[Gameplay] 2. The House of Pentheru

Jan 8, 2022 4:26 pm
During the day, you will have the opportunity to sell any of the loot that you have found, and purchase what you will. As a guideline, base goods, gems, jewels, and artistic pieces can be sold for full value, while magic items, armor and weapons can be sold for half market value. Feel free to track that in the Party Treasure thread, and I'll update the first post with anything remaining in 'group loot'.

You do hear that that night, several adventuring parties who have returned from the necropolis will gather at the Tooth and Hookah, which is of course, where you have rented the upper floor suite for yourselves. They are looking to celebrate their victories, mourn their losses, and share their experiences with those few others who have also gone in and returned.
Jan 10, 2022 2:58 am
Tabat kicks back in the common area of the suite, relaxing on a luxurious, oversized pillow while sharpening the masterfully-crafted Khopesh they had found earlier that day. "We have done blessed things for Wati today, gifting the city with reminders of their ancient glory," he says aloud by way of making conversation, "We have come out of it stronger as well, and better equipped to rid these lands of evil. For our first outing as an adventuring group, I'd say it was a success."
OOC:
How are the rooms situated? Looks like there are 4 rooms, 5 beds - if Gethean had one of the rooms, Tabat is happy to take over their space.
Last edited January 10, 2022 3:01 am
Jan 10, 2022 3:22 am
"A success indeed!" Iseret replies, lifting a mug. "And we have been more fortunate than some," she adds, giving a look about the room. The fact that some groups were short members was not lost on her. "Still, our fruits were not without consequence," she says, noting the runes that still adorned Bernard's forehead.
Last edited January 10, 2022 3:23 am
Jan 10, 2022 10:07 pm
OOC:
Yeah, think it was Geth, Jaware, Iseret and Bernerd. Khadi has her own house, if she can stumble home to it.
' better rid lands of evil...and rid this place of all its beer.' Khadi chuckles as she raises her own drink in toast. She had been getting more and more giddy during the afternoon as she'd begun to realise how much they were going to end up with. Even if the other two of their forays were simple houses, the money would serve her family well for a while.
Jan 11, 2022 9:56 am
Tabat reaches up and removes the mask from his face, revealing a dark-skinned face with a chiseled jawline and the shadow of a beard. Bright, golden eyes seem accentuated against the context of his skin as they narrow and study Bernard's face. "A curse, I'd guess," he says earnestly, "Though about as benign a curse as possible it seems. Wouldn't be the cheapest to fix, but a few hundred gold should do the trick. Maybe we can check with the Church of Pharasma in the morning?"

The paladin keeps his drinking to a slow crawl, but keeps a tankard at hand to match the others. "What say we head to the common area in a bit and hear how the other groups did today?"
Jan 11, 2022 2:31 pm
Jaware arrives at the Tooth and Hookah seeming a little distract. He is thinking about some spells that he read about in his studies but was never able to really understand. It seems that putting his life on danger was the trick that made him finally grasp some obscure arcane concepts that he wasn't able in the past. He goes direct to his room to study a bit, but the noise downstairs is really distracting him.

A beer or two can certainly help me to relax and concentrate.

Jaware goes to the mess hall and after more than a couple of pints he is singing out loud and playing dice with the other costumers.
Last edited January 15, 2022 10:15 am
Jan 15, 2022 4:24 am
You go downstairs and find the tavern slowly filling up. There are a few tables that have been 'reserved' for others. You see tags drawn for 'The Cryptfinders' and 'Daughters of the Desert', the 'Dog Soldiers', the 'Sand Scorpions', the Scorched Hand, and of course, the Destined Delvers.

The Cryptfinders are arriving and their Absalomi leader is bringing a tray of wine for his team: a Chelish tough, a Nexian, and a Qadiran.

A few other tables are populated by middle class merchants, fans of the event and appear to be betting on the outcomes.
OOC:
I think you called yourselves the Destined Delvers? If not, I'll edit.
Jan 15, 2022 8:33 am
"We've got a table," Tabat says unnecessarily, "with our name on it. I think I could get used to this. I'll get us some drinks, and food." Tabat heads to the bar and orders a round of drinks for his companions and enough cheese and bread to go around.
OOC:
Destined Delvers - I love the alliteration, great name!
Last edited January 15, 2022 8:33 am
Jan 21, 2022 8:43 am
Tabat returns to the table a short time later, bread and cheese in hand, and drinks on their way. He sets the food down approaches the table where the Cryptfinders are sitting.

"Greetings, Cryptfinders!" he says, "By the fullness of your table, I hope to hear your group fared well today? Everyone come out unscathed and wealthy?"
Jan 28, 2022 4:51 pm
Seeing that Tabat is fraternizing with the other parties, Jaware stops playing with the other costumers and goes to our table. He then says:

I don't know if they fared well, but we sure did it. A toast to us, the Destined Delvers!
Last edited January 31, 2022 8:34 am
Jan 29, 2022 9:03 pm
Iseret lifts her mug in toast and takes a long draw from it. "Yes, we were successful today. Let us hope that our luck persists."
Jan 30, 2022 1:52 am
Velriana
As you toast each other, you hear Velriana raise her voice as she leads her crew in and they plop down at the table marked for the Scorched Hand. "It's an outrage that the Grand Mausoleum refused our request. The Scorched Hand had claim, by right of history and faith. How can a church deny our faith? Lottery, pah! Sites should have been assigned by petition and right, not chance."

Velriana is a Taldan, a human, and probably a mage by the look of her. With her are two male humans, Osirians, and a female half-elf woman-at-arms. One of the men is a cleric of Nethys, by his symbol. They all look disappointed at the events, and order much wine to drown their disappointments.
Jan 31, 2022 2:33 am
Tabat, still standing, turns to the newly arrived Scorched Hand. "The lottery did not go your way this day, I take it?" he bellows, cheerfully. "Don't let that get you down, if we all made the rules around here, we'd be swimming in free wine right now and all would be merry. The order of law, however, prevails, as is the way of things, so the lottery it is. Come, a round of drinks on me, and a toast to better fortune in the morning!" He waves a hand to signal the bartender, requesting drinks for the Scorched Hand.
Feb 1, 2022 1:37 pm
Qralloq says:
As you toast each other, you hear Velriana raise her voice as she leads her crew in and they plop down at the table marked for the Scorched Hand. "It's an outrage that the Grand Mausoleum refused our request. The Scorched Hand had claim, by right of history and faith. How can a church deny our faith? Lottery, pah! Sites should have been assigned by petition and right, not chance."

Velriana is a Taldan, a human, and probably a mage by the look of her. With her are two male humans, Osirians, and a female half-elf woman-at-arms. One of the men is a cleric of Nethys, by his symbol. They all look disappointed at the events, and order much wine to drown their disappointments.
OOC:
Can we trade our assigned locations with other groups? Let's say one group gets the mausoleum of a prince and another a burial site of slaves to explore. Can the first group change with the second in exchange of a payment? I mean if the money is good and they are desperate I see a way to profit from the situation.
Last edited February 1, 2022 4:04 pm
Feb 1, 2022 5:05 pm
Khadi looks to the group as Tabat orders more drinks. 'I am sorry friends, but there are two more chances no? And surely it is more exciting if the goal is the last one? Maybe the lady of fates felt like a little tension?' The suggestion that someone had a right to a certain site didn't quite sit well, but she felt now was not the time to get into a discussion.
Feb 1, 2022 5:38 pm
SurferofSaragar says:
OOC:
Can we trade our assigned locations with other groups? Let's say one group gets the mausoleum of a prince and another a burial site of slaves to explore. Can the first group change with the second in exchange of a payment? I mean if the money is good and they are desperate I see a way to profit from the situation.
There is no rule established that forbids this. However, whoever is assigned a site are the only ones allowed to explore it, so trading after the fact may make criminals of both your groups. How or if this would be enforced is unclear.
Feb 1, 2022 7:00 pm
OOC:
It may be worth the risk...
Jaware takes a moment to think about the situation. Then he asks in a low voice to Khadi, so that the other tables cannot hear but the rest of our group can:

'Why should we rely solely on luck? After all, there is no rule explicitly prohibiting the negotiation of places to be explored. We should try to figure out which location they want to explore, so we have the option to trade if it's to our advantage. What's more, they said they would be entitled to the location they want. Maybe they really do. It may be the resting place of an ancient distant ancestor and they want to keep the place from being despoiled by disrespectful adventurers. What do you think?'
Last edited February 1, 2022 7:04 pm
Feb 1, 2022 9:38 pm
"Mmmm, risky if we get caught, but I'm not opposed to some minor risks."
Feb 1, 2022 10:06 pm
Khadi just stares at Jaware for a few moments as if trying to process what he is saying. 'No-one is entitled to the dead. The churches system is the most fair, to prevent squabbles or who has the most right. What if they are the disrespectful adventurers? The foreigner seems to be the leader, I doubt it would be her ancestor.

