You could submit your next round moves now.
Day 1
You could submit your next round moves now.
Is this what happens, when one escapes from paying their toll for so long? he murmurs to himself.
Rolls
To hit - (1d20+5)
(2) + 5 = 7
Damage - (1d8+3)
(4) + 3 = 7
He raises his hand to fire another Blast of energy at zombie 3.
Rolls
Eldritch Blast V. Zombie 3 - (1d20+5)
(16) + 5 = 21
Damage V. Zombie 3 - (1d10+3)
(6) + 3 = 9
But not yet. Two attacks on Z2.
Rolls
Axe1 - (1d20+5)
(9) + 5 = 14
Axe1 dmg - (1d6+3)
(6) + 3 = 9
Axe2 - (1d20+5)
(4) + 5 = 9
Axe2 dmg - (1d6)
(6) = 6
Phoenix blasts zombie 3 and it falls still, while Anguis miss zombie a bit.
Rolls
Zmbie 3 Undead Fortitude - (1d20+3)
(5) + 3 = 8
Aaarrrgghh
Rolls
Ray of frost attack - (1d20+5)
(7) + 5 = 12
Ray of frost damage - speed reduced by 10 - (1d8)
(8) = 8
Ray of frost attack - (1d20+5)
(5) + 5 = 10
When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated.
Rolls
Zmbie Undead Fortitude - (1d20+3)
(2) + 3 = 5
Zombie is trying to Slam back
While the strange creature on the wall continues further by ceiling... when it is just above Elrond it falls down in attempt to hit Elrond
Rolls
Zombie slam - (1d20+3)
(6) + 3 = 9
Zombie damage - (1d6+1)
(1) + 1 = 2
falling on the Elrond - (1d20+3)
(13) + 3 = 16
falling damage - (2d6)
(23) = 5
Sorry I've lost original battle map from my computer, so this may look bit different
The thing that was falling from the ceiling is a medium size creature. When it was waiting for you on the ceiling it's mouth and ayes were closed and in the shades of grey it looked exactly like other stalactites.
Rolls
To hit. (Longsword) - (1d20+5)
(5) + 5 = 10
Damage (Longsword) - (1d8+5)
(8) + 5 = 13
To hit, advantage if prone (Longsword) - (1d20+5)
(3) + 5 = 8
With a snap of his fingers, white flames appear to burn the abomination.
HP:(27/27)
AC:13
DC:13
Pact Magic:(2/2)
Healing Lights:(4/4)
Rolls
Sacred Flame - (1d8)
(7) = 7
Does it's damage and worm, but after flame radiance is gone you discover that worm excretes a foul-smelling slime. However the smell in this caver have been terrible all the time
Meanwhile bellow is dancing in front of the last zombie
Rolls
Dex save - (1d20+1)
(7) + 1 = 8
Elrond will then use 2 sorcery points to use Quickened to use another Ray of Frost as a bonus action
Rolls
Ray of frost attack - (1d20+5)
(2) + 5 = 7
Ray of frost damage - (1d8)
(4) = 4
Ray of frost attack - (1d20+5)
(15) + 5 = 20
Ray of frost damage - (1d8)
(3) = 3