Chapter 4 - Cragmaw Castle

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Dec 24, 2021 4:08 pm
With a blank look on his face the Bugbear momentarily stares off into the distance before vigorously shaking his head. It doesn't appear that Gerbo's spell has done the job.
With the little Rogue no longer an option for continued pounding, the Drow unleashes on Kerisha landing two heavy, unarmed blows.

OOC:
The Drow is engaged with Kerisha.
The Bugbear is engaged with Karma.
Both Hobgobolins are asleep.

Round 4:
Gerbo,
Drow,

Belanor, Karma, Kerisha (any order)
Bugbear, HG1(Zzz), HG2(Zzz)
szemely sent a note to szemely
Dec 24, 2021 5:07 pm
OOC:
Don't want to butt into someone else's character business, but Kerisha stood up during her last action. Did she get knocked down again?
Dec 24, 2021 5:37 pm
OOC:
Good call! Thanks for pointing that out. I’ll edit the post.
Dec 25, 2021 8:14 pm
Thankful for his shield Karma takes advantage of the Bugbear’s hesitation, he draws on the negativity between them releasing it as an energy ball . . .
OOC:
Action:cast Guiding Bolt
[ +- ] Barksmoker

Rolls

Guiding Bolt vs Bugbear - (1d20+4)

(17) + 4 = 21

Damage - (4d6)

(2241) = 9

Dec 27, 2021 12:37 am
Struck by the bright flash of radiant light the Bugbear lets out a howling scream!
OOC:
The Drow is engaged with Kerisha.
The Bugbear is engaged with Karma.
Both Hobgobolins are asleep.


Round 4:
Gerbo,
Drow,
Karma,
Belanor, Kerisha (any order)
Bugbear, HG1(Zzz), HG2(Zzz)
szemely sent a note to szemely
Dec 27, 2021 2:19 pm
OOC:
Since Kerisha and Gerbo are playing with the dark skin, I guess I'll help out karma.

Guiding bolt is attacks or jus next attack has adv?, I don't remember and don't have the ability to look it up till I return home. Either way!
Have at you bugbear!
OOC:
Nope that's it... I think I'm done casting attack spells. The past 4? Have been jus 1 dmg...... ... .
Last edited December 27, 2021 2:21 pm

Rolls

Fire bolt to hit (advantage) - (1d20+5, 1d20+5)

1d20+5 : (9) + 5 = 14

1d20+5 : (9) + 5 = 14

Fire bolt damage - (1d10)

(1) = 1

Dec 29, 2021 3:08 pm
Kerisha's uncharacteristically timid swing of her sword left her wide open to the savage blows from the Drow. Kerisha manages to tense her muscles as the fists strike much harder than she was expecting. The blows still manage to knock some of the wind out of her lungs. Kerisha's muscles ache, and she can feel the bruises forming already.

Summoning her own strength, Kerisha slashes her sword back towards the Drow
OOC:
Thanks for picking that up Pax!

Rolls

Greatsword (Rage) to hit - (1d20+4)

(3) + 4 = 7

Greatsword (Rage) damage - (2d6+4)

(66) + 4 = 16

Dec 29, 2021 8:48 pm
DIE ROLLS

Rolls

Bugbear Attack on Karma - (1d20+4, 2d8+2)

1d20+4 : (10) + 4 = 14

2d8+2 : (37) + 2 = 12

Dec 29, 2021 8:52 pm
Amused that both Belanor and Kerisha failed on their attacks, the Bugbear yells, "Let me show you how this is done! and takes a huge arcing swing with with weapon. He misses Karma completely.
OOC:
In order to hopefully speed up this contest of misses, I'm rearranging the initiative order so that all four PCs can go at the top of the order, then the bad guys will go. If this goes more than a couple more rounds, I'll resolve it a different way (I'm also open to suggestions as well).

The Drow is engaged with Kerisha.
The Bugbear is engaged with Karma.
Both Hobgobolins are asleep.


Round 5:
Gerbo, Karma, Belanor, Kerisha (any order)
Drow, Bugbear, HG1(Zzz), HG2(Zzz)
szemely sent a note to szemely
Dec 30, 2021 3:03 am
Gerbo grumbles a little about his broken ribs and leaps back into the fray, drawing his rapier and stabbing at the Drow, before dashing back out of range.
OOC:
Move in, attack, disengage, move behind Kerisha again.

