is...I'll just describe what happens after I make a roll...I still have to make a roll (1d4) to gauge for success of my hero in my challenge right?
Jul 31, 2021 1:23 pm
To make a character sheet, go to Characters at the top of the page, then at the bottom, there will be New Character section. Under New Character there will be two fields: Label and System.
Label is for the name of the sheet, for example, mine is called House Novaro (The Price of Loyalty).
System is for choosing which sheet template you want to use, at the bottom of the list there will be Custom.
Click Create and you will see an empty text-box which you can fill however you like.
Jul 31, 2021 4:57 pm
MagnificentFly says:
The hero's first mission defines its skill (Diplomacy, Military, Logistics, Scout), which you can use once for help.
Does this mean that I can have one of my hero units have a skill in Logistics which can be used once as a resource die?
Yes. Once per scenario I mean. Just a little boost if you need :) I’m thinking of having Gallavant/Gareth challenged now, but we can work a challenge around the twins
mormegil says:
I don't know how to make a custom character sheet...
Ah right sorry, I didn’t understand that was it :(
Basically, what fly said :) and yes, everyone rolls a 1d4 this time (keeping it simple ;)
Jul 31, 2021 8:14 pm
CESN says:
Yes. Once per scenario I mean. Just a little boost if you need :)
So, when we will have a challenge for the twins, it will determine the skill which they can use once during the scenario (unless they separate and become two different units). Then when second scenario will start the skill boost will change based on the first challenge for that scenario for that Hero Unit.
CESN says:
I’m thinking of having Gallavant/Gareth challenged now, but we can work a challenge around the twins
I've got ideas for both pairings. Gareth/Gallavant should probably go first though, makes for better narrative. I can jump to twins later when something eventful happens on their way but with Gareth and Gallavant it would have to be more procedural.
MagnificentFly sent a note to CESN
About towns controls, the way I understand it, we get a resource die per town we control per 'turn', the only way to claim the town is to draw a card with character value (Jack, Queen or King) and the suit determines how it was obtained. However, can we make it a choice between long-term and short-term boost. Like, for example, using Military action we could take over the town that will provide a resource die every "turn" or raid the town and have 2-3 resource dice once?
Jul 31, 2021 9:24 pm
You guys can always jump back to any character at any time, even if I don’t mention it in my cues. I’m trying to weave these stories together into something consistent, but you are driving by them :)

If I asked what the twins are doing, for example, you can talk about GG as well.
The hero skill, the way I though it would be permanent. But, to be fair, you only need to name 4 character to cover all skills :)
It’s kind of helping you flavour it mechanistically so if you have a diploma-te, you use it for diplomacy, instead of having a jack of all trades character.
Raiding vs controlling is an interesting question I didn’t think about. I suppose you would rarely be better off raiding but, if that works better for the narrative, maybe we can still have 1 resource per turn and just say the raid lasted that long 🙄 raiding it is definitely something to consider if the current rules can’t handle such edge case
Jul 31, 2021 9:30 pm
We may want to post/copy the plot/story suggestions on the house-specific thread so we can find it easily next time :)

CESN sent a note to MagnificentFly
Jul 31, 2021 9:34 pm
OOC:
finally managed to go through the first cards! 🎉
This next week will be slower, but hopefully things will pick up the pace once I get back
Aug 1, 2021 10:04 pm
- So, as you can see from my post, I rolled 1 (of course) and the cost is the life of three people (out of 20-something that lived through the storm), the spirits nagging Lilinoe and the necessity to attack the wizard. I'm not sure if that's the "punishment" that you had in mind.

- Also, if 1 is "hard success with a punishment", shouldn't 4 be "a success with a prize" and 2 "plain success" etc?

