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Off the Beaten Track (OOC)
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Dec 9, 2021 10:55 am
Out of character chatter about Off the Beaten Track can go here to avoid cluttering up the Roleplay thread.This is for longer questions and answers related to that Roleplay, general rules questions can go in Help! or in General.
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OOC:
Use the OOC tag in your posts in the Roleplay thread to clarify what is happening on suggest further moves.Add a link back to the post in question so we can have context. After posting you can right-click on the orange header and select 'copy link address' (or whatever your browser calls it), then paste that in your OOC post.
Dec 9, 2021 10:56 am
I will put together a new thread for dealing with the 'bandit camp' soon. If there is anything you want to finish up you can still do so in the On the Road thread. We can keep that open --running simultaneously-- for finishing stuff that does not directly affect the starting position of the new thread. Let me know there when you are ready.
Dec 9, 2021 10:56 am
Cook: We will endeavour to bring you in as soon as possible.
What do you think you are doing at the bandit camp? Cooking? Maybe forced to cook for them, and doing it outside so we can encounter and co-opt you before going further? Something else?
What do you think you are doing at the bandit camp? Cooking? Maybe forced to cook for them, and doing it outside so we can encounter and co-opt you before going further? Something else?
Dec 9, 2021 8:34 pm
Physically, Cook is not much of a fighter and his bad leg would only slow them down. So, yes, he's left back at the camp where he's cooking, tending any mounts, and not keeping much of a watchful eye at all.
Dec 10, 2021 6:45 pm
Alycine: Maybe Xana has something to do with your acceptance of Cook? If so, what does she have to say? No need to roll.
Dec 11, 2021 2:06 am
As far as not killing Cook, I could see a justification as simple as "it's the end of the day, we're cold and tired and hungry, and he's cooking something. If we kill him, the body will fall in and ruin it". That would enough of a reason to capture instead of kill, and talk to him long enough to find out that he's there against his will.
However, given the fact that Cook isn't much of a fighter and has a bad leg that will slow us down, I think that we need to come up with a reason why the party would take him with them going forward into enemy territory. Maybe he should actually know something about the Temple? Not everything, but enough familiarity to be worth bringing him along?
However, given the fact that Cook isn't much of a fighter and has a bad leg that will slow us down, I think that we need to come up with a reason why the party would take him with them going forward into enemy territory. Maybe he should actually know something about the Temple? Not everything, but enough familiarity to be worth bringing him along?
Dec 11, 2021 2:14 am
For mine he doesn't seem like a threat, especially if he reacts to the party with curiosity rather than aggression, perhaps as his way out of here? And agree there'd need to be something offered for the captain to let him come along. Perhaps intel on the bandits and their plans, and/or the temple?
Last edited December 11, 2021 2:15 am
Dec 11, 2021 2:38 am
Rezart says:
... as simple as "it's the end of the day, we're cold and tired and hungry, and he's cooking something ...Cook can know stuff that you need. But there is still a mystery that we shouldn't have answered by 'a character that has been here throughout', so, maybe, Cook would know useful stuff about the bandit camp rather than the 'temple'? He can have rumors about the temple, and can recall more as we play and they become relevant.
Maybe there is a bigger bandit camp that you need to deal with and Cook's location is just a small bivouac being used for cooking (or something else)?
Dec 11, 2021 5:25 am
vagueGM says:
Alycine: Maybe Xana has something to do with your acceptance of Cook? If so, what does she have to say? No need to roll.Alycine will insist the party not kill this man because of her "hunch" that he's involved with the temple (perhaps she's under the mistaken impression that he's a ex-temple caretaker who the bandits has press-ganged into their service as Xana's information is a little misleading that way)
Dec 11, 2021 5:30 am
Nanoka: Can do. Unless there are objections we can go with that.
Cook: Are you not just a 'cook'? Do you have other reasons for being here, near the temple?
Cook: Are you not just a 'cook'? Do you have other reasons for being here, near the temple?
Dec 13, 2021 12:18 am
I don't think I have a reason. Escaped the Inquisitors, captured by the bandits. Nowhere else to go so I remained the cook and camp tender.
Dec 13, 2021 7:47 am
paladintodd says:
I don't think I have a reason ...How long have you been with the bandit?
How long have bandits been here? Is this 'temple' business new?
Are you a prisoner? (Or maybe just a 'prisoner of circumstance', with nowhere else to go?)
Do you feel drawn to the temple? If so: do you know that it is influencing you?
Have you met our captain before? Would she recognise you now?
Dec 13, 2021 3:34 pm
Cook has been with the bandits a little less than two weeks.
The bandits have been here, in Cook's estimation, about two months now. The temple business is not new. It's the reason they are here. They've been searching for the temple the entire time (it may be the fog that is keeping them from finding it). They're growing increasingly frustrated. Caravan attacks have been to resupply the camp with food and other supplies as well as taking out their frustrations on others.
Cook is neither prisoner or bandit. He and 3 others escaped the Inquisitors' prison in the nearby city. They were attacked by the bandits as they fled. Cook surrendered immediately, two were killed trying to flee, and one joined the bandits. (Cook was the only one with magical powers. The others were prisoners of circumstance of the Inquisitors.) Having no where else to go, Cook figured that staying with the bandits was as good a plan as anything else.
Cook's mind was broken by the Inquisitors' 're-education'. He remembers very little of his past. He can sense power in the fog, a power that is very familiar to him, but he can't place if that's a good thing or bad thing. He's got some trepidation about that, but no real opinion. He knows nothing about the temple other than the bandits were looking for it and their wild musings -- but it may be something he used to know about. Seeing it may stir memories.
The Inquisitors are fond of making public examples of those in their custody. It's possible the captain may have seen Cook hanging in an anti-magic crow's cage or been present at one of Cook's many floggings. That would have been early in Cook's captivity though, a good 5 years ago. Recognizing this bent, broken old man as the imposing defiant wizard she saw years ago might be tricky.
The bandits have been here, in Cook's estimation, about two months now. The temple business is not new. It's the reason they are here. They've been searching for the temple the entire time (it may be the fog that is keeping them from finding it). They're growing increasingly frustrated. Caravan attacks have been to resupply the camp with food and other supplies as well as taking out their frustrations on others.
Cook is neither prisoner or bandit. He and 3 others escaped the Inquisitors' prison in the nearby city. They were attacked by the bandits as they fled. Cook surrendered immediately, two were killed trying to flee, and one joined the bandits. (Cook was the only one with magical powers. The others were prisoners of circumstance of the Inquisitors.) Having no where else to go, Cook figured that staying with the bandits was as good a plan as anything else.
Cook's mind was broken by the Inquisitors' 're-education'. He remembers very little of his past. He can sense power in the fog, a power that is very familiar to him, but he can't place if that's a good thing or bad thing. He's got some trepidation about that, but no real opinion. He knows nothing about the temple other than the bandits were looking for it and their wild musings -- but it may be something he used to know about. Seeing it may stir memories.
The Inquisitors are fond of making public examples of those in their custody. It's possible the captain may have seen Cook hanging in an anti-magic crow's cage or been present at one of Cook's many floggings. That would have been early in Cook's captivity though, a good 5 years ago. Recognizing this bent, broken old man as the imposing defiant wizard she saw years ago might be tricky.
Last edited December 13, 2021 3:35 pm
Dec 13, 2021 3:49 pm
Cook: 'Cook' is a new name (the other, maybe, lost?)? You would have been known by another name back before your incarceration?
Dec 14, 2021 1:11 am
This might sound weird, but it could be possible for Rook to know him? Rook is an ex-street kid, and if this old man was hanging out for public display on the streets of the city five years ago, Rook would have been a teenager, and he and his friends might have encountered him. They might have snuck him food and water, particularly if he was any type of storyteller or something that would keep them entertained. Maybe he's even the one that taught a few of them to read.
Dec 14, 2021 8:33 am
Rezart says:
... it could be possible for Rook to know him? ...Dec 14, 2021 3:22 pm
Correct, Cook can't remember his past. When asked his name by the bandits, I'd just stare at them blankly. The bandits starting calling him Cook and that's what he goes by at this point.
As for Rook - my first instinct is to say I was an All Powerful Wizard, more likely to scare the kids away than teach them, but I'll resist that. Since I've already established I don't know Cook's past other than he was a magic user captured by the Inquisitors, I think it would be interesting to say that Cook's backstory is fair game for all of the players.
As for Rook - my first instinct is to say I was an All Powerful Wizard, more likely to scare the kids away than teach them, but I'll resist that. Since I've already established I don't know Cook's past other than he was a magic user captured by the Inquisitors, I think it would be interesting to say that Cook's backstory is fair game for all of the players.
Dec 15, 2021 4:19 pm
Hey everyone
I Placed Albert inside the bandit camp with a reason to head towards Cook.
Question is, should I show up there before or after the rest of the party arrives? My current preference is after, because one of them might recognize me as a familiar face.
Paladintodd: What do you think?
I Placed Albert inside the bandit camp with a reason to head towards Cook.
Question is, should I show up there before or after the rest of the party arrives? My current preference is after, because one of them might recognize me as a familiar face.
Paladintodd: What do you think?
Dec 15, 2021 7:25 pm
Looks like the party is starting to arrive! :)
Not sure if you saw this Rezart, but I was suggesting in TheGenerator's Welcome thread that Rook would be the likeliest person to know Albert, who until very recently used to run an inn on the edge of town, what are your thoughts?
Not sure if you saw this Rezart, but I was suggesting in TheGenerator's Welcome thread that Rook would be the likeliest person to know Albert, who until very recently used to run an inn on the edge of town, what are your thoughts?
Dec 15, 2021 8:57 pm
Oh sorry, I did not see that. Yeah, that makes sense to me. Rook can be familiar to Albert.
Dec 16, 2021 7:45 am
Rezart says:
Rook can be familiar to Albert.Basically, anyone who would has plausibly visited the bar is free to say they know Albert
Dec 16, 2021 9:14 am
And by 'know' we can also say 'are friends with'. It does not have to be that close, but that does smooth the integration into the party.
Details to be worked out between those players.
You guys can narrate seeing each other across the... well across the empty space.
Cook can respond before or after.
We don't have to post things in the order they happen. But try not change what came before.
Details to be worked out between those players.
You guys can narrate seeing each other across the... well across the empty space.
Cook can respond before or after.
We don't have to post things in the order they happen. But try not change what came before.
Dec 16, 2021 5:37 pm
paladintodd: Commendations.
Dec 18, 2021 1:31 am
GM, does Meht notice anything here? Otherwise he'll go hurry to see what all the 'bandits' are doing.
Dec 18, 2021 10:59 am
theatreofcomets says:
GM, does Meht notice anything here? ...Dec 18, 2021 8:49 pm
Cool, just to clarify tho (and apologies if I'm misreading your intent, and just restating how you're already approaching it), Meht is bad at reading people but trying something specific to learn how to do it: using his existing observation skills, and reasoning by analogy from what he is good at, i.e. reading animals and landscapes for signs. In the past he's largely avoided people, but now he has to find some way to try to understand them, and this is what he's trying for the moment.
In any case, if Meht tries this the question I am asking as a player is not What is the NPC genuinely thinking or feeling? but rather What does Meht see/perceive, if anything, that reminds him of the things he is familiar with in animals and landscapes?
Those perceptions/things could be genuinely useful or completely misleading or both or in between, since people are both similar and unlike other animals and landscapes, and I'm always happy to roll if you'd like that to be random. He's trying to bring INT from a different domain to bear on social understanding, because it's the best he's got to work with for the moment, but there's plenty of ways that can go wrong.. :)
For the moment I'll assume it's just the sense something's wrong, as you said, but he's still at a loss as to what it is.
In any case, if Meht tries this the question I am asking as a player is not What is the NPC genuinely thinking or feeling? but rather What does Meht see/perceive, if anything, that reminds him of the things he is familiar with in animals and landscapes?
Those perceptions/things could be genuinely useful or completely misleading or both or in between, since people are both similar and unlike other animals and landscapes, and I'm always happy to roll if you'd like that to be random. He's trying to bring INT from a different domain to bear on social understanding, because it's the best he's got to work with for the moment, but there's plenty of ways that can go wrong.. :)
For the moment I'll assume it's just the sense something's wrong, as you said, but he's still at a loss as to what it is.
