Lambor's Hold

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Aug 1, 2021 2:53 pm
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Soaked and frozen through to the bone, the caravan arrives finally at the small town of Lambor's Hold. It's still raining and thundering overhead but the lights of the town give hope to the travelers to warm their bones and dry their clothes.

As they approach the small houses, a lonely figure walks out to meet them. Dressed in a cloak heavy with rain water and a hood drawn over her face, a woman stomps through the mud towards the caravan. She's not armored but holding a simple long spear in both hands, readying it when she reaches the caravan.

The woman peeks up at the travelers from under her hood, visibly uncomfortable in the rain. She opens her mouth and says something but a crack of thunder at the same time swallows her words so she stops and after a moment repeats herself, yelling over the rain: "Who are you? What are you doing here?"
Aug 1, 2021 3:13 pm
"Good woman, Lathander be praised" smiles Belathor, approaching with his hands in the air, "We are friends. I come with healing herbs sent from my church to yours. We also seek shelter, if you will have us."
OOC:
oops
Last edited August 1, 2021 3:23 pm

Rolls

Persuade (+4) - (1d20+4)

(1) + 4 = 5

Aug 1, 2021 8:07 pm
"You're not with those... things, then?", the woman asks. She still has her spear raised at your group. "Ah, I need to ask the mayor about you. You just wait here!", she orders. Then her expression wavers and she looks up at the sky and the rain still falling mercilessly. "Or, no, ugh..." There's another lightning and the rumble of thunder almost at exactly the same time. "Okay, come with me. But if any of you draws a weapon, I'll skewer you before you can... Well, I'll stab you with my spear right away."

She turns around and starts jogging back towards town, towards the largest building near the edge of the settlement.
Mork frowns a bit. "Usually, they're more welcoming than that here. Strange," he remarks. "But we got invited in. We should probably follow that lass."
Aug 2, 2021 4:05 am
"As long as they have a warm bath and a place to dry my clothes." Narissa says bitterly. "Oh and a bed, the memory of sleeping in a bed is so far in the past."

She looks about the town as they head towards the large building, "Also, what things? What things would we be with?"
Aug 3, 2021 12:20 am
Father Belathor shoulders his backpack, hoping the herbs have remained dry in this poor weather.
Aug 3, 2021 10:41 am
Led by the young guardwoman, most members of the caravan walk into town. Milly waves the hired guard back, however, and orders them to stay with the carts and animals, much to their displeasure. Mork nods approvingly at her for staying out in the heavy rain but then walks into town himself. As leader of the caravan, he needs to be there to talk to the mayor about it, after all.

You enter the tavern that the guard is leading you towards and immediately feel the relief of warm fires on your skin. There are three fireplaces set up, all of them burning. Aside from that, the atmosphere is less than inviting, however. A good dozen and a half people, all of them human, are in the tavern but most of them are simply huddled together in smaller groups, nursing their drinks. There is a small stage but no music is being performed there.
A large woman, equal parts fat and muscle, is standing behind the bar, stirring a pot set on a small fire stovetop. She looks up and inspects all new arrivals carefully, as if ascertaining whether you are a threat or not. Most other patrons also look up at you, curious and nervous at the same time.
You do notice that almost everyone in this place is armed in some way or other, ranging from a large knife stuck in a pocket of their clothes to a hammer hanging off their belts. Very few if any of them, however, look like they'd really know what to do with those weapons.

The guard you met out of town is heading straight over to a man in a simple green shirt who has two large tankards of ale standing in front of him. The guard exchanges a few words with him and gestures towards the caravan. Mork decides to step forward and approach the man to make his own case himself.

While some people regard you with concerned expressions, you're free to move around for the time being.
Aug 3, 2021 7:24 pm
Narissa stomps the mud from her hooves before entering and shaking herself off. She wrings water from her hair as she stalks across the inn towards the largest fireplace where she can at least warm up. The chains and ornaments on her horns are tangled together and her tail twitches anxiously as she warms her hands.

Taking quick stock of the situation she puts her pack down, and leans her spear against the fire place before crouching down and warming her hands, sticking them as close to the fire as her demonic resistance to flames lets her. The half devil woman glances about looking for a serving girl, she’s so very very hungry.
Last edited August 3, 2021 7:25 pm
Aug 4, 2021 12:00 pm
"My goodness," Taz whispers to herself, once the party enters the tavern and finds such a dour air. She offers a smile and the occasional, cheery wave to any who meet her gaze as she looks over the room, and ultimately can't resist trying to pull someone into conversation.

"Afternoon!" she chirps to the woman behind the bar, as she slips onto a stool there. "I have to tell you, your tavern here is such a welcome relief. This weather is not fit for anyone to travel in. How's the day find you, friend?"
Aug 4, 2021 3:25 pm
Seeing some of his companions go inside the tavern, Arphaxad double-checked on the caravan animals, waved at the unfortunate group ordered to stay behind to guard it then strode toward the warmth of the building. Before he set foot on the threshold however he noticed something odd. It was quiet. too quiet. granted it's already in the middle of the night but that didn't stop people from carousing in taverns like this. Where was the noise of mugs, plates, spoons, and forks clinking? where's the music? where's the raucous laughter usually attached to this kind of place? The Dragonborn fighter shrugged thinking they must be having a slow day and entered.

The heat from the room assailed him like a dwarven smith's furnace. But where that was harsh and scalding, this warmth was like a lover's caress after a week-long spat. He closed his eyes and breathed the familiar scent of an establishment shaped by repeated custom: the scent of wood smoke from the fireplace, food cooking in the kitchens, ale spilled inside throats as well as floors, and the remarkable tang of unwashed bodies. Ah, at least some things never change, he mused to himself. Then he opened his eyes.

Everything he imagined what the establishment would look like in his mind was properly in their order. mise en place as his culinary mentor Dorgon Seymar would have said back in Blackstone hold. Everything is in place except for two things:

First, all the eyes of the dozen or so patrons were on him and his companions. That wouldn't be an issue in any other places like this but the people here are pointedly looking at them rather than just taking a glance.

Lastly, all of them were armed. Sure most of those ''weapons'' look more like farming implements or tools for cooking but seeing common folk armed to the teeth was a little weird if not disconcerting.

As he surveyed his surroundings he notices the tiefling mage warming up at one of the fires in the room. The bard is being her usual cheerful self again, already chatting up with the innkeeper who was a large woman for a human. Arphaxad shrugged and decided to sate his thirst with whatever spirits the tavern could offer. besides, the atmosphere was pregnant with violence. like a candle left inside a room of black powder. He wouldn't want to ignite it with him just standing there looking intimidating and all.

''Hullo! a mug of your finest please and what do you have here in means of provender?'', He said all that in a lowered voice so as not to antagonize the locals. It's good to be in a place where you're not bartering for your life or struggling against the elements. He won't do anything to change that for the worse if he could help it.
Last edited August 4, 2021 9:20 pm
Aug 4, 2021 4:01 pm
Narissa chuckled from the fire, "Weather fit for neither fiend nor fowl." She snickers ever so slightly looking at Taz. "As the song bird you’re the fowl and which makes me the fiend." Narissa grins showing just the barest hint of her oversized canines.

She stands, still dripping water from her cloak and tail, picks up her pack and spear and heads across the room toward the bar where Taz and Arphaxad. "Food first, then mead then bath." She thinks a moment, "Maybe bath then mead." She shrugs and begins untangling the decorations in her horns.
Aug 4, 2021 8:27 pm
The looks that the different members of the party get are very different. As everyone in this village appears to be human, they pay little attention to Belathor beyond a quick curious glance. Similarly, Auras only receives some cursory glances. Between your group, while Taz is watched more closely by some of the people in the tavern, the vast majority of the focus is on Narissa and Arphaxad, who are unlike anything these villagers have ever encountered. Even the elven father you've been traveling with appears boring next to those two. Mork is an interesting sight as well but as he's disappeared into a corner with the mayor, he's not as visible as you are.

The woman behind the bar eyes Taz closely when she appraoches, trying to determine if the girl is any sort of threat. Judging that she appears friendly, she drops her guard slightly and says, evading the half-elf's question slightly: "Always good to have travelers coming through. I hope you'll do a bit of trading before moving further."

When Arphaxad joins the conversation, she replies to him: "Our finest." She scoffs as she reaches for a bottle behind herself and pours him a glass of very dark red, almost purple, wine. "Not saying what we have here is all bad but if that's what you're asking for, I hope you won't be disappointed. As for food, I have this soup. Onion, mushroom and gourd. Should fill and warm you up, I reckon."

She then turns her eyes to Narissa. "There's a large tub in the back. I'll put a fire on underneath it for a silver. Three if you want me to change the water first."
Aug 4, 2021 9:50 pm
Taz flashed a smile towards Narissa in response to her comment. "How clever you are," she said. "You ought to pen some poems, the way you like to turn phrases. Ooh!" She paused to flutter her hands briefly in excitement. "We could set them to music, even. That would be a way to pass time, wouldn't it? We could write our own songs."

Arphaxad took a seat nearby, and Taz shot him a smile as well, though she let him inquire about the available menu uninterrupted.

"Oh, some hot soup sounds like just the thing," she said. "I'll have a bowl of that, and a cup of that wine, too, please, when you have a moment." She folded her arms atop the edge of the bar and leaned over them a bit, fairly happy to just be out of the weather and in a warm and dry place, even if the atmosphere was less-than-welcoming. She looked around at the rest of the room, but didn't comment on the stares or the hesitance she saw in the natives.

"What're you called, friend?" she asked, turning back to the barkeep. "My name's Taz. This is Arphaxad!" she added, with a nod towards the dragonborn at the end.
Aug 5, 2021 2:29 am
Belathor avoids the bar itself, instead heading to the fire. He removes his back pack, placing it down the dry and stands drying himself, taking in the smells. He nods and smiles as locals catch his eyes, "Blessings of the Morninglord upon you."
Aug 5, 2021 3:04 am
Narissa digs through her pouch and produces 4 silver coins, "Fresh water," she says tapping her hooves on the floor as she leans over the bar, "warm soup sounds amazing, but do you have any meat to go with it?" Narissa smiles showing off just enough of her teeth for the inn keep to see her canines again. "Oh and a mug of whatever he's drinking if you don't mind."

"I've never thought about writing down the stray thoughts that pass through my mind," She says turning to look at Taz, her tail swings back and forth lazily, "never occurred to me that people might like what I have to say." Narissa smirks, "Most folk look at me, clutch their purses and head quickly off down another street."

She glances about the room. "I wonder if they have a smithy, I'd really like to get some jewelry for my tail."
Last edited August 5, 2021 3:06 am
Aug 5, 2021 4:02 pm
Arphaxad tasted the soup and found it to be very good much to its appearance. granted the ingredients were sparse and he would like some bread or a little meat to go along with it, but he learned a long time ago to never look a gift soup by its recipe. He overheard Taz and Narissa talking about making music together which he found not too bad. This tavern would really use a little merriment. Taking a sip from a glass of that purplish wine (has a nice kick and full-bodied flavor to it) he decided to make inquiries about Lambor's Hold as a whole. He slipped a couple of silvers toward the Inkkeper and asked, ''What can you tell me about this town? and why are the people here armed like they are expecting to fight a dragon? yes, I'm dragonkin but you don't need to worry about me burning the whole village to the ground I'm housebroken! Har!!''

Seeing the dour expression of the innkeeper never changing despite his poor attempt to build rapport, Arphaxad almost turned to a pinkish shade of obsidian. ''Ahem, if you don't mind that is...''
Last edited August 5, 2021 4:08 pm
Aug 5, 2021 7:54 pm
Belathor receives mostly positive reactions from the people in the bar, nods and smiles. He doesn't seem threatening like some of his companions and his open and warm demeanor seems to rub off on the villagers.

The woman behind the counter hands out soup and drinks to anyone who asks. To Taz' question about her name, she says: "Darney. Been running this place ever since my pa died. Good to meet all of you."

She eyes Narissa cautiously, clearly taken aback by her appearance. "Hunting's been bad recently," she explains. "Ever since those things have started bothering us, Leffint's been coming back empty-handed more times than not. He's our local hunter," she explains in response to the tiefling's question.
Then, when she mentions jewelry and a smithy, she adds: "We have a smith here, Erheim." She points to a tall, tanned man sitting in the corner of the tavern, chatting with a dark-skinned woman. He looks pretty slender for a blacksmith and he appears to be pretty young. "I don't think he really does jewelry. Most of the time, he just fixes our axes and tools and makes nails or whatever else we need. But it can't hurt to ask."

When Arphaxad asks for what is troubling the village, Darney sighs. "I wish it was a dragon. Then at least adventurers would come here from all over the land to slay it. No, it's just these little pests." She shrugs. "You shouldn't worry too much about it."
Aug 6, 2021 2:03 am
"What things?" Narissa asks tucking into her soup with vigor, "The woman outside with the pig sticker mentioned them as well." She reaches into her pouch and pulls out yet more dried meat and dips it into the soup.

She glances past Darney wondering where exactly the room with the bath might be and then turns to look over at Erheim the smith. Craftsmen have to begin somewhere, she thinks to herself. Could definitely use some more meat on his bones thought. She takes the soup moistened meat and pulls it apart with her teeth.
Aug 6, 2021 2:22 pm
"Well their loss, then, I say," Taz said, in response to Narissa's comment about people running at the sight of her. Food was served, and the bard's attention was pulled forward and towards Darney again. She listens, and takes in the names and details the woman offers while dipping into her soup and wine.

"Is Leffint here now?" she asks, brows lifting in interest.
Aug 6, 2021 9:09 pm
Darney looks around the bar. "No, he's not," she then says. "I haven't seen him yet today. He might be at his home, but most likely, he's out in the forest. Even weather like this doesn't stop him."

In response to the question about 'those things', she shrugs and says: "Not quite sure what they are. Leffint might be able to tell you more. Or Mayor Durlim." She gestures to the man Mork is talking to. "I just know about all their creepy crawlies. Disgusting beasts. That would probably be bad for business, if I had any." She laughs dryly at this comment.

Mork seems to have finished his conversation at this point. He gets up and joins all of you. "They were a bit suspicious of us at first but I've laid their worries to rest," he explains. "You're leaving us here, aren't you? Durlim offered us all to stay here tonight, free of charge, but starting tomorrow night, when we move further east, you'll have to pay for your stay here." He looks at the wine you're drinking. "That looks really good," he then says. Turning to Darney, he requests: "I'd like a mug of wine and a bowl of soup as well. With meat, like the horned lady."

Darney shrugs and pours him both a drink and some soup, then she says: "You'll have to ask your friend for the meat. That's not mine." With those words, she turns and leaves the tavern room through a back door, most likely to prepare the bath Narissa ordered.
Aug 7, 2021 2:58 am
"Did Mayor Durlim happen to mention what's going on in town?" Narissa asks handing a length of jerky to Mork.

She sips her wine as she waits for an answer. The tiefling blinks and then frowns as she tastes the wine, flat and watered down, she quickly enchants the contents of her mug to taste like something a little more to her liking before doing the same with her soup. It doesn't actually look any different but it suddenly smells a whole lot more wholesome.

"I can make yours better too if you'd like." She says with a grin, "Chowder or even a cream of potato." She points at Taz's biscuit, "I can make that taste like cheese or even sourdough if you want. It's really no trouble."

Narissa thinks a moment before clarifying quickly, "I have to have a frame of reference though, don't ask for something I've never eaten because I won't know how it should taste."
Aug 8, 2021 4:20 pm
"That's pretty amazing," Taz said, with a little laugh when Narissa described the magic she could work on the food. "But. Uhhm. Rain check? I appreciate the offer, but I'm enjoying what I've got, so far," she chirped, with a furtive glance towards Darney. Though the idea of being able to flavor things on demand was appealing, she didn't want to risk offending the barkeep when so many in this place already didn't seem fond of the newcomers.

At the question posed to Mork, Taz turned to regard the caravan leader, eager to hear if he'd learned anything from the mayor about what had befallen the village.

If Mork had nothing to offer, Taz would surely make her way over to the mayor to inquire.
Aug 8, 2021 4:40 pm
Mork sighs. "He did and he didn't," he says vaguely. "Over the last few weeks, the village has been attacked repeatedly by some... creatures. He does not know what they are but they have grown bolder recently. And it seems like they can command all manner of disgusting vermin - spiders, centipedes, wasps, you name it. More, he doesn't know." He shakes his head. "Living in the middle of the forest, so close to the more swamplike parts is an invitation for trouble. But Lambor's Hold has stood here for most of a decade. They will survive this crisis as they have all previous ones."
Aug 8, 2021 5:04 pm
Arphaxad finished his stew and spirits and paid the innkeeper for them. Much as he would concede that magic can make food taste ''better'' there's no substitute for a meal made by one's own hands as Dorgon Saymar would have taught him. He then redirected his thoughts from culinary musings to the less than welcome news that Mork had delivered to them. Now the reason for the armed villagers was more apparent rather than the cryptic words of the innkeeper. Creepy crawlies and such. Out of the cauldron into the fire, it seems for them. What did those ''creatures'' look like? did the Mayor say anything about why they are being attacked and when did it start?, he asked.

The Dragonborn was sore and tired like the rest of the caravan members but getting sleep under the roof of a place where there's a high probability of getting crawled on by nasty buggers isn't in the top of his wishlist.
Last edited August 8, 2021 5:06 pm
Aug 9, 2021 12:35 am
Finally somewhat dry, Belathor orders some soup and a glass of milk if it’s available.

" A lot of mention of creatures, but no one has put a name to them. I wonder how long they’ve been in the area."
Aug 9, 2021 4:21 am
Mork shrugs. "I can't tell you that," he says. "The mayor just called them 'ugly little bastards'. As for how long they've been here... They don't seem to be a new arrival, they just grew more aggressive recently."
Aug 9, 2021 4:26 am
Narissa thinks about it, "Some's stirring the creepy crawlies against the locals." She takes a sip of her wine, "Who does that? Druid? Witch? Someone who doesn't like the townsfolk that's for sure." She shudders, "I hate creepy crawly things, give me nightmares."

The tiefling grabs another piece of jerky and gnaws on it absently as she eats her soup and thinks about a warm bath. "Is there an ode to bathtubs?" She asks raising and eyebrow and glancing towards Taz, "I mean their should be one, it's probably bawdy. About a lusty pirate captain and her cabin boy or girl I'd imagine." She drinks more of her wine and looks towards the door where the bath is again.
Aug 9, 2021 1:10 pm
"Sounds like an epic in the making," Taz teased with a laugh, in regards to the pirate ballad. She considered what information Mork shared about the town's troubles, though, and was bothered by the fact that no one could describe the problem any better than "ugly bastards". Maybe she'd regret her curiosity later, but for the moment, she couldn't think of anything she wanted to do more than go find the local hunter and see if he had a better idea of what was plaguing the village.