- TBH, I didn't write anything about Solmyr because I don't want to branch the story into two more separate narratives. But, in one or two posts I will make contact, no worries :)

- I have created a character of Aeron Greyjell (had to do that, just love Greyjoys) - do you add this stuff to the house/retinue ?
Last edited August 1, 2021 10:07 pm
Aug 2, 2021 5:32 am
I was also wondering about the effects of the d4, but I figured that it just provides a reason to maybe dump more resources. If you really want to pass something, you can push more resources, so you have a greater chance of success. Is that right or were you thiknking about giving any more incentive to succeed.
Aug 2, 2021 11:53 am
Snowcrash says:
- So, as you can see from my post, I rolled 1 (of course) and the cost is the life of three people (out of 20-something that lived through the storm), the spirits nagging Lilinoe and the necessity to attack the wizard. I'm not sure if that's the "punishment" that you had in mind.
I don’t really have much in mind (or try not to :) ) I think that is a nice hard choice that will haunt L for a long time
Snowcrash says:
- Also, if 1 is "hard success with a punishment", shouldn't 4 be "a success with a prize" and 2 "plain success" etc?
Right, I though about that, but then the success with price would change with the die and become less likely as well. That’s why I only started with rolling 1 having meaning. Start simple and, if we need, we can modify it to fit the game better :)
Snowcrash says:
- TBH, I didn't write anything about Solmyr because I don't want to branch the story into two more separate narratives. But, in one or two posts I will make contact, no worries :)
Sure, no problem, you can write from any point of view you want to. This way we’ll be wondering what Solmyr is up 👍
Snowcrash says:
- I have created a character of Aeron Greyjell (had to do that, just love Greyjoys) - do you add this stuff to the house/retinue ?
Stealing shamelessly from everywhere since… whenever RPGs started 😆
I would had any character for future reference. Maybe a minor one now can be reused lager for some big role?
raven_179 says:
I was also wondering about the effects of the d4, but I figured that it just provides a reason to maybe dump more resources. If you really want to pass something, you can push more resources, so you have a greater chance of success. Is that right or were you thiknking about giving any more incentive to succeed.
Yeah, that’s it. Without the die it would be just shared writhing. This way we have some randomisation. Maybe you wanted it to go one way and the die says no? 😅
Aug 4, 2021 11:58 am
Quick check on how mormegil and MagnificentFly are doing :) Any question or anything you’d like to check?
Aug 4, 2021 12:42 pm
I'm good, should I put clarifications for the House in posts and you can update as needed and then delete the posts when I introduce new heroes or info on world building? My apologies if it's all over the place.
Aug 4, 2021 2:31 pm
Sorry if I haven't posted much...too busy at work... I might make a post later on this day or tomorrow.
Aug 4, 2021 2:40 pm
Glad to know you're okay bud.
Aug 4, 2021 4:56 pm
mormegil says:
Sorry if I haven't posted much...too busy at work... I might make a post later on this day or tomorrow.
As Remant said 👍 just checking the motivation (which is though on PbP with life and those distractions 😆 )
Remnant says:
I'm good, should I put clarifications for the House in posts and you can update as needed and then delete the posts when I introduce new heroes or info on world building?
Sounds good. Can you edit all the posts there by the way?
Aug 4, 2021 5:01 pm
No but I can post at the end in a format so you can copy/paste and then delete my posts so it looks cleaner?
Aug 4, 2021 5:07 pm
Strange… maybe I need to turn on that "moderator" option… 🤔

Yeah sure, go ahead and post :) I’ll have to clean up when I get back to my computer anyway.
You guys can also it to send notes to yourselves for ideas or discuss any stuff to u want
Aug 4, 2021 9:14 pm
CESN says:
Quick check on how mormegil and MagnificentFly are doing :) Any question or anything you’d like to check?
-👍 just checking the motivation (which is though on PbP with life and those distractions 😆 )
I am still around, made first half of the post, will make post roll post in a couple of days. You won't get rid of me this easy, I will stick around till the very end even if I won't be able to post as often as I'd like.
Aug 5, 2021 1:10 pm
MagnificentFly says:
You won't get rid of me this easy, I will stick around till the very end
https://giphy.com/gifs/broadcity-comedy-central-season-4-3o6nUYu7cOAcToWfks
Remnant says:

Update: Military Opposing Lord's Town (Would this be the Elves or Barbs??)
Resources: Resources Opposing Lord's Town (Would this be the Elves or Barbs??)
These are two great wins 😱 maybe you can push back the elves as they move against Ironfist (who is now close) and gain access to the mines in the region, forcing the barbarian rebellion into a corner for example. But you can do it sequentially as well, you can overrun the barbarians and then send another hero to grab a key road front the elves
By the way, you guys doesn’t have to answer all the questions. These are mostly to give you different perspectives for when you’re writing :)
Aug 5, 2021 8:21 pm
I think I've got almost half the content for the next round prepared, I will post it tomorrow or on saturday. Spoiler: no, no dead will rise to fight with my guys :D But I figured that basically, there's a way to turn Uhana into necromant... maybe there will come a time.

