Chapter 3 - Into the Wilds

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Sep 8, 2021 3:34 am
OOC:
ohhh i like monies, what ring/chain?
Sep 8, 2021 3:40 am
OOC:
Karma stumbled upon a platinum ring attached to a chain, when they were stumbling around looking for the Wizard.
Sep 8, 2021 7:52 pm
Kerisha is back looking at the armor while Gerbo and Karma are spending their earnings. She feels the weight of her coin purse and then the thinness of her armor. She pulls down the Scale Mail and drops it on the counter. It may well slow her down, but at least she can take a harder hit and still be standing. And if she is standing then she can hit back.
OOC:
Scale mail: 50gp - 30% = 35gp
Sep 8, 2021 10:01 pm
OOC:
Looks like everyone is ready to move out! I'll have a post sometime tomorrow afternoon...
Sep 9, 2021 8:09 pm
[Perception Checks all around!]

Rolls

Kerisha, Gerbo, Karma, Belanor - (1d20-1, 1d20+2, 1d20+2, 1d20+3)

1d20-1 : (10) - 1 = 9

1d20+2 : (5) + 2 = 7

1d20+2 : (2) + 2 = 4

1d20+3 : (3) + 3 = 6

Stealthy, stealthy, stealth - (1d20+2, 1d20+2, 1d20+2, 1d20+2, 1d20+2, 1d20+2)

1d20+2 : (18) + 2 = 20

1d20+2 : (5) + 2 = 7

1d20+2 : (17) + 2 = 19

1d20+2 : (7) + 2 = 9

1d20+2 : (4) + 2 = 6

1d20+2 : (20) + 2 = 22

Fickle Die of Fate - (1d4)

(4) = 4

Fickle Die of Fate Part Dos - (1d4)

(1) = 1

Attack #1 vs Belanor - (1d20+6, 1d6+4, 1d6)

1d20+6 : (19) + 6 = 25

1d6+4 : (6) + 4 = 10

1d6 : (1) = 1

Attack #2 vs Kerisha - (1d20+6, 1d6+4, 1d6)

1d20+6 : (18) + 6 = 24

1d6+4 : (3) + 4 = 7

1d6 : (3) = 3

Initiatives Kerisha, Gerbo, Karma, Belanor - (1d20, 1d20+4, 1d20+1, 1d20+4)

1d20 : (2) = 2

1d20+4 : (16) + 4 = 20

1d20+1 : (17) + 1 = 18

1d20+4 : (16) + 4 = 20

Initiative for the Bad Guy - (1d20+2)

(13) + 2 = 15

Sep 9, 2021 8:51 pm
Dusk is quickly approaching as you catch your first glimpse of the Neverwinter Wood on the northern horizon. According to what Qelline had told you before leaving, the easiest way to find the ruins of Thundertree was to follow the western edge of the wood while keeping the tree line just in view and that after two days travel you'd arrive.

The six hours since leaving Phandalin has been relatively uneventful, save for a minor incident with a few wayward goblins that ended very badly for the trio; but did allow Kerisha to make an addition to her necklace. Now, surrounded by the tall grass waving gently in the breeze, things are looking good...

Suddenly two spiked tentacles strike from the grass, one catching Belanor across the back and the other slamming into Kerisha's thigh. A large black cat-like beast springs up and quickly withdrawals before turning back to face its prey. Its glowing green eyes seem to dance back and forth but it's not quite clear if the creature is actually moving.
OOC:
Kerisha has taken 10 damage (7 pierce, 3 bludgeon)
Belanor has taken 11 damage (10 pierce, 1 bludgeon)
The displacer beast has withdrawn to roughly 50' - any attack against it will be made with Disadvantage.

Round 1:
Gerbo, Karma, Belanor (any order)
Displacer Beast,
Kerisha
[ +- ] Displacer Beast
szemely sent a note to szemely
Sep 9, 2021 9:30 pm
Karma instinctively moves towards Belanor and the Beast as he does he is muttering to himself, "Mother of Nature gives us guidance against this green negativity pulsing from one of not your creation.". You feel the earth beneath your foot warm and the long grass seems the brush against you a little rougher as your eyes focus more seeing the beast with better clarity.
OOC:
Move: Karma moves to a position between displacer and Belanor.
Action: Cast lvl 1 bless on Gerbo, Kerisha and Belanor. (On any save or attack roll add 1d4 to it)
Nature check in an attempt to recognise beast, seeing if we can get some advantage from knowledge.
[ +- ] Bless
[ +- ] Barksmoker
Last edited September 9, 2021 10:18 pm

Rolls

Nature check on beast recognition - (1d20+3)

(18) + 3 = 21

Sep 10, 2021 4:33 pm
OOC:
I guess we aren't near any good foliage like taller grass or some tress or bushes?
Sep 10, 2021 6:16 pm
OOC:
The grass is above knee high, with areas about where it's waist high. (Unless you Gerbo, then waist / shoulder.)

You could find a patch waist high within your movement if you choose to do so. There is no other vegetation in this area.
Sep 10, 2021 7:43 pm
OOC:
Belanor will use the elf feature to hide in the foliage (Mask of the Wild (hide when lightly obscured by nature))
"I'm not ment for this!" Belanor will set forth a fire bolt toward the creature. Without much attention Belanor makes his way toward a tall patch of grass and attempts to hide.
OOC:
RAW i cant make a hide check. but I'll thorw one in there for you to disregard at your lesiure.