She sighs and rubs the bridge of her nose. If we do somehow end up with location they want, we could offer to trade for the valuables in, and to be respectful. Better that or lose a hand or worse for breaking rules. The temple does not wish for this event to happen, I doubt those who break the rules will get off lightly. '

She suddenly grins and takes a swig of beer ' As for why to rely on luck? More fun that way no? '
Feb 2, 2022 8:13 am
Jaware raises his hands as if asking for calm and says:

'I didn't say we should make the trade, just that we should try to find out what they want. One of the reasons you just pointed out. It may be that the lottery smiles to us and when we sell our discoveries we will already know someone who will be willing to pay a good price for some items. '

He then ponders:

'Besides, these people seem to be pretty upset about what happened. What could they do if they are not drawn? Maybe ignore the lottery and go explore the place they want anyway?'
Last edited February 2, 2022 8:16 am
Feb 2, 2022 10:19 am
Tabat returns to the table after securing drinks for the other adventuring group, just in time to hear their quiet discussion about trading lotteries. He takes a seat at the Destined Delvers' table and places an armored hand, palm down, on the table. "I agree with Khadi, the lottery itself is most fair in its randomness. Asides, it is not for us to question the rule of law. The temple has set the rules and I will have no part in breaking them." He clears his throat. "Let us see how tomorrow's drawing plays out, and we can measure the other group's response."
Last edited February 2, 2022 10:27 am
Feb 2, 2022 12:19 pm
'What is fair and what is just? "Just" refers to an action justified under the circumstances. "Fair" refers to an action that treats people as they deserve to be treated. Many times, actions that are just are not fair. To treat all people equal isn’t fair. Is it fair to an able man to run against a disabled person? You guys don’t even know their motives, but are already judging and fanatically clinging to the law. As my father always says: "To rule is to transcend the law and decide what is best under each circumstance to each person". But as it seems I'm outvoted, I will not touch the subject any longer.'
Last edited February 2, 2022 1:53 pm
Feb 2, 2022 3:27 pm
'I'm not clinging to the law. I just don't want to lose any body parts... And father might disown me.' Khadi speaks nonchalantly, hard to tell if she's joking or not.

'Anyway if they choose to ignore the rules, we'll that's between the, the guard and whoever site it is. ' Khadi shrugs. 'I suspect our luck has run out and we are onto brothels and minor buildings. If we do get what they want then yes we should make a deal. With how loud they are complaining we will likely learn the site of their dreams by the end of the night.
Feb 3, 2022 10:49 am
"Hah!" Tabat slams his fist down on the table, "Right you are, Khadi."

"More wine!" he shouts, gleefully.

"So, what do you all hope to get out of this?" he asks, "beyond just the chance for money, I mean."
Feb 3, 2022 11:56 am
Jaware sighs, seeing that he cannot convincing a cleric and a paladin about the merits of ethical relativism. He shrugs and takes Tabat cue:

"I’m really in for the money, but money has a different meaning to me. My family is from Sothis and we have deep pockets. I left my house to prove to myself that I could fare for my own. Financial success is a symbol of independence to me."
Last edited February 3, 2022 2:21 pm
Feb 3, 2022 8:43 pm
"With me, it's all about the challenge. Sure, the money is nice, don't get me wrong, but the real thrill comes from avoiding the blade that threatens to slice you in two or preventing the poison trap that fills your lungs from going off."
Feb 3, 2022 8:55 pm
After a while, you can see Velriana make a point of going from table top table, asking everyone present at the gathering whether they have learned of an ancient temple or shrine being assigned, or heard any rumors of something called "the Erudite Eye."

She comes to your table last, and asks the same.
Feb 3, 2022 9:15 pm
"Hello Velriana!" Tabat exclaims. "No, I have heard nothing of that temple, or anything of this "Erudite Eye" you speak of. Is this the place you claim to have right to, by 'history and faith' you said? Judging by the garb of your cleric, I'm guessing it's related to Nethys, yes?"
Feb 3, 2022 9:58 pm
Velriana
She says, "The Scorched Hand was denied a petition to explore a site sacred to our members’ faith, and was instead allocated what turned out to be an ancient brothel." She snorts, clearly frustrated.

"Although we easily dispatched the nest of zombies in the brothel’s basement and even managed to recover a few minor treasures from the site, we are disappointed with our first foray."
Feb 3, 2022 10:24 pm
'While my father is a priest of Pharasma it was my dad and other workers of Wati who raised me. I would sit and play at their construction sites. I would like to pay them back by making sure its not just greedy adventurers who benefit from the tombs. Plus my parents did npt need to take me in as they did, I owe them something. That and well, I do not know how much you all know of duskwalkers, but I was born to fight the undead, even if I and pharasma don't.. mesh. Khepri gets it though.'

As Velriana aproaches and tabat abat is very blunt, the cleric is torn between kicking him under the table and patting him on the back. I the end she settles for tapping him with a foot and trying to shoot a look to at least not show own disdain for the groups 'claim', at least not till they had more info.

'And here I was joking about people getting a brothel. Well their are still two more sites, maybe Pharasma is saving the best for last for you. Do not lose hope friends, we have seen luck and hopefully you will as well.' She deliberately doesn't broach the idea of them having a claim of the site. If they had nearly had an argument with one of their own team members about it, speaking to them about it directly would likely cause a scene.
Feb 4, 2022 12:37 am
Qralloq says:
She says, "The Scorched Hand was denied a petition to explore a site sacred to our members’ faith, and was instead allocated what turned out to be an ancient brothel." She snorts, clearly frustrated.

"Although we easily dispatched the nest of zombies in the brothel’s basement and even managed to recover a few minor treasures from the site, we are disappointed with our first foray."
If the lottery chooses us to explore the temple you want, we promise that we will be respectful and we will seek you out first to sell the treasures we find there
OOC:
I'm assuming we decided that we will respect the lottery and after we have explored the site, we can do what we want to the treasure including selling it to these guys.
Last edited February 6, 2022 12:58 pm
Feb 7, 2022 12:18 pm
Tabat nods at Jaware's suggestion, "This is a good promise, I agree! Even more so for the good you did dispatching a nest of zombies! Luck has a way of making its rounds, though - chances are your group will be drawn for this temple anyways."

He stands and raises his glass, his height easily allowing him to stand out in the room, "A toast!" He waits for the din to quiet. "To the Scorched Hand, their swift dispatch of evil, and to better fortunes for us all on the morrow!"
Feb 7, 2022 4:20 pm
Velriana
Velriana toasts to that, and the Scorched Hand join (looking less glum), as do the other tables. Velriana adds to your table, "If you hear of the Erudite Eye, that is the holy object that we're looking for. It would be most kind of you to think of us before you pass it off as just another jewel, should it come to be in your possession."
Feb 9, 2022 8:32 am
"The Erudite Eye. Got it. I'm sure we can do that. What sort of special significance does this item have, exactly?" Tabat asks, curious. "Does it pose any special danger we should be aware of, if we were to run into it?"
Feb 14, 2022 8:50 pm
Jaware stands up and then speaks loudly.

Perhaps it would be interesting if each group tells about their adventures on that first day of exploration.