So, I draw two cards now, which will be my next challenges, but weaved into the present challenge/adventure?
Aug 5, 2021 11:27 pm
Yes, the new cards will guide you as you continue telling this part of the story. One card for one hero, so you have to "split the party" :)
Aug 6, 2021 12:43 pm
MagnificentFly says:
Perhaps they don't bother each other outside of occasional trade and attendance of representatives on major events. Gareth would encounter them more often, so he is probably familiar with their traditions and language
Forgot about this one 😅
Sounds good to me :) what do you think, snowcrash?
Maybe Gareth is known or has some reputation among the Keiki? Both house are supervised by Lord Gallavant so you would have diplomatic relationship and a shared liege.
Update: I’ll be mostly away from GP until Monday
Aug 6, 2021 4:10 pm
I have finally posted...sorry for the long delay... and I get a 1 in the challenge roll! nice luck!

Rolls

d4 dice testing - (1d4, 1d4, 1d4, 1d4, 1d4, 1d4, 1d4, 1d4)

1d4 : (3) = 3

1d4 : (1) = 1

1d4 : (4) = 4

1d4 : (4) = 4

1d4 : (4) = 4

1d4 : (2) = 2

1d4 : (4) = 4

1d4 : (1) = 1

Aug 6, 2021 7:40 pm
Yeah, I was thinking something along the same lines as Magnificentfly.
My concept is that Keiki really don't care that much for this whole feudal system with lieges, lords and stuff. The islands are barely civilised - the Kohola'uhane draw some taxes and manpower from them but it's not like they can call the bannerman or anything.
That being said, the members of the house themselves are rather "worldly" - they visited the mainland a few times, saw a few things and realise that the only way for Keiki to thrive is to be under the protection of their own (because if someone else were to rule them, they would probably be enslaved pretty fast).

Another technical Q: when I post my story, I roll the dice etc - do I roll for my "opposition" or do you do that and then describe the fallout?
Aug 6, 2021 9:34 pm
I've finally finished my post. Did some minor edits to initial post as well to make it better and more readable. I would also welcome any feedback on style/formatting/word usage in my posts from everyone.
Snowcrash says:
Another technical Q: when I post my story, I roll the dice etc - do I roll for my "opposition" or do you do that and then describe the fallout?
I believe, you can only fail if you roll a one, unless your "opposition" is another player, then we will be having a roll-off and whoever rolls higher wins.
Aug 7, 2021 10:12 am
Snowcrashmay be talking about the NPC enemies you "generate" as you fail. For now, I’ll roll them and then set up the next "turn"
Aug 9, 2021 11:50 am
Hey guys! I'm back now and the game should pick up pace soon. I'll finish the "turn 3" posts missing (magnificentfly and mormegil) and then I'll need to re-read the posts to "catch up" properly:

* If you didn't submit your character/house sheet you can do that now. We will keep track of which hero/group has which resources.
* If you have challenges to solve, you can go ahead and finish the turn. If you need or want to discuss some ideas for them, let me know (best on your house's thread)
By the way, if you're on GP's discord, there is a channel (GAMES - > #the_covenant) we can use for some quick discussion/brainstorming. It is for another game, but since it is a "kingdom's game" as well, falconloft offered it :D
Aug 9, 2021 1:17 pm
Yeah, thanks for the reminder - I started making the character sheet and later got some nice board games miniatures to paint, which kind of made me forget lots of stuff :D I'll do that tonight. But, anyway, how is the character sheet different from what we have in the thread about houses?

