Time to get to work

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Jan 18, 2022 7:54 am
Carefully Rervenn scans the door for any helpful designs or signs of traps, then looks through the keyhole to get a peek at the other side. Other than some of her friends, she doesn't need to rely on light sources to find her way.

Rolls

perception - (1d20+8)

(14) + 8 = 22

Jan 18, 2022 8:41 am
Staying close by the dark knights side, the haregon keeps his glamour up for the next hour. If there is something invisible around, he has a good chance to see it. "Maybe, we want to go up and look what there can be found?" Melang suggests to the others. So many doors? This stinks of traps. Still with the feeling of beeing watched, the fighter itches to see what they are up against.
[ +- ] Status
Jan 18, 2022 9:17 am
Rervenn finds a locked door, with no visible traps, through the keyhole she only sees darkness
Jan 18, 2022 10:10 am
soises says:
"Maybe, we want to go up and look what there can be found?"
Go up? If you see that way I could assist. The Dark Knight whistle quietly and in a moment Griffon appears through the doors we all came through. You previously saw that griffon - it is Dark Knight's mount. Griffon come to Dark Knight, get down to help Dark Knight mount it stand up but don't hurry to fly just yet.
The Dark Knight continues But aren't we tasked to go down instead? Should the dark forces approach us from the ceiling I will be able to reach them. Meanwhile -
anyone could guess which doors the previous party took? Let's check if any doors are open - I can't see the end of the chamber, maybe there are the open doors?

The Dark Knight orders his mount to walk through the chamber (North) and would stop if he see any doors open or any sign of any doors been opened lately. This time at normal speed (30 foot walking speed of my mount).
Jan 19, 2022 7:32 am
Rervenn proceeds to check out her side of the room as well and inspects the second door in a similar fashion. Locked again? "After securing the ground level, I'd like to see what ate the flying mongrel, first. If there are hostile creatures above, let's deal with them now and see what exactly our permanently indisposed predecessors did up there." Melang has mentioned some gear and rope, who knows what else they might find.

After a peek through the second keyhole, Rervenn goes further north keeping up with the knight and the others.
Last edited January 19, 2022 7:33 am
Jan 19, 2022 7:34 am
Rervenn examins the keyhole door by door, untill she gets to a door, where the quality of the darkness is different, deeper somehow.

Jan 19, 2022 8:12 am
"The group before us - they left something on this pillar." Melang points in the right direction. "Maybe they were on to something?"

Looking in the direction of Rervenn, he glances back at the Dark Knigh and nods in the direction of the exploring elf. Still looking around carefully the harengon walks next to the pale elf and would assist her in making further investigations. "Have you found something?"

With a piece of chalk the fighter marks the door with a small sign and takes a look through the keyhole himself. "Do we wanna queck the others first, perhaps we find another one like this?"
Jan 20, 2022 6:54 am
OOC:

runekyndig says:
Rervenn examins the keyhole door by door, untill she gets to a door, where the quality of the darkness is different, deeper somehow.
which of the doors is it?
Jan 20, 2022 7:29 am
Adrasthea says:
OOC:

runekyndig says:
Rervenn examins the keyhole door by door, untill she gets to a door, where the quality of the darkness is different, deeper somehow.
which of the doors is it?
OOC:
The door I place Rervenn by

How do you want to proceed? Public

Check doors
Check door Rervenn found different
Try and go up
Something else
Jan 20, 2022 7:45 am
OOC:
1. check doors & secure floor
2. check upper floor of hall
3. check doors that are different
Jan 20, 2022 9:14 am
OOC:
Hey, eveyone hen you say "up" do you mean north on the map or flying/levitating/crawling upwards?
I don't want to change what my PC does, he is mounted and
Quote:
walk through the chamber (North) and would stop if he see any doors open or any sign of any doors been opened lately.
he moves until he saw whole chamber, given 60 feet darkvision it would most probably mean just behind the north-most column. Or until something happens of course.
Jan 20, 2022 9:21 am
I am with Adrasthea. We check the ground floor first. I think Rervenn is on a good path with the keyhole door thingy. Melang would mark the doors which have something special with chalk. But before we open them, we should go up (to the level above) and investigate the things there.
Jan 20, 2022 10:17 am
soises says:
Melang would mark the doors which have something special with chalk. But before we open them, we should go up (to the level above) and investigate the things there.
second that.
Last edited January 20, 2022 10:18 am
Jan 20, 2022 6:41 pm
Agreed that we shouldn't leave much down here to our backs when we go check out the walkways above. Too risky. Zankas says, trying to move just enough to keep all of his compatriots in the lit area.
Jan 20, 2022 9:39 pm
Quote:
walk through the chamber (North) and would stop if he see any doors open or any sign of any doors been opened lately.
The dark knight walks past the doors and gives each of them a firm push. At the northernmost door on the west side, the door opens at his push, revealing a large room inside. At the northen wall (4c to 4h) bears a 20-foot-square fresco that depicts dwarves battling goblins




Jan 21, 2022 1:10 pm
OOC:
Well I did not intend really to push the doors yet with respect to other player actions, but I believe this will let things happen faster in the game
Sorry, Rervenn but I have no respect of the dangers we may face here
Dark Knight silently continue pushing all of the other 13 doors, but do not yet go into any one of them.
OOC:
Since TDK goes around other PCs ave time to do something about fresco or discover the stairs. TDK will be happy to join you in a moment
Last edited January 21, 2022 1:10 pm
Jan 21, 2022 1:27 pm
The Dark Knight finds a total of two doors that are different from the rest. The two leading into the dark room on the westside of the vault
OOC:
(as seen on the previous map)
Jan 21, 2022 1:35 pm
"Best you fly up there, brave TDK, and look at what ate the owl then. Maybe you find the rest of the first party as well. Who knows maybe you even get to smite somthing in the process, oh raucous one." Rervenn taunts the knight.
OOC:
btw Isn't Melang standing next to me?
Jan 21, 2022 1:50 pm
OOC:
At this moment the map is mostly used to help with the exploration. Since you have solved the darkness issue, its more a question of where you will go, what you will explore.
Jan 21, 2022 3:20 pm
Entering the room very carefully, looking for traps and hidden enemies, the harengon takes a look at the fresco for a moment. Do they have heard anything about this dungeon under the city? Was this an old dwarven fortress of some prominence?

Looking around Melang discovers a few steps leading deeper into the earth. He keeps looking around for concealed doors just to make sure he doesn't miss anything.

If nothing happens, he returns to the hall where you embarked on your quest a few minutes ago. In the present circumstances he was primed to see what Hamburg had done upstairs. There must be something in the room with them....
OOC:

He would fly with TDK upstairs, or start climbing.

Rolls

Investigation - (1d20+4)

(5) + 4 = 9

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