Let me get started and if anyone wants to add their details feel free to do it.

We explored a general's tomb. Lots of constructs, magically animated objects and insects. Luckily we have a valiant paladin to crush these dangerous creatures. In addition, we have the support of an experienced trapfinder who saved us from a deadly trap. The treasures were good and the adventure profitable. We have recovered a beautiful battle chariot that will certainly make a beautiful addition to the living room of a wealthy merchant or aristocrat.
Last edited February 15, 2022 9:46 am
Feb 15, 2022 9:40 am
Tabat nods in agreement, "Honestly, yes - the chariot is the thing I'm probably most proud of bringing up from the tomb. It's a beautiful piece."
Feb 15, 2022 2:16 pm
OOC:
I was waiting for the GM to answer your questions Cinder, but as a few days passed I decided to include a cue for the players to comment on the adventure and have a little roleplay
Last edited February 15, 2022 2:16 pm
Feb 16, 2022 12:43 am
Iseret blushes at the description of herself as an expert trapfinder. She did not consider herself an expert, by any means. Still, it was nice receiving recognition for her efforts.
Feb 16, 2022 1:19 am
C1NDER says:
"The Erudite Eye. Got it. I'm sure we can do that. What sort of special significance does this item have, exactly?" Tabat asks, curious. "Does it pose any special danger we should be aware of, if we were to run into it?"
OOC:
Missed that question, sorry.
Velriana
"It is important to Nephthys and has immense sentimental and religious significance. It is not dangerous, no. I appreciate any help you could get. We would offer top coin for it, it means that much to us." She smiles gratefully.
When the stories break out, the other crews add in their own tales of win and woe.

The Dog Soldiers, halflings with a pack of fighting dogs, say they were sent to explore a tannery, where they lost half their dogs to a gelatinous cube! Their hard drinking leader, Mad Dog, shows off a magic sword they found within the cube after they defeated it, although he is obviously broken up over losing the dogs. "I'd sell the sword for the right coin. We need to buy more dogs."

Falto, the leader of the Cryptfinders, says, "We were assigned the tomb of an important government official. We defeated a mummy and let's just say while the battle was fierce, the rewards were well worth it." He nods with some self-satisfaction. Most of you can tell that he's just made up all of that and that they're drinking cheap wine.

The Daughters of the Desert offer a tale next. Sigrun Firehair has been making notes as to everyone's stories. When it is their turn, Sigrun, a born storyteller tells a stirring story of how the went to the house of a wealthy pawnbroker. Despite her zeal for story that has listeners breathless from suspense, it turns out that there were traps, but little else. As to treasure, "We hope to do better with the next one," is all she admits.

The last table, the Sand Scorpions are furtive and offer nothing.
Feb 16, 2022 11:20 pm
'Well may fortune find you, but if it finds us we will be respectful, and bring you the eye. Khadi raises her mug before taking a long swing, and moving to listens as others start to tell their stories.

As there is talk of fighting a mummy a look of mischief crosses the duskwalkers face. As everyone finishes up their tales she gives a wink to the rest of the group, before walking over to Falto and the Cryptfinders, claiming the nearest spare seat. 'A mummy hey? You all must be very brave, not to mention strong.
OOC:
Making a religion check to see what she knows of Mummys
Last edited February 16, 2022 11:20 pm

Rolls

Knowledge Religion - (d20+10)

(14) + 10 = 24

Feb 18, 2022 2:00 pm
Abenor enters Tooth and Hookah. He coughs, trying to get rid of the sand filling his lungs. He wasn't born here and he was definitely not a good fit to live here, also. He usually relies on his luck, believing that he is an extremely lucky person who won't under any circumstances step his foot on the wrong floor. He likes making acquintances wherever he goes, thinking that making connections is the best way to increase your chance to be successful at anything. Combining these two aspects, he usually jumps into journeys whenever and wherever they come into his way. Same thing happened with the tombs of Wati. He heard about the opening of necropolis and the chance to be very rich in a short time. Without knowing anyone in Wati or having visited the place or knowing anything about its famous necropolises, he jumped on his horse made his way into the city.

He had a feeling he would see a familiar face in the tavern. As he walked through the tables with names written on it, he was about to lose his hope, making his way around the drinking and talking and shouting men and women of many origins. That moment he recognized someone.

"Khadi, my dear!" he shouted as he started walking toward their table. His voice was firm and loud, a confident man he was, mostly becasue of wrong reasons. Oh, dear Khadi. he thinks. How much time has passed since you saved my butt? Khadi was neither a prominent nor a subsistent presence in his life, though meeting with her was one of the most pleasant moments in his life as the incident established his belief in his immense luck. He felt a great joy to finally grasp this place, having a connection to it, albeit small. He takes a chair from a nearby table and without asking for permission, he just pulls it to Khadi's table and sits down.

"Remember me? I'm Abenor, that little prick you saved millions of years ago!"
Last edited February 18, 2022 2:30 pm
Feb 18, 2022 5:53 pm
The duskwalker is about to quiz Falto on the specifics on mummy fighting, under the guise of preparation when she hears her name. She looks up as the half-elf also joins the table, and rapidly starts trying to place him. With all her drinking around the city and mingling with works and those who needed aid he could be anyone.

The name and mention of it being a while ago places it though and she lets out a grin. Ah come now, all I did was bring you back to my fathers, they did most the work. Though if you insist on paying me back I'll take an ale. She winks indicating the tease. She had only left the city once, while she was still an adolescent. Medr had personally needed to see to the collection of specialist materials, and Robel didn't want to risk him going unguarded, so she had also been brought along. Even though it was before she had found Khepri the trip proved she was already good at finding trouble, having run into Abenor.

'What brings you to my neck of the woods? The lottery? Have you fared well? My new friends were about to give a lesson on fighting mummys.' She gestures towards the Cryptfinders even as she signals for another round. 'And over there you will see the rest of my group The Destined Delver's, no doubt missing me already. She waves over to the rest of the group.
OOC:
Khadi is still quite young, around 19, so likely a teenager and not a cleric if it was while ago, so thinking more ran into him in trouble and went to get the parents to help
Last edited February 18, 2022 5:59 pm
Feb 18, 2022 7:28 pm
OOC:
I wasn't aware that she was that young. Adjusting the story accordingly.
"You were the most brave teenager I've seen those days. Most kids wouldn't have that sense of responsibility, but let's not dwell into stories of the past. I want to talk about present moment, and the near future." says Abenor with joy. He turns to the direction Khadi pointed earlier. He saw the large men and the local woman. "The Destined Delvers, huh?" he says with curiosity. "You see, dear, not much time has passed since I came here and I saw you! As far as I'm concerned, that checks the 'destined' part. So, how do we become a delver? By asking?" Abenor stands up with a sudden movement, then stands on his one knee. "My sword and skills are yours, m'lady. That is, if you and your friends have me. I'm not the helpless youngster you've saved anymore. I'll do my best to make your job easier."
Feb 18, 2022 10:58 pm
Khadi raises an eyebrow then gives a chuckl. 'Well you will get along with Tabat. Both of you inst of using words like 'lady' that definietly don;t apply to me. [/b] She jokes as she stands.

'Still up to the rest, on whether someone new can join. Its a group decision, as much as Ol Bernard thinks he's in charge... I'll be back to talk mummy's later guys.'' She winks at the cryptfinders, before guiding Abenor over to the rest.

'Friends, meet Abenor, an old acquaintance of mine, who is looking for a group. I for one am always up having an extra person between me and danger, but we are of course a team. Her tone as always is light and jovial.
Feb 19, 2022 5:56 am
"If he's in for the danger and excitement, I'm all for having an extra body. What is it that you do, Abenor? Whence do your talents lie?"
Feb 19, 2022 7:15 am
"Abenor!" Tabat says in excitement. He stands, banging his knee on the table loudly, but if he notices you can't tell. He steps forward and claps the man hard on the shoulder, swaying a little. "The road is a dangerous one, wrought with peril, maybe death! The more the merrier, I say!" He looks to the others. "Right, everyone?"