Dec 18, 2021 9:19 pm
theatreofcomets says:
... sense something's wrong ...If you think this is Meht then you can act upon it and see what comes of it. Or you can use your observations to later justify taking an interpersonal Skill when the time comes.
Dec 19, 2021 1:31 am
I think Meht would certainly have been watching her closely, because she's in charge and he doesn't have Rook's confidence, but wouldn't be able to pick up anything subtle. So for the moment will assume he sees something that seems out of character, but isn't sure what to make of it.
Dec 19, 2021 11:57 am
Meht had also only met her, like, twice? So does not have a lot to judge from.
Dec 20, 2021 12:20 am
True, but compared to the other characters he's paid a lot more attention to her as an authority figure - currently he doesn't have much going for him except pleasing those in charge, given his inexperience. But let me know if you'd like me to amend my in-character post.
Dec 20, 2021 12:35 am
theatreofcomets says:
... let me know if you'd like me to amend my in-character post.So far there is not much more than hints that the captain has a personal dislike for something related to the tattoo and the temple.
Dec 27, 2021 8:18 am
I'd like to use my Awareness skill to examine Jondur's body. Is this something I should say before hand (maybe in OOC?) or should I just write the fiction and you'll tell me when to roll, GM?
Dec 27, 2021 8:28 am
TheGenerator says:
I'd like to use my Awareness skill to examine Jondur's body. Is this something I should say before hand (maybe in OOC?) or should I just write the fiction and you'll tell me when to roll, GM?Then we can see if any rolls are called for, and then if any Skills apply (be sure to call out Skills that you think might apply, in case the GM neglects to check the sheets or interprets things differently).
When doing things like 'examining infected wounds' the GM will let you know about actions that put you at risk (infection and so on) in time for you to change your minds. Unless things go horribly wrong or deliberately risky choices are made, I don't see that happening here.
Dec 27, 2021 8:29 am
The PCs can speculate about answers to Albert's question based on Cook's description.
We can see where you all land and some of it may be true.
We can see where you all land and some of it may be true.
Dec 27, 2021 6:29 pm
TheGenerator says:
OOC:
I'm not sure exactly how to describe this. Albert is not a doctor so he wouldn't know what to really look for. The only experience with wounds he has is regular life experience. I want to use my Awareness in a "noticing something is off" kind of way, as apposed to a medical check. To see if what Meht said could be true in this case.Albert can roll +INT for an investigation (their god allowing them to apply Awareness as a Skill) or +WIS if they relying purely on 'prayer' and what their god has to say. The choice of Stat will influence what sort of details can be learned.
I will wait for Cook's answers before replying, but you can add the roll now if you want.
Dec 28, 2021 8:35 am
vagueGM says:
..'Awareness' is not the same as 'Investigation'..vagueGM says:
..roll +INT for an investigation..vagueGM says:
.. (their god allowing them to apply Awareness as a Skill)..Dec 28, 2021 7:57 pm
TheGenerator says:
... figured it was kinda like 'perception' in D&DTheGenerator says:
vagueGM says:
.. (their god allowing them to apply Awareness as a Skill)..This is a Fiction First game, so all the rules and items on the character sheet really do, is give narrative permission to do things in the game. If you have a ladder on your sheet you can easily climb things (though walking around is much harder); if you have a spear you can fight at a bit of a distance, keeping someone with only a dagger at bay, but if the dagger wielder manages to get close they will have an advantage.
Meht, with Heal on their sheet, would be justified in rolling to investigate medical stuff, for instance (I am not suggest he needs to, just illustrating the point). In a case like this it would be more appropriate than Lore (which is probably the more obvious 'Investigation' Skill) or Decipher (which is more specialised).
Similarly Albert's 'Awareness of his god' will influence many of his actions and aid him in a lot of things... if he listens... if Raynor chooses to speak.
Dec 29, 2021 8:07 pm
Transcribed from PMs so everyone can participate:
I was trying to hint at that. Maybe they'll insist Cook comes with them, maybe not.
Don't know if that's presumptuous? Do we tell the others straight off or wait to surprise them with it?
That is fine, we can do that. The slight problems are that it only helps with the temple part. We will then need to cone up with a reason for Cook to continue with the group afterwards, but that can happen as we play (maybe he proves himself useful (seem unlikely:) or they find they need to protect him (there can be many reasons)). Tying too closely to the current story elements can leave a character feeling 'spare' after it is concluded, but we can keep aspects of this going as long as needed to keep Cook relevant.
The problem with private conversations and with 'hints' is that people need to act upon them. Do you really see the other players walking out of the camp and leaving Cook behind without this conversation happening in public?
Player secrets are always a problem, unless the other players know about them, they can not help the characters bring the secrets into the story. Best to be explicit about such things and rely on the players to keep the secret from their characters and to help make them be cool. "Be a Fan of the Characters" applies to everyone at the table.
Is there anything you want kept secret from the players? Or can we move this to the OOC?
Want me to say something OOC "it's cool if you leave Cook behind, the fog will bring you back and you'll realize you need him". You say something? I don't see Cook heading off on the game trail himself.
As for Cook only being tied to the temple -- if Cook meets his end there or his story resolves there, that's cool with me. I'm more interested in the story than in Cook specifically.Let us know if you want for Cook to meet his end and we can make it happen, but we can also retire him, or redeem him, or find another reason to keep him along afterwards if we want. We may feel differently at the end, so none of this planning is set in stone. "Play to find out what happens".
paladintodd says:
How about if the the party heads off on the game trail without Cook, the fog picks up and they find themselves back in the camp - just as was happening to the bandits. Eventually, they realize they have to bring Cook with them. He's the only one that can navigate the fog - for reasons we don't know yet. In the back of my head Cook's magic and the temple are connected in some way.I was trying to hint at that. Maybe they'll insist Cook comes with them, maybe not.
Don't know if that's presumptuous? Do we tell the others straight off or wait to surprise them with it?
vagueGM says:
Presumptuous? Not a problem. :)That is fine, we can do that. The slight problems are that it only helps with the temple part. We will then need to cone up with a reason for Cook to continue with the group afterwards, but that can happen as we play (maybe he proves himself useful (seem unlikely:) or they find they need to protect him (there can be many reasons)). Tying too closely to the current story elements can leave a character feeling 'spare' after it is concluded, but we can keep aspects of this going as long as needed to keep Cook relevant.
The problem with private conversations and with 'hints' is that people need to act upon them. Do you really see the other players walking out of the camp and leaving Cook behind without this conversation happening in public?
Player secrets are always a problem, unless the other players know about them, they can not help the characters bring the secrets into the story. Best to be explicit about such things and rely on the players to keep the secret from their characters and to help make them be cool. "Be a Fan of the Characters" applies to everyone at the table.
Is there anything you want kept secret from the players? Or can we move this to the OOC?
paladintodd says:
All of this can be public. Just wanted to check first.Want me to say something OOC "it's cool if you leave Cook behind, the fog will bring you back and you'll realize you need him". You say something? I don't see Cook heading off on the game trail himself.
As for Cook only being tied to the temple -- if Cook meets his end there or his story resolves there, that's cool with me. I'm more interested in the story than in Cook specifically.
Dec 30, 2021 12:00 pm
paladintodd says:
they have to bring Cook with them. He's the only one that can navigate the fogDo we play this out or just narrate it happening?
vagueGM says:
We will then need to come up with a reason for Cook to continue with the group afterwardsDec 30, 2021 8:31 pm
TheGenerator says:
... it's a good way for these ppl who basically don't know each other very well to sit out at least 1 dungeon together. Giving them a chance to bond and become a party.TheGenerator says:
Do we play this out or just narrate it happening?TheGenerator says:
As far as I can tell, Cook is kinda jumbled up in his head. Maybe being around the other PCs can slowly start bringing back order in his mind to the point where he feels like he 'needs' them to stay sane.Dec 30, 2021 10:10 pm
As for Cook, don't know what the future has in store for him. We'll have to play to find out what happens.
Dec 31, 2021 12:00 am
That captain is more experience at this sort of stuff, so it is OK for her to understand the dangers better than the PCs? Let me know if her comments make any PCs feel deprotagonised.
Dec 31, 2021 2:57 am
It's fine with me, she is in a position of authority over a few of us. And Rook still thinks she knows a lot more than she's saying, no matter what she claims. He's not going to challenge her on it any further at the moment, though
Dec 31, 2021 3:00 am
She does 'know' more... or at least she suspects more (but may be wrong).
You all get the impression that she is genuinely wanting to put a stop to something bad.
You all get the impression that she is genuinely wanting to put a stop to something bad.
Dec 31, 2021 3:04 am
However there is one thing I want to remark on the earlier discussion.
@paladintodd, I think Cook should probably be more proactive in demonstrating value and helping out the group if we're going to have a reason to keep him around. As it is he comes across very unreliable. Like if he's just sitting there pointing at the temple and mumbling, that's not going to suggest to me that we should drag the old guy along with us, unless there's a reason to think he'll be more help than liability. As it is, he seems barely in contact with reality, and he hasn't shown that he knows or can do anything useful; it seems like it would be a risk to take him along.
@paladintodd, I think Cook should probably be more proactive in demonstrating value and helping out the group if we're going to have a reason to keep him around. As it is he comes across very unreliable. Like if he's just sitting there pointing at the temple and mumbling, that's not going to suggest to me that we should drag the old guy along with us, unless there's a reason to think he'll be more help than liability. As it is, he seems barely in contact with reality, and he hasn't shown that he knows or can do anything useful; it seems like it would be a risk to take him along.
Dec 31, 2021 3:07 am
It is a bit of a problem. :(
To solve it: We are going to end up being forced to take Cook along with us. Hopefully he can prove useful as time progresses, but his time with us may be short-lived.
To solve it: We are going to end up being forced to take Cook along with us. Hopefully he can prove useful as time progresses, but his time with us may be short-lived.
Dec 31, 2021 11:55 am
vagueGM says:
That captain is more experience at this sort of stuff, so it is OK for her to understand the dangers better than the PCs?Jan 3, 2022 9:47 am
vagueGM says:
Do any of you do anything before you end up back at camp for the second --or is it third-- time?Is this something we can still make use of?
Jan 3, 2022 10:18 am
TheGenerator says:
... able to get help from PCs currently in the background ...Given that we all know we are destined to end up going round in circles till we recruit Cook, and that neither Alycine nor Meht can change that fate, let's just not mention them and not think about why Meht does not come up with a good answers (this is not natural, so not his bailiwick).
We can work out the details of those PCs' when their players are able to contribute. This is a necessary burden with drop-in-drop-out games. :(
Jan 3, 2022 4:36 pm
Why does the Captain think the bandits are turning to the camp? We're they not all defeated at the ambush?
Jan 3, 2022 4:42 pm
Quote:
destined to end up going round in circlesI'm feeling that we've figured out the story direction so I am sitting back with my feet up waiting for the GM to throw us the next thing. (GM: ok, you follow the game trail 4 times but end up back in camp each time. In exasperation, the Captain grabs Cook and makes him lead. You arrive at the temple...). Maybe that's not how this works?
Or are you waiting for the players to do that? We're supposed to be contributing something else to move things along?
Jan 4, 2022 3:22 am
paladintodd says:
Why does the Captain think the bandits are turning to the camp? We're they not all defeated at the ambush?Jan 4, 2022 3:24 am
paladintodd says:
We seemed to have stalled out.paladintodd says:
I'm feeling that we've figured out the story direction...paladintodd says:
... waiting for the GM to throw us the next thing ...paladintodd says:
... for the players ...While the captain is technically in charge (of the caravan... does she have any authority here?) I prefer for the players to take the lead. Having NPCs along is always a challenge, and I have thoughts about separating the captain from the group when we get to the temple... but none of them really work all that well.
Jan 4, 2022 9:48 am
I don't think Rook would have any reason to think that the Cook will be any more successful than anyone else in getting through the barrier. This is kinda what I meant when I said that he was coming off as too confused and distracted. From Rook's point of view, he's mostly been speaking in nonsense. I'm not sure how we get to the conclusion in game that he can lead us to the temple, instead of just getting us lost more.
