On the Road (OOC)

load previous
Dec 5, 2021 10:16 am
vagueGM says:
Thanks. It is hard for the GM tell, since we can see all the characters.
Yeah it's always tricky guiding people on a platform when you have more access to information - it's hard to be sure what others can and can't see.
Dec 5, 2021 10:36 am
I should have made my character sheet viewable.

I feel like if the characters who currently have knowledge of the tattoo/map needed someone to come in a "decipher" it would be a good spot for my character to come in.
Dec 5, 2021 10:41 am
Nanoka says:
I feel like if the characters who currently have knowledge of the tattoo/map needed someone to come in a "decipher" it would be a good spot for my character to come in.
Makes sense.

If Meht does not want to involve the captain, then they can know to come seek you out afterwards (the meeting with the captain/merchant was a way to move things along before all the new characters arrived, it is not important anymore if we choose to exclude them, so it will be quick enough). If the captain is involved then she well know to call upon your expertise in this field.
Dec 5, 2021 11:04 am
Yeah I can see your character sheet now Nanoka, thanks for that!

re the Captain, I feel like Meht at his current level of knowledge about the world would ask the Captain first unless another character gave a good reason why he shouldn't, happy for any other character to talk him out of it though?
Dec 5, 2021 11:08 am
theatreofcomets says:
... Meht ... world would ask the Captain first ...
Involving the captain makes things much simpler, else there might be need to go AWOL and such.
I was just leaving the option on the table since you specifically asked Asha, even though she admitted her reading was not strong.
Dec 5, 2021 11:11 am
Might Alycne just be walking past, and able to intervene in the conversation about the map now? And she could then weigh in herself about whether it was a good idea to involve the Captain. Would that work?
Dec 5, 2021 11:12 am
vagueGM says:
theatreofcomets says:
... Meht ... world would ask the Captain first ...
Involving the captain makes things much simpler, else there might be need to go AWOL and such.
I was just leaving the option on the table since you specifically asked Asha, even though she admitted her reading was not strong.
Ah, just saw this - let's go with the simpler option then, I have no problem with the Captain being involved.
Dec 5, 2021 11:15 am
theatreofcomets says:
... let's go with the simpler option then, I have no problem with the Captain being involved.
Whenever you are ready, go on in.

The captain will summon Aly into the scene.
Dec 6, 2021 9:48 am
Rezart, did you want Rook to have more time in here before we take the captain outside?
Dec 6, 2021 9:15 pm
Not particularly. He's trying to horn his way in on Meht's find a little bit, and he wants to take a look at the map, but there's nothing else that he's needs to do first
Dec 6, 2021 11:57 pm
Cool, cheers :)

vagueGM, what time of day would it be, currently? Am wondering how much daylight would be left.
Dec 7, 2021 2:01 am
Rezart says:
... trying to horn his way in on Meht's find a little bit ...
Very nicely roleplayed, we can clearly see Rook's character there. How does Meht feel about the intrusion? Does he notice?

Rook: If you want the map, make a slight of hand roll for it. If caught: It may be strange that you trying to get a look at the map that you claim to have brought to them, but no biggie.

Also interesting that they seem to have value Rook's part in the fight more than Meht's. I wonder if there will be feelings about that. :)
Dec 7, 2021 2:02 am
theatreofcomets says:
... what time of day would it be, currently? Am wondering how much daylight would be left.
Did we ever establish that? It felt like it was still morning?
Do you have a preference, we can make as early or late as you need if it furthers your aims.
Dec 7, 2021 2:27 am
Cool, yeah mid- or late-morning feels right, and I was more wanting to gat a handle on the time than having a specific plan, though it's nice if we'll be able to head off to the bandit camp without night intervening.
Dec 7, 2021 4:02 am
I know that editing is verboten normally, but it seemed a better fit here to add the roll into the old post than to add a roll to a new one that's otherwise empty
Dec 7, 2021 4:05 am
Rezart says:
I know that editing is verboten normally, but it seemed a better fit here to add the roll into the old post than to add a roll to a new one that's otherwise empty
Don't Placeholder gives more specific cases of editing and explicitly endorses going back and adding rolls as needed. :)
Dec 7, 2021 4:46 am
Quote:
How likely is it that a lowly guard would know who you are? Or, for that matter, where to find you? Where do they find you?
I think having a "here's a part of the caravan where all the logistics people hang out and if she searches there the odds are high that Alycine's there" would be logical.
Quote:
Tell us a little about the style you are traveling in with the caravan.
Alycine's not the pompous type - so she's likely to try to mingle and perhaps share living space with the merchants and other non-combatants. Someone can likely tell she's of a higher breeding from first glance but she doesn't go out of her way to wear flashy clothing etc, instead dressing in fairly down to earth outfit.
Quote:
Do they have to go through Sebastian to get to you? Would they know that?
Alycine's very accessible for her social status, and can probably be called for without needing to go though her butler. If the guard is particularly socially inept she might not realize this, in which case she would be informed politely of such by Alycine herself.

(How would the scene start? With the guard meeting me at my current "logistics people hangout" area?)
Dec 7, 2021 4:47 am
Oops, I forgot, the Guard would likely just know me as "one of the non-combat/logistics staff"
Dec 7, 2021 5:06 am
I think Asha is 'shy' rather than 'socially inept', though she is of peasant descent, so I doubt she would even think about needing a go-between.
Nanoka says:
... where all the logistics people hang out ... space with the merchants and other non-combatants...
The 'caravan' only has one merchant (hey, it still qualifies) and so far he and the captain are the only 'logistics'. All the rest are --recently hired-- guards, and apparently a cook (who would be expected to fight if it comes to it (the last one died in this fight)) and no real 'non-combatants' aside from you.

If Alycne isn't a guard, then people would probably know she is someone who signed on for 'strange reasons of their own', and she may have been the topic of discussion amongst the guards? Do any of us know the reason she is traveling with the caravan (even OOC)?

If need be we can assume the captain pointed the way along with her order.
Nanoka says:
How would the scene start? With the guard meeting me at my current "logistics people hangout" area?
We can start by seeing where you hang out. Or we can jump to you arriving at the scene. Both can work.
Dec 7, 2021 5:21 am
vagueGM says:

If Alycne isn't a guard, then people would probably know she is someone who signed on for 'strange reasons of their own', and she may have been the topic of discussion amongst the guards? Do any of us know the reason she is traveling with the caravan (even OOC)?
I would say they probably know from rumors of the financial struggles of Alycine's House, and if they don't know her exact motivations, then they can at least have a good baseline of assuming she's here for base financial reasons or on a journey to look for opportunities to turn around the House's fortunes.
Quote:
Or we can jump to you arriving at the scene.
I think I'll just do that, let me know if I did it correctly
load next

You do not have permission to post in this thread.