As Iseret's level-headedness questions the man, Tabat narrows his gaze, "Hmm...fair question, Iseret. What skills could you lend us, exactly?"
Feb 19, 2022 7:23 am
Abenor looks at the halfling. This felt like a job interview. Once he worked as a night guardian in a chaotic tavern and the only reason he got the job was his perfect selling of himself.

"May I at first learn your name beautiful lady?" he asks.
OOC:
I assume you just answer here to not slow down the process.
"You see, dear Iseret, I’m a bit of a Sawolkian army knife with all the tricks. Whatever you expect from a ranger, I’ll deliver it, and much, much more. In fact, let me demonstrate you my expertise in close combat." With that said, Abenor spots an empty enough table he can jump onto, stands on it and shouts to the tavern. "Greetings, fellow adventurers! Who is up for a friendly sword duel with none other than myself? If you win, I’ll buy drinks for you and everyone in the table sitting with you. If I win, you’ll do the same thing with my dear friends here." He points the Destined Delvers as he said the last words and winks at Khadi. "So, are there any volunteers?"
Last edited February 19, 2022 8:55 am
Feb 19, 2022 7:29 am
Tabat's eyes grow as wide as his grin. "Oh, I like this," he says with glee.
Feb 19, 2022 1:00 pm
Seeing the newcomer climbing onto the table, Jaware approaches and says:

Oops! This one is getting ahead. I have to drink a little more before I start climbing on the table to dance and sing.

Hearing the challenge he finally understands the situation.

I must say that this friend of yours has arrived in good time, Khadi. Our mage and employer being cursed will need some time to try to resolve this issue. Furthermore, the elf swordsman also seems to have given up exploring the tombs with us after the water trap.

Falto

Qralloq

Feb 19, 2022 1:06 pm
Falto
The Absalomi bravo leader of the Cryptfinders leaps into his own table. "I, Falto will take that wager!" You see his feet are steady in the table, and he draws a rapier, saluting Abenor.
Feb 19, 2022 3:09 pm
"Great, my dear friend! Let's duel!" says Abenor as he gets to the ground and salutes Falto. He drews his shortsword. He takes his stance and attacks Falto from the side where he doesn't hold a weapon.
OOC:
You'll have to bare with me for a moment here. In these first rounds I'll explicitly write down every bonus etc to better understand that if I've done it correct. So, my base attack bonus is +2 and since I have Weapon Finesse feat from the campaign, I'll add my Dex modifier instead of Str, which is +3. I decide to use Power Attack feat, which will give me a -1 on attack rol. That makes my attack bonus +4.

For the damage, I have +2 from Power Attack and +1 from my weapon because it is a masterwork. In the rulebook I'm reading that on melee attack I add my Str modifier to the damage roll, which is 0. That makes it +3 damage bonus.

Edit: So I cannot change the dice but right now my attack result is 20 and damage result is 4. Adding the required checks as well.
Last edited February 19, 2022 4:02 pm

Rolls

Attack roll - (1d20+4)

(15) + 4 = 19

Damage roll - (1d6+3)

(2) + 3 = 5

Initiative - (1d20+3)

(6) + 3 = 9

Acrobatics - (1d20+3)

(5) + 3 = 8

Feb 19, 2022 3:49 pm
OOC:
Masterwork adds +1 to hit rather than damage. Care to add an initiative roll, as well?

And an Athletics or Acrobatics check? (This is purely for scene setting)
Feb 19, 2022 4:12 pm
Bets rapidly get placed between the contestants, and several healers roll up their sleeves, and the owner of the Tooth and Hookah, Farhaan, begins looking for his broom and dustpan (after taking a shot of something fiery).

Falto
"Ah, you are ready, have at you!"
OOC:
Adding rolls - you hit but it was only for 4 points. Do 5 in one blow and it will count as victory. These are mock blows, of course, and no actual damage will be done. Except on a bad Acrobatics check, mwa ha ha.
You both leap from table to table, and when you're rocking on your heels after nearly falling, Falto leaps to your side and tries to drive his rapier into your shoulder, but it slides under your arm. You whack him in the side, but the crowd deems it a passing glance of a blow.

You separate once more and prepare for another pass.

You're up!

Rolls

Falto Initiative - (1d20+2)

(4) + 2 = 6

Attack and damage - (1d20+3, 1d6+1)

1d20+3 : (7) + 3 = 10

1d6+1 : (1) + 1 = 2

Acrobatics - (1d20+5)

(11) + 5 = 16

Feb 19, 2022 4:30 pm
Abenor feels the pressure building up inside of him as the whole tavern starts to direct its attention to the fight. At that moment he realizes maybe for the thousandth time that he acted too quickly, without thinking through the consequences of his actions. A loss here not only would decrease his value for Khadi and her friends, but by claiming that they are his friends also in front of everybody, he jeopardized their reputation as well. As these thoughts come into his mind in a second, he disperses them as he readies for another attack. This time he sees a small chair near him. He decides to use it as a leverage to attack from above. He tries to step one foot to the chair and jumps from it to attack his opponent from above.
OOC:
Bonuses are same I guess. I'm adding an Acrobatics roll again to see if Abenor pulls this jumping move swiftly. No idea what it's DC would be. If I need to roll something else I'll edit the post.

Rolls

Attack Roll - (1d20+5)

(2) + 5 = 7

Damage Roll - (1d6+2)

(4) + 2 = 6

Acroobatics - (1d20+3)

(15) + 3 = 18

Feb 19, 2022 4:46 pm
Abenor's acrobatic feet gathers a chorus of hushed breaths from across the table, and more coins are added to piles on each table. In the silence that follows, everyone can hear the whiff of the blade as the Cryptfinder rolls under the blade, whacking at your boot ineffectually as he passes.

He scrambles to his feet, and asks a Sand Scorpion to blow on his rapier for good luck, but she just scowls.

Abenor!

Rolls

Acrobatics - (1d20+5)

(15) + 5 = 20

Attack and damage - (1d20+3, 1d6+1)

1d20+3 : (7) + 3 = 10

1d6+1 : (5) + 1 = 6

Feb 19, 2022 5:00 pm
Damn you, Falto! Abenor had a lot of trust in that move. If only he could do it a bit faster... No time to lose himself on his failures, though. He has a duel to win. This time, he tries a little deception. He moves his body like he'll attack from the right side but right after Falto recognizes his move and prepares himself, and right before Abenor himself settles his move, he will change direction and attack from the left.
OOC:
I have no idea what should I roll to deceive him in such a manner. Perform? Or Acrobatics again? Or how would this move give me an advantage in terms of mechanics? I'm adding the usual attack and hit rolls.

Rolls

Attack Roll - (1d20+5)

(3) + 5 = 8

Damage Roll - (1d6+2)

(3) + 2 = 5

Feb 19, 2022 5:09 pm
OOC:
That sounds like a Feint (Bluff check) if you want to add that. Regardless, your attack will miss however, due to the horrid attack roll. Still it's a RP scene as much as anything!
[ +- ] Feint in Combat
Feb 19, 2022 5:12 pm
OOC:
Alright, I won't add it now since I missed it horribly but I'll try the move again next time, this time adding the Bluff check. It's Falto's turn.
Feb 19, 2022 6:06 pm
The action at the betting has become heated, and everyone senses a big finish is coming.

Falto flourishes his weapon, but is watching your waist so sees your tell. As you lunge at him, he slaps your blade to the side and extends to a full riposte. His rapier touches into your chest, but its at the full length and doesn't show as a killing move.

Your turn !