About starting/finishing the turn: I pushed my story a little further, drew two cards. But if I understand correctly, I'm not supposed to "execute" them in the same post, right? I mean, roll the dice and comment on the outcome. That would make my post, like, twice that long...
Last edited August 9, 2021 1:19 pm
Aug 9, 2021 1:57 pm
CESN says:
I'll finish the "turn 3" posts missing (magnificentfly and mormegil)
I need to draw 2 cards now, correct?
Aug 9, 2021 3:23 pm
Snowcrash says:
But, anyway, how is the character sheet different from what we have in the thread about houses?
If you click on your character image, you can open the information easily so it's best to track dynamic values like the resources and heroes/groups you have.
Snowcrash says:
About starting/finishing the turn: I pushed my story a little further, drew two cards. But if I understand correctly, I'm not supposed to "execute" them in the same post, right? I mean, roll the dice and comment on the outcome. That would make my post, like, twice that long...
It's up to you really. It's probably easier to do one challenge per post so you can go away, take a break and then focus on the next one. But if it is your style, you can draft it all in separate a thread/file and just post it all in one go
MagnificentFly says:
I need to draw 2 cards now, correct?
Right, that is for your turn 3, which I should have done today... but didn't :(
let me introduce your scene first.
Aug 9, 2021 3:27 pm
So do I continue to draw cards? I've already got a failure in my previous challenge...
Aug 9, 2021 3:38 pm
CESN says:
I'll finish the "turn 3" posts missing (magnificentfly and mormegil) and then I'll need to re-read the posts to "catch up" properl
So, both magnificentfly and mormegi are one turn behind as I didn't manage to catch up while away :(

I need to get you to turn 3 like the others so you can catch up :D

Sorry about the confusing, this should go smoother once I settle back into the routine
Aug 9, 2021 6:10 pm
Quote:
If you click on your character image, you can open the information easily so it's best to track dynamic values like the resources and heroes/groups you have.
OK, done. It's not that clear as I wanted but my knowledge of bbcode allowes only so much ;)
And know, do I link it somehow or do you do that as a GM?
Quote:
It's up to you really. It's probably easier to do one challenge per post so you can go away, take a break and then focus on the next one.
Yeah, especially now, that I got 2xmilitary challenge :D
Last edited August 9, 2021 6:12 pm
Aug 10, 2021 8:52 am
ahah true. I'll start giving you less cues as well, so you can focus on the challenges :D
By the way, nice posts everyone! The story is getting very exciting and I can see it (very) slowly coming together. I'll post a bit more of setting lore once I sort all the notes and re-read everything, so you are all moving in the same direction :D

Also, we have some human eating ogres and goblin/orc hordes. This is great, but remember you don't have to make single uniform races. If you want to have ogre elsewhere being vegan, go for it! You can twist even in-game notions and have some civilized "barbarian" orcs fully integrated in the Empire or alcoholic elves being dragged home by their non-drinking dwarven buddies xD Play around with region/culture as well if you want (as long as it is consistent)

I'm using the faction names from the original game as a guideline:
* Barbarian (might): Barbarian creatures are generally slow, but have high Attack skills and hit points. Barbarian ignores all terrain penalties, allowing them to more easily launch surprise attacks or intercept enemy heroes on or from swamps, snow, and sand. Based on the original Plains faction and associated with the
* Knight (might): Knights are considered to be the "normal" faction; their troops are composed entirely of humans, and aside from their lack of flying units, Knights have a good variety of units with different specialties.
* Sorceress (magic): Sorceress creatures are generally very fast, but have low hit points. The combination of speed, flying, and range attack becomes incredibly potent. Supposedly have greatly increased movement range while embarked on a ship.
* Warlock (magic): The Warlock units are slow and expensive, but have high hit points and good Attack and Defense skills. Apparently bonus scouting!
* Wizards (magic): The Wizards lead a union of mystic troops with a noticeable emphasis on ranged (magic) combat. Wizard creatures have a little of everything, some toughness, some speed, some range strike ability.
* Necromancers (magic): Necromancers command armies of undead, capable of constantly bolstering their ranks. While weak at the low levels, become much more powerful at the high levels. All Necromancer units (and ghosts) are undead, and are therefore immune to mind affecting spell.
* Neutral: These are "hired" or just random enemies. Withe the notable exception of the rogue, all are assigned to a faction in later games
Aug 10, 2021 6:46 pm
Soo I'm gonna two cards now? and then on the next challenge 3 and so forth?
Aug 10, 2021 8:29 pm
mormegil says:
Soo I'm gonna two cards now? and then on the next challenge 3 and so forth?
That's what was originally on the rules, but we discussed the growth of challenges and decided to cap the number of cards so we can pace the story as needed.