At this point, Rook's instinct would be to urge to write the temple off and return to the caravan, but I don't want to post that trying to shut down the adventure. But it really doesn't seem to be much point to him as presented right now - there's no urgent need to be there that he's aware of, nor any path visible to him.
At this point, Rook's instinct would be to urge to write the temple off and return to the caravan, but I don't want to post that trying to shut down the adventure. But it really doesn't seem to be much point to him as presented right now - there's no urgent need to be there that he's aware of, nor any path visible to him.
Jan 5, 2022 2:32 pm
To recap and make sure I have the story straight:
-- The bandits had a map to intercept the caravan
-- Some of the bandits escaped
-- Captain recognized the bandit tattoo but hasn't said anything
-- It's the Captain that wanted to find the temple
Who's Asha? One of the guards? Maybe the Current Party wiki could have an entry for NPCs?
Is it possible to mark the players currently in the background on the wiki?
-- The bandits had a map to intercept the caravan
-- Some of the bandits escaped
-- Captain recognized the bandit tattoo but hasn't said anything
-- It's the Captain that wanted to find the temple
Who's Asha? One of the guards? Maybe the Current Party wiki could have an entry for NPCs?
Is it possible to mark the players currently in the background on the wiki?
Jan 5, 2022 2:58 pm
paladintodd says:
-- The bandits had a map to intercept the caravanpaladintodd says:
-- Some of the bandits escapedWe don't know if there were more bandits that were not at the ambush.
Calum and his two cronies might be technically-bandits (we are not sure) and they remained back at camp. No one there knows they are suspect...
paladintodd says:
-- Captain recognized the bandit tattoo but hasn't said anythingpaladintodd says:
-- It's the Captain that wanted to find the templeThe captain was elevated into the position of caring about the temple to support the players' interest, especially after 'loosing' the player that engendered it.
We can make the temple into as large or as small a thing as we want. Feel free to discuss it OOC. I am tying it to Albert and Cook so far. Rook is welcome to create an interest, but it is likely to have 'treasure hoards', from what you have heard.
paladintodd says:
Who's Asha? One of the guards?paladintodd says:
Maybe the Current Party wiki could have an entry for NPCs?A wiki page would suggest interest and I would focus on the ones that get attention there.
You can load the full thread and ctrl-f search for Asha to find all the mentions of her. There is not much.
paladintodd says:
Is it possible to mark the players currently in the background on the wiki?We don't have a wiki entry for Rook.
Jan 5, 2022 4:06 pm
Quote:
the captain did not know much about it Sure, riiiight.
Todd is pretty convinced that the Captain lead the caravan to the ambush spot and provided the map to the bandits. When the bandits failed to acquire the human sacrifices she wanted, she had to go to Plan B and hand deliver the sacrifices to the temple herself. It's only a matter of time before she transforms into some hideous monster and begins devouring our flesh.
Jan 5, 2022 4:08 pm
riiight?
I will give the others a moment to react to Cook's crazy outburst before the captain does. :)
I will give the others a moment to react to Cook's crazy outburst before the captain does. :)
Jan 6, 2022 9:14 am
Quote:
Rook is welcome to create an interest, but it is likely to have 'treasure hoards', from what you have heard.Jan 6, 2022 9:22 am
It is a mysterious ancient temple. Don't they all have hoards or treasure?
'Hoards' is relative, 50 gold pieces would a game-changer for you guys. (Literally. It is enough to take you to another level!)
The bandits don't appear to know where the temple is, and definitely have not braved its depths.
The PCs are welcome to imagine wealth beyond measure, even if the players know it will be bounded by the realities of the game-system. :)
'Hoards' is relative, 50 gold pieces would a game-changer for you guys. (Literally. It is enough to take you to another level!)
The bandits don't appear to know where the temple is, and definitely have not braved its depths.
The PCs are welcome to imagine wealth beyond measure, even if the players know it will be bounded by the realities of the game-system. :)
Jan 6, 2022 4:34 pm
I'm with Rook - I don't think Cook can be trusted. It's OK if he gets pushed to the back a bit.
Jan 6, 2022 4:36 pm
I am not sure anyone can be trusted...
Jan 7, 2022 8:19 am
vagueGM says:
I have struck out Gusset and Alycine. If Alycine comes back we can unstrike her.So I think I'm the only one approaching the temple.
Last edited January 7, 2022 8:20 am
Jan 7, 2022 8:24 am
Is Albert leaving the party behind?
Else I will give a bit more time to see what Cook and Rook do, since the rolls might affect each other.
Else I will give a bit more time to see what Cook and Rook do, since the rolls might affect each other.
Jan 7, 2022 8:34 am
I'm guessing, since there's a pretty thick fog, that if I'm able to see the temple it's not _that_ far from the rest of the group. So I'm leaving the party but trying to stay within vision range at least.
Can I assume that it's starting to get pretty dark? I believe it was evening when we met up at the camp. Is that kind of thing something the GM decides, or does it automatically happen when a player references that it's dark? (I've never done a collaborative narrative like this before ^^)
Can I assume that it's starting to get pretty dark? I believe it was evening when we met up at the camp. Is that kind of thing something the GM decides, or does it automatically happen when a player references that it's dark? (I've never done a collaborative narrative like this before ^^)
Jan 7, 2022 8:48 am
TheGenerator says:
Can I assume that it's starting to get pretty dark?... something the GM decides, or does it automatically happen when a player references that it's dark?I would assume it is dark by now, but there could still be some light if we want it.
If we want it to be sunset or something, we can say it is (though it feels a little later than that). If we just want enough light to be able to move around, the moon can illuminate fog quite a lot, or we can get out torches (this is not Torchbearer, I don't want to track rounds of light, a torch will last as long as the fiction needs it. (6-s can result in torches going out.))
Jan 7, 2022 10:34 am
You wanna be shouting at a 'mysterious temple'... and more importantly: 'adventure site'. But a 5 is pretty good for you. :)
Jan 9, 2022 12:11 pm
I hope we are OK with my skipping past the jump-scare and discovery that there is nothing there. It did not seem worth drawing out each player's learning this or making rolls.
Feel free to narrate your character's experience of that scare/relief.
Feel free to narrate your character's experience of that scare/relief.
Jan 10, 2022 7:00 am
I have no objections to moonlight. But note that a close-by-point-source of light tends to make the moon a bit useless (like a candle does not do anything to a room during the day, but at night it can have significant impact), so it might only help when you move a little way away, or if something is silhouetted against the orb.
What are you trying to do?
What are you trying to do?
Jan 10, 2022 3:45 pm
paladintodd: The problem with unsolicited rolls is that now we have to abide by the results. There is no provision in the rules for ignoring rolls after they have been made and it can cause all sort of problems (political or mechanical) trying to decide with prior-knowledge of the outcome.
Multiple rolls in one go are a problem as well, but we can work around them in this case. Often the later rolls depend on the outcome of the earlier ones, because the later actions depend on the earlier ones.
What we know:
Cook failed to 'shoulder Asha aside' despite the fact that there is plenty of space for him to go round. What happened? Did Cook fall on his ass (not very interesting and might preclude the later rolls in the fiction)? Or did he end up hurting Asha (problematic since it would tend to spawn PvP (Really CvC, but people tend not to know what that means without the PvP context))?
Is Albert going to try to stop Cook from taking the torch (there are more)? If so, then Cook does not have a torch, which is not a proper 6- outcome, it is a nothing, and one of the key parts of PbtA is that 'nothing never happens', so now we need to come up with consequences.
Is Cook still heading into the temple without light? Are the others letting him?
Multiple rolls in one go are a problem as well, but we can work around them in this case. Often the later rolls depend on the outcome of the earlier ones, because the later actions depend on the earlier ones.
What we know:
Cook failed to 'shoulder Asha aside' despite the fact that there is plenty of space for him to go round. What happened? Did Cook fall on his ass (not very interesting and might preclude the later rolls in the fiction)? Or did he end up hurting Asha (problematic since it would tend to spawn PvP (Really CvC, but people tend not to know what that means without the PvP context))?
Is Albert going to try to stop Cook from taking the torch (there are more)? If so, then Cook does not have a torch, which is not a proper 6- outcome, it is a nothing, and one of the key parts of PbtA is that 'nothing never happens', so now we need to come up with consequences.
Is Cook still heading into the temple without light? Are the others letting him?
Jan 10, 2022 3:50 pm
I think cook's bad rolls should result in all 3 of them (Cook, Albert and Asha ... and the torch) falling over. Maybe accidentally stumbling into something important?
Jan 10, 2022 4:09 pm
I'm seeing it like this: Cook tried to shoulder Asha, not realizing she's a bit tougher than he expected. He starts to fall over and in his fall grabs for something to keep him up straight -> the torch. Albert however doesn't let go of the torch and tries to get Cook to let go. At this point Cook, does some sort of dodge, pulling all of them into a pile. The torch turns flame first towards Cook on their way down.
Just a suggestion :)
Just a suggestion :)
Jan 10, 2022 4:14 pm
Yeah, that can happen. We could use some more details of the fiction first.
Seeing as we are new to this, I don't want to go too hard with this situation, and want to avoid harm where possible. I think I will deal with the first miss, and keep the second miss for after you have all dealt with that complication. The second one will probably be 'reveal an ugly truth' (or am I getting my PbtA and Burning Wheel terminology mixed up?:)
Given the 8 We can say that Cook can make it into the dark temple if he wants while we deal with the mess he created.
Seeing as we are new to this, I don't want to go too hard with this situation, and want to avoid harm where possible. I think I will deal with the first miss, and keep the second miss for after you have all dealt with that complication. The second one will probably be 'reveal an ugly truth' (or am I getting my PbtA and Burning Wheel terminology mixed up?:)
Given the 8 We can say that Cook can make it into the dark temple if he wants while we deal with the mess he created.
Jan 10, 2022 4:20 pm
Should we play into the already rolled rolls, or just continue as if not knowing?
Jan 10, 2022 4:21 pm
Are you asking me what happened with Asha or was that an example of the problem of unsolicited rolls?
Would Cook head in without a light? Sure. From your description of his new mental state, I think he would. Also, spending 4 days resolving who has a torch would be boring.
Would Cook head in without a light? Sure. From your description of his new mental state, I think he would. Also, spending 4 days resolving who has a torch would be boring.
Jan 10, 2022 4:27 pm
TheGenerator says:
Should we play into the already rolled rolls, or just continue as if not knowing?... OK, let's just ignore the torch. Cook did not get it, but you did not lose it... unless you want to (maybe as part of the 'dealing' with Asha situation).
Jan 10, 2022 4:27 pm
paladintodd says:
Are you asking me what happened with Asha or was that an example of the problem of unsolicited rolls?I went ahead and activated Asha as a complication.
Jan 10, 2022 4:36 pm
Just so you don't use it as an excuse later (though Asha surely will), you are all each still in control of your character's actions, there is just an influence from the temple that makes you really want to get in there, to believe that you are destined to rule it.
It is affecting all of you, but those who got a 7-9 are aware --though only in the back of your mind-- that something is wrong.
It is affecting all of you, but those who got a 7-9 are aware --though only in the back of your mind-- that something is wrong.
Jan 10, 2022 5:07 pm
We know that Cook does not get the torch from Albert. We can include that failure in the narration of what you do next.
If no one cares enough about Cook to stop Asha from bashing his head in, think about how she will feel afterwards, and do it for her?
I really would like to see Cook work with the party a little bit, and don't want to just kill him ignominiously, but if no one does anything about a telegraphed thread there will be tears.
Will wait for Rook to chime in before pulling the trigger on that. But no pressure.
If no one cares enough about Cook to stop Asha from bashing his head in, think about how she will feel afterwards, and do it for her?
I really would like to see Cook work with the party a little bit, and don't want to just kill him ignominiously, but if no one does anything about a telegraphed thread there will be tears.
Will wait for Rook to chime in before pulling the trigger on that. But no pressure.
Jan 10, 2022 5:33 pm
Quote:
The captain does not matter, the others who came here with you do not matter.Seems like Cook is working OK with the story though. He's gotten us to the temple, is pushing hard to get inside, and precipitated some interesting issue with Asha.
But If the characters don't like Cook and are OK with his head being bashed in, I'm good with that as well.