"Darney, where does Leffint live? Do you think he'd talk to us about it, if we went to see him? Maybe this vermin problem can be helped with a few more hands."
Aug 10, 2021 9:15 am
"His house is at the north edge of town," Darney says. She thinks for a moment, then points in the direction that you assume from context must be north. "It's the furthest out into the forest and he always has some skins and meet hanging out to dry. You can't miss it." Then she chuckles and says: "Well, I hope he doesn't have anything hanging out to dry right now, but you know. I can't say if he'll talk to you. These attacks are really bothering him and he's been a bit grumpy recently. Not as safe going out in the woods anymore as it used to. But it can't hurt to try, I figure."
Aug 10, 2021 12:40 pm
Aura was glad to be out of the rain but she noticed the atmosphere was rather depressing. "I have never seen a folk more in need of some fun then you lot." Auras order herself a drink said to her comrades at the bar "this storm is awful we best wait till it clears up before we got hunting for the source of the problems plaguing this town. In the mean time...." auras starts singing "so early in the morning the sailor liked his bottle o"

Rolls

Preform - (1d20+3)

(4) + 3 = 7

Aug 10, 2021 4:41 pm
"Mm, that's probably wise," Taz mused, chewing on her lip while she considered Auras' comment. "But..." she waffled, wincing gently as she considered it. "I'm just gonna drive myself nuts all night, wondering what's at the root of all the trouble. I don't need to go hunt down anything tonight, but I think I am gonna go see if this Leffint guy will share some more information."

She finished the last spoonfuls of her soup, and then tipped back what was left of the wine. It wasn't gourmet, but she'd eaten far worse in her days, and had no complaints.

"Anyone wanna walk with me?" she asked, looking around towards those of the caravan who'd seemed most engaged in helping others.
Aug 10, 2021 7:09 pm
"Oh for fire elemental’s sakes," Narissa says gesturing towards the back of the inn, "bath."

She groans hauling herself to her feet, "Fine but you owe me a back rub or a hair wash or you can untangle my jewelry from my horns or something, I don’t know." The tiefling gestures towards the door, "Let’s go before common sense overwhelms me and my sanity returns."

"Also if I get eaten by anything that I do not wish to be nibbled on by, I will be very cross with you."
Last edited August 10, 2021 7:10 pm
Aug 10, 2021 7:11 pm
The Dragonborn was musing what to do with all this information when he heard Taz ask her question. He wouldn't be able to sleep anyway without first learning more about the potential threat surrounding them. No time to get tired when there's a potentially evil thug around and he had been spoiling for a fight ever since their first encounter with the bandits in the forest. ''Aye I'll go with ye! If you can't sing or charm information out of him then maybe I'll shake it off of him...either way, we're gonna get some answers and I don't want ye to go out there alone we stick together aye?''
Aug 10, 2021 7:38 pm
Belathor bolts down the rest of his soup, not wanting to miss out and keen to get away from the bar and smell of ale, "I'll come along. Fair barkeep, would you keep and eye on my pack, there are herbs there I need to take to the local temple," he hands his pack to the woman for safekeeping, only carrying his mace, shield and holy symbol along with his belt pouches.
Aug 10, 2021 10:20 pm
Auras sighed "fine let me down this and we can go." She says indicating to her drink. Which she chugged and once empty slammed it down and said "alright let go!"
Aug 11, 2021 11:16 am
Narissa's grousing only drew a brighter smile to Taz's face, and she reached over to give the woman's forearm a fond squeeze.

"Don't worry, we'll look out for each other," she assured the tiefling. "And now that we've somewhere dry to spend the night, running about in the rain a little won't be so bad!" She turned when Arphaxad drew near, and smiled for him as well. She laughed a little at his exuberance, finding it oddly charming.

"Well I hope it won't come to that. Maybe we can help! And if he sees that we're willing to, maybe it'll coax him to speak with us." Belathor and Auras made moves to go as well, and Taz was excited to see it. One girl asking questions was just a snoop. A troop of people asking how they could help was a horse of a different color. Surely the hunter would talk, in the face of such an offer of help!

As they made their way towards the door and through it, Taz pulled her coat tighter about herself and spoke to the group.

"Perhaps he'd be more likely to answer our questions if he thought us an actual adventuring group," she suggested. "We could call ourselves something fun, and maybe he'd trust us with trying to help! We just have to think of a name that sounds legitimate..." she mused, tapping her lips in thought until they made it outside. She pulled her hood up over her head then, glancing up to the dark sky while waiting for the group to all get outside.
Aug 11, 2021 11:27 am
Mork watches as you make your way out into the rain, shaking his head. His red dreads are still dripping water furiously and while he knows he has to head out as soon as they've made an arrangement for where to park the carts, he wouldn't go out there again until he absolutely had to.

As you leave the tavern, you immediately remember why you were so happy to get inside earlier. The rain is still pouring violently and, while you didn't have time to get dry inside, you just immediately feel completely soaked again as soon as you step outside.
You fight your way through the pouring rain and towards where Darney indicated and soon find the house she must have been referring to. A few meters farther into the forest itself than the rest of the houses, the hunter's home sits dark and seemingly empty. No light is burning inside and no meat or skins are drying outside. As you approach the building, you can smell meat and wine from inside it - just a smell that is so ingrained in the wood of the house that it won't ever dissipate - but again, no sign that anyone is home.

This hunter, Leffint, must actually be out roaming the forest despite the heavy rainfall, which will not only be a huge hindrance to him but most likely also drive most wild animals into hiding. You doubt he'll catch anything tonight, but if his hunting success has really become as sparse as Darney claimed, he might be a bit desperate.
Aug 11, 2021 5:43 pm
That guy is really determined or really daft to go out in a storm like this Arphaxad thought to himself as the party reached the hunter's hut. Seeing no signs of habitation in the house only made him more impatient. ''Ok now what? do we knock or break the door down? whatever we do, we should do so post haste unless ye want to look like prunes soaked in this here deluge!''. As he was saying this he is already looking for signs or tracks on the ground or anywhere where the hunter left off to.

Rolls

Survival (WIS) Check - (1d20+3)

(20) + 3 = 23

Aug 11, 2021 6:15 pm
Knocking is unlikely to achieve anything but you do notice that the door has no lock. In fact, you would assume that most houses here don't have locks. It's not really needed in a tight-knit forest village community.

Following tracks in the middle of a raging thunderstorm is difficult business. Still, Arphaxad is confident that he could follow the path the hunter took, at least for a while. If that's what you want to do.
Aug 11, 2021 11:34 pm
"I’m not sure traipsing around in a storm, no matter how confident our tracker is,is a good idea."
Aug 12, 2021 3:15 am
Narissa stands there her shoulders drooping, her hair plastered to her face and water running off the tip of her nose. "Who goes out in this weather anyway? I mean besides us?" Her tail swishes back and forth irritably beneath her cloak.
Last edited August 12, 2021 3:16 am
Aug 12, 2021 12:37 pm
Taz stood at the edge of where the forest thickened, and looked out into the darkness. Even with her heritage allowing her to see in darkness better than most, it would've been hard to see much in that tangle of dark woods. With the heavy downpour on top of it, it felt like an impossible thing to try and find Leffint tonight.

"I can't shake this bad feeling," she said to Arphaxad, who was looking for tracks nearby. "What if he's hurt?" But he was a hunter accustomed to these woods, and he had a far better chance of navigating them on a night like tonight than their disparate little party did. Reluctantly, she turned around to face the rest of the dripping, sodden party. She shrugged.

"It was worth a look. I suppose we should head back to the inn. As much as I want to check on Leffint, it doesn't seem wise to go traipsing through unfamiliar woods in a storm like this. Especially if there are bad things about." She looked from one to the other, and if the rest were in agreement about turning back, she'd follow them back to the inn.

"We could be the Travelers," she suggested, trying to cheer herself up by toying with names, as though they were a real adventuring troupe. "Since we've all come from different places, and we met while caravaning. Orrrr... the Beguilers, after how Auras sweet-talked the bandits into working with us," she said, with a playful grin towards the human.
Last edited August 12, 2021 12:44 pm
Aug 12, 2021 3:57 pm
''I don't know...the tracks seem fresh. If we could just take a quick look at the edge of the forest to see the general location he traveled then we can have a better idea where to look for him once this damnable storm clears up!''

Arphaxad didn't want to have a possibility of finding their query to be close dashed because of dampened spirits but he agrees that going deeper into the woods is dangerous. But he just needs to make sure.

Ye can go ahead inside but I can't rest until we've tried everything to search for that guy...I won't be journeying deep inside anyway and if there's a chance we can blunder into him, slim as it is I'd grab it by the horns! Ahem...no offense to you Narissa..
OOC:
I know the consensus now is getting inside but I'm assuming the tracks are fresh so he can't be far behind...
Aug 12, 2021 4:14 pm
The tracks aren't necessarily that fresh anymore. It's not footprints in the mud - those would be long gone in this rain - but Arphaxad can spot a freshly broken off branch here or a small plant sprout stepped into the ground there. He follows these few and unclear tracks for a short while but doesn't immediately find the hunter. He might have already left his hut hours ago and could have taken shelter somewhere else. Arphaxad can pursue him deeper into the forest if he wishes to but he'd either have to leave his companions behind or convince them to follow him.
Aug 12, 2021 4:43 pm
OOC:
Well ok then...
Other than subtle tell-tale signs of the hunter's passage through the woods, any information to be gleaned from the wet surroundings wasn't forthcoming. wet and defeated, the weary Dragonborn huffed and began to walk toward the inn not before cursing the skies: Blasted rain! by Moradin's hammer you haven't seen the last of me!
Aug 13, 2021 12:50 am
Narissa huddles up in her cloak and hood as Arphaxad looks about at the tracks and shivers. "It's okay," she replies to the dragonkin with a wink, "been a while since anyone's grabbed me by the horns."

She waits and watches in the eaves of the house as he searches through the muck and heads off into the woods a smidge before returning with a disappointed expression on his face. "This weather's only fit for ducks not dragonkin or demons."
Aug 13, 2021 6:14 am
The group returns into the dry warmth of the tavern. It seems like the situation with with where to put the carts has been resolved now as Milly and her guards are warming up with a bowl of soup by the counter as well at this point. When Darney sees Narissa, she heads out from behind her counter and says: "You ran out so quickly, but the bath is set up now. It's still heating up but you can get in whenever you want now."

Mork approaches you again and asks: "What drove all of you out into the pouring rain again?" He chuckles and continues without waiting for a reply: "This place doesn't really have the capacity to take in all of us. Some of the others are already sleeping upstairs in the bedrooms and I made sure to keep one room for you. You'll all have to share it, though. Milly, I and some others are going to sleep in the mayor's house. If the rain has calmed down by then, we'll leave at dawn. Otherwise, we'll wait until the clouds break. If you're awake before we leave, I'll invite you for breakfast before we part ways."
Aug 13, 2021 7:47 am
"I will see you as the sun rises, to greet the Morninglord," smiles Belthor.
Last edited August 13, 2021 7:47 am
Aug 13, 2021 11:54 am
Taz reached up to put a reassuring hand on the dragonborn's arm, sympathetic to his frustration.

"Don't worry, Arphaxad. We'll find him tomorrow," she told him. She mustered a smile for him despite the cold rain. "It was worth trying, and very brave of you, but Narissa's right. This storm makes it too dangerous to keep going tonight. Come on, let's get dried off and warmed up again."

She was still wringing out the edges of her coat in the doorway when Mork approached, and she looked properly regretful at having taken them all back out into the rain for nothing.

"I thought we might find the local hunter, Leffint. Darney said he might know more about the creatures troubling the village. But we checked his house and he wasn't there." She nodded at the news that there was just one room left, and shrugged with a small smile.

"It'll be no worse than the camping we've been doing. And at least it will be warm and dry," she told the others, hoping their spirits weren't too dashed at the news of close quarters.
Aug 13, 2021 2:28 pm
Narissa claps her hands together happily when Darney says this and smiles showing off a mouthful of carnivorous teeth, "Yay! Bath bath bath."

She resists the urge to shake like a dog thus splattering water everywhere. She pulls off her cloak and heads to the door squeezing as much of the water out of it as possible. Her top is backless and is clasped together with a metal buckle barely visible behind her head. Narissa has a pair of lumps in her back near her shoulder blades and unusually strong musculature around them. The back of her skirt also does up with another metal clasp in the middle of her back and there's a large hole with a flap over it that allows her tail to poke through from just above her backside.

"How big is the tub? I can heat stones to help you warm it if you want, speed things up." She smiles as she finishes wringing water from her cloak, "That's how I did it back home I had a rain barrel and these big river cobbles, I'd warm them up and toss them in and it got the water all toasty warm really fast." She thinks a moment about the home she'd had and the unnatural purple fires leaping up through the roof of the building the last time she'd seen it and sighs. "Well I used to," she says suddenly looking depressed, "I wonder if my rain barrel is still there."

Hearing Taz's words she looks towards Father Smythe and grins, "I don't know, the Father might have taken a vow of chastity and three young ladies such as ourselves might prove overly tempting." Her tail swings up and she takes it in her hands holding it close as if embracing it.
Last edited August 13, 2021 2:31 pm
Aug 13, 2021 4:41 pm
"I'll allow you your privacy ladies, the temple should have a bed for me. In fact me take these herbs and I'll wonder over there now. Goodnight all." Belathor reclaims his bag , pulls up his hood and makes his way to the local Temple of Lathander, hoping the message that was send ahead of him arrived safely and he will be expected.
Aug 13, 2021 5:53 pm
Darney watches as Narissa disappears into the room behind this one, where the tub is located, then she turns to Belathor. "If you're expecting a proper temple, I'm afraid you will be disappointed, but I know who and what you're looking for." She smiles and gestures again towards the smith conversing with the dark-skinned woman in the corner. "That woman, Murya, she's the one who asked for you. And she is the one leading our town in prayer, when it is time for us to pray."
Aug 13, 2021 7:16 pm
At the mention of the room set aside for them, Arphaxad nodded and didn't say a word, and climbed up the stairs into their shared rooms. The room was spacious enough to accommodate four to five persons but there are only two beds inside. That didn't bother the Dragonborn much since he has resolved to sleep on the floor. removing his wet clothes and putting his armor on a chair in the corner of the room he fished out some dry clothes from his pack, clothed himself, unrolled his bedroll in the corner then flopped down to sleep.

As an afterthought, he took his battle axe with him, hugging it like a side pillow. No creepy crawlies are gonna slither up to me unhurt I promise that
Aug 13, 2021 11:19 pm
"Oh," says Belathor, slightly perturbed, before approaching the woman, Murya.

"Blessings of Lathander upon you. I am Belathor."
Aug 14, 2021 2:24 am
Narissa heads into the tub room and quickly doffs her clothes. Standing naked in the room she uses her magics in an attempt to dry them, she can clean them for sure but she's never tried drying them. If that doesn't work she hangs them up as close to a fire as she possibly can before removing the jewelry from her horns and climbing into the tub of warm water. The tiefling lets out a long contented sigh as she relaxes letting the warmth soak into her flesh and bones. Her tail swishes about in the water contentedly and she sinks as deep as she can into the tub.

A thought materializes in her brain as she lays there and she curses herself for not thinking about bringing a flagon of mead in with her. "Darney?" She says loudly as she begins to untangle her hair from her horns, "Is it possible to have something to drink while I'm in here?""
Aug 14, 2021 8:24 am
Both the smith and the woman look at Belathor as he approaches, curiosity at the stranger on their faces. When he introduces himself, the woman smiles. "And upon you," she replies. "My name is Murya, I am the town's herbalist and spiritual leader. This is my friend, Erheim, our smith." She pauses and then adds in a hopeful tone: "I believe you may be carrying something for me?"

As Narissa calls for Darney, the woman enters the room with the tub, which from its appearance seems to primarily be for washing clothes as many of them are drying along the walls. She nods at the tiefling's request and then returns to the bar room, coming back not long after with a mead which she hands to Narissa before lwaving her again.
Aug 14, 2021 10:17 am
"Pleasure to meet you both," Belathor pulls the large leather pouch from his pack, "You should find everything you require."

Belathor considers for a moment, then speaks his mind, "I expected to find some kind of church or temple here. Does Lambor's Hold not consider a place of worship important?"
Last edited August 14, 2021 10:24 am
Aug 14, 2021 10:57 pm
Auras sighs at the bar as she drinks her second drink And wonders about the hunter hoping he alright.
Aug 15, 2021 4:36 am
Narissa relaxes in the tub for a good long time letting the warmth of the water loosen off the knots in her muscles after so many days of walking. Eventually she scrubs herself clean and climbs out of the tub to dry herself. Using her magic again she cleans her clothes for the second time before putting a knee length loose fitting linen tunic on and not much else. She gathers up her belongings and heads back into the bar and upstairs to the room. She ignores the looks and stares she gets as she passes through the common room, she's a tiefling, she's used to being the odd one out.

Arphaxad is already curled up on the floor asleep and Narissa briefly considers this for a moment before declining and taking one of the two beds. Leaning against the headboard she pulls out a deck of cards and begins to quietly play a game of solitaire to pass the time and allow herself to mentally unwind before falling asleep.
Last edited August 15, 2021 4:37 am
Aug 16, 2021 4:44 pm
Murya smiles in a 'What can you do?' kind of way and shrugs. "We do not have a proper temple. I have set up one as well as I could in my home. But there are barely three dozen people living in this town." She gestures around the bar. "What you see here is almost half the town. A temple is just not a priority unfortunately."

"If it wasn't for Murya here, none would even worship Lathander in this town. She is the one who brings his light and his blessings to us," the smith adds. Belathor notices that he is wearing a small symbol of Lathander on a leather cord around his neck.

"That as well," Murya says. "It will be good to have a fellow person of faith here, even if just for a while. It has been too long since I have been among the clergy."
Aug 17, 2021 12:20 pm
Taz cleaned herself up birdbath-style in whatever bucket of clean water she could get ahold of, and then took herself to bed. It'd been a long and trying day, and she expected to sleep hard in spite of her concerns about the hunter and the creatures plaguing this village. In the morning, when the weather was more agreeable and the sun was up, they'd figure things out. They, the Travelers? The Wagon Brigade? The Unlikely Heroes? She drifted off to sleep while pondering names they could assign their odd little party.
Aug 17, 2021 2:10 pm
Belathor considers this for a moment, not even considering a town might be too small for a church. He wondered if this was to be his life's purpose, helping build the town's population and found a proper church, but first it will need protection.

Nodding, Belathor smiles, "If there's anything I can do while I'm here, please call on me. Have a pleasant evening."

Heading to the room he sheepishly enters, "Looks like I'll be bedding down with you folks after all."
Aug 18, 2021 6:13 am
"Of course," Murya replies with a smile. "If nothing else, I would love to just talk."
After you've all spent some time to relax after the arduous last part of the journey through the thunder storm, you all one by one make your way up to the room reserved for you. The next day, you'll be able to spread out abit more but for tonight, it's fairly cramped in the small room. You drift off to sleep quickly, for the first time since this journey began, in a warm, safe place. Right?