Rolls

Acrobatics - (1d20+5)

(8) + 5 = 13

Attack and damage - (1d20+3, 1d6+1)

1d20+3 : (19) + 3 = 22

1d6+1 : (2) + 1 = 3

Feb 19, 2022 6:19 pm
The look on Abenor's face stiffens as he the fight is taking longer than he would expect. He decides to try the same move again but this time he tries to deceive him with upper body while making use of his fast and agile legs.
OOC:
Edit: Guess I HAVE to roll 2 on a d20 check at least once lol
Last edited February 19, 2022 6:20 pm

Rolls

Attack Roll - (1d20+5)

(17) + 5 = 22

Damage Roll - (1d6+2)

(3) + 2 = 5

Feint in combat (Bluff) - (1d20+1)

(2) + 1 = 3

Feb 19, 2022 6:33 pm
While the feint is unsuccessful, he bats it aside once more, you twist your blade at the last moment, and stop it at his throat. He drops the rapier and holds his hands up.

The patrons of the Tooth and Hookah go mad, screaming in excitement and laughing at their betting wins, or acknowledging their losses without care.

Falto
Falto offers his hand. "Well played, sir. A round for your table, was it?"
Feb 19, 2022 6:43 pm
"Yes, whatever my dear friends desire. You've put a great fight, too, sir." says Abenor as he shakes the man's hand with great joy. He then taps at the man's back to show his respect and makes his way to Khadi's table victorious, shaking people's hands, laughing with them.

"You see, friends," he says with confidence. "This is just a mere friendly fight. Once we find ourselves in a situation of kill or get killed, you'll see a lot more effort than this." He then toasts the beer Falto bought for them and shouts "To friendship! To adventure!"
Feb 19, 2022 7:03 pm
Khadi let's out a cheer, raising her drinking before finishing it in preparation of another as she addresses the other 'Not half bad eh? I do know how to pick them right. If 'picking them' meant being recognised from a past foray.

She goes to approach both men. 'Good show both of you! Any bruises that need tending? You both need strentgh tomorrow, if there are even more mummy's out there. I'm promise I'm sober enough to bandage. Probably.
Feb 19, 2022 7:39 pm
"YES!" Tabat shouts, raising a fist into the air as Abenor lands a strong, solid blow against Falto.
Feb 19, 2022 8:15 pm
Farhaan the proprietor brings over your tray of victory beer himself, and thanks Abenor for, "Not setting fire to the place."
Feb 19, 2022 8:29 pm
"You're welcome, sir. Go ahead, grab one beer for yourself. I'll pay for it." says Abenor. He once again found his way somehow. When the excitement of the moment passes away, he turns to the group and humbly asks "Well, am I accepted to your exquisite group of adventurers? Time is passing, I may not find any other group that takes a nutjob like myself if you were to decline me.". He puts his nicest smile on his smile as he recites the last words.
Feb 19, 2022 8:55 pm
Tabat nods, "I'd gladly fight with you by my side."
Feb 20, 2022 12:12 pm
Jaware smiles and adds And I'm glad to shoot arrows from behind your cover.
Feb 20, 2022 12:21 pm
"Well, we better get down the to business then. I understand they use lottery to distribute the tombs. Have you gotten yours yet? What monstrosities we’ll face tomorrow? My sword is eager to pierce some undeads." He then carefully touches the edges of the blade, looking like he’s petting the sword with care.
Feb 20, 2022 5:04 pm

Should we continue to the next lottery, or play out this scene a bit more?

Let's skip ahead
Vote to view results.
Give us a bit more time
Vote to view results.
Feb 23, 2022 3:39 pm
The next morning, the Cushioned Denver's assemble and pick up the details of their next exploration site from the priests at the Grand Mausoleum. The second site is a walled, twostory mansion with surrounding grounds, which the Pharasmins believe belonged to some minor nobility of the city. As before, you are given a sketched map detailing the site’s location in the necropolis.

Entering the Necropolis, you carefully make your way to the estate, and although you see signs of shine activity, you are not accosted during the journey.

Sandstone walls ten feet high enclose this estate, affording those who once lived inside some privacy. A two-story stone house is visible beyond the walls, adjoining the rear wall of the property. In the center of the estate’s southern wall stands a pair of tarnished bronze gates hanging partially open. A pair of statues flanks the gate. Dusty hieroglyphs are carved into the wall at eye level to the left of the gate.

The hieroglyphs read "House of Pentheru" in Ancient Osiriani. The statues depict two men with a regal bearing and dressed in loose, short robes and traditional Osirian head cloths. Several of you see small hieroglyphs on the statues’ bases that identify the figures as Pentheru the Elder and Pentheru the Younger.

The bronze gates are decrepit and appear to have been broken open long ago. There is no means to secure them, and they would not stand much punishment

Rolls

Secret Roll

Jaware detect the magic? - (1d20)

(14) = 14

Feb 23, 2022 7:08 pm
Jaware will cast detect magic and survey the area. especially the statues.
Feb 23, 2022 9:27 pm
Abenor walks around carefully, touching the walls and the statues, trying to absorb the mysticism of this place physically as much as mentally. "Was your previous site as exotic as this one? The whole place screams mystery and history to me! Such a waste these beautiful workmanship is now possibly filled with all kinds of evil creatures."
Feb 24, 2022 3:58 am
[ +- ] Jaware
Feb 24, 2022 12:34 pm
ireneofunyes says:
Abenor walks around carefully, touching the walls and the statues, trying to absorb the mysticism of this place physically as much as mentally. "Was your previous site as exotic as this one? The whole place screams mystery and history to me! Such a waste these beautiful workmanship is now possibly filled with all kinds of evil creatures."
Dear Abenor, I know that for a foreigner the beautiful and exotic architecture of Osirion is magnificent and unique. But we are in the Necropolis. This floor you are standing on right now and the frescoes you are touching are pulsing with necromantic energies. I strongly recommend that you come closer to us as our paladin and cleric lead the exploration.
Feb 24, 2022 3:45 pm
'In a different way. It was a tomb, and a well built one. At least this time the door is open for us. Everyone else at the taverns going to be annoyed at our luck with these sites.' As Khadi speaks she looks around herself.

At the mentioned if necromantic energies her hand moves swiftly up to the beetle symbol around her neck. ' Well maybe I will finally be of use.. I still vote Tabat goes first'.
Feb 24, 2022 3:56 pm
Abenor was still touching the murals and statues as Jaware explains the dangers of doing such an act to him. He immediately let's it go, shakes his hands off like he can clear necromancy like that. "Good to know, my friend." he says calmly. "Good to know. How can I be of help right now?"
Feb 24, 2022 5:08 pm
Don't worry, just let Tabat take the lead. But stay close to him I case there is any problem.

Jaware then turns to Khadi:

I have detect that the necromancer magic comes from the inner courtyard. Not powerful, but active.
Last edited February 24, 2022 5:10 pm
Feb 24, 2022 8:36 pm
"Keep an eye out for anything sneaky or dangerous," Tabat says to Abenor as he leads the group forward.

He muses at Khadi's comment on their luck. "You're not wrong there. The tomb was a stroke of fortune, but this-" he gestures with his free hand- "proves to be more of the same, or better. This was not the home of those with low means."

At Jaware's mention of necromantic energy, Tabat slides his hand unconsciously to his scabbard and rests his fingers on the handle of his khopesh. "Let us hope the presence here is but a remnant of past evil, but if we must cleanse this place, we should be ready."

He traces his fingers along the hieroglyphs at the gate entrance before stepping forward past the gate entrance.
Feb 25, 2022 3:59 am
Tabat steps within and suddenly he's surrounded by spectral creatures. An angry mob is attacking the mansion. Those of you who speak Ancient Osirani here a woman yell, "Hold the gates! Don't let them inside the compound!" Powerful blows shake and rattle the gates, and everyone near the gate (especially Tabat) must make a Will save, DC 11 or become Shaken in fear.
Feb 25, 2022 7:25 am
"Uhh..." Tabat intones as the spirits materialize around him. He draws his khopesh, holding it at the ready while the spectral figures say words he cannot understand. "Anyone understand what these things are saying!?" he asks loudly, turning around in place so as to watch the ghostly scene play out.
Last edited February 25, 2022 7:26 am

Rolls

Will Save - (1d20+5)

(15) + 5 = 20

Feb 25, 2022 7:54 am
OOC:
Will save, and religion check to see if this is what I think it is.
Khadi grips her symbol as she Tabat is surrounded, trying to figure out what is going on, ready to start unleashing positive energy if necessary.
Last edited February 25, 2022 12:15 pm

Rolls

Will - (D20+6)

(10) + 6 = 16

Religion - (D20+10)

(4) + 10 = 14

Feb 25, 2022 10:03 am
OOC:
Since Abenor was a bit eager to investigate the place, I'll assume he was close enough to qualify for a Will save.

