Tavern OOC

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Aug 6, 2021 4:10 pm
I have finally posted...sorry for the long delay... and I get a 1 in the challenge roll! nice luck!

Rolls

d4 dice testing - (1d4, 1d4, 1d4, 1d4, 1d4, 1d4, 1d4, 1d4)

1d4 : (3) = 3

1d4 : (1) = 1

1d4 : (4) = 4

1d4 : (4) = 4

1d4 : (4) = 4

1d4 : (2) = 2

1d4 : (4) = 4

1d4 : (1) = 1

Aug 6, 2021 7:40 pm
Yeah, I was thinking something along the same lines as Magnificentfly.
My concept is that Keiki really don't care that much for this whole feudal system with lieges, lords and stuff. The islands are barely civilised - the Kohola'uhane draw some taxes and manpower from them but it's not like they can call the bannerman or anything.
That being said, the members of the house themselves are rather "worldly" - they visited the mainland a few times, saw a few things and realise that the only way for Keiki to thrive is to be under the protection of their own (because if someone else were to rule them, they would probably be enslaved pretty fast).

Another technical Q: when I post my story, I roll the dice etc - do I roll for my "opposition" or do you do that and then describe the fallout?
Aug 6, 2021 9:34 pm
I've finally finished my post. Did some minor edits to initial post as well to make it better and more readable. I would also welcome any feedback on style/formatting/word usage in my posts from everyone.
Snowcrash says:
Another technical Q: when I post my story, I roll the dice etc - do I roll for my "opposition" or do you do that and then describe the fallout?
I believe, you can only fail if you roll a one, unless your "opposition" is another player, then we will be having a roll-off and whoever rolls higher wins.
Aug 7, 2021 10:12 am
Snowcrashmay be talking about the NPC enemies you "generate" as you fail. For now, I’ll roll them and then set up the next "turn"
Aug 9, 2021 11:50 am
Hey guys! I'm back now and the game should pick up pace soon. I'll finish the "turn 3" posts missing (magnificentfly and mormegil) and then I'll need to re-read the posts to "catch up" properly:

* If you didn't submit your character/house sheet you can do that now. We will keep track of which hero/group has which resources.
* If you have challenges to solve, you can go ahead and finish the turn. If you need or want to discuss some ideas for them, let me know (best on your house's thread)
By the way, if you're on GP's discord, there is a channel (GAMES - > #the_covenant) we can use for some quick discussion/brainstorming. It is for another game, but since it is a "kingdom's game" as well, falconloft offered it :D
Aug 9, 2021 1:17 pm
Yeah, thanks for the reminder - I started making the character sheet and later got some nice board games miniatures to paint, which kind of made me forget lots of stuff :D I'll do that tonight. But, anyway, how is the character sheet different from what we have in the thread about houses?

About starting/finishing the turn: I pushed my story a little further, drew two cards. But if I understand correctly, I'm not supposed to "execute" them in the same post, right? I mean, roll the dice and comment on the outcome. That would make my post, like, twice that long...
Last edited August 9, 2021 1:19 pm
Aug 9, 2021 1:57 pm
CESN says:
I'll finish the "turn 3" posts missing (magnificentfly and mormegil)
I need to draw 2 cards now, correct?
Aug 9, 2021 3:23 pm
Snowcrash says:
But, anyway, how is the character sheet different from what we have in the thread about houses?
If you click on your character image, you can open the information easily so it's best to track dynamic values like the resources and heroes/groups you have.
Snowcrash says:
About starting/finishing the turn: I pushed my story a little further, drew two cards. But if I understand correctly, I'm not supposed to "execute" them in the same post, right? I mean, roll the dice and comment on the outcome. That would make my post, like, twice that long...
It's up to you really. It's probably easier to do one challenge per post so you can go away, take a break and then focus on the next one. But if it is your style, you can draft it all in separate a thread/file and just post it all in one go
MagnificentFly says:
I need to draw 2 cards now, correct?
Right, that is for your turn 3, which I should have done today... but didn't :(
let me introduce your scene first.
Aug 9, 2021 3:27 pm
So do I continue to draw cards? I've already got a failure in my previous challenge...
Aug 9, 2021 3:38 pm
CESN says:
I'll finish the "turn 3" posts missing (magnificentfly and mormegil) and then I'll need to re-read the posts to "catch up" properl
So, both magnificentfly and mormegi are one turn behind as I didn't manage to catch up while away :(

I need to get you to turn 3 like the others so you can catch up :D

Sorry about the confusing, this should go smoother once I settle back into the routine
Aug 9, 2021 6:10 pm
Quote:
If you click on your character image, you can open the information easily so it's best to track dynamic values like the resources and heroes/groups you have.
OK, done. It's not that clear as I wanted but my knowledge of bbcode allowes only so much ;)
And know, do I link it somehow or do you do that as a GM?
Quote:
It's up to you really. It's probably easier to do one challenge per post so you can go away, take a break and then focus on the next one.
Yeah, especially now, that I got 2xmilitary challenge :D
Last edited August 9, 2021 6:12 pm
Aug 10, 2021 8:52 am
ahah true. I'll start giving you less cues as well, so you can focus on the challenges :D
By the way, nice posts everyone! The story is getting very exciting and I can see it (very) slowly coming together. I'll post a bit more of setting lore once I sort all the notes and re-read everything, so you are all moving in the same direction :D