Rolls

Secret Roll

Aug 18, 2021 6:22 am
A few hours later - the storm seems to have subsided by now and it is quiet and dark outside - all of you, except Narissa, are suddenly woken up by some unexpected noises around you. As somewhat seasoned adventurers in a foreign place, you immediately startle out of your sleep and look around for danger. It's dark so you can barely make out your surroundings but after a second of adjusting to the low light, you all notice something moving in the room with you, something small darting towards Arphaxad on the floor with flittering movements, and you hear a strange, creepy chittering sound coming from multiple parts of the room.
OOC:
I think Narissa is the only one of you to have darkvision, so with her still asleep, this is all you can tell without a source of light.

Narissa is taking one bed. Who else of you is sleeping in a bed and who is on the floor?
Aug 18, 2021 11:45 am
OOC:
I'd assume Belathor is on the floor as a late comer, probably curled up a little too close to Arphaxad.
Aug 18, 2021 1:34 pm
OOC:
I think Taz would've taken the second bed if it was still free when she reached the room. She does have darkvision though, as a half-elf.
Aug 18, 2021 1:40 pm
Ooc: I'm on the floor too I guess
Aug 18, 2021 1:42 pm
OOC:
Unless the beds are tiny cot like things we might get 2 to a bed.
Aug 18, 2021 2:30 pm
bowlofspinach sent a note to blue
Aug 18, 2021 3:36 pm
"What the--aaahh!" It takes Taz a second to understand that what she's seeing is neither part of a nightmare nor just a play of the shadows in the room. But when it sinks in, she sits bolt upright and starts hollering for the others to wake. "BUGS! Arphaxad, Auras, Beltathor, get up!"

She thrusts her hand into the component pouch on her belt, and fumbles to find the bit of wychwood there before hurriedly singing out the spell for Dancing Lights. Four globs of magical light manifest right in the faces of the two largest centipedes, hopefully surprising/distracting them long enough for the others to get themselves off of the floor.
Aug 18, 2021 3:42 pm
Belethor pulls himself up and starts to call on Lathander

OOC:
Casting the Cantrip - Sacred Flame at first opportunity.
Aug 18, 2021 4:31 pm
In the light you create in the room now, you all can see a huge swarm of insects, spiders, centipedes and similar verminous critters all over the floor, coming in from both the window and the door. Two particularly huge centipedes, each about half a meter in length and as thick as a a human wrist, seem to be leading this swarm.
OOC:
Alright, let's go into combat here. Belathor can cast on his turn. I will say you all (except Narissa) are awake now and able to get to your feet and draw your weapons before combat starts. I will roll Init for all of you as well as the enemies. S1/S2 are the swarms, C1/C2 are the centipedes. With your tokens, it should be clear who is who.
On your turn, feel free to update the map if you know how otfbm works. Otherwise, just tell me what point on the grid you're moving towards and I will move you. Quarters are pretty cramped but you can move past each other without need for a roll.

We will go with regular inititative here so everyone acts on their turn. If that seems to drag too much in PBP, we might think of another way for the next combat.
Narissa will wake up on her turn. She is prone until she acts to get up.
https://otfbm.io/@dc30/A3b-Nar/D3g-Taz/C2r-Arph/B2e-Aur/C4y-Bel/C1bk-S1/B1bk-C1/C6bk-S2/B6bk-C2/4x6?bg=https://i.imgur.com/XgeBOgp.png

Rolls

Narissa Andariel: Initiative - (1d20+2)

(7) + 2 = 9

Auras: Initiative - (1d20+0)

(16) = 16

Father Belathor Smythe: Initiative - (1d20-2)

(19) - 2 = 17

Tassarien Brightwood: Initiative - (1d20+2)

(8) + 2 = 10

Arphaxad: Initiative - (1d20+1)

(8) + 1 = 9

Enemy Initiative - (1d20+1)

(16) + 1 = 17

Aug 18, 2021 4:33 pm
Belathor is up!
[ +- ] Initiative Order
Aug 18, 2021 7:45 pm
"Lathander. bring your light and burn like the Sun!"

Flame-like radiance descends on the centipede (C2).
OOC:
The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
Last edited August 18, 2021 7:45 pm

Rolls

Damage (if dodge fails) - (1d8)

(6) = 6

Aug 18, 2021 8:23 pm
Rolls

https://otfbm.io/@dc30/A3b-Nar/D3g-Taz/C2r-Arph/B2e-Aur/C4y-Bel/*c3bkC2-S1/B1bk-C1/*c3bkC4-S2/B5bk-C2/4x6?bg=https://i.imgur.com/XgeBOgp.png

Belathor casts down a lance of holy radiance on the centipede closest to him but it curls out of the way, avoiding the damage entirely. The swarm by its side quickly begins swarming all over Belathor, biting at him through his clothes and drawing blood.
The centipede leading this swarm also approaches the cleric and digs its large, mandibular jaws into Belathor's leg. Pain shoots through it and the venomous bite, along with the many smaller injuries all over his body, is enough to make him collapse on the floor.

At the same time, the second centipede snaps its jaws at Auras, digging the venomous pincers into the warlock's skin before she can react.
The swarm coming in from the window climbs all over Arphaxad but are repelled by his scales and their dozens of bites do not cause any harm.
OOC:
That is a total of way too much damage on Belathor who goes down to 0 hit points immediately as he is swarmed by both the swarm and the centipede.
Auras takes six points of damage and will need to make a Constitution saving throw.

With the creature's attacks finished, it is then also Auras' turn
[ +- ] Initiative Order
Aug 18, 2021 9:07 pm
Auras sees the swarms and see the cleric go down cursing she cause her hands to grow ice to the touch and casts dissonant whispers and the attempts to cause the large centipede in front of her flee

Rolls

Con save - (1d20+2)

(9) + 2 = 11

Dissonant whispers - (1d20+5)

(13) + 5 = 18

Damage - (3d6)

(123) = 6

Aug 18, 2021 9:59 pm
OOC:
I don't think you have to make an attack roll for Dissonant Whispers, but even if, that would hit. The Centipede succeeded its save, so it takes half damage (3) and doesn't have to flee.
While the wound inflicted by the centipede burns on Auras' leg, she is able to resist the effects of the poison without sustaining any further damage from it. Auras then whispers a curse at the critter, which is then strengthened and intensified into a small cacophony of overlapping murmurs. The centipede seems to cringe away from the sound for a moment but then catches itself. Despite the obvious damage it has taken, it does not back down.
[ +- ] Initiative Order
OOC:
Taz is up next, no change to the battlemap
bowlofspinach sent a note to bowlofspinach
Aug 18, 2021 10:36 pm
"No! You get away from him!" Taz barks, drawing her rapier and eyeing the centipede attacking the downed cleric. She leaps off of the bed towards it, and slashes at it with her sword. "NARISSA WAKE UP!" she shouts, at the sleeping tiefling over one shoulder. She sends a bit of magic to help put some pep in the horned one's step. "Help me 'rissa! Help, help me 'rissa!" she belts out, trying to make enough noise to rouse the other woman. ((Also, a d6 Bardic Inspiration.))

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/C2r-Arph/B2e-Aur/C4y-Bel/*c3bkC2-S1/B1bk-C1/*c3bkC4-S2/B5bk-C2/4x6?bg=https://i.imgur.com/XgeBOgp.png
Last edited August 18, 2021 10:45 pm

Rolls

Rapier @ Centipede - (1d20+4)

(1) + 4 = 5

Damage (if needed) - (1d8+2)

(8) + 2 = 10

Aug 18, 2021 10:44 pm
Too focused on rousing Narissa, Taz doesn't pay enough attention to what she is doing herself. As she jumps out of the bed towards the disgusting beast, she stumbles slightly and her rapier misses the centipede, which in return simply clicks its mandibles at her aggressively.
[ +- ] Initiative Order
OOC:
Narissa is up next, current battlemap in blue's post
bowlofspinach sent a note to bowlofspinach
Aug 19, 2021 12:36 am
Narissa grumbles and rolls over her crimson eyes open up and she blinks before sitting bolt upright in bed letting out a little shriek. Her hair is tangled in her horns and tumbles down around her pointed ears. She looks at the centipede nearest her head and it's swarm of creepy crawlers draws some magic in through her shoulders and releases it through her fingers. The room cools noticeably as she does so and then she jumps to her feet grabbing her dagger.
[ +- ] Frostbite
OOC:
Uncertain if I need to roll to hit but here goes. Do I use my spell attack modifier? It's +5.
Last edited August 19, 2021 2:48 am

Rolls

Frostbite the bug. - (1d20+5)

(11) + 5 = 16

Damage to the bug. - (1d6)

(4) = 4

Aug 19, 2021 6:01 am
OOC:
If you had to make an attack roll, you'd use the spell attack modifier. For Frostbite, you don't as it requires a saving throw. It's usually (but I don't know if always) either/or
Either way, it's a success and the centipede failed its save
A shiver runs through everyone in the room as the temperature suddenly drops for a moment. When the sudden wave of cold hits it, the centipede attacking Auras lets out a chattering series of clicks as it shrivels up in place. It stops moving and its legs give way as it drops to the floor, unmoving and dead.
The swarm next to it seems to lose some of its cohesion at this. Many of the small vermin break out, seemingly freed from the hive and now only acting as regular bugs would. About half of the swarm still remains on Arphaxad, however.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/C2r-Arph/B2e-Aur/C4y-Bel/*c3bkC2-S1/*c3bkC4-S2/B5bk-C2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
Centipede 1 is dead, Swarm 1 has lost some cohesion.

It's Arphaxad's turn.
bowlofspinach sent a note to bowlofspinach
Aug 19, 2021 3:33 pm
Arphaxad was awakened to a living nightmare. Despite vowing to not get jumped by creepy monstrosities while asleep, he woke up to the same insectoid swarm gnawing at his imagination. But this one was real, and it gnawed at his scales and had mortally wounded Belathor the priest. Shouting a dwarven battle cry, the Dragonborn fighter lunged head on to the remaining giant centipede still engaging Taz who is defending the prone priest. He then swung his battleaxe high and onto the centipede's head.
OOC:
I move to C4 then attack
OOC:
I'm gonna use my action surge to attack it again and make sure it's down then attack again
Last edited August 19, 2021 3:44 pm

Rolls

Attacking with Battleaaxe - (1d20+5)

(13) + 5 = 18

Damage (if attack hits) - (1d8+3)

(1) + 3 = 4

Use action surge (additional attack) - (1d20+5)

(11) + 5 = 16

Damage - (1d8+3)

(1) + 3 = 4

Aug 19, 2021 9:40 pm
Arphaxad shakes off the swarm gnawing at his scales and moves over next to the downed cleric. In one swift motion, he brings his battleaxe down on the large centipede and, though he doesn't quite hit it well enough to chop it in two, he severs most of its thick body, causing it to writhe on the ground for a second and then lie limp and dead. Just as with the first centipede, the swarm it commanded weakens and many - though not all - members of it seem to lose their internal drive and compulsion to attack.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkC2-S1/*c3bkC4-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
Centipede 2 is also dead, Swarm 2 has also lost some cohesion.

It's Belathor's turn. I don't think he can do anything but roll a death save right now but I'll turn it over to you for now anyway, since it's late and maybe there is something else you can do :D
bowlofspinach sent a note to bowlofspinach
Aug 20, 2021 7:58 am
OOC:
Death Save

Rolls

First Death Save - (1d20)

(12) = 12

Aug 20, 2021 3:51 pm
https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkB2-S1/*c3bkB4-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png

Belathor is still clinging to life, though he is still unconscious and bleeding on the floor.
Meanwhile, the swarm of critters on top of him first seems to shift towards Taz when she approaches and attacks but then, as soon as Arphaxad kills the centipede leading them, the remainder of the swarm climbs on top of him and begins digging into his scales. This swarm seems more persistent than the other, though it is also weaker after most of it has been lost to the hive. Slapping his chest and legs with his large shield, Arphaxad manages to bash them off himself and prevent any serious wounds

At the same time, the other swarm climbs all over Auras and, as she unfortunately lacks the scales to protect herself, they bore into her skin and leave some small, nasty wounds all over her legs.
[ +- ] Initiative Order
OOC:
None of you are wearing armor but I'll say Arphaxad has his shield along with his weapon, so that is just barely enough to not get damaged.
Auras takes 5 points of damage. (Is your sheet updated, by the way, Jack. It still says Level 1 on it.

It's Auras' turn
bowlofspinach sent a note to bowlofspinach
Aug 20, 2021 9:43 pm
Auras is absolutely disgusted and not happy about the bugs attacking her. "Get off me you filthy..." and pulls out her hand axe and tries to get swarm off of her and dispersed all the while casting armour of the shadows to protect herself from further attacks.
Last edited August 20, 2021 9:53 pm

Rolls

Attack with handaxe - (1d20+2)

(8) + 2 = 10

Damage - (1d6+2)

(6) + 2 = 8

Aug 21, 2021 6:39 am
Auras swipes at the swarm on her legs with her hand axe but as she doesn't want to sink the blade into her leg, she can only swat at them with the side. And while she does manage to swipe some of them off, they climb back on quicker than she can get rid of them.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkB2-S1/*c3bkB4-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
No damage to the swarm.

It's Taz' turn but Blue said they may not be able to post at the moment, so Narissa can also just take her turn already and Blue can jump in with Taz whenever they have time
bowlofspinach sent a note to bowlofspinach
Aug 21, 2021 2:10 pm
"Oh! Well done!" Taz cheered, when the dragonborn cleaved the centipede before her. "Now for the rest of you buggers," she said, turning back to the down priest. She swiped at the swarm still assailing him, trying to carefully slap away some of the insects with her blade.

Rolls

Slashy slashy - (1d20+4)

(2) + 4 = 6

Damage, if needed - (1d8+2)

(3) + 2 = 5

Aug 21, 2021 2:13 pm
Taz attempts to attack the swarm that has now moved from Belathor to Arphaxad but again, they're on top of her ally, so it's really hard to actually attack them without hurting the dragonborn.
In the end, her weapon attacks don't seem to actually do anything to the wild critters.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkB2-S1/*c3bkB4-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
No damage to the swarm.

It's Narissa's turn
bowlofspinach sent a note to bowlofspinach
Aug 21, 2021 2:38 pm
Narissa rolls out of bed moving towards the fallen Father Smythe, she draws magic in through her shoulders and looks quickly towards the swarm surrounding Auras and releases it in an attempt to freeze those creepy crawlies too. Gods, she thinks, I hope there are none in my hair. So gross.

Rolls

Frostbite the swarm - (1d6)

(4) = 4

Aug 21, 2021 2:43 pm
Narissa sends out a wave of pure cold towards the creatures attacking Auras. Auras feels the tingle of freezing cold in her legs as a couple of the critters fall off of her, dead and frozen. Still, the majority of the swarm is still active and continues to attack her.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkB2-S1/*c3bkB4-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
2 points of damage to Swarm 1 as it succeeds on its Con Save.

It's Arphaxad's turn
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 2:43 pm
With the swarm of insects moving on top of his scales, Arphaxad was thankful for his draconic ancestry and it helped to mitigate the stinging bites. If he was a normal dwarf or any other person he would be scarred or worse end up like the poor priest on the floor. He batted the remaining crawlers from his body with tooth, nail, tail, and axe with renewed fervor. ''getoff ye filthy buggers! I'll nae be buggered and violated by vermin!''
Last edited August 22, 2021 3:12 pm

Rolls

Doing the macarena with the bugs on top of him (attacking) - (1d20+5)

(14) + 5 = 19

Damage - (1d8+3)

(8) + 3 = 11

Aug 22, 2021 2:55 pm
Arphaxad frenzies, hitting himself with the broad side of his axe and smashing bugs all over himself. Many of them fall dead to the ground around him and the swarm visibly shrinks in size, but it is not gone entirely just yet.

What remains of the swarm, maybe deciding that Arphaxad is too dangerous and difficult of a target moves off him and instead climbs on Tassarien and sinks its many jaws into her instead. Her legs hurt from the many wounds as the swarm draws blood in many spots.

At the same time, the other swarm continues to bite down on Auras but it can't seem to really get the human's skin through her clothes for the moment and she doesn't suffer any major injuries.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkB2-S1/*c3bkC5-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
5 damage to Swarm 2 (halved, as it resists Slashing damage) and 6 damage to Taz as the swarm finds a new target.

I skipped over Belathor to keep things moving, as I believe he can only make a death save, unfortunately. So it is both Belathor's and Auras' turn now.
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 3:05 pm
" I am 110 percent done!" Auras screams as she casts witchbolt "fry you little bugs! fry!"
Last edited August 22, 2021 3:09 pm

Rolls

Witchbolt - (1d20+5)

(19) + 5 = 24

Damage - (1d12)

(9) = 9

1d20+5

(7) + 5 = 12

Aug 22, 2021 3:14 pm
It's pretty tricky to cast a spell on creatures that are currently attacking you but Auras manages to push through the pain of her injuries and an arc of electricity shots from her fingertips, hitting one of the bugs after the other, killing them instantly and moving on to the next and the next until, after a few seconds of this lightning barrage, the lightning disappears as Auras finds herself standing in the middle of a whole pile of dead vermin.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkC5-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
Swarm 1 is dead from electrocution!

It's Taz' turn. And Belathor's still
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 3:15 pm
"Ahhh! Get off of me, you creepy little pests! No one has ever loved a bug, you're all just worthless little pests!" It was unlike Taz to be so negative, but she knew the power of words and intent, and her slender little rapier wasn't having much effect on the swarm. So she went for menacing instead, and hoped to sap some of the bugs' will with a little Mean Girl Magic.
OOC:
Taz will use Vicious Mockery. Swarm must make a DC13 WIS save, or take 1d4 psychic damage.

Rolls

Damage - (1d4)

(3) = 3

Aug 22, 2021 3:19 pm
The swarm, maybe because it cannot understand Taz, maybe because it doesn't care, seems entirely unaffected by her vicious words.

https://otfbm.io/@dc30/A3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkC5-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
The swarm resists the spell.

It's Narissa's turn. And Belathor's still
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 3:30 pm
OOC:
Death Save

Rolls

Death Save - (1d20)

(17) = 17

Aug 22, 2021 3:40 pm
Now that the swarm is leaving him alone, Belathor seems to be slowly stabilizing. He's not out of danger yet but it looks good for his survival!
Aug 22, 2021 3:45 pm
Narissa reaches down and puts a hand on Father Smyth as the power of her celestial ancestry courses through her and heals him.

"Get up, no time for dying, not just yet at least."
[ +- ] Cure Wounds

Rolls

Cure Wounds - (1d8+5)

(7) + 5 = 12

Aug 22, 2021 3:48 pm
Belathor, after fading into darkness from initially being overwhelmed by both the swarm and the centipede while being caught off-guard, now feels light returning to him and he opens his eyes to find the situation changed from when he first fell unconscious. Most of the enemies are dead, only one severely weakened swarm remains, which is currently attacking Taz.

https://otfbm.io/@dc30/B3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkC5-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
Belathor regains 12 Hitpoints and his consciousness.

It's Arphaxad's turn!
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 4:04 pm
With the few insects still clinging to Taz Arphaxad turned his axe upside down with the haft up making it into an ersatz club to beat away at the now fading swarm.