Jan 11, 2022 12:47 am
Quote:
I have no objections to moonlight. But note that a close-by-point-source of light tends to make the moon a bit useless (like a candle does not do anything to a room during the day, but at night it can have significant impact), so it might only help when you move a little way away, or if something is silhouetted against the orb.What are you trying to do?
Quote:
If no one cares enough about Cook to stop Asha from bashing his head in, think about how she will feel afterwards, and do it for her?I really would like to see Cook work with the party a little bit, and don't want to just kill him ignominiously, but if no one does anything about a telegraphed thread there will be tears.
Quote:
Seems like Cook is working OK with the story though. He's gotten us to the temple, is pushing hard to get inside, and precipitated some interesting issue with Asha.But If the characters don't like Cook and are OK with his head being bashed in, I'm good with that as well.
To be honest, having Asha whack Cook over the head and have it sort of "snap him out of it", at least a bit, would be helpful, I think.
Jan 11, 2022 10:13 am
Yeah, we're gonna need a way to be happy that Cook is part of the group. Right now he's there by force and he's not making himself very popular ;)
The first real danger that comes up he might be the sacrificial lamb if nobody cares about his well-being. He might become the liability that stopped being useful at some point. Unless that's what you're going for with your character, of course.
I think we're all willing to give Cook a chance and see if he can turn it around, but every action against the party will make it more difficult.
@GM: Does it go against the "play to find out what happens" idea to guide a character to being liked in the party?
The first real danger that comes up he might be the sacrificial lamb if nobody cares about his well-being. He might become the liability that stopped being useful at some point. Unless that's what you're going for with your character, of course.
I think we're all willing to give Cook a chance and see if he can turn it around, but every action against the party will make it more difficult.
@GM: Does it go against the "play to find out what happens" idea to guide a character to being liked in the party?
Jan 11, 2022 10:55 am
TheGenerator says:
@GM: Does it go against the "play to find out what happens" idea to guide a character to being liked in the party?If we want to push the game in a particular direction we should talk about it and try to get there. Somethings we can even assume to be inevitable and not rely on dice or random outcomes to drive them. The characters getting along with each other is an assumed aspect of games, so we really should try to get to the point where we can work together.
We have to decide, as players in the game, how much effort we are willing to put into rehabilitating Cook. That does depend on paladintodd wanting Cook rehabilitated, or, at least, worked with. If not, then any effort is pointless. Even if we don't plan to keep the character around after this adventure --especially if we don't plan to keep them around, actually-- we need to make them worth caring about, if all we have is 'the now' with little prospect for 'future', the investment is all about the now, so the now needs to work. If the character is bound to die during this, then we need to care about them before that happens, else it is meaningless.
Jan 11, 2022 10:55 am
paladintodd: What do you think about having us 'fix' Cook in the next scene?
We have painted ourselves into a corner, but we could find a connection between Cook's madness and the temple, and find a way to bring him back. If you want we can discover who he really was, reroll the character and find that the crazy ex-magician was not real, and start fresh (even with a physical transformation away from 'old man', if need be).
This would avoid invalidating what we have done so far, but also rescue the situation we have ended up in where the character is not fitting with the party. It would also mean we don't have to come up with an explanation of for a new person out here 'in the unlikelies'.
We have painted ourselves into a corner, but we could find a connection between Cook's madness and the temple, and find a way to bring him back. If you want we can discover who he really was, reroll the character and find that the crazy ex-magician was not real, and start fresh (even with a physical transformation away from 'old man', if need be).
This would avoid invalidating what we have done so far, but also rescue the situation we have ended up in where the character is not fitting with the party. It would also mean we don't have to come up with an explanation of for a new person out here 'in the unlikelies'.
Jan 11, 2022 4:09 pm
Cook, after Rook's admonishment, was hanging at the back of the group cowed and silent. It was the GM that declared for Cook that "the others who came here with you do not matter." I played that as bumping into Asha on the way to the temple.
You want to 'fix' Cook but at the same time you've put a dome in front of Cook and declared that he definitely wants to go there. Am I supposed to go there? Are the others players going to then be offended that I'm making them deal with Cook's actions again?
The game is fiction first, right? If so, then no one has to 'like' Cook, we just need to find him interesting to the story. That seems to be a fail on my part.
I think at this point, the best solution I see is for Cook to be over-awed by the temple. He'll stand there silently soaking in the wonder of the place. In the meantime, the rest of you can show me how this is done.
You want to 'fix' Cook but at the same time you've put a dome in front of Cook and declared that he definitely wants to go there. Am I supposed to go there? Are the others players going to then be offended that I'm making them deal with Cook's actions again?
The game is fiction first, right? If so, then no one has to 'like' Cook, we just need to find him interesting to the story. That seems to be a fail on my part.
I think at this point, the best solution I see is for Cook to be over-awed by the temple. He'll stand there silently soaking in the wonder of the place. In the meantime, the rest of you can show me how this is done.
Jan 11, 2022 4:32 pm
That is my fault, I was not clear enough about what was happening and that you were all still in control your characters and their actions and even their choices. The temple's influence on your characters' minds only motivates them to come to it, it does not control them or dictate their actions.
All we can do now is work out how to move forward from here. I had hoped to see some more proactive choices from Cook once his mind was becoming clearer. I would still like for the character to be actively involved in and contribute to the story and events happening here.
Cook is alone in the temple, but the vine-door will not keep the others out for long. He has a chance to act, to investigate, to try to understand what is happening, or anything else. There is a compulsion on the 'dome' (it is actually a pile of bones, but you can not tell that from this far away) to 'go to sleep' upon it. If you don't want to take any actions, you are welcome to have Cook succumb to that and, incongruously, go sleep, which will reveal a lot to the others.
paladintodd: Are you amenable to trying to purge the crazy from Cook? Either he can help or the others can try to do it while he sleeps. But we need your permission to do such things to your character. Doing it now seems like it will be better than doing it as a result of the temple-quest.
All we can do now is work out how to move forward from here. I had hoped to see some more proactive choices from Cook once his mind was becoming clearer. I would still like for the character to be actively involved in and contribute to the story and events happening here.
Cook is alone in the temple, but the vine-door will not keep the others out for long. He has a chance to act, to investigate, to try to understand what is happening, or anything else. There is a compulsion on the 'dome' (it is actually a pile of bones, but you can not tell that from this far away) to 'go to sleep' upon it. If you don't want to take any actions, you are welcome to have Cook succumb to that and, incongruously, go sleep, which will reveal a lot to the others.
paladintodd: Are you amenable to trying to purge the crazy from Cook? Either he can help or the others can try to do it while he sleeps. But we need your permission to do such things to your character. Doing it now seems like it will be better than doing it as a result of the temple-quest.
Jan 11, 2022 5:01 pm
Being 'proactive', if I read Rezart correctly, is the problem. He doesn't want the focus to be on Cook.
Cook is a mentally broken man. Having him suddenly get clearer doesn't make much sense to me in regards to the fiction. If his craziness - which hasn't harmed the party in the least so far and has provided a way to move the story forward - is really that big of a problem then it seems better to me, fiction first, to kill him off.
Cook is a mentally broken man. Having him suddenly get clearer doesn't make much sense to me in regards to the fiction. If his craziness - which hasn't harmed the party in the least so far and has provided a way to move the story forward - is really that big of a problem then it seems better to me, fiction first, to kill him off.
Jan 11, 2022 5:20 pm
I think the problem is the number of hoops we have had to jump through to get Cook into the party, which is fine so far, but we do need to move away from how much focus he has been consuming and allow the others to get to drive the story without having to think about 'how will we keep Cook involved'. That effort needs to result in Cook becoming part of the party.
Let's find a reason why the other characters would want to keep him around. One that does not cut them off without him, so not another "we need him n order to progress" like we did with the finding of the temple.
If the character can become proactively helpful rather than an in-fiction drain on the party's energy that would help. There is "crazy" and then there is "so crazy he needs constant care". If we could move Cook from the latter to the former that would allow things to work.
We have a "cleric". Maybe we can "cast out demons" or something? But if you are resistant to attempts to turn Cook into someone who could function in society, then we may not be able to use him.
We need to shape the fiction around what we can actually work with, either we need to fix Cook, or we need to replace Cook (or some other route if anyone can think of one), both are a bit of a stretch to explain. Why would there be another character here to replace him with, why would the others trust someone they meet out here? simplest is to say whoever the replacement is was a fellow guard with the party the whole time. This seems harder than "the temple was messing with Cook's mind (as hinted at before) and now we are here we can fix that".
Let's find a reason why the other characters would want to keep him around. One that does not cut them off without him, so not another "we need him n order to progress" like we did with the finding of the temple.
If the character can become proactively helpful rather than an in-fiction drain on the party's energy that would help. There is "crazy" and then there is "so crazy he needs constant care". If we could move Cook from the latter to the former that would allow things to work.
We have a "cleric". Maybe we can "cast out demons" or something? But if you are resistant to attempts to turn Cook into someone who could function in society, then we may not be able to use him.
We need to shape the fiction around what we can actually work with, either we need to fix Cook, or we need to replace Cook (or some other route if anyone can think of one), both are a bit of a stretch to explain. Why would there be another character here to replace him with, why would the others trust someone they meet out here? simplest is to say whoever the replacement is was a fellow guard with the party the whole time. This seems harder than "the temple was messing with Cook's mind (as hinted at before) and now we are here we can fix that".
Jan 11, 2022 6:05 pm
I don't understand your reply. Further discussion doesn't seem fruitful.
I agree he has had too much spotlight. I agree that he shouldn't be detrimental to the party (he hasn't in any way I can see). I agree the other players should want him around (he knows *something* about the temple and may be helpful). I agree a character shouldn't be distracting from the game (I don't think Cook is. The scream at the Captain was maybe too much). I agree that the player has to make the character fit the group, not the other way around.
If that explanation isn't good enough, kill Cook off. If a crazy old man is a problem for the story, kill him off. There must be a spiked pit around here somewhere.
I agree he has had too much spotlight. I agree that he shouldn't be detrimental to the party (he hasn't in any way I can see). I agree the other players should want him around (he knows *something* about the temple and may be helpful). I agree a character shouldn't be distracting from the game (I don't think Cook is. The scream at the Captain was maybe too much). I agree that the player has to make the character fit the group, not the other way around.
If that explanation isn't good enough, kill Cook off. If a crazy old man is a problem for the story, kill him off. There must be a spiked pit around here somewhere.
Jan 12, 2022 9:46 am
paladintodd says:
... Further discussion doesn't seem fruitful.What is Cook doing inside while the others are discussing their options outside?
Do you even want to continue with Cook, or do we need to work out how to phase him out?
Is there anything the others can do to help make Cook viable?
Jan 12, 2022 9:47 am
Rezart: So far as we know, Asha is not a priestess (but we can turn her into one if we want, I already have some ideas since your post).
Maybe Albert is the one you meant to address? He is the "cleric" mentioned earlier as he is a "priest of Raynor".
Maybe Albert is the one you meant to address? He is the "cleric" mentioned earlier as he is a "priest of Raynor".
Jan 12, 2022 9:50 am
Oh, sorry, that's my mistake. I thought she was dressed or disguised like a priestess to start with? I can edit it out. I didn't mean Albert, because I didn't believe his faith was common knowledge to the patrons of his bar - though I guess that'd be up to him... Which do you prefer Albert?
Jan 12, 2022 9:53 am
Rezart says:
... I didn't mean Albert, because I didn't believe his faith was common knowledge ...It is up to TheGenerator how much we know at present. Though it will become apparent eventually, we can keep it for a big reveal later.
Jan 12, 2022 3:01 pm
I enjoy Cook. Will try to figure out how to proceed with the story as presented without being a spotlight hog.
Last edited January 12, 2022 3:06 pm
Jan 12, 2022 3:03 pm
paladintodd says:
I enjoy Cook...Jan 12, 2022 3:06 pm
Sorry, did an edit while you posted that. I'll move it here.
I think it might be best to simply delay here, let the others do what they want to do outside, and wait for them to catch up with Cook. Better than Cook charging ahead and forcing the others to deal with that. Let's just say those vines were thicker than originally thought and Cook is dealing with those until the others catch up?