Rolls

Rapier to hit - (1d20+6)

(9) + 6 = 15

Rapier damage - (1d8+4)

(2) + 4 = 6

Sneak attack - (2d6)

(64) = 10

Dec 30, 2021 5:51 pm
"Nice," Belanor mumbles to himself.

Keeping his distance from both combatants Belanor draws his sword shakily and casts again at the bugbear

Rolls

Fire bolt to hit - (1d20+5)

(6) + 5 = 11

Fire bolt damage - (1d10)

(1) = 1

Jan 1, 2022 1:34 am
Attempting to take advantage of the Bugbear’s wild swing Karma keeps his shield high and attacks the negative dude’s knees . . .
OOC:
Action: Attack with Warhammer
[ +- ] Barksmoker

Rolls

Warhammer vs Bugbear - (1d20+3)

(10) + 3 = 13

Damage - (1d8+1)

(4) + 1 = 5

Jan 1, 2022 6:02 pm
OOC:
we are doing excellent this encounter. Good job crew xD
Jan 2, 2022 11:14 am
OOC:
We are the 'Keystone Kops' of DnD.
Jan 4, 2022 8:48 pm
Gerbo plunges his rapier deep into the Drow's ribcage, who let's out a low-pitched scream in reaction. The Bugbear, on the other hand, watches in amazement as both attacks against him miss entirely.
OOC:
The Drow is engaged with Kerisha.
The Bugbear is engaged with Karma.
Both Hobgobolins are asleep.

@QuantumRiot - Kerisha is a go...

Round 5:
Gerbo, Karma, Belanor, Kerisha (any order)
Drow, Bugbear, HG1(Zzz), HG2(Zzz)
szemely sent a note to szemely
Jan 5, 2022 6:16 pm
With the Bugbears taunts fuelling her rage, Kerisha takes another swing at the Drow in front of her.
OOC:
Sorry, I could have sworn I posted, but obviously not

Rolls

Greatsword (Rage) to hit - (1d20+4)

(13) + 4 = 17

Greatsword (Rage) damage - (2d6+4)

(45) + 4 = 13

Jan 5, 2022 8:13 pm
[DIE ROLLS]

Rolls

Drow Attack #1 vs Kerisha - (1d20+6, 1d6+4)

1d20+6 : (12) + 6 = 18

1d6+4 : (4) + 4 = 8

Drow Attack #2 vs Kerisha - (1d20+6, 1d6+4)

1d20+6 : (5) + 6 = 11

1d6+4 : (6) + 4 = 10

Bugbear vs Karma - (1d20+4, 2d8+2)

1d20+4 : (5) + 4 = 9

2d8+2 : (24) + 2 = 8

Jan 5, 2022 8:20 pm
Kerisha's blade cuts deep into the Drow's thigh, who quickly counters with two quick, heavy punches. The first one catches the Barbarian across the jaw, but Kerisha is able to bob and weave her way from the Drow's second attempt. The dark elf stumbles back a step, her face clearly showing her frustration that she can't finish the job.

The Bugbear continues his ineffective assault, swinging his weapon just over Karma's head. Unlike his Drow comrade, the big beast seems to be enjoying himself.
OOC:
The Drow is engaged with Kerisha.
The Bugbear is engaged with Karma.
Both Hobgobolins are asleep.

Kerisha takes 8HP damage (before halfing for Rage).

Top of the order!
Round 6:
Gerbo, Karma, Belanor, Kerisha (any order)
Drow, Bugbear, HG1(Zzz), HG2(Zzz)
szemely sent a note to szemely
Jan 6, 2022 11:36 am
Karma would have be laughing at the comedy of swings had it not be for the fact that his life was at steak, and he was quite puffed by swing his Warhammer. Putting that a side he takes another swing . . .
OOC:
Action: attack with Warhammer
[ +- ] Barksmoker

Rolls

Warhammer vs Bugbear - (1d20+3)

(15) + 3 = 18

Damage - (1d8+1)

(7) + 1 = 8

Jan 6, 2022 3:07 pm
OOC:
well done!!! That hit should ko him right xD
Have at you flea thing.
"I think the spell might be wearing off soon and we may be in more trouble then we are if we don't hurry," Belanor says as he scrambles another fire bolt to the bug bear.

Rolls

Fire bolt to hit - (1d20+5)

(2) + 5 = 7

Fire bolt damage - (1d10)

(4) = 4

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