Rolls

Let's go Clubbing! (attacking) - (1d20+5)

(13) + 5 = 18

Damage - (1d8+3)

(5) + 3 = 8

Aug 22, 2021 4:08 pm
Arphaxad bashes at the bugs climbing Tassarien's legs and actually crushes a good few of them, all the while being careful not to hurt the half-elf in the process. The swarm is not entirely destroyed but it is less than a tenth of its original size at this point.

https://otfbm.io/@dc30/B3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkC5-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
The Swarm takes (halved) 4 points of damage. It's barely still clinging to its collective life!

It's Belathor's turn!
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 4:27 pm
Belathor scans the room to see if anyone else is injured. He shouts a healing word at Auras (Bonus action)

Then grabbing his mace he moves to help with the swarm.
[ +- ] Healing Word
Last edited August 22, 2021 4:29 pm

Rolls

Healing Word 1d4 +5 - (1d4+5)

(4) + 5 = 9

Aug 22, 2021 4:47 pm
Father Belathor gets up to his feet and readies his mace as he sends some of his divine energy into Auras to simultaneously allow her to recover from her injuries. She immediately feels rejuvenated as she feels some of her injuries closing and others to at least stop bleeding.

As this is happening, the swarm, weakened but no less ferocious continues to dig into Taz, now no longer just focusing on her legs but reaching all the way up to her waist as well. Dozens of mandibels and chelicera bite into her flesh, causing nasty wounds all over the half-elf's skin.

https://otfbm.io/@dc30/B3b-Nar/C5g-Taz/B4r-Arph/B2e-Aur/C4y-Bel/*c3bkC5-S2/4x6?bg=https://i.imgur.com/XgeBOgp.png
[ +- ] Initiative Order
OOC:
Auras heals 9 HP of damage, Taz takes 8 HP of damage.

It's Auras' turn!
bowlofspinach sent a note to bowlofspinach
Aug 22, 2021 5:49 pm
Auras feels the holy energy radiate and heal her body making her feel sick to her stomach despite the healing to her wounds shaking her head to clear and focus on getting rid of the last sward she reachs out her hand and starts to focus and soon unleashes a blast of eldritch energy at the swarm.

Rolls

eldritch blast - (1d20+5)

(11) + 5 = 16

damage - (1d10)

(5) = 5

Aug 22, 2021 5:55 pm
Auras lets out a blast of strange, eldritch energy at the swarm currently climbing all over Taz and as it hits the critters, they all just fall to the ground, lifeless and dead.

Taz looks around but while she is still bleeding from many, many wounds the creatures inflicted, they all seem to be dead now, killed by the eldritch energy of Auras' strange, evil magic.
OOC:
Combat is over, you all! All swarms and centipedes are dead! You did it!
And nobody died
Aug 22, 2021 6:10 pm
Aura breathed heavily. she soon grabbed her things and started out of the room. looking around and hoping she could find someone who tell her was going on and how those damn bugs got into their room. she refused to spend one more day with those bugs possiiaby on her anymore. she was pissed tired and disgusted with the whole situation.
Aug 22, 2021 6:12 pm
Belathor lowers his mace and calls on Lathander to heal Taz
OOC:

Note there’s another +3 to add to that so 13 total
[ +- ] Cure Wounds
Last edited August 22, 2021 9:02 pm

Rolls

Cure wounds - (1d8+2)

(8) + 2 = 10

Aug 23, 2021 6:22 am
Shortly after the fight ends, not more than a minute after it first began, the door to the room is thrown open forcefully and Darney is standing in the entrance, dressed in a long nightgown, the large woman is holding a heavy looking mace in her hand. "What is going on here?", she asks. Then her eyes find the dead centipedes and swarms on the ground and understanding appears on her face.
"Those damn things again?", she asks. "Curse them. Are you all alright?"
Aug 23, 2021 1:17 pm
Auras looks up as the innkeeper throws open the door. Open her mouth then closes it before standing and said "I dont want to talk about it. But I want this problem solved and I want to solve it now." She exclaims still feeling the disgusting bugs on her.
Aug 23, 2021 4:18 pm
Arphaxad was looking as nonplussed as a dragonborn can look. One minute he was having a dream of presenting a nice lavish meal to the court back in Blackstone, the next minute he was trying to fend off vermin from making a smorgasbord out of him and his companions. With the last thought, and despite the apparent danger they were in, the warrior flashed a toothy grin giving him the visage of a dragon savoring a kill. ''All thing's fine now. Ye can say these bugs bit off more than they can chew Har!!''
Aug 23, 2021 7:57 pm
"What a night!" Taz exclaimed, once the last of the bugs had fallen. "Thank you, thank you everybody," she said, having lost track in the hubbub of who did what to which bugs. The important thing was that they'd all jumped in to help each other. No one had run away to save their own skin, and instead they had succeeded in vanquishing at least one troupe of insane insects from harrying the town.

Belathor prayed over her, and she watched in quiet awe as her wounds healed.

"Goodness," she breathed. "My thanks, Father."

She had just looked up to say something to Auras, who seemed upset and intent on leaving, when the door burst open and Darney was there. Taz pulled herself to her feet, brushing away the remains of blood and bug bits, and was caught off guard by Arphaxad's comment. She snickered, at first, and put a hand to her mouth to stop herself. This wasn't a laughing matter! But it struck her just so, and the snicker ballooned into a chuckle, and the chuckle forced its way into a laugh.

"Don't ever change, Arphaxad," she told him, reaching out to put a hand to his shoulder. Smiling now and feeling better in spite of what'd happened, she looked to Darney.

"I can see why everyone walks around armed, now. You don't have any idea where these bugs are coming from? I've never seen any like them!"
Aug 23, 2021 8:44 pm
"You're welcome, child. Healing is a matter of time, but it is sometimes also a matter of opportunity."
Aug 24, 2021 1:06 am
Narissa pulls her hair down from where it's stuck on her horns and blow a handful of hair out of her mouth. "I hate bugs." She declares irritably returning to her bed and sitting back down with a thump, "Hate them hate them hate them!" She looks at Taz, then Auras and finally Father Smythe, "Are the three of you all right?" Her tail swishes back and for furiously.
Aug 24, 2021 7:30 pm
"The bugs come from the forest," Darney replies to Taz, less than helpfully. "Those little bastards living out there control them, or that's what Murya says. I just know they keep bothering us here. I'd be willing to bet you're not the only ones who got a visit tonight. So far, nobody has been killed by them but..." She kicks the dead body of one of the centipedes. "...but these things keep getting bigger. At this rate, it's only a matter of time."
Aug 25, 2021 10:53 am
"Thanks to you folks, I am," Taz replies to Narissa, nodding her head as she straightens herself. "You're okay?" she checkes, looking over Narissa and Belethor as well.

Darney's input causes a curious look to hit the bard's face.

"Murya? Who's that? I don't think I've met them. Anyone who knows more about the source of these things is worth talking to." She paused, and glanced to the window, trying to determine what the weather was currently like and take a guess at the hour.
Aug 25, 2021 3:38 pm
"She’s the local spiritual advisor. I was speaking to her earlier."
Aug 26, 2021 4:31 am
Narissa tries again to straighten her hair but it still looks a fright. "Ya, I just woke up looking at a swarm of bugs which are now smashed all over the place." She looks at Darney, "You wouldn't happen to have a mop?"

"Can we talk to her in the morning? I look much better when I've had a proper sleep." She glances about at the smashed bugs, "Maybe we should rotate watches and double up in the beds. I mean so no one is easy prey."
Aug 26, 2021 10:55 am
Taz nodded at Belathor's answer, then looked back to Darney when Narissa asked for a mop.

"You said other guests were attacked tonight, Darney?" she asked. "Is everyone okay? Are the bugs all gone, now, or should we take a lap around the rooms to make sure?"

Once that was answered, she nodded to Narissa's suggestion.

"That sounds like a good idea. I don't mind taking first watch; I doubt I'll sleep easily after a wake-up like that," she said, a little shudder moving through her as she recalled the advance of the bugs.
Aug 27, 2021 6:02 pm
"Did you want someone to sit up with you?" Narissa asks, "I find it easier to stay awake when I have someone to talk to."
Aug 28, 2021 8:36 pm
"There have been a couple more bugs intruding," Darney replies. She gestures to the giant centipedes. "But none like this. Everyone is fine. We'll make sure nobody gets hurt tonight. You should rest."
Not completely reassured, your group sets up guards in your bedroom and doubles up on the beds so nobody has to sleep on the floor. This way, you sleep through the rest of the night.
As you wake up in the morning, you hear a slight commotion outside as the caravan is already preparing to move on again. A couple of the villagers are also there, helping them or just seeing them off as the caravan is a fairly exciting sight for such a small out of the way town.

You join the people outside. Belathor notices Murya among the onlookers. Darney is also there, talking to Mork. As you stroll through the group of caravanners, you hear some muttering about the insects and most of the travelers seem happy to be leaving the town after the creepy experiences of the night. Getting back on the road sounds much less bad now that the beds here don't seem quite as safe and appealing anymore.

Mork finishes his conversation with Darney and then heads over to your group. "It's really a shame to have you leave us. We wouldn't have gotten here as safely as we did without you." He moves in to hug each of you in turn, unless you clearly indicate you don't want that. He winks and, in a quiet voice, adds: "Milly could learn quite a lot from you still." Then, returning to his usual volume, he says: "Stay safe friends. And don't let the bedbugs bite."
OOC:
Sorry for the delay
Aug 29, 2021 2:34 pm
Taz gratefully took Narissa up on her offer of company for the first watch, and though they didn't encounter any more dangers that night, perhaps the women learned a bit more about each other through their idle conversation.

The following morning, Taz rose early to go drop off the delivery that'd brought her to Lambor's Hold in the first place. After, she met the caravan and said her goodbyes to those travelers with whom she'd developed a rapport, and wished them luck on the rest of their journey. Truth be told, she considered going with them, as her delivery was now complete. But the mystery of the insects and their strange aggression had piqued her interest, and she resolved to remain in Lambor's Hold long enough to try and help solve the problem.

She waved one last time as Mork and the others set off, and then turned to look at those who'd remained.

"Since we're all still here, what do you think about getting to the bottom of this whole monster-bug thing? I've a mind to go back to the trapper's house and see if he's home yet. Even if he's not, it should be heaps easier to track where he's gone, now that the sun's out."
Aug 29, 2021 11:05 pm
Belathor was saddened the parting of Mork, he'd grown rather fond of the strange half-orc, "May the Morning Lord ever be at your back, Mork," he offers a strong hug in return, "Safe travels."
Aug 30, 2021 12:26 am
Narissa woke up later than everyone else with a yawn and a stretch, she looked about noting that her companions were gone and dragged herself out of bed. While she didn't exactly know who the demon was in her family tree she had a sneaking suspicion that they were somehow associated with the sin of sloth.

It took her a while to get ready to head out, getting dressed with horns and a tail was considerably more difficult than one might imagine and she felt envious of the humans in her company who didn't have to deal with all the fussy buckles and laces that she did. Then there was her hair and the jewelry for her horns and tail and ugh it just took forever to get ready some mornings. Eventually she made her way downstairs, grabbed some flat bread and eggs for breakfast and made a kind of sandwich she could take outside with her.

Mork was busy climbing on his wagon by the time she made it outside and she waved at him briefly. Going with them did seem like a pretty decent idea right about now. Creepy things crawling out of the forest and into her room did not make for a nice place to spend the night.

"The trapper?" Narissa asks her fanged mouth full of bread and eggs, "Oh right that fellow who's house we wandered off to in a torrential downpour." She shrugs, "Certainly, he probably knows as much if not more about what's going on here than anyone else."
Aug 30, 2021 8:37 pm
After the caravan has departed again, continuing their travel South-East, your group decides to head over to the edge of the village again, to the house of Leffint the hunter. This time, he's clearly home. There are racks of animal skins drying outside, as well as a few skinned rabbits hanging from another rack. Smoke from the chimney betrays that a fire is burning inside.

As you approach the door, you hear a hummed melody from the inside. It's clearly a man's voice, humming a slow song none of you recognize. It seems the hunter has returned safely from his trip through the rain the previous night.
Aug 31, 2021 4:18 am
Narissa walks up to the home and knocks on the door licking her lips as she looks at the rabbits.
Sep 1, 2021 6:47 pm
At the knock, the humming inside stops. There is some rustling of movement in the house, then the door opens just a small gap. A man peeks outside, his face serious, his eyes ringed with deep shadows that make it look like he hasn't slept in many days. You notice a large knife, almost as long as a short sword, in one of his hands as he appraises each of you in turn and then grunts: "Who are you? What do you want?"
Sep 2, 2021 12:03 pm
"Oh, hello!" Taz chirps brightly, pleasantly surprised to find the hunter at home. She'd feared he'd been lost to the woods, and was mightily relieved to find that he seemed just fine. "Are you Leflin?" she asked. "I'm Taz! And this is Auras, Narissa, Arphaxad, and Father Belathor--" She paused to frown thoughtfully towards her associates, and said as an aside: "We really should come up with a name if we're going to go around helping people, you know." But then she seemed to remember she'd been speaking to the hunter, and she faced him again to continue.

"We came in yesterday with Mork's caravan, and heard about the problems the village is having with pests. We met some of them last night, even! Darney thought you might know a bit more about where they're coming from. We'd like to help out, if we can."
Sep 2, 2021 5:37 pm
Narissa glanced towards Taz as she spoke and smiles ever so slightly, the half elf certainly was enthusiastic.

"Darney seems to think something or someone in the forest is behind this." Narissa says slowly and deliberately trying her best not to expose her teeth to the man. "And as Taz says, we would like to help."
Sep 3, 2021 12:14 pm
"Leffint," the hunter grumbles, correcting Taz on his name. He doesn't open the door any further, instead just looking out at you through the narrow gap. "This town is built in the middle of the forest. It's only natural that some pests will come into town now and then. There's nothing unusual about that, nor anything we need your help with."
Without waiting for a reply, he moves to close the door between him and you.
Sep 3, 2021 4:37 pm
Auras steps and puts her foot down both literally and figuratively blocking from shutting the door. "I am in no mood for this. I had to fight not one but two giant centipedes who were controlling smaller pests in the middle of the night. soo I think this situation is something you are ill equipped to handle. I'm not interested in money but this little problem is in my way and I intend to remove it. permanently. Now are you going to be part of the solution or are you going to be the problem?

Rolls

Persuasion - (1d20+5)

(2) + 5 = 7

Sep 3, 2021 5:04 pm
"If the people of this town can't handle a few bugs now and then, they should move out of the forest," Leffint grunts, clearly not impressed by Auras' attempt to rally him. "You don't belong here. Just get your business done with and leave. It'll be better for everyone, especially you."
Sep 4, 2021 11:00 am
Now hold on just a wee minute! Why are you so hostile like? we're just trying to help around here! and you say these bugs come out here now and then but according to the events around here, it looks to me that these critter's 'visitations' are becoming a lot more frequent! And those bugs are nae normal

To make a point, the Dragonborn warrior raised his left arm where a centipede tried to bite it off if not for his tough scaley hide. A bite mark measuring almost a foot long can be seen snaking itself from his bicep to the top of his arm.

I don't know what those vermin eat to grow to get that big and that ornery but me and my fellows here sure as hell want to stop them from trying to eat people trying to get some sleep at night!
Sep 6, 2021 12:32 pm
"And these were not ordinary critters, they are deadly, by Lathander!"
Sep 6, 2021 5:06 pm
Leffint scoffs. "The people should have thought of that before moving here. Now it's too late!" He again attempts to pull the door shut, pushing Auras' foot, which is still blocking it, out.
OOC:
Auras, if you want to try and keep your foot in the door and keep it open, make a strength check.

Rolls

Opposing Str - (1D20+1)

(8) + 1 = 9

Sep 6, 2021 5:24 pm
Auras could tell the hunter was hiding something and pressed on trying to keep her foot firmly planted to block the shutting of the door. "You know what going on dont you tell us what you know before innocent people get hurt."

Rolls

Strength check - (1d20+2)

(10) + 2 = 12

Persuasion in needed - (1d20+5)

(9) + 5 = 14

Sep 6, 2021 5:34 pm
Leffint slams the door shut on Auras' foot but can't get her to move it out of the way so the door stays open. In response to her attempt to question him further, he just scowls and says: "Just get out of here before you get caught up in things you don't want to mess with." He slams the door against Auras' foot again. "Now, will you leave me alone or do I have to actually use my knife?"
Sep 6, 2021 10:12 pm
Sensing something is being hidden, Belathor casts Command, speaking the word to the hunter, "TRUTH"
[ +- ] Command
Last edited September 6, 2021 10:37 pm
Sep 7, 2021 6:51 am
Leffint's eyes widen for a moment. You can see the struggle in his face for a second until he manages to will himself to resist the mental command. "Leave! Right now!", he shouts. He opens the door now and swings his large knife, not aiming to actually hurt anyone but to intimidate you and frighten you off. He looks scared now. While you did not manage to get him to tell you any further truth, he is very clearly hiding something. But he's not going to tell you now...
Sep 7, 2021 2:19 pm
"Whoa, whoa, okay!" Taz backs up. Her hands raise palms-out, one towards Leffint and one towards the rest of the party. "Let's everybody take a breath, okay? We're all on the same side here right?" she says, smiling nervously, though she makes a point to meet the eyes of Auras and Belethor with a pointed, play along please! look.

To Leffint, she says, "You'll have to excuse our, ah, fervor, friend. We're just concerned about everyone's safety, that's all. We'll leave you to your day. Thanks for your time." She turned back to the others, and extended her arms in an attempt to gently herd them away from the man's door. "Let's leave the man in peace, troop." And then, more quietly, she adds, "There's more than one way to climb a tree."

If the party agrees and moves away with her, Taz will lead them towards the woods they'd begun to explore the night prior. Once there, she'll turn to Arphaxad, who'd had some success following tracks the night before.

"He was in the woods last night, right? Maybe he returned after the rain had stopped this morning. Maybe he left tracks behind that we can follow back to see where he went?" she suggested, brows lifting in interest.
Sep 7, 2021 4:41 pm
Narissa sighs resisting the urge to smack Father Smythe upside the head, "Why would you do that?" She asks adjusting her cloak, "Controlling people is wrong and a very good way to piss them off." She lets out a long disappointed breath her tail twitching back and forth irritably.

The tiefling looks at Taz and smiles, "Enthusiastic and smart as usual, I think I am beginning to like you." Then she shrugs, "I mean as long as your energy does not get us killed."

Narissa begins to look about for signs of the hunters passing with the others.
Last edited September 7, 2021 4:43 pm

Rolls

Survival 1d20 +1 Wisdom (Skilled) - (1d20+1)

(18) + 1 = 19

Sep 7, 2021 8:07 pm
Belathor’s face flushed red, "I wasn’t controlling him, just encouraging him to speak the truth. Your methods were clearly not working."

Belathor was not happy to be preached to about morality by a devil.
Sep 8, 2021 11:35 am
Taz laughed at Narissa's concern about her energy bringing harm to the group, and dared a quick, one-armed side hug to the tiefling as she passed her. "I like you too, Narissa!"

