For positioning, the big thing is to read others posts, and see where the yare saying they are. Quite frequently if I step Khadi into melee its as I'm moving her with both actions she can get around the back of enemies while staying away from AoO's. For example in the last fight I did have her in a position that could be taken advantage of :P Also in the first round if you are actin before enemies you are normally safe to run around a bit as they are flatfooted, and when they are flat footed you will get sneak attack. (Normally). So yeah you hopefully hit an did 9 damage.
[Gameplay] 2. The House of Pentheru
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For positioning, the big thing is to read others posts, and see where the yare saying they are. Quite frequently if I step Khadi into melee its as I'm moving her with both actions she can get around the back of enemies while staying away from AoO's. For example in the last fight I did have her in a position that could be taken advantage of :P Also in the first round if you are actin before enemies you are normally safe to run around a bit as they are flatfooted, and when they are flat footed you will get sneak attack. (Normally). So yeah you hopefully hit an did 9 damage.
For example, in Iseret in her post said she'd move to flanking position, then strike when it was flanking. While that isn't really something that you can do in Pathfinder with the Rules as Written, splitting a move and a attack around another persons actions, it totally makes sense from a fiction perspective. So I'd consider that Iseret and Drak'wa basically moved and surrounded it on both sides and struck at the same time, giving each other flanking for their sneak attacks.
Damage: 5, DR: 5/-
Rolls
Drak'wa Reflex save DC 12 - (1d20+3)
(2) + 3 = 5
Jaware and Skarab are up.
Rolls
Crossbow attack vs. wrapped creature - (1d20+3, 1d8)
1d20+3 : (15) + 3 = 18
1d8 : (6) = 6
Damage: 9 (max 30), DR: 5/-
The creature flails about as you surround it. Skarab is not twice for 8 damage total.
Everybody is up.
Rolls
1d20+7,1d20+7 - (1d8, 1d3)
1d8 : (4) = 4
1d3 : (1) = 1
Attack rolls - (1d20+7, 1d20+7)
1d20+7 : (3) + 7 = 10
1d20+7 : (6) + 7 = 13
SR check - (1d20)
(3) = 3
Attacks - (1d20+6, 1d20+6, 1d6+2, 1d6+2, 1d4, 1d4)
1d20+6 : (12) + 6 = 18
1d20+6 : (16) + 6 = 22
1d6+2 : (2) + 2 = 4
1d6+2 : (2) + 2 = 4
1d4 : (1) = 1
1d4 : (1) = 1
Rolls
Attack (flanking), damage plus sneak attack - (1d20+5+2, 1d4+1d6)
1d20+5+2 : (6) + 7 = 13
1d4+1d6 : (4) + (6) = 10
Rolls
Crossbow - (D20-1, d8+2)
D20-1 : (10) - 1 = 9
d8+2 : (1) + 2 = 3
Knowledge planes - (D20+7)
(19) + 7 = 26
Rolls
Power Attack (w/ +2 flanking, +1 banner) - (1d20+9)
(18) + 9 = 27
Damage - (1d8+7)
(5) + 7 = 12
Meanwhile, Tabat gets in the action and hits it hard. Iseret does not.
Damage: 16 (max 30), DR: 5/-
Rolls
Tabat Reflex TN12 - (1d20+4)
(18) + 4 = 22
Rolls
To hit flanking & sneak - (1d20+2+2)
(5) + 4 = 9
Short sword - (1d6+2+1d6)
(3) + (5) + 2 = 10
Rolls
Rapier Risky Maneuver - (1d20+4)
(15) + 4 = 19
Damage - (1d6+3)
(6) + 3 = 9
Jaware fires his bow, and follows it up with a casting, channeling his cantrip trough another shot. The acid ball strikes it, and does more damage.
Damage: 23 (max 30), DR: 5/-
The creature, turns to Tabat and grabs at him... slamming with its heavy limbs (Tabat takes 5 damage).
You're all up again.
Rolls
Adding Reflex save for Drak'wa, DC 12 - (1d20+3)
(14) + 3 = 17
Jaware - (1d20+8, 1d20+8, 1d8+1, 1d3)
1d20+8 : (2) + 8 = 10
1d20+8 : (11) + 8 = 19
1d8+1 : (5) + 1 = 6
1d3 : (3) = 3
Attack Tabat - (1d20+6, 1d20+6, 1d8+2, 1d8+2)
1d20+6 : (4) + 6 = 10
1d20+6 : (15) + 6 = 21
1d8+2 : (6) + 2 = 8
1d8+2 : (3) + 2 = 5
Rolls
Skateboard crossbow attack vs creature - (1d20+3+1, 1d8+1)
1d20+3+1 : (18) + 4 = 22
1d8+1 : (7) + 1 = 8
Edit: Forgot the banner bonuses, so please add 1 to each of these.
Rolls
Crossbow attack plus flanking and sneak attack and banner - (1d20+5, 1d6+1d6)
1d20+5 : (15) + 5 = 20
1d6+1d6 : (5) + (5) = 10
Combat is over.