This time, I'm asking for two to increase the pressure on the narrative :D
Aug 16, 2021 11:34 am
OOC:
Friendly Monday nudge :D
How is everyone doing? Let me know if you are stuck or just want to discuss something (or, you know, if you're drowning in work and have little devils haunting your home for the next 10 or 20 years or something :D)

No pressure, just bumping the game so it doesn't slowly die off as PbP goes do :D
* mormegil you are solving the 6♦️challenge: You meet human wizards South Mill. They tell you they were attacked by the treasonous elves of Chandler. Will you have Vali meeting them or a would it be your second hero? Roll 1d4 the find out how threat will go down.
* Remnant you have tricked the elves into attacking Roc Haven and now are solving the K. Any idea what that would be?
* Snowcrash you are solving two clubs: 3♣️ and 7♣️. It looks like one will be the siege of Hilltown. Who will lead this Lilinoe or a second here? Will that be the High races challenge or the Monster's challenge. Roll 1d4 the find out how threat will go down.
* MagnificentFly you are solving two 8♠️ and 2♣️. The Divine approaches the Shrouded Isles, but encounters a ghost ship. This roll is a 1d4. How does that go? Gareth gets help from the Red Eye Tribe and crosses the small channel to the main island. They will face a wild beast, but how and... why? This one is a 1d6 roll.
* raven_179 you are a bit ahead. We will continue moving forward but a bit slower and with a bit more OOC :D
Aug 16, 2021 12:06 pm
For the K? Looks like Gold. Killing off patrols, assassination of elven leaders blood relative, fake ultimatum for a shake down for the flowers in the name of the Djinn. Getting two enemy forces fighting and enraged... all to steal the gold ore and processing resources from the Gold Mine that's in Roc's Haven (I guess Roc's gotta have a nice nest?) I'll probably look up a name and figure out something for the Fourth Spear to cameo... well later. Heavy rains so I'll see if wearing my waterproof boots are needed today.
Last edited August 16, 2021 12:10 pm

Rolls

Resource - (1d7)

(1) = 1

Aug 21, 2021 11:23 am
OOC:
Testing new auto roll sheets

Rolls

House Blackwall: Baltasar Vodan - (2d4)

(31) = 4

House Blackwall: Collette Firehair - (2d4)

(21) = 3

House Blackwall: Harold Quickfoot - (2d4)

(31) = 4

House Blackwall: Harold Quickfoot - (2d4)

(44) = 8

House Blackwall: Baltasar Vodan - (2d4)

(44) = 8

House Blackwall: Collette Firehair - (2d4)

(43) = 7

Aug 21, 2021 12:58 pm
OOC:
Different dice

Rolls

Test more - (2d4, 2d6)

2d4 : (23) = 5

2d6 : (11) = 2

Ss - (2d4, 2d6)

2d4 : (41) = 5

2d6 : (52) = 7

Ss - (2d4, 2d6)

2d4 : (12) = 3

2d6 : (46) = 10

S - (2d4, 2d6)

2d4 : (23) = 5

2d6 : (33) = 6

Aug 21, 2021 8:26 pm
OK, I'll try posting tomorrow if I get back home early enough

Snowcrash sent a note to CESN
Aug 21, 2021 9:03 pm
CESN sent a note to Snowcrash
Aug 23, 2021 3:52 pm
Posted sorry for taking long... was feeling under the weather this past week...
Aug 23, 2021 9:10 pm
I should be able to post by Wednesday. Apologies for the long delay on my part, RL threw some spoiled lemons at me.
Aug 24, 2021 8:38 am
No worries guys! Life comes first :D
I just keep posting up-to-dates to keep you guys in the loop as there is a lot going one in this game, no pressure.