When the tiefling and the cleric started to get into it a little, she touched a reassuring hand on Belathor's arm for a second and spoke to the both of them.

"We were all just trying to do a good thing, here," she reminded both Belathor and Narissa, with a gentle tone. "This has been frustrating for all of us. Let's not pick at each other just yet. Not when we're still learning one another. Though, for my part, I'm very impressed with what I've seen so far from everyone here," she said, pivoting to a more encouraging bearing. "I think we could do alot of good for the people of Lambor's Hold, if we could just get a proper lead on what's causing all the trouble."
Sep 8, 2021 1:40 pm
Auras was frustrated the hunter knew something but that road was closed now. She sighed she could charm him but thought better of it after the priest tried and failed.

"Now what? if we dont find the cause people are going to be hurt or worse. I'm honestly surprised no one gotten killed yet After what we fought."
Sep 8, 2021 2:08 pm
As you are having this conversation, you move towards the forest. Most of the tracks have been destroyed by the rain but you can get a rough idea of what direction Leffint came back from.
If you want to, you can try to follow his tracks. Or you can talk to more villagers for now.
Sep 9, 2021 1:16 am
You know, before Father Smythe did that trick on to that guy, I was thinking of just knocking him out then tying him up in a chair (that person, not the priest) then let the beasties come to him at night then he'll see how he likes to be in the receiving end of those crawlers and then get our information...

As Arphaxad and the others moved towards the forest he thought about what they will do next as the potential info they would get from Leffint the hunter is already thrown out of the proverbial glass-fitted opening in the wall. Turning towards the party, he asked them, So what's next? do ye all want to ask more people or try to track down this wee bugger for ourselves? Whatever we do we should do post haste! I'm nae lookin' forward to another game of ''whack-a-bug'' again Har!
Sep 9, 2021 5:49 am
"I think we may wish to talk to the locals first." Narissa says grinning a toothy grin at Taz before carefully pushing her hair back behind her ears. "Exhaust the well before heading out in the wrong direction."

She looks at Father Smythe, "I mean no disrespect Father, I just find people are less receptive when you try to force an answer from them."

The tiefling glances over at her dragonkin companion, "Torture rarely works either, despite what the church and crown might say. People tell you what they think you want to hear just to make you stop hurting them." She grins showing a lot of sharp teeth, "I’m part devil, I know rather a lot about pleasure and pain."
Sep 13, 2021 8:13 pm
"Perhaps we should start our investigations with Murya. She's the spiritual leader here and reason I came here."
Sep 14, 2021 7:01 am
Deciding to question the people of the town first, you come up with two immediate ideas, the mayor and Murya. As you spotted both of them by the caravan earlier when it was leaving, you return to the center of town where the group that was seeing them off has dispersed by now. When asking around, you get simple instructions to both the mayor's house, which doubles as the town hall, and Murya's house, which doubles as the local temple. You should most likely be able to find either of them at their residence at this time.
Sep 15, 2021 1:56 am
Narissa nods, "We can talk to Murya first," she grins a little wrinkling her nose, "I mean I'll likely burst into flames the moment I step across the door sill but she seems like a good place to start."
Sep 15, 2021 4:14 am
Or we could ''split the party'' and question both people to save time...the sooner we get to the bottom of this the better...and I don't think that's how temples work...bursting into flames when entering it and whatnot HAAR!
Sep 15, 2021 1:45 pm
"I think we should stick together honestly as I've learned you never split the party it a recipe for disaster" auras says voicing her opinion on the matter. "I vote for the local priest then the mayor."
Sep 15, 2021 2:01 pm
OOC:
Moving us forward now to get us going again.
After your disappointing conversation with Leffint, you find your way to the house in town that belongs to Murya. The door is adorned with a holy symbol of Lathander and from inside, you notice what smells like a strange mixture of incense, herbs and oils. Knocking on the door, a woman's voice that Belathor recognizes from his previous conversations with the dark-skinned herbalist and spiritual guide of the town. "Please, enter," she says.

As you do, you find yourselves in a strange little house. There is a ladder leading up to an upper level while the ground floor of the house is divided in two. The larger half is arranged like a small temple, maybe just large enough for twenty people to squeeze themselves in at a time. The smaller half looks like an herbalist's workshop, covered in all sorts of strange plants, powders, tools and trinkets. This is where Murya is sitting now, brewing a strange, pale red potion in a small pot. Or maybe a soup. It's hard to tell.

"Ah, the adventurers," she says as she recognizes you. Then she nods specifically towards Belathor. "Father," she says respectfully.
"How can I help you?"
Sep 15, 2021 4:34 pm
"May the Holy Light of the Morninglord be upon this house," Belathor smiles, "Well met again, Murya. My friends and I have found ourselves trying to get to the bottom of the settlement's little insect problem. Last night we were attacked in our chambers. We wondered what you might be able to tell us and if you have some insight."
Sep 15, 2021 4:35 pm
Standing among the greenery at the edge of the forest, Taz listened while the others in the party debated the matter of what to do next. A butterfly swooped across her line of sight, and promptly stole her attention. It was beautiful, truly, with bright golden wings, laced with delicate little swirls of darker colors. She followed it a few steps just to enjoy it a little more, but was from there distracted by a copse of pretty wildflowers nearby. She didn't wander far from the party, but she was absorbed enough in picking a small bouquet that by the time she looked up, the others had decided and were moving off! She hurried to catch up, and was pleased to find them visiting the Lathanderite's residence.

"Oh, what a lovely place," she observed, smiling at the warmth and interest generated by the workshop and temple. She eyed the herbalist's table, and tried to guess what kind of incense it was that was scenting the air. She held her tongue afterwards, though, thinking it best to let Father Belathor question the woman.
OOC:
I apologize for being quiet. The week got away from me!
Sep 15, 2021 4:54 pm
Murya nods grimly at your mention of the nightly attack. "It's not just insects," she explains. "They're being commanded by some weird, I guess you could call them people." She uses both her hands to mime about half a meter of height. "This tall and really ugly, with huge, misshapen heads. Leffint says they're fey but they're not what I think of when I hear that term. They sent a group into town once, shortly after the attacks started and demanded to speak to Durlim, the mayor. Apparently, they demanded that we leave the forest. When we didn't, the attacks only got more frequent and vicious."
Sep 16, 2021 7:00 am
"We spoke to Leffint. He was unwilling to speak to us of what he knows. We only want to help. Who else had contact with them?"
Sep 16, 2021 2:00 pm
Narissa waits for everyone else to enter the temple before gingerly putting one foot in side, when that does not burst into flames she moves the rest of herself inside slowly and carefully monitoring herself for signs of holy rejection. She's never been a particularly religious person, she doesn't even know the names of half of the gods but best not to make any assumptions about safety given her demonic heritage.

"Do you know where they creatures come from? Even just a cardinal direction would be helpful." Narissa asks looking about the shop, "Do you sell potions? Healing potions perhaps?" She bends over and sniffs a bunch of herbs on the table her tail twitching about uneasily.

"Did anything unusual happen before they showed up?"
Sep 16, 2021 9:02 pm
Taz listened to the description given, and took a moment to try to recall if she'd ever heard of such a creature.

Rolls

Arcana - (1d20+3)

(7) + 3 = 10

Sep 16, 2021 9:31 pm
Auras listens and try's to remember if she's had encountered or heard of these creatures before.

Rolls

History - (1d20+2)

(13) + 2 = 15

Sep 17, 2021 3:30 am
Not wanting to feel left out Narissa wracks her demonic brain to see if anything rings a bell.

Rolls

Arcana? 1d20 +3 (Skilled) - (1d20+3)

(11) + 3 = 14

Sep 17, 2021 3:34 am
Arphaxad waited until all the others have entered the temple. It wouldn't do much good if he went in first and get stuck in the door with his Dragonborn size. As it happens, the door to the temple was large enough for him with a foot or two of headroom to spare. He entered, and his nostrils were assailed by the different scents. Of incense, scented oils, and smells coming from different herbs and spices. The place seemed more like a potion shop rather than a temple of Lathander. He shrugged and listened to the conversation of one of his companions and Murya, the small town's resident holy person. With the mention of the strange creatures controlling the insects accompanied by their description, Arphaxad perked up and gave his own input.

''Har! I might be a dragon but tha' sounds like some kinda goblin! Uhh...they're goblin's aren't they?''
Sep 17, 2021 6:01 am
At Belathor's comment, Murya frowns and says: "He has been in a foul mood recently. I think those attacks are getting to him more than he lets on. Venturing through the forest has become far more dangerous lately, I imagine, which would threaten his livelihood."

Noticing Narissa's hesitation at entering, Murya gives her an encouraging smile and nod and answers: "I don't have any healing potions ready but if you want one, I could brew one for you." Thinking about her other question, she then says: "There was a small Earthquake just days, maybe a week, before the first attack. But I can't recall anything else out of the ordinary."

Taz thinks about the description. It does sound like an odd description for a fey. She believes she may have heard about something like the creatures before somewhere and it's at the tip of her tongue but she can't think of anything.
Narissa gets the thought that maybe those fey might have gotten corrupted by something, leading to their apparently hideous appearance.

Auras also tries to remember anything she might know about the attackers. She hasn't ever encountered anything like this. The closest think might be goblins but they don't really fit the description. And they're not fey. She does recall hearing, however, that this forest was once the domain of fairies, and in parts still is, but that they were driven out when humans and other races took hold in it.

Thinking along the same lines as her, Arphaxad asks about goblins and Murya shakes her head. "No, I've seen goblins before. And believe it or not, these ones are far uglier."
Sep 17, 2021 11:16 am
"Oh, how lovely!" Taz chirped in response to the news that Murya could brew healing potions. She looked chagrined immediately after though, with an apologetic glance to Narissa, on whose conversation she'd inserted herself. "Sorry. I've always thought that was its own kind of magic. A really fascinating process. What is it you're working on now, if you don't mind me asking?" she inquired, intrigued by the red potion and the strange ingredients the women was working with.

The group turned the conversation back towards the insects assaulting the village, and Taz considered the matter again.

"Sounds like the mayor will have more information for us," she surmised, once she'd given up trying to put a name to the creatures Murya described. "If something has made the local fae aggressive enough to attack the village, we ought to find out what it is and see if we can help resolve it. Miss Murya, do you know how long there's been a village here at Lambdor's Hold? And how long ago did the attacks start?"
Sep 17, 2021 2:49 pm
Murya looks down at the potion in front of her. "I'm sorry. It's a favor for a friend. A secret favor," she says with a smile.
In response to Taz' other question, she says: "Lambor's Hold was founded around 75 years ago, more or less. The attacks started a few weeks ago, two months, maybe."
Sep 21, 2021 6:03 pm
Narissa blinks happy to not have ignited upon crossing the threshold. "Did anyone find the source of the earthquake? Or at least the direction it might have come from?"

She looks anxiously towards the door, she didn't like being in a temple, there was something in her demonic heritage that rankled at the idea.
Sep 21, 2021 6:18 pm
"Of course," Taz replied with a smile, dismissing any offense at the woman's choice to keep her brewing a secret. The half-elf didn't act as much, but it struck her as odd that a member of the clergy would need to be secretive about their doings. Though, she reasoned, maybe it was just a personal matter? A brew to deal with some unsightly boils or a digestion issue from which her friend was suffering. Taz wondered idly if she was using the supplies that Father Belathor had brought to the village. It only made her more curious, not less, so she looked for another topic to distract herself with.

"That's good to know," she said, with a nod in regards to the answer about years. "So it isn't as though this is something that's been going on since the founding of the village. If there were recent earthquakes, maybe something just woke up in the past few weeks and is being cranky. Nothing else you can think of that seemed out of the usual, in the weeks leading up to the first attacks?" she asked, double-checking with the cleric before resolving herself to moving on to speak to the mayor.
Sep 21, 2021 9:26 pm
Murya considers both of your questions carefully before replying: "None of us here in the village know enough about earthquakes to tell anything about it really. Leffint originally said it was strange but even he later said it might have just been a natural phenomenon." She turns to Taz after this. "I can't recall anything strange before the earthquake. It came out of the blue. It wasn't the first earthquake in the area. But they are a very rare phenomenon."
Sep 24, 2021 3:46 am
Narissa nods, "We should go talk to the mayor and our hostess at the inn next." She says looking at the others. "Figure out what they know and go from there."
Sep 24, 2021 7:49 am
Just a second... are any of these herbs for sale and do you have something that can be used for cooking? To be specific sage, thyme and maybe some asparagus?
Sep 24, 2021 8:17 am
"Thank you Murya, May the Morninglord shine on you and yours."
Sep 24, 2021 11:04 am
Taz thanks Murya with a smile, and at Narissa's prompting, begins moving towards the door. Once outside and out of earshot, she leaned over to the tiefling and conspired in a whisper.

"What do you think she was brewing back there?" she asked, an almost giddy sort of amusement in her bearing as she wondered. "Maybe a loooooove potion?"
Sep 24, 2021 4:58 pm
Narissa giggles, a whole unearthly sound from the half demon woman, "Father Smythe might want to keep an eye on his mead tonight."

She leans over and whispers in Taz’s ear, "Are priests even allowed to do that sort of thing?" The tiefling glances about, "It is kind of encouraged on my side of the holy aisle."

Looking at Murya Narissa smiles again careful not to show her teeth, "How much for healing potions and how many can you make?" She inquires from the doorway.
Sep 25, 2021 12:05 pm
Murya turns to Arphaxad: "I do have sage and thyme. I might even have parsley and rosemary as well. Unfortunately, no asparagus this time of year. Would you like some of the herbs?"

Then, turning her attention to Narissa: "I haven't made any in a while but if you give me a day, I should be able to whip up one or two lesser ones. As for price, since you're friends of Father Belathor and you want to use them to help the town, I'd be willing to sell them for just ten gold each. Or, if you'd prefer me to try my hand at a slightly stronger one, thrice that."
Sep 28, 2021 2:16 pm
"That's a little more than I can afford on my own." Narissa replies running her fingers through her hair and looking at the others.

"We should talk to the mayor and we can discuss if we want to pool our resources not."
Sep 29, 2021 11:13 am
Taz's eyes went wide at Narissa's whisper, not having considered that their own Father Belathor might be the target of Murya's theoretical love potion. She laughed, delighted, but was quickly distracted again by the tiefling's ensuing question.

"Hmm. I think it varies by faith," Taz replied. "But I don't think Lathander forbids it." From out of earshot, she studied Murya while the woman interacted with Arphaxad. "I do wonder..." she mused, head tilting to one side some.

When the matter of healing potions came up, Taz was pleased to hear the generous pricing.

"Well that's very kind of you!" she chirped, lifting her voice a little so that it would carry back to Murya as she approached. She didn't have much gold to her name at the moment, but a healing potion was never a wasted resource when one sought adventures! "I'll take one of the lesser ones, at least. But you're right," she said, with a nod to Narissa. "We should speak with the mayor. Maybe we can make a deal with him to sponsor a few more for the sake of us helping the town."

Once Arphaxad made his choices about buying some herbs, Taz looked around to her comrades.

"Ready to find the mayor?" she asked. If no one objected, she'd set out to find Lambor's Hold's elected official.
Sep 29, 2021 1:12 pm
"The discount is a very kind offer," smiles Belathor, casting a judgemental glance at the devil-spawn, "Yes, perhaps we should speak with the Mayor."
Sep 29, 2021 5:46 pm
"I will focus on making some healing potions then," Murya agrees with a smile. "We'll figure out an agreeable solution regarding the payment, I'm sure."

You say your goodbye to her and returns back into the center of the city to head towards the larger house that you know belongs to the mayor. You actually find Durlim sitting in a rocking chair in front of his house. He is holding a large tankard and sipping from it occasionally as he watches the goings-on around him. Not that there is much going on right now. There's a muscular woman with a scarred face walking past and they nod at each other. And the slender man that was pointed out to you as the town's smith is talking to a young couple nearby as they point him to something at the edge of their house's roof.

When your group approaches Mayor Durlim, he smiles and toasts towards you with his tankard. "Ah, my friends the travelers," he says. "I'm so sorry for that terrible first impression our town must have given you last night. Can I get you something to drink?"
Sep 30, 2021 3:43 am
Narissa smiles showing off her teeth, "Do you have wine? I used to live in this village and they had the most amazing wine."

She looks about the village quickly from the mayor's vantage point, "We should talk to the smith as well." The tiefling says absently her tail swishing back and forth absently. "We wondered if we might ask you some questions?" Narissa grins, "I know technically that was a question but we wanted to know about the insect attacks, if you might know where they're coming from and who might be behind them?"

The demon woman checked quickly to ensure that none of her long hair had gotten stuck in her horns and was making her look foolish. It was something of an occupational hazard.
Sep 30, 2021 4:56 pm
"I do, though we don't produce our own wine here," Durlim explains. "We buy it from caravans, like the one you came in with. We do make vodka here, though. And it's not too shabby, if I do say so myself." He thinks for a moment and then asks: "Would you like to come inside and sit down? I can pour us something to drink and I can try to answer your questions."
Oct 1, 2021 5:09 am
Arphaxad tucked away the cooking herbs he bought from Murya's place. If there's anything good that can be found in this town, at least there are some herbs to flavor his cooking. As the group went back to the Mayor he shuffled from one foot to the next in an overt display of trepidation in still not finding the one responsible for all these insect attacks... Well, they have agreed on asking everyone in the town first before marching off into the woods but at this point, he is finding it too tedious and he doubts that the villagers here would tell anything useful.

''Well at least they have ale...'', he said rather loudly.
Last edited October 1, 2021 5:10 am
Oct 1, 2021 6:51 am
"Water please, or milk if you have it."

Belathor was not happy that the group were already imbibing so early, though it was not so long ago that would have been his habit.
Last edited October 1, 2021 6:51 am
Oct 1, 2021 11:43 am
"Yes, thank you!" Taz replied, smiling brightly at the mayor's offer hospitality. Following him inside, she chatted lightly as they went. "You don't have to worry about making a bad impression with us, really. But it is a shame that your village has to deal with such a fuss. We're hoping to be able to help you folks out, but we're a little short on information."

She nodded to Narissa's questions for the man while everyone got settled with whatever they did or didn't want to drink. Taz would take a serving of whatever the mayor was offering, more out of a desire to be polite than any real thirst at this hour.

"We heard that someone came to speak to you about the attacks? Someone who wanted you out of the village?"
Oct 1, 2021 6:03 pm
Narissa followed the mayor inside looking about the inside of the home carefully paying particular attention to the quality of the furnishings as she looks for a stool to sit on, most chairs that were designed for regular people were a literal pain in the tail for her.

"Vodka sounds good." She replies with a smile.
Oct 3, 2021 4:03 pm
The mayor leads you inside and into a living room. While the house is slightly larger than the others in the village, it's still fairly simple. In such a small and remote village, mayor is not as prestigious a position as in some other towns or cities. You gather around the dinner table and he gets the drinks you all asked for for you. Then he sits down and listens to your questions.