I think it might be best to simply delay here, let the others do what they want to do outside, and wait for them to catch up with Cook. Better than Cook charging ahead and forcing the others to deal with that. Let's just say those vines were thicker than originally thought and Cook is dealing with those until the others catch up?
Jan 12, 2022 3:11 pm
OK. Let's say that Cook is far enough inside that the rest can consider him 'inside' and out or earshot till they join him. Then we can see if he had done anything when they get there.
If anyone wants to talk to Cook before entering the temple can get arrange that easily enough.
If anyone wants to talk to Cook before entering the temple can get arrange that easily enough.
Jan 12, 2022 3:57 pm
Rezart says:
I didn't mean Albert, because I didn't believe his faith was common knowledge to the patrons of his barJan 12, 2022 4:05 pm
Albert can just respond to the call for a priest and then we will all know, irregardless of who knew what before.
Jan 12, 2022 6:36 pm
Is there any way for Albert to "offset a curse" as Rook suggested? I don't think it really translates to any part of my character sheet. (except if undead are involved)
Jan 12, 2022 6:39 pm
You could always try persuade Raynor to do that for you? Isn't that what prayer is?
That feels like a +CHA roll?
That feels like a +CHA roll?
Jan 13, 2022 9:50 am
What are you trying to achieve?
What is Albert hoping for, but more importantly, what are you wanting?
What is Albert hoping for, but more importantly, what are you wanting?
Jan 13, 2022 10:05 am
vagueGM says:
What are you trying to achieve?What is Albert hoping for, but more importantly, what are you wanting?
Something in that direction. I'm fine with leaving this up to your discretion. It doesn't have to help right now, just somewhere down the line.
Jan 13, 2022 11:11 am
OK. I am trying to come up with a way to 'fix' the Cook conflict, while not making him into more of a 'bad guy' than he already is.
I am scrapping the 'slow reveal' so everyone can participate in the solution.
You would have discovered something along the lines of this:
• Cook has some aspect about him that disrupts magical effects.
• A long time ago (in your father's time, or your father's father's time? (or, like 30-40 years ago?)), an (unspecified) enchantment was placed on the temple to keep people safe from its influence.
• Coincidentally, Cook has been in the area for a few weeks, and his presence has disrupted the protection, allowing people to become aware of the temple.
• This has changed the bandits behaviour from normal highway-robbers to tomb-raiders. But they --as a group-- have not found the temple, though they have schismed and suffered.
• Something has stopped Cook's aspect temporarily. You are all clear-headed again. Even Cook who is not all that clear-headed, was made worse by the temple's influence and can operate better with it turned off.
• The captain seems to have felt the draw of the temple from further away than most. There is some connection there which none of us understand.
I am scrapping the 'slow reveal' so everyone can participate in the solution.
You would have discovered something along the lines of this:
• Cook has some aspect about him that disrupts magical effects.
• A long time ago (in your father's time, or your father's father's time? (or, like 30-40 years ago?)), an (unspecified) enchantment was placed on the temple to keep people safe from its influence.
• Coincidentally, Cook has been in the area for a few weeks, and his presence has disrupted the protection, allowing people to become aware of the temple.
• This has changed the bandits behaviour from normal highway-robbers to tomb-raiders. But they --as a group-- have not found the temple, though they have schismed and suffered.
• Something has stopped Cook's aspect temporarily. You are all clear-headed again. Even Cook who is not all that clear-headed, was made worse by the temple's influence and can operate better with it turned off.
• The captain seems to have felt the draw of the temple from further away than most. There is some connection there which none of us understand.
Jan 13, 2022 10:11 pm
This is just a suggestion on my part, but it might be helpful if Cook was able to communicate with the group in words as well. If there was some interaction, some conversation with a bit of give and take where Cook discusses what he's thinking, it would be helpful in making some sort of group bond.
Jan 13, 2022 10:18 pm
Hopefully we can arrange for Cook to be more human with the mind-fog being lifted.
Jan 14, 2022 2:35 am
I'm not really interested in "fixing" Cook - whatever that means. I like Cook. Cook needs to not be in the spotlight so much, shouldn't be a distraction or PITA, needs to be helpful to the story, needs a reason to be in the story. None of that requires changing Cook. If we still feel broken Cook is a problem, I prefer to kill him off. I think he can work, but I'm fine if you guys feel different.
Still waiting for the others to get inside before I press on too much (again).
Still waiting for the others to get inside before I press on too much (again).
Jan 14, 2022 2:40 am
Quote:
The power of some 'other god' presses down on you, suppressing something broken within you that causes magics in your vicinity to be disrupted.Or am I stepping on toes again?
Last edited January 14, 2022 2:42 am
Jan 14, 2022 2:50 am
And one last FYI, I leave on vacation next Friday, will be gone for two weeks. So maybe you don't want to expend the effort.
Jan 14, 2022 8:28 am
paladintodd says:
I'm not really interested in "fixing" CookI'm asking because if I know what your view is on this, I can change my play style accordingly. At the moment I'm assuming Cook will become more friendly and reliable in the future so Albert is kinda going easy on him so it doesn't escalate into an unfixable argument in-game. Also it might become a hassle to RP arguments between them all the time, slowing down the story. What's your take on this?
Jan 14, 2022 10:46 am
paladintodd says:
Could we maybe reverse that? The power of the temple messes with peoples' mind. Cook's power stops the temple from influencing him. Cook sees other's being influenced, which allows him to recognize an old evil in the temple that has gotten loose and which he'd want defeated...We could maybe do that. But that is a lot of rolling back of events, and we need to know that it will work before expending the effort.
How do you see this working? The biggest problem we are seeing is that Cook does not feel like a 'person', they don't talk to anyone (or at least not coherently) and the others can not understand them nor form a bond with them.
'Talking' is just the obvious example of this and not the whole picture. He feels more like a mcguffin or item to be puzzled over than a character with his own motivation. If you can tell us what you want to achieve with the character we can try to make that happen.
Also think about why the other characters would want to keep someone like what you have in mind around. 'Useful' is not a good reason, they need to want to for the basic RPG-party-dynamic to work.
Jan 14, 2022 2:51 pm
Nobody is forced to take Cook along. That's on me. If the others decide it doesn't make sense for Cook to be there, that's fine. Cook seeming to know something about the temple seems like a good reason. Why does Cook want Albert or Rook to come along?
Why do you expect Cook to be more friendly or reliable? He hasn't been unfriendly or unreliable so far. He was an asset in getting to the temple.
Yes, constant in character arguing would be a hassle. Did I miss a Cook argument somewhere? Not sure why this is a concern.
Why do you expect Cook to be more friendly or reliable? He hasn't been unfriendly or unreliable so far. He was an asset in getting to the temple.
Yes, constant in character arguing would be a hassle. Did I miss a Cook argument somewhere? Not sure why this is a concern.
Jan 14, 2022 3:04 pm
How would Cook work with the party to defeat the evil? I don't know yet. Don't we play to find out? Cook wants this evil defeated. Why do Albert and Rook want to be involved with this temple? Seems like Cook has more reason than anyone else.
I'm not seeing what "rolling back" is needed. The temple influenced us all, Cook's weird power counter-acted it for now, we press on. Maybe I missed something.
Cook's motivation is to survive, which is difficult in his condition. And also, to defeat the evil in the temple he seems to have experience with. What's Albert's or Rook's motivation? Seems like Cook has more motivation than anyone other than maybe the Captain.
Waaaa? Being useful to the story is not a good reason? Why do they keep Raistlin around? Why do they keep Han Solo around? Why do they keep Wolverine around?
---------------------
The temple influenced us and created some bad behavior. Cook's weird power counter-acted it, for now. Cook has had some experience with this thing, whatever it is, but doesn't fully remember it in his condition. He knows it's Bad and wants to stop it. Can we not move on from there?
I'm not seeing what "rolling back" is needed. The temple influenced us all, Cook's weird power counter-acted it for now, we press on. Maybe I missed something.
Cook's motivation is to survive, which is difficult in his condition. And also, to defeat the evil in the temple he seems to have experience with. What's Albert's or Rook's motivation? Seems like Cook has more motivation than anyone other than maybe the Captain.
Quote:
Also think about why the other characters would want to keep someone like what you have in mind around. 'Useful' is not a good reason---------------------
The temple influenced us and created some bad behavior. Cook's weird power counter-acted it, for now. Cook has had some experience with this thing, whatever it is, but doesn't fully remember it in his condition. He knows it's Bad and wants to stop it. Can we not move on from there?
Jan 14, 2022 3:30 pm
paladintodd says:
...Nobody is forced to take Cook along ... Why does Cook want Albert or Rook to come along? ...Why do you expect Cook to be more friendly or reliable? ...
paladintodd says:
Yes, constant in character arguing would be a hassle. Did I miss a Cook argument somewhere? Not sure why this is a concern.I have tried to avoid using the term because it is pejorative, but may have caused more harm by avoiding it. This is a version of the 'lone wolf' style of character: one that does not fit with the party and has no reason to be adventuring with the party, or would not be tolerated by the party if the players were not forced to play together. Fortunately, with the internet opening up our options beyond the kids we can collect in our neighbourhood, we don't have to play with the group we have and can work to find a group that wants to play the sorts of games we each want to play. It is possible you can find a play-group that will want to have Cook along.
paladintodd says:
How would Cook work with the party to defeat the evil? I don't know yet. Don't we play to find out?paladintodd says:
... Cook wants this evil defeated. ...paladintodd says:
... Why do Albert and Rook want to be involved with this temple? ...paladintodd says:
... Raistlin ... Han Solo ... Wolverine ...paladintodd says:
... temple influenced us and created some bad behavior. Cook's weird power counter-acted it ...paladintodd says:
... Can we not move on from there? ...Jan 14, 2022 10:14 pm
LOL, lone wolf. Cook literally wouldn't go anywhere by himself.
Don't know how I went from commendations to problem child, but here we are. This isn't much fun at this point, probably not for anyone else either, so I guess I bow out at this point. Good luck to all of you.
Don't know how I went from commendations to problem child, but here we are. This isn't much fun at this point, probably not for anyone else either, so I guess I bow out at this point. Good luck to all of you.
Last edited January 14, 2022 10:28 pm
Jan 14, 2022 10:27 pm
Sorry it did not work out. Hope you can find other groups that scratch the itch you are after.
No hard feelings.
No hard feelings.
Jan 15, 2022 10:55 pm
I seem to be posting quite a bit more than Rezart is, is that okay with you Rezart? If you want me to wait for you, let me know I can slow down :)
Jan 15, 2022 11:30 pm
I will let Rook add anything they know or can guess about the goat-horned-wolf symbol if they want. No pressure.
Jan 16, 2022 6:51 am
It's fine with me, post all you want. I don't have any issues weaving my actions into the existing narrative. I'm fine following along, as long as I don't get eaten by a grue or something in the in between sections.
Jan 16, 2022 10:34 am
Rezart says:
It's fine with me, post all you want.If there was an upvote button on this forum, this post would get it from me :D
Jan 16, 2022 11:51 am
It strikes me that those recovered mugs might be just the thing. They are both 'a symbol of celebration after conquest', so close to Raynor's heart... and 'items claimed' (and, dare I say: sanctified) as 'spoils of war' (and 'acts of valour and bravery')... TWICE claimed, thus?
Let us know when Albert realises this (maybe only at the close?). Or not, your call.
Let us know when Albert realises this (maybe only at the close?). Or not, your call.
Jan 16, 2022 12:50 pm
Yeah they might just do the trick. I like the idea. But I think it's too early to know what to do yet. Are there more rooms to discover or is this where the temple adventure should end?
Jan 16, 2022 12:56 pm
TheGenerator says:
Are there more rooms to discover or is this where the temple adventure should end?We can also come back if we find that the evil below is too strong to be permanently 'cleansed' and your efforts are akin to what was done before: capping it off and blocking its influence.
There can also be multiple or just one large room up here, it does not make much difference... unless we make it be important.
Jan 16, 2022 8:35 pm
Rook says:
"Ah, the tankards! There's your answer." vagueGM says:
They are both 'a symbol of celebration after conquest'vagueGM says:
It is up to the players how big a deal this temple quest is.The temple should at least try to defend itself in some way, I think. Some kind of physical combat or mental challenges maybe?