Great start! Now he'll probably run off from the scene lol
Last edited February 25, 2022 10:04 am

Rolls

Will Save - (1d20+2)

(2) + 2 = 4

Feb 25, 2022 1:01 pm
Tabat does not succumb to the fear of the unknown, and steadfastly keeps his cool. Khadi as well doesn't panic and thinks she knows what this is.

Abenor, however, perhaps owing to it being his first foray into the necropolis, is unsettled by the apparition. He's shaken for one round.
[ +- ] Khadi
Feb 25, 2022 5:38 pm
ireneofunyes says:
OOC:
Since Abenor was a bit eager to investigate the place, I'll assume he was close enough to qualify for a Will save.

Great start! Now he'll probably run off from the scene lol
Your are just shaken. There is no reason to run.
[ +- ] Shaken
Feb 25, 2022 8:17 pm
' A tragedy took place here. They were trying to defend the gates...some of the spirits still linger. A haunt if you would. These ones at least seem to go for our hearts and not body. If we steel our minds and walk we should not be harmed, and when this place is cleared I will try and find a way to put them to rest permanently. For now I fear I can only supress them'.

As she speaks Khadi walks through the gates to lead by example.
Last edited February 25, 2022 8:18 pm
Feb 25, 2022 8:49 pm
"An ill omen," Tabat says, "and a sad one. But I can confirm, as I stand in the midst of these apparitions, I do not feel any harm befalling my body. Stand tall and follow, friends!" He turns and presses further into the courtyard. "If this place fell to attack, that means bodies may have been left. We should be wary of further necromancy."
Feb 26, 2022 4:11 am
Iseret frowns in annoyance at the commotion but follows her fellows inside. The spirits leave her saddened, but not frightened, and she strides through their midst boldly. Once inside the gate, she turns her attention to the task of exploration. "I advise caution. Remember our first foray and the traps we encountered."
Last edited February 26, 2022 4:17 am

Rolls

Will save - (1d20+1)

(13) + 1 = 14

Feb 26, 2022 7:38 am
Abenor feels the fear forming inside his body, trying to take him down slowly. He resists it as best he can but he can't shake the feeling off, that someone or something will punish him for his disrespect. He restrains himself barely but still shaking from the encounter. He notices he is left behind a little and quickly makes his way to the nearest person to him, thinking if he's near them he wouldn't be hurt much.
Feb 26, 2022 5:33 pm
Once you pass inside and are standing at least ten feet from the gates, the feeling of illease passes (as do any penalties incurred from a failed save).

The front courtyard has gates to either side (left and right) leading to further outdoor areas of the estate, but also a pair of double doors leading into the house.

https://www.dropbox.com/s/sal349a49h5gqhq/PF%20MM%20-%20House%20of%20Pentheru%201.jpg?dl=1

Which way do you go? Normally, first to post wins, but I'll wait a couple hours to let any discussion happen.
Feb 26, 2022 5:35 pm
'Should we make sure the grounds hold no surprises before entering in?
Feb 26, 2022 6:48 pm
"I was thinking the same thing," Tabat agrees, "It would serve to make sure our flank is secure before stepping inside." He gestures towards the eastern door, "Towards rising sun, then?"
Feb 26, 2022 6:49 pm
"I think we should first clear the outdoor areas before entering the building. We wouldn't want to be attacked from behind while we're exploring the inside, am I right?" says Abenor to the group with clear anxiety in his voice. He just recently got rid of that disturbing feeling that he will die here, he started to relax but still the fear of the unknown is waiting inside him.
Feb 27, 2022 3:59 pm
Taking the suggestion to go toward the dawn...

You pass through the gate on the right. A spacious yard fills the compound east of the house. To the east, several small outbuildings have been built right into the compound's outer wall. A well stands tween two of these outbuildings, opposite a stone table, and benches that sit in the shadow of the house. To the west side, two sets of steps, both flanked by columns, lead up to doors into the main house. To the northwest, an open doorway leads into an extension of the house, next to a small structure with a domed roof.

https://www.dropbox.com/s/rjynooq5le58scj/PF%20MM%20-%20House%20of%20Pentheru%202.jpg?dl=1
Feb 27, 2022 5:34 pm
Tabat quietly points to the closest outbuilding, south of the well and heads in that direction, slowly and carefully.
Feb 27, 2022 10:12 pm
The small, one-room structure is devoid of features, save the ruined remains of furniture that have all but disintegrated with the passage of time. Rusted metal hinges dangle where a door once hung.

Jaware and Isret hear something as you approach. The sound of breathing. It awakes, whatever it is, hidden within the outbuilding.

Initiative checks, please. Actually, I'll roll those.
OOC:
Jaware ties, but surfer is off for a few days, so we'll just skip him. That's fair, right?


A black-furred, two-headed dog as large as a horse with midnight-black eyes and tiny worms crawling on its mangy hide, darts out, snapping and snarling viciously at Tabat. It hits for 3 damage. Tabat needs to make a Fortitude save (DC 12).

Everyone can act.

Rolls

Secret Roll

Initiative checks: Tabat, Khadi, Jaware, Iseret, Abenor, Foe - (6d20)

(5121481318) = 70

Bite attack - (1d20+4, 1d8+1)

1d20+4 : (16) + 4 = 20

1d8+1 : (2) + 1 = 3

Feb 27, 2022 11:15 pm
Iseret attempts to slip into the shadows and sneak around behind the foe, if possible. If she is successful in getting behind the creature, she will attempt a sneak attack.

Rolls

Stealth - (1d20+12)

(7) + 12 = 19

Sneak attack - (1d20+5, 1d4+1d6)

1d20+5 : (5) + 5 = 10

1d4+1d6 : (2) + (4) = 6

Feb 28, 2022 3:51 am
OOC:
+2 for flanking gets you to AC 12. It's AC, however, is 13. Unless you missed a bonus for Isret somewhere, that's a near miss.
Feb 28, 2022 4:17 am
This poor animal, Tabat thinks as he unsheathes his khopesh. "I will put you out of your misery, beast!" he shouts, grimacing at its mangy, worm-ridden hide. His swing goes wide, however...
Last edited February 28, 2022 4:18 am

Rolls

Power Attack vs Enemy - (1d20+6)

(1) + 6 = 7

Damage - (1d8+4)

(2) + 4 = 6

Fort Save vs DC 12 - (1d20+8)

(11) + 8 = 19

Feb 28, 2022 8:54 am
OOC:
So is this creature undead? How can we understand it during combat? Abenor has some bonuses against filthy undeads, so I must know :D But I won't add those bonuses to my rolls right now, but if it is undead and characters know it, it's supposed to give me +2 on both attack and damage rolll.
"Oh, here we go..." says Abenor as he takes his masterwork shortsword, aiming for the head closest to him, with the hope of beheading the creature.

Rolls

Attack roll (power attack) - (1d20+4)

(10) + 4 = 14

Shortsword damage roll (if hits) - (1d6+2)

(2) + 2 = 4

Feb 28, 2022 3:14 pm
OOC:
This is where knowledges come in, although there are other tests Khadi could try and employ if necessary.
Khadi grips her spear, desperately wracking her brain to whether she had heard of this creature as she moves to set up an advatageous position for Iseret.
OOC:
attempting a knowledge check.13 if planes, 16 if religion. Double moving (with a withdraw if its that close to her, with the aim of flanking with Iseret.)
Last edited February 28, 2022 3:16 pm

Rolls

Knowledge religion or planes - (D20+7)

(6) + 7 = 13

Feb 28, 2022 9:31 pm
OOC:
It does not appear to be undead, but a diseased, two headed dog. Identifying creatures would require a Knowledge check: Religion for undead, Nature for beasts, Arcana for magical creatures and dragons, Dungeoneering for Aberrations and Oozes, etc.
Feb 28, 2022 9:34 pm
OOC:
But I'm guessing those checks will count as one action, so we won't get to attack if we choose to roll for Knowledge, am I right?
Feb 28, 2022 9:46 pm
ireneofunyes says:
OOC:
But I'm guessing those checks will count as one action, so we won't get to attack if we choose to roll for Knowledge, am I right?
OOC:
Knowledge rolls like this to identify monsters and their weaknesses are free actions (thankfully!), so if you have the skill, might as well use it :D

Source
Feb 28, 2022 10:20 pm
OOC:
I only have nature, so I’m rolling it, maybe we’ll learn something. I hope our kind GM would consider it as a part of my previous post.