He turns to Taz and says: "Yes, a small delegation of these weird, bluish creatures. They were pretty small and that bit of size that was there was mostly head. Which didn't do them any favors, ugly as they were." He shrugs. "Anyway, they claimed to be fey who lived in this forest before our grandparents and great-grandparents came here and settled this forest under the leadership of Allion Lambor. And now they want the land back, I guess. But we have just as much a right to live here as they do."
Oct 5, 2021 4:20 am
Narissa frowns, "Big heads, sure sounds like goblins but they're green aren't they?" The tiefling woman glances down at her own bluish complexion and smirks, "Of course us half-demon are supposed to be red aren't we?" She sips the vodka and sits up with a smile on her face. "This is good, warms my tummy."

"Did you happen to see which direction they came from and left in?" Narissa asks after taking another sip of the vodka. "We heard about an earthquake just before they showed up. Just the one or have there been more?"
Oct 5, 2021 7:25 am
I doubt earthquakes are caused by any weird-looking goblins even if they claim to be fae...

The Dragonborn mused aloud. Well ever since the attack last night and their attempts to coax some information from that man have failed, all he had done was musing. About who the culprit for these bug attacks was. And what does a pie made of garlic taste like?

Shrugging himself with the absurd thought (Seismic blue-skinned goblins. Not the garlic pie) Arphaxad busied himself in finding the nearest keg of ale for ''closer inspection''.
Oct 5, 2021 4:49 pm
"There's occasional earthquakes here but they're never really strong. Maybe two or three times a year," Durlim explains. "The one right before these fey - if that's really what they are - showed up was stronger than usual. But not strong enough that we suspected anything was off." He shrugs. "I don't think these things cause the earthquakes but most of the town is convinced that these events had something to do with each other."

He pauses to think for a moment and then opens his mouth to say something else when he tilts his head and listens for a moment. There appears to be a small commotion outside. He pauses a moment longer, then says: "They usually come from the Northwest, I believe."
Oct 10, 2021 10:10 pm
"Hmm. Curiouser and curiouser," Taz hummed, sitting back a moment to think about all the group had learned so far. "I assume you told them that you weren't leaving?" she confirmed, looking back to the mayor. "How did they seem? Very angry or just disappointed? Did they tell you how to find or reach them, or did they say they'd come back?"

Having a direction to start in was more than they'd had a moment ago, but it didn't feel to Taz like a very promising lead. The notion of setting off into an unfamiliar forest with potentially hostile natives about sat poorly with her. But! Adventures were made out of such situations, were they not? She tried to talk herself into a bit of courage while waiting for the mayor's reply.
Oct 11, 2021 4:29 pm
"Of course I told them that," the mayor replies. "And they weren't happy. Pretty angry, actually. Didn't tell us how to reach them but they said they'd be back." He pauses again and listens for the noises outside. As you all listen as well, it sounds like an argument, though you can't really make it out. "What is going on there?", Durlim asks, shaking his head. "Anyway, Leffint was supposed to search for their camp. I haven't heard back from him about whether he found it but maybe you can ask him. He's a pretty good fellow."
Oct 14, 2021 5:00 am
"We already tried talkin to him," Narissa says with a shrug her tail twitching about, "Didn't go so well."

She shrugs and looks at the mayor, "Can you think of anyone else who might know something? I mean before we strike out into the howling wilderness in search of big headed blue goblins."
Oct 14, 2021 7:18 am
Harumph! all we have done is talking and asking! and that has nae gotten us anywhere with this folks! either their too scared of the vermin or are protecting them...just ask the mayor where these blue skinned buggers live and let us have a ''talk'' with them!

Arphaxad was becoming agitated by each moment they spend in the village and no information is forthcoming. He has taken to sharpening his battleaxe rather than making recipes for garlic pie (which he is starting to agree is a weird idea)
Last edited October 14, 2021 7:19 am
Oct 14, 2021 9:06 am
Durlim thinks for a moment when Narissa mentions the failed conversation with the hunter, then he nods. "It's true, he has been acting a bit off recently, but I still thought he'd be willing to talk to you at least. Well, other than..."

He is interrupted when the door to his house is thrown open. He looks up and as you all turn to the door, you see Murya standing in the entrance. "They're back," she says to the mayor. "Those things, the fey, they're here again. And they ask to speak to you!"
Oct 14, 2021 11:59 am
"Well, that saves us some time," Taz observed, with a little laugh. "How perfectly serendipitous! Let's go and see them," she says to the rest of the troupe. "Maybe we can help get this mess sorted out."

Unless someone objected, she'd head out the door and look for the "fae" in question.
Oct 14, 2021 3:10 pm
Narissa nods following Taz out the door, "Funny how that works isn't it? I mean I was about to suggest heading off to the Northwest but this does save us a lot of time and walking." She shrugs ducking to make sure her horns don't get stuck on the door frame which would look bad, "Not that I mind walking with you, you're funny and interesting and taller than the people I used to live with. Halflings, very short people."
Last edited October 14, 2021 3:11 pm
Oct 15, 2021 5:35 am
Your group heads out alongside Mayor Durlim. A small crowd has gathered in the center of the town, not far from the mayor's house and right in front of the tavern. A wide circle of humans stands there, surrounding three of what might be the ugliest people any of you have ever seen. Just over half the height of a halfling, their blue-skinned heads are far larger than they should be, proportionally to their bodies. They're also far uglier than they have any right to be, with swollen, infected looking eyes, burst pimples and zits and rough and uneven skin. Their long, pointed ears droop and their teeth are pointed and uneven, pointing in any and all directions.
One of them is riding on what looks like an enormous dung beetle, the others are standing, holding small and dented daggers. The three of them keep throwing shifty and nervous glances around as they don't trust the people around them.
When the beetle rider, the one you assume to be their leader, sees your mixed group of strange non-humans approach, its eyes widen and bulge in surprise to the point that you're almost worried they might pop out any moment.
OOC:
If you want to figure out anything about these things, feel free to make any one roll per person for it. Depending on how well you roll and what skill you pick, I'll give you some information
Oct 15, 2021 10:20 am
Belathor tries to identify the strange creatures.

Rolls

Nature - (1d20+0)

(12) = 12

Oct 15, 2021 11:52 am
"Aw, how sweet you are!" Taz laughed, and reached over to give the tiefling an appreciative hug while they made their way outside. "I've enjoyed learning about you, too! After we're done, you'll have to tell me more about living with halflings."

But for the moment, her attention was quickly arrested by the gathering in the village's center, and the foul-looking creatures there.

She reminded herself that looks could be deceiving, and that this situation was more complicated than just bloodthirsty savages attacking the village. That the trio had come and weren't lashing out meant there might be room for some diplomacy here, she thought. In any case, it was worth a try.

"Hello!" Taz said, smiling as she stepped up to a spot where she could address the trio. "I'm Taz. Who're you folks?"
OOC:
Taz will roll Insight to try and discern any helpful cues about the trio's motives, or their state of mind or intentions that might help her negotiate with them.

Rolls

Insight - (1d20+4)

(10) + 4 = 14

Oct 16, 2021 2:01 am
Narissa's tail wraps around Taz as they embrace.

"The little ones liked my tail and horns," the tiefling says with a smile, "I suppose because they didn't have horns or tails."

She raises an eyebrow looking at the creatures but waits politely to hear what they have to say. She looks closely at their hands and feet, particularly the mounted one, for anything unusual. Colored mud, unusual discolorations on their hands or particular plants that might point to a specific area of the forest the locals might know.

Rolls

Arcana 1d20+3 Int - (1d20+3)

(9) + 3 = 12

Oct 16, 2021 3:57 pm
Belathor can't really tell anything about the blue creatures themselves but he does notice that the bug that one of them is riding on looks unnatural. It's not just a freak of nature, grown to this size by accident but most likely, these ugly "fey" have raised and are controlling it through some innate magic of theirs.
Taz finds that the creatures look uncomfortable and nervous, surrounded by so many hostile people and especially with the arrival of a full group of tough looking individuals now. They try to act tough, especially the rider but they don't really exude the aura of leaders or high ranking officials. They're most likely just messengers.
The creatures are all barefooted, wearing just simple cloths fashioned from natural materials. Their feet are dirty with mud but they also have something else stuck to them that she can't quite make out. It looks like some small, pale white-ish rocks.

The mounted of the creatures turns its attention to Taz when she addresses them. "You're the leader of this swarm?", it asks her. "We come to bring a message from our prince. And from the lady."

"Yes," one of the other two adds enthusiastically. "A final warning!"
Oct 17, 2021 6:20 am
Arphaxad tries to recall anything from his knowledge of handling animals what kind of giant beetle the ugly not-goblin is riding on.

Rolls

Animal Handling check to discern what species that beetle mount is from and anything about it. - (1d20+3)

(17) + 3 = 20

Oct 17, 2021 6:55 am
The insect seems to be an enormously oversized dung beetle. That's far from the kind of animal Arphaxad usually handles but he recalls hearing about them as the regular sized versions of them do occasionally hang around stables. They're not particularly aggressive or combative but they are incredibly strong for their size.
Unlike the centipedes, this beetle has probably not been raised for combat but as a sort of beast of burden.
Oct 17, 2021 7:11 am
OOC:
Just wanna say I'm kinda screaming in glee right now. I love beetles ^^ just imagining this cute and oversized dung beetle as a mount is awesome!
Oct 21, 2021 5:24 pm
"Well, we don't really have a leader," Taz said, though she paused there and looked to Narissa, Arphaxad, Belathor, and Auras. "But we really *should* come up with a name, for situations like this," she tells them, in a lowered voice. She looks back to the newcomers, and goes on.

"I'll be glad to hear your message, and to pass it on to the people who might need to know it. But forgive me, I'm unfamiliar with your Prince, or 'the Lady'. Who are they, and what have they sent you to tell us?"
Oct 22, 2021 2:14 pm
The mayor leans in towards Taz and says: "I think they might be looking for me." Then, louder and towards the small creatures: "But yes, what is your message"

The apparent leader of the three looks between Taz and the mayor for a moment and then says: "The prince says that you have been occupying our home for long enough. We have captured a mighty beast and befriended a powerful lady of magic and if all of you have not left our forest, never to return, by the dawn after the next, we will destroy you!" Its squeaky voice rises angrily towards the end of this message. "None of you will survive!"
Oct 22, 2021 4:43 pm
Narissa raises an eyebrow and looks at the three monstrous creatures. "I am confused, we just got here an yet you say this is our final warning?" She looks at Taz, "Should we not receive a first warning before our final warning?"

"Also, these people have been here for a very long time," Narissa looks at the Mayor, "more than one-hundred years no? Why has things changed? Why did you not come here and air your grievances a hundred years ago?"

She smiles at the hideous creatures her tail flicking back and forth irritably.
Oct 23, 2021 5:36 am
Ye know I know a shakedown when I see one... Arphaxad walked towards the front of the messenger trying to look intimidating by cracking his knuckles and flexing his muscles.

Now, I've had a bad day and not much to sleep and eat around here ever since you're creepy crawlies tried to take a bite of me which they found out is tough eating. I fancy myself a stew made of blue-skinned goblins like you and maybe that beetle as well right now...unless you tell us why you are doing this and who is your leader?
Oct 24, 2021 2:14 pm
"Your town has had many warnings!", the leader of the blue-skinned creatures says indignantly towards Narissa.

"Yes. Ever since we managed to get out of those horrible caves!", one of the others agrees.

The leader shushes him. Then they all grow quiet at Arphaxad's threat. They exchange some nervous glances before the rider gulps and says: "Our leader is the Prince! And we are doing this because this is our home and we have lived here for much much longer than these brief few years that the humans have been occupying this forest!"

"We're also just messengers," the one who's been shushed before quickly adds. "If you kill us, that won't stop the Prince and the Lady. They will just get even angrier!"
Oct 27, 2021 2:21 am
Caves, thinks Belathor making a mental note of the possible lead to the origin of these creatures. He keeps quiet, watching the conversation.
Last edited October 27, 2021 2:21 am
Oct 30, 2021 8:55 pm
"Well, hold on, now," Taz interjected, a hand landing lightly on Arphaxad's forearm. She looked back towards the creatures, and donned her most sympathetic expression.

"I understand you're just the messengers, but the more you tell us, and the better we understand your situation, the higher the chances that we'll find a resolution that everyone can live with. I'm sure your Prince and his magical lady friend are fearsome, but the people of this village would be fighting for their homes. It would be a terrible fight, and there would be much harm done on both sides, I'm afraid. Wouldn't we all like to avoid that?" She let her hand drop away from the Dragonborn and instead clasped her hands in front of herself, looking from the spokesman of the goblins to the one who'd been shushed, but seemed prone to speaking.

"Won't you please tell us more of how this has come to be? Where have you all been, that you weren't here to defend your land when the villagers first showed up?"

Rolls

Persuasion - (1d20+5)

(4) + 5 = 9

Oct 31, 2021 3:30 pm
"We were here," the shushed one replies. "But these people fought us brutally and drove us down into the caves!"

"Yes," the rider agrees. "And now we're taking our home back. You have until the dawn after the next then you all must be gone. All of you. The lady says you either all leave together or none of you leave here alive!"

"You defeated us last time but not this time!", the other one adds. "Not with the lady and the beast on our side!"
Nov 1, 2021 12:20 pm
The creature's claims were troubling, and Taz turned a concerned glance towards the mayor.

"Do you know anything about this? Was there a community already living here when Lambor's Hold was established?"
Nov 1, 2021 2:32 pm
Narissa grins showing off a mouth full of razer sharp teeth, "You of course have paperwork to back up your claims? A contract or a deed?" The blue skinned tiefling looks about as people stare at her, "What? I'm part demon, we love contracts and paperwork."
Nov 1, 2021 3:36 pm
The mayor looks between Taz and the blue-skinned creatures (which includes both Narissa and the three messengers). "Well, our ancestors did fight off the creatures living here, which included fey beings. But in our stories, they didn't look like that!"

"It was us!", the rider replies eagerly. "It was us before you banished us into the evil tunnels!" He narrows his eyes looking at Narissa. "No paperwork. Nothing like that. This is our land. Always has been. Why would we have written it down?"

"We go now!", the other speaking one of the blue-skinned creatures says. "They know our ultimatum."

"Yes," the leader agrees. "Until the dawn after the next. All of you leave together. Or nobody leaves!"
Nov 2, 2021 6:38 am
The Dragonborn warrior huffed a frustrated breath after the exchange with the fey creatures. Nothing was advanced and many threats had just been slung. It's back to questioning the locals then. More specifically, those who were around when the ''forced exodus'' of these creatures was enacted. If only those people are still alive.

Mayor, do you know anyone who is still alive that can corbate--collarbait--verofy--CONFIRM what these lil buggers are saying? failing that, I guess there are some library here or old account books in your office that records such occurrence?
Nov 2, 2021 11:03 am
"Wait!" Taz interjected, hoping to get another few words in with the fey before they left. "Will your Prince talk with us?" she asked, understanding that these were mere messengers, not wielding the power in themselves to orchestrate any kind of compromise.
Nov 2, 2021 4:41 pm
Father Belathor smiles and nods at Tas' question, "smart," he mutters quietly.
Nov 2, 2021 6:12 pm
"No," the rider says firmly. "No negotiations anymore! You give us back what is ours or you all die!"

Unless any of you physically stop the three messengers, they're going to leave and return into the forest at this point.

The mayor looks at Taz. "Nobody is still alive from that time. And all our records from back then are our hero songs about how Lambor and his companions settled this region."
Nov 4, 2021 5:19 pm
"We should probably follow them." Narissa says with a quiet shrug, "They had white pebbles on their feet, that ring a bell to anyone?"

She looks about at the village, "Might want to start preparing your defences." The tiefling smirks, "Just in case."
Nov 5, 2021 8:14 am
"What defenses?", the mayor asks. "We can have Erheim make spears for us but we are not warriors like our parents and grandparents were. If it was just these things, maybe we could defend ourselves. But with all of their vermin, with this beast and the sorceress they apparently employ, we won't stand much of a chance. You might but we don't."
OOC:
Someone can roll a nature check on some of the white rock pieces that stuck to their feet that they left behind.
If you want to follow them, I'd assume you'd do it stealthily, in which case, I'll ask for a stealth check from all of you.
Nov 5, 2021 2:13 pm
"Well, that's less than ideal," Taz mutters to herself as the creatures decline and move off. She folded her arms and watched them go, her mouth twisting to one side while she mulled over options. Narissa's suggestion caused her to look over towards the tiefling, and she nodded.

"Probably for the best. If we wait for them to come here, people in the village will get hurt. If we follow them to where they're staying, maybe we can use surprise as an advantage. I'm not unsympathetic if they really did live here once, but we can't let them just mow through the people here." At the mention of the white pebbles, Taz tries to think of where she's seen such a thing before.

"We should head out," she suggests. "See if we can get to them before they prepare whatever assault is coming."

If the party's in agreement, she'll head out with them, attempting to move as stealthily as she can.

Rolls

Stealth - (1d20+2)

(17) + 2 = 19

Nature - (1d20+1)

(16) + 1 = 17

Nov 5, 2021 4:19 pm
The rocks aren't quite pebbles, just tiny pieces of white stone. Or at least, that's what they appear to be. As Taz leans in and inspects them closer, she very quickly realizes that they are actually salt.
Nov 5, 2021 4:51 pm
Narissa sighs, "I have the feeling that this is going to end in a blood bath." She shrugs looking at Taz, "What you got there?"
Nov 6, 2021 6:40 am
Looking at where Taz is looking, Arphaxad noticed the white lumps on the feet of the retreating fae-creatures. It looked to be salt and having spent many hours in the kitchens of the Blackstone halls as an assistant cook he knew what salt looks like. Whether it be sprinkled in dishes or being trodden on the feet of blue-skinned not-goblins.

Sooo...something tells me they live in a salt mine? or do they regularly season their feet for impromptu eating?
Nov 6, 2021 1:45 pm
"I can't say I'm particularly stealthy but I agree to following."
OOC:
pfffff They are trolls, right? I've never seen a troll but they are tiny aren't they?
Last edited November 6, 2021 1:46 pm

Rolls

Nature - (1d20+0)

(1) = 1

Nov 6, 2021 2:22 pm
"There is a salt mine to the northwest of here," Durlim says. "It's where we get salt when we need it, though there hasn't been any real large-scale mining done there since long before our time. We don't know who originally built it."
Nov 6, 2021 2:44 pm
"...salt." Taz said aloud, only realizing what she was looking at as she answered Narissa's question. She turned towards the others, giving Arphaxad an odd (but slightly amused) look at his comment on eating feet.