Jan 16, 2022 8:48 pm
TheGenerator says:
... burning his mugs. It'll be both an offer of significance to Raynor and a goodbye to Albert's life as a bartender. Confirming his return and dedication to the faith.TheGenerator says:
... plans for what's next in the adventure? Was this temple just a detour to the bigger story? If so, we can keep it quick and simple ...We can rejoin the caravan if we want, but will have to come up with whatever the next exiting thing is. So far the caravan, the bandits' ambush, and the temple have been based on things the players said --either in passing or outright choices.
I have not thought past the temple, so we are not 'wasting time' here. But I can easily come up with something once we are done, so don't feel like you guys have to spend more time here than you want.
There is probably a whole mega-dungeon down below, but that only matters (or gets created) if you want to explore it. No pressure.
TheGenerator says:
... The temple should at least try to defend itself in some way ...TheGenerator says:
... physical combat or mental challenges ...Jan 16, 2022 9:01 pm
I'm fine with turning this into a proper dungeon. I'd like to find out what that wolf head is all about. "Mega" might be a bit much though ;)
Let's wait a bit and see what Rezart thinks.
Let's wait a bit and see what Rezart thinks.
Jan 18, 2022 4:27 pm
There will probably be more of a chance to collect more coins later, if you clear the bones out.
TheGenerator: What is your intent with the coins Albert picked up? Is it more than just desire for silver?
If you are mostly after the reward we can work out the value and be done. If your plans are deeper then we can wait till later to determine the details.
If you are mainly taking 'old coins', then we can either do it now, or wait till you get to a big town or city before we value them, they will be worth more to a collector than they are out here. Probably by 10x, but you might never get to spend them.
Rezart: Is Rook more interested in immediate value? We can estimate the value of jewels and maybe even gold (though there is little chance of people who carry gold coins ending up here) and you should be able to exchange them for reasonable value anywhere. Is Rook sharing what he finds or keeping the best stuff for himself?
TheGenerator: What is your intent with the coins Albert picked up? Is it more than just desire for silver?
If you are mostly after the reward we can work out the value and be done. If your plans are deeper then we can wait till later to determine the details.
If you are mainly taking 'old coins', then we can either do it now, or wait till you get to a big town or city before we value them, they will be worth more to a collector than they are out here. Probably by 10x, but you might never get to spend them.
Rezart: Is Rook more interested in immediate value? We can estimate the value of jewels and maybe even gold (though there is little chance of people who carry gold coins ending up here) and you should be able to exchange them for reasonable value anywhere. Is Rook sharing what he finds or keeping the best stuff for himself?
Jan 18, 2022 8:41 pm
vagueGM says:
[b]Rezart: Is Rook more interested in immediate value? We can estimate the value of jewels and maybe even gold (though there is little chance of people who carry gold coins ending up here) and you should be able to exchange them for reasonable value anywhere. Is Rook sharing what he finds or keeping the best stuff for himself?Jan 18, 2022 8:57 pm
Rezart says:
Rook is gleefully looting all for himself, ...Jan 19, 2022 8:16 am
vagueGM says:
TheGenerator: What is your intent with the coins Albert picked up? Is it more than just desire for silver?As a player I picked them up with the idea that they might be useful in the cleansing ritual in some way, but I'm not sure about it yet. It also wouldn't hurt to have some loot. Albert is running low on funds.
If you can just give me the number of coins that Albert found. The value of them is not important until we get back to a town.
Jan 19, 2022 8:34 am
vagueGM says:
- Albert -With Rook's help in avoiding any traps, you are able to investigate the altar area.
• What new information is revealed?
• How does this worry you in the back of your mind?
But I'd need Rezart's input on that.
If Rezart isn't interested in something like that, it could link to Asha or the captain instead. Or possibly Meht (he mentioned returning around the 21st in his post)
Jan 19, 2022 2:22 pm
TheGenerator says:
Right now it's the monetary value for Albert ...TheGenerator says:
... interest in the history of the coins ...TheGenerator says:
... might be useful in the cleansing ritual ..."Cup & Coin" seems like a thing?
TheGenerator says:
... wouldn't hurt to have some loot. Albert is running low on funds. ...TheGenerator says:
... find something that gives a more personal reason ...[ +- ] GM's plans for personal loot
There was talk about sleep. I planned to extract something like that in your dreams.
While you sleep (if you do choose to sleep in/near the temple, that is), you will dream of what you desire, I will then take that and try to introduce some reasonable version of that into the loot at the end of the temple.
While you sleep (if you do choose to sleep in/near the temple, that is), you will dream of what you desire, I will then take that and try to introduce some reasonable version of that into the loot at the end of the temple.
TheGenerator says:
... could link to Asha or the captain ...TheGenerator says:
... Or possibly Meht (... around the 21st) ...Jan 19, 2022 2:50 pm
vagueGM says:
GM's plans for personal lootvagueGM says:
thinking about slowing thingsI can mention Albert finding something that may or may not have significance in the future. If anyone wants to claim it as a tie-in they are welcome to. Albert already has a reason to journey deeper into the dungeon.
What do you think?
Jan 19, 2022 2:58 pm
TheGenerator says:
... hovering around the entrance ...TheGenerator says:
... I can mention Albert finding something ...Jan 21, 2022 12:50 am
I don't think Rook needs a personal connection to the temple, I think he probably pushed the bounds of believability with his connection to Albert and to Cook. A personal connection for the Captain makes the most sense to me, since she's displayed the most interest in the temple.
The dream temptation seems good to me though, that's the sort of thing that is likely to peak his interest.
The dream temptation seems good to me though, that's the sort of thing that is likely to peak his interest.
Jan 23, 2022 6:38 pm
My next action kinda depends on what the others are doing. If they are going back to sleep, Albert will try to plug the hole with something for now and watch it while the others sleep. Otherwise he'd help investigate.
Jan 23, 2022 6:44 pm
Indeed. My responses have been limited by not knowing if you are going back to sleep or investigating.
It was a long day for everyone, and some were in a battle before this started. You have only had two or four hours of sleep so not sleeping will leave you tired tomorrow. If you choose to sleep again you will be rested tomorrow.
I can work with both options.
It was a long day for everyone, and some were in a battle before this started. You have only had two or four hours of sleep so not sleeping will leave you tired tomorrow. If you choose to sleep again you will be rested tomorrow.
I can work with both options.
Jan 24, 2022 7:22 am
Rook will wait on Albert's judgement of the situation. He is tired though, and it's only been a couple hours for him, so he will take the opportunity to fall back asleep if the Albert tells him he can handle things.
Jan 25, 2022 10:58 pm
Let's have Albert give us a roll of some sort to see what he can glean about the groupings.
What you roll is up to you, and will affect the type of information gathered. Optionally: feel free to add another post to substantiate the roll in the fiction if what you have already said does not not feel like enough.
What you roll is up to you, and will affect the type of information gathered. Optionally: feel free to add another post to substantiate the roll in the fiction if what you have already said does not not feel like enough.
Jan 26, 2022 8:41 am
Indeed. 6s are good here. So: warnings and time to prepare.
Gonna wait for the rest... um the Rezart, to react and then we will see what happens next. Looks like a fight?
Gonna wait for the rest... um the Rezart, to react and then we will see what happens next. Looks like a fight?
Jan 26, 2022 11:23 pm
Running away is a valid strategy. Leave it for someone else to deal with, if you want.
Jan 26, 2022 11:27 pm
I mean, there's at least 40 of them. Rook doesn't see us winning a fight with 40 flesh and blood foes, let alone ones who are already dead but don't know it.
Jan 26, 2022 11:31 pm
Yeah, though who knows how many of the piles will awaken before you can put a stop to it.
Running away will give you space, and room to breath and time to plan, but will also give them more time to animate.
If you think you can come up with a clever plan to deal with more numbers later, then that is a completely valid strategy. We can make both staying or going work... or at least give you a chance either way.
Running away will give you space, and room to breath and time to plan, but will also give them more time to animate.
If you think you can come up with a clever plan to deal with more numbers later, then that is a completely valid strategy. We can make both staying or going work... or at least give you a chance either way.
Jan 27, 2022 3:24 am
Rezart: Just to make sure we are all on the same page.
The vines are on the outside of the temple. The bones are inside. You will need to leave the temple (uncontested) in order to climb. If you do, you will notice that you don't see any bones outside, do with that what you will.
Anyone outside will have limited --at best-- visibility about what is happening inside. Actions can be taken to mitigate this.
TheGenerator: Would Albert follow Rook, or would he stand against the dark? What would Raynor say about this choice (your god, your call). Asha will stay with you, whatever your choice.
Rezart: If the others choose to stay inside the temple, Rook will have the option of climbing to safety, or returning. We will try to make whichever happens be fun and rewarding.
The vines are on the outside of the temple. The bones are inside. You will need to leave the temple (uncontested) in order to climb. If you do, you will notice that you don't see any bones outside, do with that what you will.
Anyone outside will have limited --at best-- visibility about what is happening inside. Actions can be taken to mitigate this.
TheGenerator: Would Albert follow Rook, or would he stand against the dark? What would Raynor say about this choice (your god, your call). Asha will stay with you, whatever your choice.
Rezart: If the others choose to stay inside the temple, Rook will have the option of climbing to safety, or returning. We will try to make whichever happens be fun and rewarding.
Jan 27, 2022 8:46 am
Albert: Turn Undead is traditionally +WIS, yes.
Though I would definitely think +CHA makes sense as well, and let the player choose. I don't see this being about your force of personality and all about your god, so going with +WIS works.
Though I would definitely think +CHA makes sense as well, and let the player choose. I don't see this being about your force of personality and all about your god, so going with +WIS works.
Jan 27, 2022 8:47 am
I'm fine going with Rezart's idea and have added my action to suit it.
I don't think they are abandoning the temple, it seems like more of a tactical regrouping for Albert. He's also worried about Asha. So I think Raynor wouldn't object, but if he does, Albert is prepared to suffer the consequences.
I don't think they are abandoning the temple, it seems like more of a tactical regrouping for Albert. He's also worried about Asha. So I think Raynor wouldn't object, but if he does, Albert is prepared to suffer the consequences.
Jan 27, 2022 8:56 am
Would Raynor have a problem with such actions... presuming that it is about tactical positioning and then returning?
If not, Albert has the Deception skill, so he can always try to convince Raynor that it is a tactical retreat... but that will bite you later. :)
If not, Albert has the Deception skill, so he can always try to convince Raynor that it is a tactical retreat... but that will bite you later. :)
Jan 27, 2022 9:59 am
Albert has every intention to return to the temple and finish the job. I think Raynor would be able to see his resolve from the prayers he's done the past 24 hours.
If that were to change, then yes he'd have a problem with it.
That being said, if Albert were to be stopped by an invisible barrier (physical or mental) at the entrance, that could lead to an interesting situation as well ;-) But we could also keep such a thing up our sleeves for later.
If that were to change, then yes he'd have a problem with it.
That being said, if Albert were to be stopped by an invisible barrier (physical or mental) at the entrance, that could lead to an interesting situation as well ;-) But we could also keep such a thing up our sleeves for later.
Jan 27, 2022 10:11 am
'Conquest' is not about standing and fighting, it is about 'winning'. If you intend to return and conquer then I don't see Raynor blocking you here. Yeah?
Jan 28, 2022 4:51 am
I misunderstood, I thought there were vines growing all over the temple. But that's fine, Rook is running to the entrance. His ultimate goal is to find a place where they can't surround him, or find a way to hide from them.
Jan 28, 2022 9:14 am
How come the captain doesn't (want to) take charge? Wouldn't she have an advantage in terms of tactical ideas, even if facing an unknown foe? Is it purely a way to let the players call the shots?
I'm asking cause Albert is kinda looking at her for leadership but seeing none or hardly any.
I'm asking cause Albert is kinda looking at her for leadership but seeing none or hardly any.
Jan 28, 2022 9:29 am
Mainly a reminder that the players should drive the action, yes.
She is just an NPC, so use her for in fiction 'tactical ideas' if you want, but she is not the hero of the story and has just wanted to leave since the mental compulsion drawing her here was lifted.
It is important to remember that any suggestions the NPCs make is not the GM saying that that is a good solution. You can not trust NPCs for valid opinions, they have options but most of them stink.
