Nodding, Belathor smiles, "If there's anything I can do while I'm here, please call on me. Have a pleasant evening."
Heading to the room he sheepishly enters, "Looks like I'll be bedding down with you folks after all."
Secret Roll
Narissa Andariel: Initiative - (1d20+2)
(7) + 2 = 9
Auras: Initiative - (1d20+0)
(16) = 16
Father Belathor Smythe: Initiative - (1d20-2)
(19) - 2 = 17
Tassarien Brightwood: Initiative - (1d20+2)
(8) + 2 = 10
Arphaxad: Initiative - (1d20+1)
(8) + 1 = 9
Enemy Initiative - (1d20+1)
(16) + 1 = 17
Belathor |
Enemies |
Auras |
Taz |
Narissa |
Arphaxad |
Damage (if dodge fails) - (1d8)
(6) = 6
Belathor |
Enemies |
Auras |
Taz |
Narissa |
Arphaxad |
Con save - (1d20+2)
(9) + 2 = 11
Dissonant whispers - (1d20+5)
(13) + 5 = 18
Damage - (3d6)
(123) = 6
Belathor |
Enemies |
Auras |
Taz |
Narissa |
Arphaxad |
Rapier @ Centipede - (1d20+4)
(1) + 4 = 5
Damage (if needed) - (1d8+2)
(8) + 2 = 10
Belathor |
Enemies |
Auras |
Taz |
Narissa |
Arphaxad |
Frostbite the bug. - (1d20+5)
(11) + 5 = 16
Damage to the bug. - (1d6)
(4) = 4
Belathor |
Enemies |
Auras |
Taz |
Narissa |
Arphaxad |