Chapter 3 - Into the Wilds
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Oct 30, 2021 3:35 pm
The man says his farewells and, with the rest of the men, head towards the tower on the top of the hill.
Oct 31, 2021 12:07 pm
After he's sure the not-cultists have left, Gerbo sidles up besides Karma. "Lovely bunch of chaps aren't they? They tell you anything interesting?"
OOC:
I'm assuming I would have been back far enough that I couldn't hear, but could see when they left.Nov 1, 2021 12:31 am
Karma looks at Gerbo and spins his finger around his ear, "Them dudes are loco, they want to make friends with the Dragon Kerisha is keen to remove. He mentioned a building on the south eastern edge which they occupy, so if we see some loco fellows in the area just tell them Favric has already talked to us." He turns and looks towards the area we were going, "Dude said beware entering buildings as they hold the worst amount of nasties. . . shall we head then?"
Nov 1, 2021 2:18 pm
"I thought I heard something about zombie plants. You say inside the buildings," Belanor asks brushing off leaves and sticks from his traveling cloak.
"Isn't the trinket in a building?"
"Isn't the trinket in a building?"
Nov 2, 2021 8:58 pm
"Lets hope dragon not return" Kerisha mutters to Karma after the men have departed. She remains on high alert for spiders, but now throws nature and undead into the mix. She never thought she would have to guard against nature. "Be quick. We have lot to do." She presses on after Karma towards the trinket.
Nov 3, 2021 9:26 pm
After the men take their leave you push on across the path through some more of the still wet thickets and undergrowth before quickly coming to another well worn pathway. A quick look around reveals that everything appears to be safe and the building that Reidoth had pointed out on the map is now in sight.
The ruined shop is cluttered with sagging storage shelves and broken furniture. Shards of glass and pieces of pottery glint in the weeds and rubble next to rotted books and casks. If Mirna's heirloom is still here, it must be well hidden among the debris.

The ruined shop is cluttered with sagging storage shelves and broken furniture. Shards of glass and pieces of pottery glint in the weeds and rubble next to rotted books and casks. If Mirna's heirloom is still here, it must be well hidden among the debris.

szemely sent a note to szemely
Nov 3, 2021 9:51 pm
"2 copper says it's been looted an age ago. What do you think Gerbo," Belanor asks looking into the buildings doorway.
Nov 3, 2021 11:37 pm
Karma stands in the middle of the first room looking around. "If I was a trinket where would I hide?" he says a loud before starting to search.
Rolls
Perception check - (1d20+2)
(3) + 2 = 5
Nov 4, 2021 5:01 pm
"You're probably right, Belly, but I suppose we came all this way, so it's worth a shot, I suppose. I'll take your wager." Gerbo begins moving debris and shuffling things around on the shelving. "Think there's a "vibe" on the thing that someone could detect with some hand waving, Karma?"
Rolls
Investigation - (1d20+6)
(10) + 6 = 16
Nov 5, 2021 9:24 am
Karma grins as the walks over to Gerbo placing a hand on his shoulder, "May nature open your senses Dude."
Perception now 18
OOC:
Cast guidance on GerboPerception now 18
Last edited November 5, 2021 9:24 am
Rolls
Guidance - (1d4)
(2) = 2
Nov 5, 2021 8:28 pm
While Karma's search turns up nothing of interest his helpful words to his companion pay off. Brushing aside the debris, Gerbo locates a small wooden case hidden in a compartment below some storage shelves. The case, which at one time must have been a site to behold, is now half rotten and nearly breaks apart in the rogue's hands.
Inside is a gold necklace with a fine emerald pendant on the back of which is inscribed "Lanna Dendrar".
Inside is a gold necklace with a fine emerald pendant on the back of which is inscribed "Lanna Dendrar".
OOC:
You have not heard of a Lanna Dendrar before (Dendrar is Mirna's family name)szemely sent a note to szemely
Nov 6, 2021 2:57 pm
Considering her orcish heritage, Kerisha feels bad ransacking someone's shop. Its one reason she never fit in with her horde. She was never seen as a true warrior and would never be considered strong enough. She tries her best not to cause any more damage as she looks around, and is thankful when Gerbo finds what they are looking for.
"Where to next?" she looks to Karma, seeing him as her mentor and leader, whether he knows it or not.
"Where to next?" she looks to Karma, seeing him as her mentor and leader, whether he knows it or not.
Nov 7, 2021 2:52 pm
Gerbo tosses the crumbling box back on the floor, before holding up the trinket for everyone to see and putting it into his bag. "Looks like we found it. We can probably sell it or figure out some use for it when we get back into town. Any other errands anyone wants to run before we leave?"
Nov 7, 2021 3:22 pm
Belanor sighs, "I was expecting something more usefull, to be honest. Like some cool whip or perhaps enchanted tools." He looks around keeping an eye out for the zombie plants.
"No, I don't think we have any other business unless we intend to start a fight with the others that live in the area."
"No, I don't think we have any other business unless we intend to start a fight with the others that live in the area."
Rolls
Spot for zombie plants - (1d20+3)
(12) + 3 = 15
Nov 8, 2021 9:23 pm
OOC:
What's the plan? You have directions to Cragmaw Castle should you want to go there. You can also poke around the ruins if, for some reason, that interests you.Nov 8, 2021 9:57 pm
OOC:
Kerisha is all for poking around picking fights with dragons, but I believe next on the list was the castle. Nov 8, 2021 10:56 pm
OOC:
bel is all about getting Gundren and getting paid.So he votes to avoid additional confrontation.and go to castle get gundren cragmaw
Nov 9, 2021 9:30 pm
[Just some rolls, ignore these completely...]
Rolls
Rolls - (1d20+3, 1d20+2, 1d20+2, 1d20-1)
1d20+3 : (19) + 3 = 22
1d20+2 : (2) + 2 = 4
1d20+2 : (18) + 2 = 20
1d20-1 : (13) - 1 = 12
Roll - (1d20)
(11) = 11
Rolls - (1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1)
1d20+1 : (19) + 1 = 20
1d20+1 : (19) + 1 = 20
1d20+1 : (17) + 1 = 18
1d20+1 : (9) + 1 = 10
1d20+1 : (2) + 1 = 3
1d20+1 : (18) + 1 = 19
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