The captain wants to leave, but she does not understand that there is hero work to be done. As player (even if not as player characters) you know that leaving is an option, but you --and the world-- will pay the price later. As the GM I don't mind either way, if you don't deal with this now, we will come up with something else you have to deal with. ;-)
I don't know what you want to do, now that you have climbed up here.
Your characters will notice that the undead don't appear to be able to leave the building. But who knows how long that will last (well, we do, it will last till the dice come up 6- and their breaking out seems apropos).
What do you do?
She is just an NPC, so use her for in fiction 'tactical ideas' if you want, but she is not the hero of the story and has just wanted to leave since the mental compulsion drawing her here was lifted.
It is important to remember that any suggestions the NPCs make is not the GM saying that that is a good solution. You can not trust NPCs for valid opinions, they have options but most of them stink.
The captain wants to leave, but she does not understand that there is hero work to be done. As player (even if not as player characters) you know that leaving is an option, but you --and the world-- will pay the price later. As the GM I don't mind either way, if you don't deal with this now, we will come up with something else you have to deal with. ;-)
I don't know what you want to do, now that you have climbed up here.
Your characters will notice that the undead don't appear to be able to leave the building. But who knows how long that will last (well, we do, it will last till the dice come up 6- and their breaking out seems apropos).
What do you do?
Jan 28, 2022 10:43 am
Ah, I see. So the PCs are the ones to take charge. It just seemed a bit odd (in character) for Albert to take charge over a literal captain. But now that undead and Raynor's tasks are involved, he'd be more than willing to do so. He also doesn't want to step on her toes.
However in terms of tactical knowledge it seems useful to asks the captain for help. And it makes sense that her ideas would be good ones. Is it possible to do a roll using her stats or something like that? It just seems odd to me that a captain would go "Well guys, this isn't my kinda thing. You go on ahead and I'll be in the back watching you make tactical blunders." if you get what I mean.
I assumed Rook wanted to do a tactical retreat. Maybe see if the skeletons stop being animated after an amount of time. Or come up with a plan on how to handle this.
If an npc wants to leave, Albert won't stop them, but he's pretty set on getting rid of this evil. (I was gonna add "or die trying" but I don't think he's at that stage yet :p)
What's your idea, Rezart?
However in terms of tactical knowledge it seems useful to asks the captain for help. And it makes sense that her ideas would be good ones. Is it possible to do a roll using her stats or something like that? It just seems odd to me that a captain would go "Well guys, this isn't my kinda thing. You go on ahead and I'll be in the back watching you make tactical blunders." if you get what I mean.
I assumed Rook wanted to do a tactical retreat. Maybe see if the skeletons stop being animated after an amount of time. Or come up with a plan on how to handle this.
If an npc wants to leave, Albert won't stop them, but he's pretty set on getting rid of this evil. (I was gonna add "or die trying" but I don't think he's at that stage yet :p)
What's your idea, Rezart?
Jan 28, 2022 11:27 am
TheGenerator says:
... to take charge over a literal captain... step on her toes...TheGenerator says:
... now that undead and Raynor's tasks are involved ...Albert still needs to impress her to get a job. She is not his boss yet. :)
TheGenerator says:
... terms of tactical knowledge it seems useful to asks the captain for help. And it makes sense that her ideas would be good ones ...TheGenerator says:
... Is it possible to do a roll using her stats or something like that?TheGenerator says:
... It just seems odd to me that a captain would go "Well guys, this isn't my kinda thing. You go on ahead and I'll be in the back watching you make tactical blunders." ...TheGenerator says:
If an npc wants to leave ...TheGenerator says:
What's your idea, Rezart?Was there something in his dream that he 'just knows is down there' and is willing go after? 'Lost love' is a little hard to work in, but we can try.
In the sunlight you can see that one or two of those coins are GOLD! None of you have even seen gold coins before, and there were more in the pile, and probably LOTS more in the catacombs beneath. Just saying.
Jan 28, 2022 11:45 am
I see. Thanks, that gives me a better view of the captain. I was seeing her as an experienced veteran. I guess that's fine for Albert to be thinking up until now.
I think it's a good idea for Albert to ask the captain what her motive is and then realize she's not going to take control at all.
This might lead to Albert not being impressed with the captain instead ;)
That is true. I'll try and get her more involved.
Sounds good. He's got the resolve to step up.
I think it's a good idea for Albert to ask the captain what her motive is and then realize she's not going to take control at all.
vagueGM says:
Albert still needs to impress her to get a job. She is not his boss yet. :)vagueGM says:
but nobody has spoken to her muchvagueGM says:
Part of this was that I want to give Albert the opportunity to choose to be heroic hereJan 28, 2022 11:49 am
TheGenerator says:
... experienced veteran ...... And, of course: If the players want to the PCs to be ordered into the fray, that is always an option. Just ask.
Jan 28, 2022 12:34 pm
I know I shouldn't, but I did an edit to my last post cause I forgot half a sentence. Just fyi :)
Jan 28, 2022 12:37 pm
Sometimes it is necessary. Just let us know so we can go back and find it if we have already read the post. I did notice the stick hanging above your head like the sword of Damocles. :)
Jan 28, 2022 1:05 pm
vagueGM says:
like the sword of Damocles. :)Jan 29, 2022 8:47 am
Quote:
Rook does not feel very 'heroically motivated', right? What will it take to get him invested in the quest to cleanse the temple?Was there something in his dream that he 'just knows is down there' and is willing go after? 'Lost love' is a little hard to work in, but we can try.
In the sunlight you can see that one or two of those coins are GOLD! None of you have even seen gold coins before, and there were more in the pile, and probably LOTS more in the catacombs beneath. Just saying.
Jan 29, 2022 8:50 am
Coin and shame. Both good motivators.
Maybe Rook can get a taste for heroics, later? But saving the world... out here where no one will ever know is probably not gonna give us that. :)
Maybe Rook can get a taste for heroics, later? But saving the world... out here where no one will ever know is probably not gonna give us that. :)
Jan 29, 2022 8:53 am
Ah, my gold mentions were only here in OOC.
Rezart: Go ahead and narrate Rook making this discovery when you are ready (some time before the question of who is going down comes up).
Rezart: Go ahead and narrate Rook making this discovery when you are ready (some time before the question of who is going down comes up).
Jan 29, 2022 8:55 am
I don't think he'll ever get motivated by heroics for its own sake, or glory without a bit of fortune to go along with it. In D&D terms, Rook is def True Neutral.
Jan 29, 2022 8:56 am
Fair enough, and good to know what we should not waste time trying for such motivations.
Jan 30, 2022 6:50 pm
I'm thinking, the outline of a tower that Albert sees could possibly be a floating tower or room above the temple. I've left it as a possibility in my description. That might be a cool addition to the temple?
Feb 1, 2022 3:39 am
I mostly Yes And'd Generator's stuff, let me know if you want me to add more info, or to decide what the structure actually is
Feb 1, 2022 9:39 am
vagueGM says:
Finding him (Dirk) in the temple tends to raise suspicions.Feb 1, 2022 9:43 am
TheGenerator says:
Should we hold off on entering the temple ...When the time comes, we can flashback from wherever we are, or find some other way to explain the meeting.
Feb 3, 2022 8:06 am
Sorry for the delay, I should be able to post more from now on.
He's in the temple already, trying to map it out. Does the temple have an enchantment that switches the rooms and corridors around? If so, he's having a really hard time mapping it out and trying to find a pattern to it.
He's in the temple already, trying to map it out. Does the temple have an enchantment that switches the rooms and corridors around? If so, he's having a really hard time mapping it out and trying to find a pattern to it.
Feb 3, 2022 8:11 am
"Do the vines come in through the window?":
While none of the vines grow into the window on their own, you could always try dragging some of them in to use as clumsy ropes.
While none of the vines grow into the window on their own, you could always try dragging some of them in to use as clumsy ropes.
Feb 3, 2022 8:14 am
sunnyVoid says:
Sorry for the delay, I should be able to post more from now on.sunnyVoid says:
He's in the temple already, trying to map it out...Unless you mean Dirk is below the temple, in whatever is down there. We could do that, but the others would be well within their rights to be very suspicious of anyone they meet down there. It might not make for the best integration with the party.
There is also the issue of Dirk already knowing about what is there while the others (and we the players) are discovering it for the first time. If he is down there, he will not have been for long, or will not have discovered much.
sunnyVoid says:
... enchantment that switches the rooms and corridors around ...sunnyVoid: Are you set on this? Can we rather have Dirk meet the others outside, and form a bit of trust before we go down? We can have them see him approaching from their window and call him over, then we are all together for the descent and discovery.
Feb 3, 2022 8:26 am
I mentioned Albert spotting a shape outside, maybe we can use that?
The captain is still climbing up at the moment, she could spot Dirk.
The captain is still climbing up at the moment, she could spot Dirk.
Feb 3, 2022 8:44 am
vagueGM says:
There is also the issue of Dirk already knowing about what is there while the others (and we the players) are discovering it for the first time. If he is down there, he will not have been for long, or will not have discovered much.TheGenerator says:
Albert spotting a shapeFeb 3, 2022 8:46 am
Excellent.
Does Dirk climb up to them or do they come down to him?
It would be nice to have a bit of chit-chat between old friends before we go down.
Does Dirk climb up to them or do they come down to him?
It would be nice to have a bit of chit-chat between old friends before we go down.
Feb 3, 2022 8:55 am
I think Dirk spots Albert while Albert is climbing the minaret and calls out to him. It's odd to Dirk that he sees his old bartender climbing an old temple.
Feb 3, 2022 8:57 am
sunnyVoid says:
... It's odd to Dirk that he sees his old bartender climbing an old temple.Go for it.
Feb 3, 2022 2:14 pm
sunnyVoid: Don't hesitate to ask for more details if you can not recall or make sense of what we are talking about. Playing a scene and reading a scene are very different levels of engagement.
Also, don't hesitate to correct us if we get something wrong. You have just read it, and it was --possibly-- months since we thought about it. :)
Also, don't hesitate to correct us if we get something wrong. You have just read it, and it was --possibly-- months since we thought about it. :)
Feb 4, 2022 11:40 am
How many people exactly are entering the tower? Albert, Rook, the captain, Asha, and Dirk, a group of five?
Feb 4, 2022 12:23 pm
I think Rook should take the lead down or up the stairs. He's the most nimble and familiar with scouting.
How wide are the stairs? Is it possible to walk side by side or only in a row?
How wide are the stairs? Is it possible to walk side by side or only in a row?
Feb 4, 2022 12:25 pm
sunnyVoid: You can make up some things that Dirk 'knows' about the temple, and choose what he tells the rest. Some of these things may even end up being true. :)
Feb 4, 2022 12:30 pm
TheGenerator says:
How wide are the stairs? Is it possible to walk side by side or only in a row?Feb 4, 2022 12:33 pm
vagueGM says:
designed for single fileLast edited February 4, 2022 12:33 pm
Feb 5, 2022 7:42 am
Dirk does of course, only have 20ft of rope. If you tie it to part of the building you can only get, like 6 meters away from that point.
You will need to come up with something clever.
You will need to come up with something clever.
Feb 5, 2022 11:27 am
TheGenerator says:
Is it OK to assume that Rook has gone down lower to scout?Are we not interested in checking upstairs? Are we done with the bell?
We can, unless otherwise indicated, assume characters tell each other what they each know in reasonable time. If we want to keep information siloed then that gets complicated and should be explicit.
If Albert shows interest in the bell, there is information he is uniquely able to learn.
Rezart: What is Rook doing?
If we don't hear from Rook's player (weekends can be slow), we can decide if the rest of us are going down, and may learn that Rook scouted ahead when they return.
Feb 5, 2022 11:50 am
A few posts ago I said
Cause to Albert "it's just a bell...". That's not what he's here for.
If Rook hasn't mentioned the upstairs, then Albert would want to check that way first.
However if you say it would lead to more information if we go up, then I'd be happy to take it that route. :)
Gen says:
If Rook tells Albert about the bell, Albert will decide that downwards is probably the way to go, judging by the dreams they had.If Rook hasn't mentioned the upstairs, then Albert would want to check that way first.
