Session 2: Tomb of the Necrodancer

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Nov 28, 2016 9:42 pm
OOC:
Does the bridge have sides, or is it open sided?
Nov 28, 2016 10:08 pm
Some parts of the bridge are better than others. It's mostly open sided, and sometime the pathway diverges.
Nov 29, 2016 11:50 am
"Rope is a good idea. It's really the current that will get you, as there's no real way to drown."

Finding it hard to explain, Nalu takes the party down to a solid, rocky part of the 'coast'. One of the bridges that span across the river also starts here.

"Pick up one of these rocks and throw it into the quicksands, you'll see what I mean!"
Nov 29, 2016 12:43 pm
Intrigued, Valrakas does as Nalu suggests: he picks up a good-sized stone and tosses it into the flowing sands.
Nov 30, 2016 10:10 am
OOC:
Give me an athletics check! For flavor, presumably.
Nov 30, 2016 11:04 am
Athletics

Rolls

Athletics - (1d20+5)

(8) + 5 = 13

Nov 30, 2016 11:36 am
Valrakas throws the rock into the sand, and it lands with a satisfying PLUNK. Instead of sinking, however, the rock quickly shoots back up to the surface and continues floating downstream.

"The alchemists are better at explaining, but things can float in the sands really well!"

That being said, the rock is moving at a really rapid pace and it slams into some of the black spires. Eventually it gets sucked into a hidden vortex, which was impossible to get out of regardless of the water's buoyancy.
Nov 30, 2016 12:36 pm
Valrakas, who is most at home sailing on the water, scowla darkly at the strange "river" of sand. "I don't trust it."
Nov 30, 2016 4:17 pm
"Do we have enough rope to secure everybody?" asks Qiora, quickly tearing her eyes away from the rock's fate in the vortex.
Nov 30, 2016 5:02 pm
"Aye, it should be enough." Valrakas, a sailor all his life, ties the knots expertly, securing everyone to the lifeline.
Dec 1, 2016 9:03 am
Nalu takes the tethered group down the only bridge entrance in sight. Whatever magic that keeps the stones from eroding also seems to be affecting this part of the bridge, as it looks pretty sturdy. It's not windy today, but it is a bit unnerving to hear the constant grinding of sand.
OOC:
So these bridges are about 10~15 feet wide on average, so two people can comfortably walk side-by-side. What's your party formation going to be? Nalu is small enough to fit between two people.

@Rhograx - Will you keep the eggs tightly secured, or give them some wiggle room? You can treat each egg differently.
Dec 1, 2016 10:49 am
OOC:
Valrakas will be among the first after Nalu.
Dec 1, 2016 4:02 pm
Qiora will be in the middle, or right behind Valrakas.
Dec 2, 2016 12:34 am
Rhograx will stay in the back, a big anchor to the bridge should someone fall.

I will keep 2 secure and give one some wiggle room.
Dec 4, 2016 2:00 am
"This reminds me of home. Hot, sandy and full of death!"
Dec 4, 2016 7:35 am
"All right," says Qiora, testing the knot around her waist. She nods to indicate her readiness to proceed. "Let's take it steady."
Dec 4, 2016 7:58 am
OOC:
Just waitin for Kyros. If he hasn't decided by tomorrow, I'll just assume he'll be in the rear.
Dec 4, 2016 9:09 am
Kyros will just follow the lead of the others and as he is told. He doesn't like the idea of the bridges so is being even quieter than normal
Dec 4, 2016 9:53 am
OOC:
Scared of bridges? Kyros has a mysterious past.
The party begins the trip in the following order: Nalu/Valrakas, Qiora, Rhograx/Kyros. It takes a bit of time for everyone's pace to even out, as there's a pretty big height difference between everyone. The first section of bridges are so sturdy that you sometimes forget that there's a rushing tide of sand beneath your feet.

However, the party encounters it's first road block. A steep staircase that rides up one of the black spires, and at the top is a narrow ledge that one must sidle around to reach the other side. Nalu and Peat and natural flying and climbing ability, but everyone else must make an acrobatics check. Climbing is also possible, but it'll be more difficult.
OOC:
DC 15 for the balance check, DC 20 for climbing the sharp rocks. It is possible to help each other, but someone has to make it across first.

It is possible to do things that will lower the DC, but I won't tell you my ideas because that would be cheating! :P

Edit: If I didn't make it clear, you can do one OR the other. No need to roll both.
Dec 4, 2016 10:30 am
OOC:
Here's the basic gist of what the bridges and rocks look like. The nearest bridge to you guys right now it about 100 yards downstream. Don't judge my art skills!
https://s17.postimg.org/mok1m02m7/Sandy_Sand.jpg
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