Father Anselm said this warehouse is where Bartoz has been secretly hoarding silphium, the wild herb desperately needed for treating the mysterious plague ravaging the city's poorest quarter. He's asked for your help.
Fahlasi is no stranger to Bartoz's cruelty. The man used to be a minor noble, oppressing the peasantry in the warrior woman's homeland. That was before she taught the simple folk to use farming implements as weapons so they could rise up and chase the tyrant out. As fate would have it, they both ended up here. She, as a mercenary, and he, as the leader of a rapidly growing smuggling operation. It seems all roads eventually lead to this city.
The east wall looks like it might be scalable. If you can get through or over the iron gate into the loading bay, a set of stairs leads to a door on the upper floor. One of Father Anselm's patients, a local urchin, says there's another way into the warehouse from the sewers. Judging by the smell, there's a manhole nearby.
Earlier, you watched some of Bartoz's men unload a wagon and leave. There doesn't seem to be any activity now—not even a guard posted outside—though it's a sure bet the place isn't empty and unprotected. You reckon there's about an hour of daylight left.
What do you do?