However if you say it would lead to more information if we go up, then I'd be happy to take it that route. :)
Last edited February 5, 2022 11:51 am
Feb 5, 2022 11:57 am
TheGenerator says:
However if you say it would lead to more information if we go up, then I'd be happy to take it that route. :)If you are all set to go into the bowels of the earth, then it might not mater --or merely provide a bit more flavour or background, which can still happen from being told about it-- it could be part of a partial or temporary 'solution' if we choose not to (or can not) put an end to the temple.
If the players are not interested in a thing, it becomes insignificant. The bell-tower/lighthouse was a player created idea that I fleshed out a bit, but I have no investment in it.
Feb 5, 2022 11:59 am
If we are going into the undercroft (or whatever is below), I will start a new thread for that, the Off Beaten Track is getting long.
We can continue posting in this thread if find we would have done something more before going down.
We can continue posting in this thread if find we would have done something more before going down.
Feb 5, 2022 12:05 pm
I'm not sure what to do here.
In my head, Albert is not very interested in a bell. As a player I am definitely interested in finding out what's up with that bell ;)
Do I just make Albert have an interest? (I don't want to 'meta' my actions too much) Alternatively, if someone else suggests to go up, Albert might find it interesting when seeing it.
In my head, Albert is not very interested in a bell. As a player I am definitely interested in finding out what's up with that bell ;)
Do I just make Albert have an interest? (I don't want to 'meta' my actions too much) Alternatively, if someone else suggests to go up, Albert might find it interesting when seeing it.
Feb 5, 2022 12:10 pm
TheGenerator says:
... Albert is not very interested in a bell. As a player I am definitely interested ...Feb 5, 2022 12:19 pm
That could help :)
If any other PC (or NPC) wants to go up and check it out, that would work just as well.
If any other PC (or NPC) wants to go up and check it out, that would work just as well.
Feb 5, 2022 1:31 pm
I am wondering... Do we want Albert to roll the Die of Fate? Something dramatic could happen, or not, your call.
Also, there is no sound of a bell tolling, just the sound of the mechanism moving. Just so we don't think it is a sound-dampening-field or some such.
Also, there is no sound of a bell tolling, just the sound of the mechanism moving. Just so we don't think it is a sound-dampening-field or some such.
Feb 5, 2022 1:43 pm
vagueGM says:
Do we want Albert to roll the Die of Fate?Should I roll it here or in the RP thread? It's just 1D6 right?
Feb 5, 2022 1:48 pm
TheGenerator says:
Should I roll it here or in the RP thread? It's just 1D6 right?Feb 5, 2022 3:26 pm
I added the complication of losing the stick (for now) I thought that was fitting.
Feb 6, 2022 11:22 am
Can I do a Lore roll on the bell? It would make sense for Dirk to go up and inspect it considering that it seems to be a strange artifact.
Feb 6, 2022 11:35 am
sunnyVoid says:
Can I do a Lore roll on the bell? It would make sense for Dirk to go up and inspect it considering that it seems to be a strange artifact.I am also not sure there is too much more that can be learned from looking at it that I have not already told the players, so you are welcome to assume that Dirk, due to his Lore Skill, knows anything I have hinted at maybe more. That way we can bring this to the characters in a definite way.
Feb 6, 2022 11:56 am
vagueGM says:
You can go up and take a look. Until you do you can not make any moves about it. You will need to justify any 'lore check' in the fiction, else I can't know what sort of information you might know.To be more precise, I intend to have Dirk go up and check the bell for any letters, markings, or decorative flourishes that might hint at it's purpose. Would that constitute a lore roll?
Feb 6, 2022 12:01 pm
It means first do it in the fiction and then we can talk about if dice need to be rolled.
If you go up there, there will be such opportunities to learn more, if you don't there still might.
If you go up there, there will be such opportunities to learn more, if you don't there still might.
Feb 7, 2022 7:40 am
Rezart: Are you going down? Is this after the two at the top are done with their investigation? Or are you scouting ahead again, so you can be ready before they need to descend?
If you are splitting from the party, do you want any (NPC) backup?
If you are splitting from the party, do you want any (NPC) backup?
Feb 7, 2022 7:42 am
sunnyVoid: I admit I have no idea what will happen when you ring that bell. :)
What are you hoping for? What is Dirk hoping will happen?
Do you want to roll the Die of Fate so we can see how it turn out in relation to those sets of hopes?
What are you hoping for? What is Dirk hoping will happen?
Do you want to roll the Die of Fate so we can see how it turn out in relation to those sets of hopes?
Feb 7, 2022 7:57 am
vagueGM says:
What is Dirk hoping will happen?Feb 7, 2022 7:58 am
I guess what he's really hoping would happen is more information at the bell's purpose.
Feb 7, 2022 7:58 am
Rook is moving forward with investigating the stairway. He told the new guy the place was cursed, warned him to keep his voice down, if he's going to actually try to attract trouble, Rook would rather not be nearby when it showed up. I think he'll go forward alone, thinking that he can move more quietly on his own.
Feb 7, 2022 8:11 am
Rook says:
"We should keep our voices low."Albert just shouted down the stairwell because he lost his broomstick.
Rezart says:
thinking that he can move more quietly on his ownvagueGM says:
what will happen when you ring that bell.What do you all think of this idea?
Last edited February 7, 2022 8:16 am
Feb 8, 2022 4:52 pm
The light on my broomstick wasn't meant to last. Is it ok if it's gone by now, or is there a significance to the fact that it hasn't dimmed?
Feb 9, 2022 3:37 am
How well lit is the area? If it's dark, Dirk has lit a torch to light up the area.
Feb 9, 2022 8:05 am
As you dropped below the height of the windows --and the wan sunlight they allow through-- it would be very dark without a torch. That is the only reason Rook could see the slight glimmer from Albert's staff. (With torches down here, the glimmer is not visible anymore.)
It will, presumably be even darker once you pass the door and and no longer have a medallion of light above you in the stairwell.
It will, presumably be even darker once you pass the door and and no longer have a medallion of light above you in the stairwell.
Feb 9, 2022 8:26 am
Yeah, I think the broomstick still has to be glowing, that was why Rook picked it up
EDIT: Assume Rook's back is turned while they are messing around with the well
EDIT: Assume Rook's back is turned while they are messing around with the well
Last edited February 9, 2022 8:27 am
Feb 9, 2022 8:39 am
Rezart says:
that was why Rook picked it upLast edited February 9, 2022 8:40 am
Feb 9, 2022 8:49 am
vagueGM says:
With torches down here, the glimmer is not visible anymore.Rezart says:
I think the broomstick still has to be glowingFeb 9, 2022 8:52 am
Or it might be permanent? Who knows? Maybe your god knows? Maybe only time will tell?
Feb 9, 2022 9:35 am
Rook: Do you want to give us a description of what you are doing with the lock? (That is a question, not a passive-aggressive suggestion:) It is up to you.
‣ Are you continuing to work on it while Albert does his violence?
‣ Are you wanting to get it done before that happens? If so, are you telling them to wait or rushing to get done first?
‣ Are you still trying to be quiet about this? No real need to roll, since you have the stealth Skill, but your aims could affect the outcome.
We know you are almost definitely going to end up on the other side of the door (deadends are boring), but a few rolls are in order to work out the details. Maybe a study roll of some form, and/or (or followed by) the directing of some assistance, followed by a 'Tinker' roll? The Stats used are up to you, based on the actions described.
‣ Are you continuing to work on it while Albert does his violence?
‣ Are you wanting to get it done before that happens? If so, are you telling them to wait or rushing to get done first?
‣ Are you still trying to be quiet about this? No real need to roll, since you have the stealth Skill, but your aims could affect the outcome.
We know you are almost definitely going to end up on the other side of the door (deadends are boring), but a few rolls are in order to work out the details. Maybe a study roll of some form, and/or (or followed by) the directing of some assistance, followed by a 'Tinker' roll? The Stats used are up to you, based on the actions described.
Feb 10, 2022 11:01 am
Albert: I have almost no idea what would happen if you hit a magic rope with a magic stick. :)
Though, the likelihood of the bell falling is very low. It is heavy, and crude human effort alone will not add much to the strain on the bearing surfaces.
‣ Are you (the player) wanting it to tumble?
We might need to wait to hear what @Rezart plans with Rook's actions, but then I think we will need to roll the Die of Fate (or an action). (Don't add it now, it may influence the door decision).
Though, the likelihood of the bell falling is very low. It is heavy, and crude human effort alone will not add much to the strain on the bearing surfaces.
‣ Are you (the player) wanting it to tumble?
We might need to wait to hear what @Rezart plans with Rook's actions, but then I think we will need to roll the Die of Fate (or an action). (Don't add it now, it may influence the door decision).
Feb 10, 2022 11:53 am
Honestly, I have no clue either. I think there's 3 kind of scenario's
- Nothing happens (or nothing noticeable)
- My broom breaks
- The rope breaks
Albert's intention is to break the rope and stop the bell from swinging. As a player I don't want the bell to fall, but I'm open to the idea if it creates something we can build on. Like it could come rolling down the stairs giving Rook a timer to open the door lest we be crushed.
I think Dirk's mention of his machete vibrating could be an interesting addition. The broom might not do the trick, but a machete might. But Albert doesn't know about it.
Another idea I had was that this tendril is somehow connected to the moan that was heard earlier and that hitting/severing it would make whatever that was angry.
Many possible ways to go :)
- Nothing happens (or nothing noticeable)
- My broom breaks
- The rope breaks
Albert's intention is to break the rope and stop the bell from swinging. As a player I don't want the bell to fall, but I'm open to the idea if it creates something we can build on. Like it could come rolling down the stairs giving Rook a timer to open the door lest we be crushed.
I think Dirk's mention of his machete vibrating could be an interesting addition. The broom might not do the trick, but a machete might. But Albert doesn't know about it.
Another idea I had was that this tendril is somehow connected to the moan that was heard earlier and that hitting/severing it would make whatever that was angry.
Many possible ways to go :)
Last edited February 10, 2022 11:54 am
Feb 10, 2022 2:03 pm
TheGenerator says:
Another idea I had was that this tendril is somehow connected to the moan that was heard earlier and that hitting/severing it would make whatever that was angry.Feb 10, 2022 2:07 pm
If some group of bozos woke me up with a loud noise in my own house and then cut off one of my fingers? ... Yeah I think I'd be pretty p*ssed! :D
Last edited February 10, 2022 2:07 pm
Feb 11, 2022 3:15 am
OK, I posted some detail on what Rook is doing. He was too distracted working on the lock to realize you all were gonna go crazy again, so now he's panic lockpicking so that there's an escape route in case this all goes to shit.
Oh, forgot to add a roll, I'll add that in now
Oh, forgot to add a roll, I'll add that in now
Feb 11, 2022 10:36 am
Though, not such a smart move adding a 5. :)
Albert Do you want to roll the Die of Fate in your post, let's see how bad it is. Maybe with a 6 you stop the bell (for a while) with a 5 you learn something important, and with a 1 things fall on you? The between numbers will be less dramatic.
Albert Do you want to roll the Die of Fate in your post, let's see how bad it is. Maybe with a 6 you stop the bell (for a while) with a 5 you learn something important, and with a 1 things fall on you? The between numbers will be less dramatic.
Feb 11, 2022 12:27 pm
vagueGM says:
Albert Do you want to roll the Die of Fate in your postI also added a line to involve Roald (@Airshark).
Feb 12, 2022 1:02 pm
If I understand correctly the stairs above me close like a diaphragm. They are not breaking and crumbling down into the hole.
Something like a slow camera shutter closing?
Something like a slow camera shutter closing?
Feb 12, 2022 1:13 pm
Airshark says:
... Something like a slow camera shutter closing?Airshark says:
... not breaking and crumbling down into the hole ...Feb 12, 2022 1:32 pm
Airshark says:
ooc: maybe an Athletics roll to not slip and fall down ?You are welcome to describe Roald taking a tumble or slip if you want, but it should not have any mechanical effects. (no HP loss, HP loss is serious stuff.)
If you want to fall in the water, you can do that, then we will deal with that as a whole new thing. But I have no plans for people doing that and will have to come up with something. :)
Airshark says:
[ color="blue"]ooc: ...If you are not using the buttons then is is also simpler to surround the text with [ ooc] ... [ /ooc] rather than [ color="blue"]ooc: ... [ /color].