mormegil I hope you are feeling better now :D MagnificentFly take your time ;)
Aug 24, 2021 12:59 pm
Yup, mormegil get well soon etc :)
Seeing as I've just posted two consecutive posts, I'll lay off a little. I've lost count of the turns to be honest (are they unified for all of us?)
Aug 24, 2021 3:50 pm
The stories are all unified yes, though moving in parallel to form a single narrative of the Empire. It's not so much the turns that matter, but the scenarios, so there is some coordinating to do :D
Snowcrash says:
I've lost count of the turns to be honest
Just to help with that, I have a bi-weekly or so update of the state of the game on the Game index thread. You should get a notification when I update it
I am cleaning up the threads whiel takign notes. Probably easier ifI make them available for you to re-read as well :D
Aug 25, 2021 1:02 pm
raven_179 says:
I didn't remember what our level of adult content was so I left the torture scene between Collette and the young renegade wizard off-screen
I don't think we set any level for adult content but putting potentially disturbing stuff off-scene sounds about right :D
raven_179 says:
I like that the Orc-chief has the title of Urghat. Is that from the games?.
ahah, not in the game not. I just wanted to put a name to distinguished this one from its competitors so picked Urghat. It was a fuzzy mane without any clear explanation so you just made it the Orc-chief title :D
Aug 26, 2021 9:36 am
Not sure if you guys noticed the post, but mormegil tested positive for covid. He doesn't have symptoms but will be still need some time to deal with the situation.

The way the game is made, it doesn't have to be played synchronously, so I'll keep it moving a bit slower as we wit for better news. I'll assume his 6♧will free Southmill and, since I need to pull someone to deal with those pesky Blackwalls soon, we can easily pause House Erim.

This is just to say take your time mormegil and I hope you don't develop any symptoms and it goes away quickly 🤞🍀
Sep 2, 2021 8:24 pm
I guys! I integrated the minimap hack discusses on a recent thread into the game and linked your character sheets to the dice rolling so you should be able to pick your heroes (though the dice are not right for now)
Sep 4, 2021 11:45 am
hey guys just came back now from the hospital...sorry for being gone for a week or so. Now I'm back and would like to join in the game again if you'll have me ^^
Sep 4, 2021 12:44 pm
great to know you are feeling better :D
Your spot is save! Hop on and get ready to kill some elves! (wait... that doesn't sound like the right trope!)
Sep 4, 2021 7:03 pm
OOC:
Testing music








Sep 14, 2021 1:46 pm
MagnificentFly says:
Got busy IRL, will post Bartholomew's response in a few days.
#

yeah, I'm a bit behind this week as well. Will try to catch up soon !
Sep 20, 2021 11:24 am
raven_179 says:
It's looking like I'm going to have to pull the plug on this game. It's getting busy on school
It's a shame but it's life. I hope you can stay on GP and we'll play again in some other game :D I like how this was turning into the next GoT ;)

With raven_179, mormegil and Remnant likely dropping out soon, we'll only have Gallavant players.
How are you guys feeling about the game, Snowcrash and MagnificentFly?
Sep 21, 2021 11:20 am
Weeeeeeelll, to be honest, I haven´t been reading the threads of other players, I don´t know if their leaving changes anything for me. I´m willing to remain active - more or less as often as up to now (once a week or two, if I can). Since we´re close to the finish of our scenario, there´s a possibility to change something in the style or your plans, I guess.
Sep 22, 2021 7:12 am
Snowcrash says:
Weeeeeeelll, to be honest, I haven´t been reading the threads of other players, I don´t know if their leaving changes anything for me.
well, not at the moment no :) There may be some cross references soon, but until you're dragged to the civil war, there is not that much overlap.
Snowcrash says:
I´m willing to remain active - more or less as often as up to now (once a week or two, if I can). Since we´re close to the finish of our scenario, there´s a possibility to change something in the style or your plans, I guess.
Great! let's get this wizard business sorted ;)
Sep 22, 2021 2:25 pm
Just to let you know that this week is very busy at work and I don't think I can post anything here :(
I'll try, but no promises
Sep 30, 2021 4:15 pm
Fyi I'm bowing out, it's been fun.
Oct 5, 2021 8:39 pm
Apologies for sudden disappearance without warning, things got a little hectic IRL and I don't have much time nor inspiration these days. So, unfortunately, I am going to have to relinquish control of House Novaro. It's been a lot of fun and I enjoyed writing small novels each posts, I think my writing has improved greatly because of it, however, I am unable to commit to it right now.
Oct 5, 2021 11:13 pm
I'm either much better at regurgitating from telenovelas or I've gotten better at creating intrigues. Probably the former.
Oct 6, 2021 7:14 am
MagnificentFly says:
Apologies for sudden disappearance without warning, things got a little hectic IRL and I don't have much time nor inspiration these days. So, unfortunately, I am going to have to relinquish control of House Novaro. It's been a lot of fun and I enjoyed writing small novels each posts, I think my writing has improved greatly because of it, however, I am unable to commit to it right now.
No problem @Fly. These sort of games are very demanding of everyone so I'm surprised it lasted this long (and with such a great mix of stories!)
Nice to know you liked the experience. see you soon :)