"Well, we have a good guess as to who is living there now, even if we don't know who built the mines," she pointed out, nodding to Durlim's input. "How far to the northwest? Do you know anything else about them that we should know before trying to reach them?" she asked.
Nov 7, 2021 6:17 am
And if we're going for any form of stealthy approach it pays to tell if there are any hidden passageways into those mines...for once I want to get the jump on these beasties! As if to make his point, the Dragonborn warrior smashed his fists together in a menacing gesture.
Last edited November 7, 2021 6:18 am
Nov 7, 2021 6:18 am
"Not too far, just over an hour at a leisurely pace," the mayor replies. "There isn't much to know about them. They don't go in very deep before a spot where they're caved in. There is no other entrance to them as far as I know, and if there is, it's not connected to the main one. We used to go there somewhat regularly to retrieve some salt but since the attacks started and the forest has become too dangerous, only Leffint has gone there."
Nov 7, 2021 12:44 pm
Taz nodded at Arphaxad's point, only to have the hope he'd mentioned squashed promptly by the mayor. She chewed on her lower lip, thinking it over.

"Hmm. I'm worried that Leffint's name keeps coming up. He's been so unwilling to talk about the matter, but clearly he's involved somehow. It's possible he's just sympathetic to the fae, but I can't figure out why he'd still make his home here, if that's the case." She shrugged, and looked around to the others.

"But we're not going to find any answers standing around here. Let's go see what we can see," she suggested, trying to prompt her comrades to get moving. "Here, walk with me and I'll help you spot the noisy places to avoid stepping," she said, a bright grin on her face while she hooked an arm towards Belathor, who'd expressed concern about his aptitude for stealth.
OOC:
Can Taz perform a Help action to assist with Belathor's stealth roll?
Nov 7, 2021 12:50 pm
Quote:
OOC:
Can Taz perform a Help action to assist with Belathor's stealth roll?
OOC:
I'll say we do the stealth checks as a group thing. If half of you pass, then you all pass
Nov 7, 2021 3:28 pm
OOC:
Softly softly, catchy monkey

Rolls

Stealth - (1d20-2)

(12) - 2 = 10

Nov 8, 2021 6:08 am
Stealth

Rolls

Stealth (untrained) 1d20+2 - (1d20+2)

(11) + 2 = 13

Nov 9, 2021 9:24 am
OOC:
Crouching Kobold. Hidden Asabi.

Rolls

Stealth - (1d20+1)

(17) + 1 = 18

Nov 9, 2021 10:59 am
OOC:
Let's see how this is going for you.
Only still need a Stealth roll from @Jackwolfking

Rolls

Do they notice you?

Auras Stealth - (1D20-1)

(17) - 1 = 16

Nov 10, 2021 6:15 am
After they leave the village Narissa turns to the others. "I am also feeling less and less confident about the woodsman’s motivations." Her tails whips back and forth irritably. "I can not help but wonder what these so called Fey might have on him, a hostage perhaps or the promise of wealth."
Last edited November 10, 2021 2:54 pm
Nov 10, 2021 4:58 pm
"Oh, I hadn't considered that," Taz admitted, with a frown. "But maybe that's not the case. After all, it doesn't seem as though he's mounted any kind of campaign to convince the people to leave the village. He's just being quietly surly that they don't seem to want to do so. Seems like if he was being blackmailed somehow, he'd have been more aggressive about trying to get people to leave." She sighed, and shrugged.

"But who knows?"
Nov 11, 2021 7:32 am
Bah! too much musing for uncooperative ornery folk...if he was back in Blackstone Hall where I live, we would have tied him up and dunked his head in a barrel of cheap dwarven ale until he calmed down and make more sense...step carefully now...we nae know what surprises be in store for us down the mines...
Nov 11, 2021 12:07 pm
OOC:
Okay, I made a roll for Auras now so we can move ahead
Your group sneaks through the forest, always some distance behind the blue creatures but close enough so you don't lose them. You speak quietly to each other in order to not attract their attention. They head steadily Northwest and don't seem to be aware of you. Belathor steps on a branch once, which breaks with a crack, but when the fey look around and don't see you, they keep going, unaware of your presence.
After a long walk, you reach a clearing. The fey head onto it immediately while you stay at the edge.
There is what looks like the entrance to a tunnel underground in the middle of the clearing. In front of it are five more of the fey, waiting for the three messengers to return, as well as what looks like a tall, beautiful elven woman in an elegant dress in the colors of autumn leaves.
You can't make out a difference between the fey, in appearance or clothing, but from the way they interact, it becomes clear who their leader is as one of the five harshly addresses the others and they reply. You don't understand the language but it looks like the messenger are relaying how their mission went to the others.
Nov 11, 2021 1:30 pm
"Oh, wow," Taz breathed, watching with wide eyes from a patch of foliage as the fae convened with their own. "Look at that. That must be the 'Lady' they mentioned," she whispered. The half-elf narrowed her gaze, and looked for any indication as to the elven woman's role.
OOC:
Checking for any visible indication of class, like a spellcasting pouch or focus or something.

Rolls

Perception - (1d20+4)

(9) + 4 = 13

Nov 11, 2021 3:24 pm
OOC:
She is wearing a pouch attached to her belt that could contain material components. No focus or holy symbol as far as you can tell but without seeing her cast a spell, it's hard to say. She isn't armed, though.
Nov 12, 2021 11:24 pm
Taz relayed her observation to the party via a careful whisper.

"What do you think? I don't like resorting to violence as a first recourse, but the messengers made it sound like their leaders weren't interested in compromise. We can try to take them by surprise, or make ourselves known and see if they'll talk." She looked from one face to the next, her own countenance heavy with concern.
Nov 13, 2021 3:35 pm
"As much as I dislike violence we may never have a chance like this again and as you say they seem very uninterested in a negotiated settlement." Narissa says quietly. She glances about to see if there are any obvious escape routes for the others.

"If they run, they'll likely head into the mine."
Nov 13, 2021 3:54 pm
"Ooh! Maybe a compromise?" Taz chirped softly, when Narissa espoused a similar disdain for violence. "Most of us can spread out and surround them. Then one of us walks out to try and talk to them. If they respond with violence, then the hidden ones can unload on them and still surprise them, maybe." She looked towards the dwarvenragonborn in particular for approval, as Arphaxad had seemed the most frustrated with slower approaches.
Nov 14, 2021 3:47 pm
"I doubt if one of us walks up we're going to have any surprise left."
Nov 14, 2021 5:04 pm
Taz nodded grimly in response to the tiefling.

"That is a risk," she agreed. "They may spot us all once one of us speaks up, no matter how well the rest try to hide. So."

She paused, and meet the glance of each one present.

"I would hate to see any of you hurt when we could have prevented it, but that's a concern no matter which way we decide," she said, looking towards Narissa at the last.

"I vote we surprise them and try to subdue them. We don't need to make things lethal unless they leave us no choice. What do the rest of you say?"
Last edited November 15, 2021 6:30 pm
Nov 15, 2021 6:04 am
I guess you're the one who's gonna be talking to them lass? Arphaxad said after the hush mini-conference was concluded. Unless of course, someone else would volunteer...and don't look at me! I'd rather smash heads and be done with it...
Nov 15, 2021 8:21 am
"Given your ancestry Tas, that's not a bad idea," Belathor agrees with Arphaxad.
Nov 15, 2021 8:37 pm
"I think we’re better off taking them by surprise," Narissa says quietly, "if one of us goes down there they’re likely to be the focus of all of their rage." She looks at the group her crimson eyes lingering on Taz, "And no one wants to see that."

"If we circle the clearing and come in from different directions that will likely add to the confusion." She points towards an area not far away.

"I can toss an ice knife at them when I get closer, that’ll be your signals to attack." She looks at the others, "Does that sound reasonable?"
OOC:
Assuming there is a general agreement she’ll wait for the others to move before stealthing in to her position. If she fails she’ll move quickly into range and toss the Ice Knife.
Last edited November 15, 2021 9:11 pm

Rolls

Stealth (untrained) - (1d20+2)

(18) + 2 = 20

Nov 17, 2021 6:56 am
OOC:
do we have a map to see where each fae creature is located? so we don't bump into one of them unknowingly
Nov 17, 2021 5:22 pm
OOC:
Once it gets to combat, I'd make a map. All the ones you can see are grouped together in the middle of the clearing near the cave entrance while you are hiding in the forest near the edge of the clearing
Nov 18, 2021 5:53 pm
Narissa pulls in the magical energies she needs and summons a dagger made of frost an ice which she quickly tosses at the woman in the middle of the group. Once she’s done this she steps back behind cover and casts mages armour
[ +- ] Ice Knife (Lvl 1) (Cha)
Last edited November 18, 2021 5:54 pm

Rolls

Throw Ice Knife (dex? If cha add 1) - (1d20+2)

(12) + 2 = 14

Advantage roll - (1d20+2(ormaybe3ifChrapplies))

(7) + 5 = 12

Damage d10 / piercing - (1d10)

(7) = 7

Explosion (Frost) 5’ radius (1.524m) - (2d6)

(11) = 2

Nov 18, 2021 6:16 pm
As the group is still debating the best approach, Narissa sneaks closer to the clearing and suddenly fires off an ice spell at the elven woman among the fey creatures.
Apparently spotting the attack as it approaches, the woman waves her hand and the ice knife shatters in the air right in front of her , showering her, the fey leader and one of the messengers in tiny ice shards, that don't seem to do much damage, however.
OOC:
Everyone, roll initiative

Rolls

Dex Saves

Secret Roll

Nov 18, 2021 7:30 pm
Seeing Narissa taking the initiative, Taz fans out to one side a little, and then readies her small crossbow.

Rolls

Initiative - (1d20+2)

(17) + 2 = 19

Nov 19, 2021 7:30 am
Well if yer that excited in bashing heids in! Baruk Khazad! Arphaxad shouts his dwarven warcry to instill more terror in their sudden attack.

[ooc]Initiative roll[ooc]

Rolls

Initiative - (1d20+1)

(9) + 1 = 10

Nov 19, 2021 9:53 am
"Oh no! Here we go."

Rolls

Initiative - (1d20-2)

(2) - 2 = 0

Nov 21, 2021 11:00 am
[ +- ] Initiative
[ +- ] Map
As soon as Narissa's ice shard hits, all the group on the clearing turns towards her (and by extension her companions. They spot her but the others are still obscured in the thicker forest beyond the clearing.
The group of messengers you had been following reacts quickest and the rider and the one on foot that got hit by some of the ice splinter charge towards Narissa. The rider doesn't quite make it to her and throws its dagger at Narissa. The other moves up right next to her and tries to stab her with his dagger.
The third one just glares at Narissa and she suddenly feels her blood burning in her veins, making movement painful and slow.
OOC:
Narissa takes 0 points of Damage and is afflicted with
[ +- ] Blood Boiling Hex
Taz is up
bowlofspinach sent a note to bowlofspinach

Rolls

Dagger (Thrown), Rdr - At Narissa - (1D20+4, 1D4+2)

1D20+4 : (6) + 4 = 10

1D4+2 : (3) + 2 = 5

Dagger (Stab), M2 - At Narissa - (1D20+4, 1D4+2)

1D20+4 : (4) + 4 = 8

1D4+2 : (4) + 2 = 6

Nov 26, 2021 11:46 am
Arphaxad decided to capitalize on the suddenness of the attack started by Taz and moved in to swing for the kill
OOC:
AC:15
HP(Current/Maximum): 20/20
Status: Normal
Actions: Move to O21 and attack at O20
Bonus Actions: N/A
Reactions: N/A

Rolls

Battleaxe to hit - (1d20+5)

(16) + 5 = 21

Battleaxe damage - (1d8+3)

(3) + 3 = 6

Nov 26, 2021 2:06 pm
Taz takes steady aim, and fires off a shot aimed towards one of the pair harassing Narissa.
OOC:
Taz will move to T19 and shoot at the rider at O19.

Rolls

Hand crossbow - (1d20+4)

(8) + 4 = 12

Damage - (1d6)

(3) = 3

Nov 26, 2021 5:00 pm
OOC:
Alright, going through this bit by bit
Taz moves through the forest and then fires off a shot at the rider. The arrow hits and the rider does seem to take some serious damage but it's still alive and kicking.
The elven woman points at Narissa and shouts something at her in the strange sounding language that she and the fey were communicating in before. Narissa can't understand her but she still feels hurt by the words as they are clearly insulting.
OOC:
Vicious Mockery. Narissa, succeed at a DC12 Wisdom save or take 1D4 points of damage (rolled below)

The group of fey approach Narissa but don't attack her yet.
Arphaxad runs up to the closest of the fey and swings his axe at it. The weapon sinks deep into the creature and for a moment, it looks like he might stay on his feet but then he collapses, lying unmovingly on the floor as its blood drains into the ground around it.
OOC:
Messenger 2 is dead

OOC:
It's been a while since that post so I'll let Narissa decide if she wants to redo her turn or keep it as is.
@Emberskyes
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach

Rolls

Vicious Mockery against Narissa (DC12) - (1D4)

(2) = 2

Nov 26, 2021 6:03 pm
Narissa lets out a pained yelp as the boiling blood curse hits her, her body aches and burns as she moves out from behind her tree and attempts to fire off a second ice knife at Fey 3. Unlike the elven witch Narissa simply pulls mystical energies from the air around her, crafts it into a shimmering frozen dagger and casts it towards the fey. Her body aches and complains as she does this but she does it anyways.
Quote:
lying unmovingly on the floor as its blood drains into the ground around it.
OOC:
There's a floor here? This is a really nice forest. =D Also that roll was total crap so I'm going to re-roll in light of the fact that I'm now cursed...

Wow, -1 Wis save, Narissa's brain falls out of her head.
Last edited November 26, 2021 6:27 pm

Rolls

Boiling blood effect (roll mod for save) - (1d6)

(5) = 5

Wisdom Save (-1 because I'm a thickie and -5 boiling blood) - (1d20-6)

(5) - 6 = -1

Boiling blood effect (roll mod for attack) - (1d6) - (1d6)

(1) = 1

Throw Ice Knife (1d20+2) -1 - (1d20+1)

(1) + 1 = 2

Damage if I hit (1d10) - (1d10)

(5) = 5

Explosion Dmg. (5' / 1.524m Radius) - (2d6)

(55) = 10

Nov 26, 2021 6:58 pm
OOC:
Yes, the whole forest is carpeted. It's very nice actually

The knife goes wide, hitting the ground far to the right of where it was aimed. Still, the explosion of ice shards hits the two fey next to the intended target as well as the already injured rider but all of them manage to avoid getting hurt by the spell

The leader of the fey runs off towards the entrance to the mine, apparently not in the mood to get involved in this fight.
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@Knifesedgegames - Your turn

Rolls

Dex Saves - (1D20+1, 1D20+1, 1D20+1)

1D20+1 : (19) + 1 = 20

1D20+1 : (14) + 1 = 15

1D20+1 : (18) + 1 = 19

Nov 27, 2021 10:59 pm
Seeing the elf trying to escape, Belathor summons a Guiding Bolt directed at her.
[ +- ] Guiding Bolt (1) (Wis)

Rolls

Guiding Bolt - (1d20+4)

(7) + 4 = 11

Radiant Damage - (4d6)

(3362) = 14

Nov 27, 2021 11:15 pm
OOC:
I feel horrible for saying this, but Belathor misses 😅
Not sure if you meant the elf or the leader (though 11 wouldn't hit either of them). The elf isn't fleeing at this point, only the leader (one of the little blue fey) is.
Belathor casts a shimmering ray of energy but it just barely streaks past the intended target and disappears into the forest behind, ineffective.
The rider points a finger at Arphaxad, as the dragonborn just sliced one of his companions almost in half a second ago. Arphaxad feels his blood begin to burn in his veins, just as Narissa is still feeling. He then retreats a bit away from him and Narissa.
The other messenger moves back towards the apparent leader, following him towards the mine entrance.
OOC:
No damage to anyone, Arphaxad is also afflicted by the boiling blood hex now.
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@blue - Your turn
Nov 28, 2021 12:41 am
Taz takes aim again at the same target (Rider @ O16).

"Hey! You wanted a fight!" she hollers past him, to the retreating figure. "Come here and have it!"

Rolls

Hand crossbow - (1d20+4)

(1) + 4 = 5

Damage - (1d6)

(5) = 5

Nov 28, 2021 5:26 pm
Taz' crossbow bolt shoots past the intended target and hits a tree behind him, sticking deep into it.
The elf shouts out a magic incantation and points at Arphaxad. A warbling mass of energy darts towards him from her outstretched fingertip but the dragonborn manages to duck and instead of being hit by the energy, it shatters a tree branch behind him once it htis that.
The group of four fey close in around Arphaxad and Narissa and both of them get attacked by two fey each, all four swinging their daggers wildly at the adventurers. One of the blades cuts into Arphaxad's leg, leaving a bleeding wound. Narissa meanwhile takes two hits that both draw blood as well
OOC:
4 points of damage to Arphaxad, 6 points of damage to Narissa
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@mormegil - Your turn

Rolls

Spell - (1D20+4, 2D8+1D6)

1D20+4 : (9) + 4 = 13

2D8+1D6 : (43) + (1) = 8

Attacks on Arphaxad - (1D20+4, 1D4+2, 1D20+4, 1D4+2)

1D20+4 : (1) + 4 = 5

1D4+2 : (1) + 2 = 3

1D20+4 : (19) + 4 = 23

1D4+2 : (2) + 2 = 4

Attacks on Narissa - (1D20+4, 1D4+2, 1D20+4, 1D4+2)

1D20+4 : (13) + 4 = 17

1D4+2 : (1) + 2 = 3

1D20+4 : (17) + 4 = 21

1D4+2 : (1) + 2 = 3

Nov 29, 2021 12:10 pm
Shrugging off the attacks from the fae around him, the Dragonborn Warrior retaliates with an attack of his own.

Don't rush ye wee buggers! there's more of me axe to go around!
OOC:
AC:15
HP(Current/Maximum): 16/20
Status: Blood Boiling Hex
[ +- ] Effects
Actions: attack at O20
Bonus Actions: N/A
Reactions: N/A

Rolls

Battleaxe to hit - (1d20+5(-1d6))

(13) - (1) + 5 = 19

Battleaxe damage - (1d8+3)

(3) + 3 = 6

Nov 29, 2021 4:18 pm
OOC:
Okay, if I read that dice thing right, the +1 should actually be a -1, so it's a 17 total. Still hits.
Arphaxad chops his axe deep into the fey. It stumbles for a moment and looks like it's going to fall but then it catches itself and just barely stays on its feet.
OOC:
6 points of damage to Fey4
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@Emberskyes - Your turn
Nov 30, 2021 2:06 am
Narissa steps back from the hit and bites her lip, a beam of blue white energy shoots forth from her hand towards the fey directly in front of her.

Rolls

Boiling blood effect (roll mod for hit) - (1d6)

(6) = 6

Ray of Frost (1d20+3 -6) - (1d20-3)

(8) - 3 = 5

Damage - (1d8)

(3) = 3

Nov 30, 2021 9:21 am
Narissa's spell misses as her body reacts to a sudden bout of pain due to the blook boiling hex.