Rolls

Knowledge (nature) - (1d20+1)

(7) + 1 = 8

Mar 1, 2022 2:43 am
Tabat makes a clumsy move, and manages to hold onto his weapon, after missing with a badly off balance attack.

Isret sneaks in behind, opposite Tabat and Khadi, and very nearly gets a solid attack in, but just shave is instead.

Abenor's strike hits the dog, tearing it's mangy, worm-ridden pelt with his short sword.
OOC:
I'll roll for @surferofsaragar as they indicated that they would be away for a few days. As a rule, when acting for a player, I won't spend any resources, like spell slots or potions, unless it seems desperately needed.
Jaware lines up a shot and fires his bow, channeling a spell (Ray of Frost) into the arrow.

Rolls

Jaware attack, damage, Ray of Frost damage - (1d20+7, 1d8, 1d3)

1d20+7 : (7) + 7 = 14

1d8 : (4) = 4

1d3 : (1) = 1

Jaware Knowledge - (1d20+8)

(9) + 8 = 17

Death Dog

Qralloq

Mar 1, 2022 2:48 am
OOC:
The knowledge checks applied will not succeed. That is, neither Khadi nor Abenor have the requisite skill, Knowledge (Arcana). Jaware, however, does.
"It's a Death Dog. It's heavily diseased, so watch it's bite!" is the only advice he needs to give.

Death Dog
The dog snaps twice (it does have two heads), once at Tabat and once at Khadi. Both heads miss, a gross lumpy saliva spraying.

All of you are up. Attack in whatever order you post.

Rolls

Death Dog v Tabat - (1d20+4, 1d8+1)

1d20+4 : (9) + 4 = 13

1d8+1 : (6) + 1 = 7

Death Dog v Khadi - (1d20+4, 1d8+1)

1d20+4 : (4) + 4 = 8

1d8+1 : (3) + 1 = 4

Mar 1, 2022 4:03 am
"Let's try this again!" Tabat shouts as he brings his weapon around for another strike.
OOC:
:/
Last edited March 1, 2022 4:04 am

Rolls

Power Attack vs Death Dog - (1d20+6)

(2) + 6 = 8

Damage - (1d8+4)

(4) + 4 = 8

Mar 1, 2022 5:28 am
Iseret tries again for a sneak attack, but the dog jerks at the last second and evades her attack!
Last edited March 1, 2022 5:28 am

Rolls

Sneak Attack (now with 100% more flanking!) - (1d20+5, 1d4+1d6)

1d20+5 : (5) + 5 = 10

1d4+1d6 : (4) + (5) = 9

Mar 1, 2022 7:54 am
Abenor, seeing that his previous attack worked wonderfully, tries to use it again. If something is useful, you should keep using it, right? He goes for the same head again.
OOC:
I guess the head is still intact, my first attack just dealt some damage. If I misunderstood it somehow than Abenor attacks the other head.

Rolls

Attack roll (with power attack) - (1d20+4)

(9) + 4 = 13

Shortsword damage - (1d6+2)

(3) + 2 = 5

Mar 1, 2022 9:05 am
Jaware attacks again with the same routine (Ranged Spellstrike + Ray of Frost) but adds Deally Aim.

Die monstruos aberration!

Rolls

Longbow attack (Deadly Aim) - (1d20+4)

(16) + 4 = 20

Longbow Attack (Deadly Aim and Spell strike - (1d20+4)

(7) + 4 = 11

Longbow Dmg (Deadly Aim) - (1d8+2)

(1) + 2 = 3

Londbow Dmg (Deadly Aim) + Ray of frost - (1d8+2, 1d3)

1d8+2 : (6) + 2 = 8

1d3 : (2) = 2

Mar 1, 2022 8:16 pm
'I need a longer spear..' Khadi mumbles after she manages to miss getting bitten. With the others closing around the xreat she takes a careful step back, hoping either Abenor or Tabat could take her place in aiding Iseret. Their armour looked far more bite proof.

As she takes up her new position she pats Tabat on the shoulder. 'You got this'. The dung beetle around her neck glows as if in agreement, as a small portion of magic flows to the paladin.
OOC:
Read the post just before work, and was like 'Oh at lunch I' ll aid another someone'. You all managed to post in that short time :p.

5ft stepping out of danger, hopefully, then casting guidance on Tabat for a +1 to hit
Mar 1, 2022 9:08 pm
OOC:
I think Jaware has done enough damage that he's killed it, with Abenor's second hit. His second attack I think should be +5 which gives him the 12 needed to hit.
+5 = +4 Dex +1 BAB +1 Weapon Focus Bows -1 Deadly Aim
Mar 1, 2022 10:36 pm
Qralloq says:
OOC:
I think Jaware has done enough damage that he's killed it, with Abenor's second hit. His second attack I think should be +5 which gives him the 12 needed to hit.
+5 = +4 Dex +1 BAB +1 Weapon Focus Bows -1 Deadly Aim
+1 from Masterwork Weapon - +6 total

But I usually use Spellcombat + Spellstrike, so it is -2 to shot a additional arrow. +4 total. I think that is what confused you.
Last edited March 1, 2022 10:42 pm
Mar 3, 2022 7:00 am
OOC:
So did we kill it? Yaay! Congrats to us.
Mar 3, 2022 4:48 pm
OOC:
Haha, I don't think so, as with the explained bonuses, Jaware's second attack missed by 1. It has 5 hp remaining I believe. I'll double check and catch up shortly.
Mar 3, 2022 5:00 pm
Death Dog
The dog snaps twice (it does have two heads), once again at Tabat and once at Khadi. They both miss again.

All right, everybody gets another go. It's wounded badly but will fight to the death.

Rolls

Dog on Tabat - (1d20+4, 1d8+1)

1d20+4 : (3) + 4 = 7

1d8+1 : (1) + 1 = 2

Dog on Khadi - (1d20+4, 1d8+1)

1d20+4 : (6) + 4 = 10

1d8+1 : (5) + 1 = 6

Mar 3, 2022 5:11 pm
OOC:
So uh... that actually hits. Khadi isn't allowed to wear armour and has no dex. However I did say last turn she did step away a bit away from it when she realised how vulnerable she was. If it would follow her to make the attack.. then yeah it hits ;P.
Mar 3, 2022 7:04 pm
Jaware attacks again with the same routine (Ranged Spellstrike + Ray of Frost) but adds Deadly Aim.

I think this fight is taking longer than it should. I will solve it NOW!

Jaware shots an Arrow on each head. The head that was hit with the arrow carrying the frost spell freezes and breaks in little pieces as it hits the floor.
Last edited March 3, 2022 9:12 pm

Rolls

Longbow attack (Deadly Aim) - (1d20+4)

(19) + 4 = 23

Longbow Attack (Deadly Aim and Spell strike - (1d20+4) - (1d20+4)

(13) + 4 = 17

Longbow dmg (with Deadly Aim) - (1d8+2)

(4) + 2 = 6

Londbow Dmg (Deadly Aim) + Ray of frost - (1d8+2, 1d3)

1d8+2 : (5) + 2 = 7

1d3 : (3) = 3

Mar 3, 2022 7:51 pm
Tabat readies another strike just as one of Jaware's arrows pierce its skull and the creauture falls limp to the ground.

