OK. I am trying to come up with a way to 'fix' the
Cook conflict, while not making him into more of a 'bad guy' than he already is.
I am scrapping the 'slow reveal' so everyone can participate in the solution.
You would have discovered something along the lines of this:
•
Cook has some aspect about him that disrupts magical effects.
• A long time ago (in your father's time, or your father's father's time? (or, like 30-40 years ago?)), an (unspecified) enchantment was placed on the temple to keep people safe from its influence.
• Coincidentally,
Cook has been in the area for a few weeks, and his presence has disrupted the protection, allowing people to become aware of the temple.
• This has changed the bandits behaviour from normal highway-robbers to tomb-raiders. But they --as a group-- have not found the temple, though they have schismed and suffered.
•
Something has stopped
Cook's aspect temporarily. You are all clear-headed again. Even
Cook who is not all that clear-headed, was made worse by the temple's influence and can operate better with it turned off.
• The captain seems to have felt the draw of the temple from further away than most. There is some connection there which none of us understand.