raven_179 says:
I'm either much better at regurgitating from telenovelas or I've gotten better at creating intrigues. Probably the former.
ahah true. you are your own worse enemy. I'm amazed Baltasar is still alive!
So that leaves us with @raven_179 and @Snowcrash for now (maybe @Jackwolfking is following still).
Oct 7, 2021 5:44 pm
Am I to understand I'm the last man standing? ;)
I will post, btw - tomorrow during boring lecture, probably
Last edited October 7, 2021 5:44 pm
Oct 7, 2021 6:05 pm
I have a paper due at the end of the month and another due at the end of next month. Just need to cut down on GP until then
Oct 7, 2021 7:04 pm
Snowcrash says:
Am I to understand I'm the last man standing? ;)
I will post, btw - tomorrow during boring lecture, probably
Looks like it if you beat Raven to it 😂
raven_179 says:
I have a paper due at the end of the month and another due at the end of next month. Just need to cut down on GP until then
No problem, I’ve slowed down to once or twice per week anyway, so do what you have to, the game will be waiting for this chapter to end 👌
Oct 15, 2021 3:51 pm
I've been curious. This campaign was something of a test. How do you think it's been doing?
Oct 16, 2021 4:53 pm
When we conclude this chapter, maybe we could revive this game later in mid December. I have thoroughly enjoyed it.
Oct 19, 2021 8:13 am
Glad you enjoyed it! I should still be around in December so we can pick it up. I'll clean up the text so it is easier to re-read and pick up from where he left.

Good luck at uni :D
Oct 20, 2021 8:08 am
raven_179 says:
When we conclude this chapter, maybe we could revive this game later in mid December. I have thoroughly enjoyed it.
Just let me know when you want/need to stop. I'm thinking leaving it with this cliffhanger could be a nice place to pick it up latter. This scenario had it's 5 turns already so it is time to wrap up and think about the next one (conquering the barbarian tribes)
Oct 21, 2021 12:30 am
That is also okay, because my telenovela-esque style of writing is to continue indefinitely with complications and intrigues until you cut me off with by telling me that we have accomplished the mission
Oct 21, 2021 12:35 am
Gaming this out, if you don't cut me off, I will almost definitely go another 3 turns (or more)
Oct 21, 2021 7:59 am
Sounds good :) i mean, there deck us more than enough for two players now, so we can extend the number of turns. As long as you guys are having fun, we're doing it right :D
Nov 17, 2021 8:07 am
So I guess most of us are very busy at the moment, but just to let you guys know I'll be away for about 2 weeks and will probably need another one to catch up after that :D
Dec 27, 2021 11:46 am
looks like we lost snowcrash so it looks like we're down to 1 player :D
I may call this off as we lost momentum between holidays. I'll start something new soon (I hope) if that is ok with you raven_179
Dec 28, 2021 6:28 am
I'd love to see the next project. Occasionally good to step out of dnd
Dec 28, 2021 9:57 am
hey! raven!

yeah, I have some ideas, but will be a more classic style and single character focused.
Try to get some time around work to think about it properly :D

merry (delayed) xmas!
Jan 2, 2022 6:26 pm
Merry even more delayed Christmas

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