Also, we have some human eating ogres and goblin/orc hordes. This is great, but remember you don't have to make single uniform races. If you want to have ogre elsewhere being vegan, go for it! You can twist even in-game notions and have some civilized "barbarian" orcs fully integrated in the Empire or alcoholic elves being dragged home by their non-drinking dwarven buddies xD Play around with region/culture as well if you want (as long as it is consistent)

I'm using the faction names from the original game as a guideline:
* Barbarian (might): Barbarian creatures are generally slow, but have high Attack skills and hit points. Barbarian ignores all terrain penalties, allowing them to more easily launch surprise attacks or intercept enemy heroes on or from swamps, snow, and sand. Based on the original Plains faction and associated with the
* Knight (might): Knights are considered to be the "normal" faction; their troops are composed entirely of humans, and aside from their lack of flying units, Knights have a good variety of units with different specialties.
* Sorceress (magic): Sorceress creatures are generally very fast, but have low hit points. The combination of speed, flying, and range attack becomes incredibly potent. Supposedly have greatly increased movement range while embarked on a ship.
* Warlock (magic): The Warlock units are slow and expensive, but have high hit points and good Attack and Defense skills. Apparently bonus scouting!
* Wizards (magic): The Wizards lead a union of mystic troops with a noticeable emphasis on ranged (magic) combat. Wizard creatures have a little of everything, some toughness, some speed, some range strike ability.
* Necromancers (magic): Necromancers command armies of undead, capable of constantly bolstering their ranks. While weak at the low levels, become much more powerful at the high levels. All Necromancer units (and ghosts) are undead, and are therefore immune to mind affecting spell.
* Neutral: These are "hired" or just random enemies. Withe the notable exception of the rogue, all are assigned to a faction in later games
Aug 10, 2021 6:46 pm
Soo I'm gonna two cards now? and then on the next challenge 3 and so forth?
Aug 10, 2021 8:29 pm
mormegil says:
Soo I'm gonna two cards now? and then on the next challenge 3 and so forth?
That's what was originally on the rules, but we discussed the growth of challenges and decided to cap the number of cards so we can pace the story as needed.

This time, I'm asking for two to increase the pressure on the narrative :D
Aug 16, 2021 11:34 am
OOC:
Friendly Monday nudge :D
How is everyone doing? Let me know if you are stuck or just want to discuss something (or, you know, if you're drowning in work and have little devils haunting your home for the next 10 or 20 years or something :D)

No pressure, just bumping the game so it doesn't slowly die off as PbP goes do :D
* mormegil you are solving the 6♦️challenge: You meet human wizards South Mill. They tell you they were attacked by the treasonous elves of Chandler. Will you have Vali meeting them or a would it be your second hero? Roll 1d4 the find out how threat will go down.
* Remnant you have tricked the elves into attacking Roc Haven and now are solving the K. Any idea what that would be?
* Snowcrash you are solving two clubs: 3♣️ and 7♣️. It looks like one will be the siege of Hilltown. Who will lead this Lilinoe or a second here? Will that be the High races challenge or the Monster's challenge. Roll 1d4 the find out how threat will go down.
* MagnificentFly you are solving two 8♠️ and 2♣️. The Divine approaches the Shrouded Isles, but encounters a ghost ship. This roll is a 1d4. How does that go? Gareth gets help from the Red Eye Tribe and crosses the small channel to the main island. They will face a wild beast, but how and... why? This one is a 1d6 roll.
* raven_179 you are a bit ahead. We will continue moving forward but a bit slower and with a bit more OOC :D
Aug 16, 2021 12:06 pm
For the K? Looks like Gold. Killing off patrols, assassination of elven leaders blood relative, fake ultimatum for a shake down for the flowers in the name of the Djinn. Getting two enemy forces fighting and enraged... all to steal the gold ore and processing resources from the Gold Mine that's in Roc's Haven (I guess Roc's gotta have a nice nest?) I'll probably look up a name and figure out something for the Fourth Spear to cameo... well later. Heavy rains so I'll see if wearing my waterproof boots are needed today.
Last edited August 16, 2021 12:10 pm

Rolls

Resource - (1d7)

(1) = 1

Aug 21, 2021 11:23 am
OOC:
Testing new auto roll sheets

Rolls

House Blackwall: Baltasar Vodan - (2d4)

(31) = 4

House Blackwall: Collette Firehair - (2d4)

(21) = 3

House Blackwall: Harold Quickfoot - (2d4)

(31) = 4

House Blackwall: Harold Quickfoot - (2d4)

(44) = 8

House Blackwall: Baltasar Vodan - (2d4)

(44) = 8

House Blackwall: Collette Firehair - (2d4)

(43) = 7

Aug 21, 2021 12:58 pm
OOC:
Different dice

Rolls

Test more - (2d4, 2d6)

2d4 : (23) = 5

2d6 : (11) = 2

Ss - (2d4, 2d6)

2d4 : (41) = 5

2d6 : (52) = 7

Ss - (2d4, 2d6)

2d4 : (12) = 3

2d6 : (46) = 10

S - (2d4, 2d6)

2d4 : (23) = 5

2d6 : (33) = 6

Aug 21, 2021 8:26 pm
OK, I'll try posting tomorrow if I get back home early enough

Snowcrash sent a note to CESN
Aug 21, 2021 9:03 pm
CESN sent a note to Snowcrash
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