The leader of the fey continues his escape and disappears into the mine and out of sight.
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@Knifesedgegames - Your turn
Nov 30, 2021 9:20 pm
Belathor throws a Sacred Flame at one of the Fey and a Healing word (as bonus action) at Narissa

Action:
[ +- ] Cantrip: Sacred Flame (c) (Wis)
Bonus Action: Healing word on Narissa
[ +- ] Healing Word (1) (Wis)

Rolls

Healing Word 1d4+4+2 - (1d4+6)

(2) + 6 = 8

Radiant Damage (on Fey 2) - (1d8)

(4) = 4

Nov 30, 2021 9:23 pm
OOC:
Using a spell that you don't have to roll for. Good choice. Let's see how it pans out
Oh wow, an actual fail on my part. Looks like Belathor really came through
As healing energy surges through Narissa's body, one of the fey, previously uninjured, suddenly bursts into holy flames. When the burst of flame disappears, nothing is left of the creature.
The rider moves up right next to Narissa and picks up his dagger, readying himself to attack the tiefling next turn.
At the same time, the other remaining messenger disappears into the mine after the leader.
OOC:
Fey 2 is dead, Messenger 1 fled. None of you took any damage
With the Fey who cast the hex on Narissa having disappeared from the scene, she is no longer affected by the Blood Boiling hex
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@blue - Your turn
[/quote]

Rolls

Dex Save - (1D20+2)

(3) + 2 = 5

Nov 30, 2021 11:02 pm
Taz tries one more time to dispatch the rider with her small crossbow!

Rolls

Hand crossbow - (1d20+4)

(16) + 4 = 20

Damage - (1d6+2)

(6) + 2 = 8

Dec 1, 2021 3:53 pm
The rider is hit right between the eyes and falls over, off his beetle and to the ground where he lies dead. The beetle scuttles off into the forest, abandoning the battle.
In response, the elf fires off four magic missiles that split off. Two hit Taz, one Arphaxad and the last one Narissa.
One of the remaining Fey runs up to Belathor to try and attack him, leaving himself open to an attack from Narissa in the process. The remaining two both focus their attacks on Arphaxad.
OOC:
Rider is dead, Arphaxad is no longer affected by Boiling Blood.
Narissa takes 1 damage from the magic missile, Arphaxad takes 1 damage from the missile, Taz takes 3 damage from the missile
Belathor takes 0 damage from the melee attack, Arphaxad takes 3 damage from the attacks.
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@mormegil - Your turn

Rolls

Magic Missile: Narissa, Arphaxad, Taz - (1D4, 1D4, 2D4)

1D4 : (1) = 1

1D4 : (1) = 1

2D4 : (12) = 3

Attack on Belathor - (1D20+4, 1D4+2)

1D20+4 : (1) + 4 = 5

1D4+2 : (1) + 2 = 3

Attacks on Arphaxad - (1D20+4, 1D4+2, 1D20+4, 1D4+2)

1D20+4 : (15) + 4 = 19

1D4+2 : (1) + 2 = 3

1D20+4 : (2) + 4 = 6

1D4+2 : (2) + 2 = 4

Dec 2, 2021 10:25 am
The magic lights hit Arphaxad and his companions with a stinging, burning sensation. He took the brunt of the magical damage with gritted teeth and redoubled his attacks to keep the remaining foes off him and Taz.
OOC:
AC:15
HP(Current/Maximum): 15/20
Status: Normal
Actions: attack at O20
Bonus Actions: N/A
Reactions: N/A

Rolls

Battleaxe to hit - (1d20+5)

(19) + 5 = 24

Battleaxe damage - (1d8+3)

(4) + 3 = 7

Dec 2, 2021 12:46 pm
Arphaxad's axe splits the already nearly dead Fey in two, killing him and taking him out of the battle. The remaining Fey are starting to look very anxious and are probably about to run.
OOC:
Fey 4 is dead
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@Emberskyes - Your turn
Dec 2, 2021 5:45 pm
Narissa pulls in the aetheric energies around her and creates one final ice knife She steps around the tree she's been attempting to use for cover to not much effect and throws it at the elf.
OOC:
The explosion probably doesn't count as she is the intended target but just in case. Oh it does hit her too Cool ... Ice Ice Baby.
[ +- ] Ice Knife
Last edited December 2, 2021 5:48 pm

Rolls

Throw knife at Elf (d20+chr) 1d20+3 - (1d20+3)

(16) + 3 = 19

Dmg if hit 1d10 - (1d10)

(4) = 4

Explosion Dmg. (5' / 1.524m Radius) - (2d6)

(51) = 6

Dec 2, 2021 5:51 pm
This time, the knife actually hits the elf and does its intended damage, bursting on impact as well. However, as nobody else is still standing around her, she is the only one affected by it and she seems to able to fend most of the shards off. Only the initial attack really affects her.
While she seems angered at this attack, she doesn't seem like it actually hurt her too badly.
OOC:
Elf takes 4 points of damage
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@Knifesedgegames - Your turn

Rolls

Saving Throw - (1D20+1)

(12) + 1 = 13

Dec 3, 2021 8:06 am
Pulling his mace, Belathor moves in to help Narissa.
OOC:
Mace vs Fey 5
Last edited December 3, 2021 8:06 am

Rolls

Mace to hit - (1d20+2)

(13) + 2 = 15

Mace damage - (1d6)

(4) = 4

Dec 3, 2021 8:12 am
Belathor rams his mace into the Fey, making a bone crack in its chest. It stumbles backwards a step but then catches itself before falling over.
OOC:
Fey 5 takes 4 points of damage
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@blue - Your turn
Dec 5, 2021 1:19 pm
Taz stays where she is, and takes aim to try and help Belathor dispatch one of the fey on Narissa.

Rolls

Hand crossbow - (1d20+4)

(9) + 4 = 13

Damage - (1d6+2)

(5) + 2 = 7

Dec 5, 2021 1:34 pm
The crossbow bolt hits the closer of the two remaining fey, making it fall to the floor, dead. Seeing that the fight is as good as over, the elf suddenly appears to vanish into thin air on the spot.
The last of the fey turns around and sprints as fast as it can towards the entrance of the mine.
OOC:
Fey 5 is dead, Fey 3 tries to run. Arphaxad can make an Attack of Opportunity on it if he wants. It's then also his turn
[ +- ] Initiative
[ +- ] Map
bowlofspinach sent a note to bowlofspinach
OOC:
@mormegil - Your turn. Also, opportunity for an Attack of Opportunity, if you want to take it
Dec 6, 2021 9:06 am
Projectiles flying, magic whizzing by, blades biting into flesh and bone. It was all too much for the last surviving fey who proceeded to turn tail and run. Before it could get away though, Arphaxad lunged with his massive body to swing to slice at the retreating enemy.

Oi! come back ere ye lil bugger! I forgot to AXE you a question!
OOC:
AC:15
HP(Current/Maximum): 15/20
Status: Normal
Actions:
Bonus Actions: N/A
Reactions: Opportunity Attack at Fae
Last edited December 6, 2021 9:07 am

Rolls

Battleaxe to hit - (1d20+5)

(10) + 5 = 15

Battleaxe damage - (1d8+3)

(1) + 3 = 4

Dec 6, 2021 3:30 pm
Arphaxad manages to catch the Fey in the back with his axe. It makes it stumble but then the Fey continues its escape towards the mine.
OOC:
Four damage to the Fey. It's still alive. You can follow it and attack it again on your turn now, if you want @mormegil
Dec 6, 2021 7:43 pm
OOC:
Can I just throw my battleaxe toward the runner? what roll will I have to do and what stat would I use? STR or DEX?
Dec 6, 2021 9:09 pm
OOC:
If you want to throw it, I'd say you use Dex for the attack roll and Strength for the damage
Dec 7, 2021 9:41 am
OOC:
throwing it is then ^^
As the last fey limp-runned towards the exit out of cleaving range, Arphaxad hefted his battle axe took aim and put everything he got to throw it into the back of the last enemy...
OOC:
AC:15
HP(Current/Maximum):15/20
Status: Normal
Actions: Throw battleaxe at enemy
Bonus Actions: N/A
Reactions:
Last edited December 7, 2021 9:42 am

Rolls

Battleaxe to hit (Thrown, Dexterity) - (1d20+3)

(14) + 3 = 17

Battleaxe damage - (1d8+3)

(7) + 3 = 10

Dec 7, 2021 4:54 pm
The large, thrown axe embeds itself in the back of the fleeing Fey, killing it before it can reach the mine entrance. With all your enemies either escaped or dead, the fight is over. You are standing at the edge of the now empty clearing, able to take a moment to breathe and calm down after the sudden burst of adrenaline of the fight now.
How are you going to proceed from here?
OOC:
The fight is over and we're out of combat.
You can at this point level up to Lvl 3
Dec 7, 2021 9:39 pm
"Everyone ok, anyone need healing?"
Dec 8, 2021 4:36 am
"Fine," Narissa says looking at Father Belathor, "thank you for healing me." She let out a breath and shoots a dirty look at a patch of vacant air a ways away. "No I don't think it's very funny, it was annoying thank you very much."

"We should search them, see if there's any information before we set the mine on fire," The tiefling says irritably, "or whatever it is we're planning on doing."
Dec 8, 2021 10:51 am
Aye, I only have little stings but I'd still have yer healing priest. better be a tankard full than half empty as we dwarves say HAR!
Dec 9, 2021 1:25 pm
The last visible foe fell, and Taz relaxed just a little. She stepped back, and bumped into a nearby tree, and decided to lean there for a minute. Now that the urgency of the immediate fight had paused, the aches and pains of all of her wounds announced themselves, and she winced.

"Oof. I'd take a prayer or two," she said, when Belathor offered healing. "Those little buggers were mean," she murmured, rubbing at a sore shoulder. "But hey, we're all still here!" she added, summoning a bit of cheer back. "I think we're doin' alright, so far!"
Last edited December 9, 2021 1:25 pm
Dec 9, 2021 5:39 pm
OOC:
As I only have one spell left, I'll use it on Taz.

Cast
[ +- ] Cure Wounds *Life Domain (*1) (Wis)
Cure Wounds

Rolls

Cure Wounds (+2 Wis, +2 Domain) - (1d8+4)

(4) + 4 = 8

Dec 13, 2021 11:01 pm
"Much obliged, my friend!" Taz said, grateful for Belathor's care. "I think if we just take a moment to catch our breath, we'll be in good shape to go into the mine after them. What do the rest of you think?" she asked, looking around from one to the other.
OOC:
I'm not 100% clear on whether we're taking a short rest or not. I'm including a roll for Taz's hit dice, in case we are. Disregard if we're not.

Rolls

Hit dice - (2d6)

(16) = 7

Dec 14, 2021 11:21 am
Sounds good...beside's I've been wanting to have a reason to drink. And every reason is as good as ever! HAR!

With that, the Dragonborn, sat down on the ground, pulled up a wineskin and poured a drink for himself in a small cup.

Anyone want some of this? it's brandy. Can't compare to what the dwarves back home make but it heats up the belly just as nice.

blue says:
OOC:
I'm not 100% clear on whether we're taking a short rest or not. I'm including a roll for Taz's hit dice, in case we are. Disregard if we're not.
OOC:
I second the motion. I'd assume we had a short rest to recover so I'll roll for HP. disregard if not needed as well

Rolls

Short rest recover HP - (3d10+2)

(8106) + 2 = 26

Dec 14, 2021 11:54 am
OOC:
Sounds like a short rest, so everyone can recover some stuff.
Also you can talk and decide what to do next
Dec 14, 2021 3:49 pm
Narissa points to a small defensible rise in the forest a short way from the clearing and the mine. "We should rest there, they'll have to come up a hill at us if they even see us at all."

The Tiefling sets about searching the corpse before resting. "I don't like having to rest," she complains as she goes about her search, "we have them on the back foot and would do well to keep that pressure up but we have little choice."
OOC:
I'm out of spells, I kind of blew everything on trying to hit the elf and well that was a waste of effort.
Last edited December 14, 2021 3:50 pm
Dec 16, 2021 10:10 am
Arphaxad was up before the others as he only sustained minor damage. Aye, that's a good idea. I have a mind of taking that rise before we fought those blue goblins or whatever they're called. Don't want to rush but we better press the advantage. Don't want to be on the recieving end of an ambush...

The Dragonborn warrior looked warily towards the forested area where the other fae fled. The elf they were talking to was still unaccounted for and who knows what else she can do. He shouldered is battle axe and strode off towards the edge of the clearing.
Dec 19, 2021 12:49 am
"what excitement. soo how's everyone doing? looks like we need rest before pressing on. ill keep watch for trouble. you all lay down and collect yourselves." auras said as she seemed to be in a good mood she also now seemed to be holding a great tome of knowledge that you haven't seen before but you think she had it all the time, a paradox of memories. as everyone was resting auras kept watch keep a weathered eye out for trouble
Dec 19, 2021 8:47 pm
"We probably shouldn’t rest for too long, lest they come back for more."
Dec 19, 2021 9:54 pm
As you all take a rest, you recover and find some new strength in yourselves. Eventually, when the weariness from the battle has worn off and you are already getting ready to get up again, Auras, who has been keeping watch, notices a single blue-skinned fey peek out of the cave entrance.
When she points it out to all of you, it's not hard to guess what it is doing: It's trying to find out if you are still around or have left after the fight. It hasn't noticed you yet.
Dec 21, 2021 12:51 am
Taz spots the fey when Auras points them out.

"Shh," she whispers to the party members. "If they don't spot us, maybe they'll come back out and we can ambush them!" She ducks behind a tree, hoping to escape notice while the party deliberated on the next move.

Rolls

Stealth - (1d20+2)

(9) + 2 = 11

Dec 21, 2021 2:32 pm
Auras thinks a moment before using her awakened mind ability on her comrades *I want to talk to it see if I can find out the reason for their attack on the village.* with that auras tries to move around and closer to the fey without being seen hoping to communicate with it with giving away hers or her friends positions.

Rolls

Stealth - (1d20-1)

(4) - 1 = 3

Dec 21, 2021 5:00 pm
*We've already travelled down that road,* Narissa thinks back at Auras without moving from where she's hidden, *they believe that they have some sort of ancestral claim on the village and they want it back.*

*The more frustrating part is that the villagers have stories about just such a thing but they claim that these guys aren't the Fey they fought.*
Dec 23, 2021 12:29 am
Standing up from where he sat quaffing mead from his water skin, the scaled warrior burped loud and clear guffawad a loud HAR! then said loudly to no one in particular, Well, I guess that's that! there are no more of those nasties here we can find! we better move on lads and lassies!

Arphaxad sidled to one of his companions and in a more hushed tone, While we do that, I think we would want to circle back and try to capture this lil' bugger...

Then again, almost bellowing out, WE'RE GOING NOW! WE'RE LEAVING THE PLACE TO GO SOMEWHERE!
Dec 23, 2021 6:57 pm
As Auras approaches the mine entrance, the fey clearly spots her and turns to run back inside when Arphaxad's loud voice roars out, claiming that your group is leaving. It makes the fey pause for a moment.
OOC:
@mormegil, give me a Persuasion Roll at disadvantage to see if it falls for your bluff.

Rolls

Secret Roll

Jan 2, 2022 12:32 pm
Father Belathor waits patiently to see what Arphaxad is doing.
Jan 4, 2022 12:30 am
In the dwarven hold of Blackstone mountains were he calls home he might be convincing. But for everywhere else he was not sure if his gravitas would hold true...

Rolls

Persuasion (disadvantage) - (1d20-1, 1d20-1)

1d20-1 : (15) - 1 = 14

1d20-1 : (9) - 1 = 8

Jan 4, 2022 10:22 am
Auras steps on a branch as she tries to close in on the fey peeking out.

The fey turns towards her and it seems like it's just about to spot her when Arphaxad distracts it with his calls. The fey looks in his direction, seems to think for a moment and then breathes a visible sigh of relief. It really seems to have bought the bluff.

The fey pauses another moment, then walks out of the cave towards the closest of the many dead bodies strewn around the clearing and carries it inside the cave where it will most likely report your departure.
Jan 6, 2022 2:30 pm
Narissa furrows her brow and looks at Arphaxad, "Did that actually work?"

She shrugs, her tail twitching, "Alright, what now?"
Jan 6, 2022 11:49 pm
Honestly...I have no idea...

We could circle around and try to follow any blue skinned non-goblins to their lair...
Jan 8, 2022 6:18 pm
"Oh, that was brilliant!" Taz chirped, reaching up to pat Arphaxad on the back. At Narissa's question, Taz grinned.

"Now we go in after them! It'll be scary going into their own lair, but we'll have the element of surprise, at least."
Jan 18, 2022 3:20 pm
After the fey has disappeared into the mine again, you give it a moment and then start sneaking towards the entrance again, moving slowly and carefully as to not make a noise.
You very slowly sneak into the cave, following its slope downwards. You pass a very rugged spot where many large rocks and boulders are lying strewn. This must be where the mine used to be collapsed but is now open again, presumably due to this earthquake you were told about. Eventually, you hear sounds ahead, frantic voices talking in that strange language that they communicate in. There is also a strange, blue glow coming from up ahead.
OOC:
If you want to get any closer, you will have to make a stealth check, either individually or as a group, depending on which of you want to go
Jan 20, 2022 9:31 pm
"If we intend to sneak in, Lathander has granted me the ability to create silence. It might be better to save it if we get into trouble as it can stop the spell caster using certain spells. What do you think?"
Jan 20, 2022 11:10 pm
"I would save it Father." The tiefling says attempting to sneak closer to see if she can make out anything that's being said. "Can anyone understand them?"
OOC:
Narissa can understand - Common, Infernal, Celestial, Abyssal, Sylvan.

Rolls

Stealth / Untrained - (1d20+2)

(19) + 2 = 21

Jan 21, 2022 2:28 pm
OOC:
I think we already went through everyone's language list. None of you can understand them. But with a... let's say History check, I'll let you try to identify the language at least.

I'll wait with narrating what Narissa sees until I know if anyone else is coming along. And how sneaky they are if they do
Jan 22, 2022 9:27 pm
Belathor strains to recognise the words.

Rolls

History - (1d20+0)

(18) = 18

Jan 23, 2022 12:20 am
OOC:
Belathor is pretty sure that they're speaking Undercommon
Jan 24, 2022 4:27 am
Arphaxad searched the dusty recesses of his mind to try and recall what kind of language the party is overhearing...

Rolls

History - (1d20+0)

(9) = 9

Jan 24, 2022 9:17 am
Arphaxad doesn't recognize it himself but I assume Belathor shares the information with the group.

Narissa meanwhile scouts ahead of the rest of the group and peeks around the corner to where the voices are coming from. A group of fey are gathered in a small opening in the cave, almost a room. There are glowing mushrooms illuminating the walls and old blankets are strewn about. It looks like a very uncomfortable, improvised sleeping chamber.
The elven woman is with the fey, talking to the one you recognize to be the leader from the surface.
In one corner, there is a large, rectangular object covered by a number of blankets. The shape is that of a box of some sort, large enough for multiple people to easily fit into it.
Jan 26, 2022 7:50 am
"I once read about a place called the Underdark, home to orcs and kobolds and such. Always thought it was a myth, but those words remind me of script I read, something akin to Elvish. Nothing Good speaks that tongue, " he shudders a little.

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