Rolls

Fire bolt -> Weird beast (dis) +bless - (1d20+5, 1d20+5, 1d10)

1d20+5 : (11) + 5 = 16

1d20+5 : (13) + 5 = 18

1d10 : (6) = 6

Bless - (1d4)

(2) = 2

Stealth - (1d20+4)

(6) + 4 = 10

Sep 10, 2021 9:33 pm
The sorceror's bolt of fire strikes the creature in one of its legs. While it doesn't seem to be bothered in the least by its own smoldering fur, its eyes, which were darting to and fro, now hold steady.
OOC:
Kerisha has taken 10 damage (7 pierce, 3 bludgeon)
Belanor has taken 11 damage (10 pierce, 1 bludgeon)
The displacer beast has withdrawn to roughly 50' - Belanor's attack has canceled the attack disadvantage... for now..
Round 1:
Gerbo, Karma, Belanor (any order)
Displacer Beast,
Kerisha
szemely sent a note to szemely
Sep 10, 2021 11:59 pm
Breaking into a trot to close to 25', Gerbo pulls his hand crossbow free of his pack, gives the new weapon a kiss, saying "Show me what you got", and sends a bolt towards the beastie, before attempting to squat behind some tall grass to hide.

Rolls

Hand Crossbow - (1d20+6)

(12) + 6 = 18

Hand crossbow damage - (1d6+4)

(6) + 4 = 10

Stealth - (1d20+8)

(9) + 8 = 17

Sep 11, 2021 3:26 pm
Letting out a low growl the beast knocks the rogue's crossbow bolt out of its shoulder before moving forwards toward Gerbo. It gets to about ten feet away from where the Gnome is hiding before it stops and raises both it's tentacles into the air, its glowing, darting eyes searching the grass.
OOC:
I'm assuming Gerbo used a Cunning Action to hide.
The displacer beast has withdrawn to roughly 35' (10' from Gerbo) - Disadvantage to any attack until it's hit (AC 13)
Kerisha is up.

Round 1:
Gerbo, Karma, Belanor (any order)
Displacer Beast,
Kerisha
szemely sent a note to szemely
Sep 11, 2021 7:36 pm
OOC:
Correct. Forgot to mention that.
Sep 12, 2021 8:00 am
OOC:
Don’t forget your extra 1d4 on attacks and saves :)
Sep 12, 2021 5:36 pm
Kerisha is quite happily trudging along counting the additions to her goblin necklace, until the searing pain shoots through her leg. She falls to a knee. Looking up to see the beast, she is seeing double. The pain must be affecting her vision.

She sees the beast smouldering from Belanor's blast and it comes into a bit clearer focus. She wont be able to cover the distance, especially not with her wounded leg, so she takes out one of her javelins. Her vision blurs again. Kerisha sets herself into as strong a position as possible and hurls the javelin at one of the beasts, hoping she picks the right one.

Rolls

Javelin attack (disadvantage) - (1d20+4, 1d20+4)

1d20+4 : (11) + 4 = 15

1d20+4 : (12) + 4 = 16

Bless bonus - (1d4)

(3) = 3

Javelin damage - (1d6+2)

(6) + 2 = 8

Sep 12, 2021 10:57 pm
The beast's scream is proof enough that Kerisha has picked the correct target. The Orc's javelin firmly plants itself into the back of the creature whose position suddenly becomes clear.
OOC:
The displacer beast has withdrawn to roughly 35' (10' from Gerbo)
Top of the order!

Round 2:
Gerbo, Karma, Belanor (any order)
Displacer Beast,
Kerisha
szemely sent a note to szemely
Sep 13, 2021 4:01 am
Gerbo sees an opening, and loads another shot. Taking aim at the beast, he fires, hoping to catch it off guard, distracted by Kerisha's javelin. After he fires his shot, he runs around to the left, aiming to keep a 10 foot distance from the creature before popping back into the grass.
OOC:
Attack (not sure if this counts as advantage for unseen attacker), circle around to left side of beastie, then Cunning Action Hide. Ignore bless for hide. Misread.
Last edited September 13, 2021 12:39 pm

Rolls

Hand Crossbow Attack - (1d20+6)

(17) + 6 = 23

Hand Crossbow Damage + sneak attack - (2d6+4)

(11) + 4 = 6

Cunning Action: Hide - (1d20+8)

(18) + 8 = 26

Bless (attack) - (1d4)

(3) = 3

Secret Roll

Attack (if gaining advantage for attacking from hidden) - (1d20+6)

(2) + 6 = 8

Sep 13, 2021 11:33 am
Karma starts walking towards the beast and calls out, "Oh righteous nature burn this heavy!" Karma points towards the Displacer and a horde of glittering beetles hurl themselves out of nowhere . . . The beetles bite into the Displacer and swam the beast making it an easy target for whomever may attack next.
OOC:
Move: twenty feet closer to displacer
Action: cast Guiding Bolt
OOC:
Next attack gains advantage.
[ +- ] Guiding Bolt
[ +- ] Barksmoker
Last edited September 13, 2021 11:35 am

Rolls

Guiding Bolt vs Displacer - (1d20+4)

(17) + 4 = 21

Damage - (4d6)

(6664) = 22

Sep 13, 2021 8:09 pm
[Die Rolls]

Rolls

Displacer Beast Attack #1 - (1d20+6, 1d6+4, 1d6)

1d20+6 : (17) + 6 = 23

1d6+4 : (3) + 4 = 7

1d6 : (3) = 3

Displacer Beast Attack #2 - (1d20+6, 1d6+4, 1d6)

1d20+6 : (6) + 6 = 12

1d6+4 : (3) + 4 = 7

1d6 : (6) = 6

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