He huffs and looks around, jist in case there is more danger. Once satisfied, he sheathes his weapon and moves to look atound the small outbuilding the beast was hiding within.
Mar 3, 2022 8:21 pm
OOC:
What should I roll to Investigate surroundings? Knowledge or Perception? If Perception, mine is relatively high so I'm giving it a shot.
Abenor relieves that the creature is dead. His blows were successful and probably made the group's job easier but he was still not himself, this place has gotten very dangerous rather quickly, he couldn't digest it. To distract himself from those dangers, he checks his surroundings. Maybe some loot here. If there are monsters, there must be loots, right? he thinks to himself.

Rolls

Perception - (1d20+9)

(5) + 9 = 14

Mar 3, 2022 8:42 pm
LightOfMidnight says:
OOC:
So uh... that actually hits. Khadi isn't allowed to wear armour and has no dex. However I did say last turn she did step away a bit away from it when she realised how vulnerable she was. If it would follow her to make the attack.. then yeah it hits ;P.
OOC:
You're right, I'd missed that. In that case it would attack Tabat as well, and misses.
Jaware's next shots finish it off.

Combat is over.

As the dog falls, you see that it's body is covered in small worms, including a bunch that live in its mouth near it's saliva glands. The Death Dog did not seem to suffer for this, however, as it otherwise appeared strong and fit.
Mar 3, 2022 9:15 pm
LightOfMidnight says:
OOC:
So uh... that actually hits. Khadi isn't allowed to wear armour and has no dex. However I did say last turn she did step away a bit away from it when she realised how vulnerable she was. If it would follow her to make the attack.. then yeah it hits ;P.
OOC:
There is a feat called Covering Fire that allows the use of Aid Another with ranged weapons. And it is a Teamwork feat. Jaware cán take it too and gain your Helpful Bonus. That way you wouldn't need to expose yourself to danger.
Mar 3, 2022 9:23 pm
OOC:
Oh that may be worthwhile looking into, though my feats are spoken for for a little bit. Can possible rearrange. Hoping after a few levels will have more to do during combat - This is a slow burn build
Khadi carefully prods the dog with her spear trying to get a look at the worms before pulling a face. None of us wanted to be bitten by that... good thing you all struck true'
Mar 3, 2022 9:43 pm
"Indeed," Tabat says, "Well done, team." He turns to the newcomer. "Abenor, you fought valiantly!" He continues his search of the outbuilding.
Mar 4, 2022 7:00 am
"Thanks, Tabat. Not as much as you. Don't you fear for your life as you enter every rooom first, facing the dangers by yourself?" Abenor says as he continues his search.
OOC:
Did I roll right with Perception?
Mar 4, 2022 9:11 am
"Fear betakes us all, from time to time," Tabat replies, "But for me, I try to remind myself that fear's only goal is to keep me from protecting others and eradicating evil from this land. I cannot let a little fear overshadow those important aspirations."
OOC:
ireneofunyes - you did use Perception correctly. Basically, unless it's asked for by the DM, it's reasonable to post a perception check any time your character is trying specifically to perceive something. Now its just up to our DM to address your roll - depending on situation, Qralloq may specifically tell you that your roll had no result, or he may only say something if you DID perceive something.
Mar 4, 2022 9:33 am
"It's nice, what you do. Really, I admire it. I was about to run off if my pride and commitment didn't hold me back." Abenor says with a cloudy look in his eyes. He then shakes his head, collects himself and returns to his usual joyful mood. "Quick comparison. Which adventure started best? This one or the previous one?"
OOC:
Okay, thanks for the explanation. There is no Investigate skill here, I looked it up on the inernet and saw that diferent checks can be used based on the context. I'm glad it was correct. Though rolling FIVE when I have +9 is a strict unluckiness unique to me I guess :D
Mar 4, 2022 12:26 pm
The death dog has recently dug up much of the floor, and you find 7 gp, 3 sp, and 12 cp, and a turquoise earring worth 15 gp. Other than that the outbuilding is uninteresting and kind of wormy.

https://www.dropbox.com/s/rjynooq5le58scj/PF%20MM%20-%20House%20of%20Pentheru%202.jpg?dl=1
Mar 4, 2022 1:02 pm
ireneofunyes says:
"It's nice, what you do. Really, I admire it. I was about to run off if my pride and commitment didn't hold me back." Abenor says with a cloudy look in his eyes. He then shakes his head, collects himself and returns to his usual joyful mood. "Quick comparison. Which adventure started best? This one or the previous one?"
OOC:
Okay, thanks for the explanation. There is no Investigate skill here, I looked it up on the inernet and saw that diferent checks can be used based on the context. I'm glad it was correct. Though rolling FIVE when I have +9 is a strict unluckiness unique to me I guess :D
Jaware tries to hold back his laughter.

Definitely this one, in the last one Tabat was late and we were almost defeated by a door. He was the only one with a crowbar and we barely had the strength to move the stone that locked the tomb. Even Bernard had to help.
Mar 5, 2022 8:33 am
"Bernard?" Abenor asks. "Hope you didn't lose him in the process. Will he join us later?"

He thhen locates the golds and silvers left there by the dog. "Look! Our prototype-hydra friend has left a present for us." He starts collecting them but in the middle of it something comes into his mind. "Wait. We didn't discuss how to distribute the loot. At least I didn't. Everybody gets their equal piece, right?"
Mar 5, 2022 10:36 am
"Bernard fell...ill. In the last lottery location, the tomb. The kind of ill you get when poking too much at a war general's sacred resting place. We hope he'll find a cure and join us again soon enough."

Tabat heads north to explore the feature between the outbuildings.

"Yeah, we all share. Pick up what you can carry - we'll trust that when we get back, we'll lump everything together, figure out what we're selling, and split the profits as evenly as we can. If you find something you can use to, you know, keep us alive longer, you're probably good to use it."
Mar 5, 2022 4:33 pm
You can investigate the stone table next, or the stone fountain, or beyond those, the other outbuildings you see on the map. Which do you approach first?
Mar 5, 2022 5:09 pm
Abenor grabs the earring and 3 silver pieces, leaving the rest to the group. How about we clear that second outbuilding, huh? Seems like we can fight our way through these ones."
Mar 5, 2022 6:58 pm
Tabat will take a closer look at the fountain, then the table.
Mar 5, 2022 10:47 pm
The fountain, or rather well, seems dry and upon inspection seems entirely uninteresting.

The table provides shade underneath, but there is nothing on it. As Tabat looks underneath...
[ +- ] Abenor

Rolls

Secret Roll

Mar 6, 2022 12:34 pm
Abenor sees the flash of a moving object underneath the table Tabat is approaching. The adrenaline and thrill of the fight still in his veins, he takes one of the silver pieces and throws it at the movement he detected, while shouting "Tabat watch out!".
OOC:
As you suggested on the OOC thread I'm making a Dexterity check. I added the usual modifier but if I have any penalty or any other bonuses than we can treat the roll adding them too.

Rolls

Dexterity check - (1d20+3)

(5) + 3 = 8

Mar 6, 2022 3:08 pm
The asp, coiled in the shade under the table, strikes at the flashing coin that lands near it.

This counts as Abenor's and the asp's turns. The rest of you can act. The asp has partial cover from the stone table if you want attack it.
Mar 7, 2022 3:55 am
Tabat raises his shield and backs away carefully, holding his sword out to the side. "Whoah!" he says, "We're not here to hurt you, unless we have to." He turns his head to the others, "Snake - hopefully it won't bother with us if we leave it be."
OOC:
Throwing in a Handle Animal check in case it helps

Rolls

Handle Animal - (1d20+7)

(1) + 7 = 8

Mar 7, 2022 5:19 pm
Jaware will prepare a attack in case the asp advance towards Tabat.

"I hate snakes! Damn servants of Set", Jaware curses and spits on the floor.
Mar 7, 2022 8:57 pm
The asp will defend the table, but won't advance if you give it space. You think. Probably.
Mar 8, 2022 7:53 am
Tabat gives the snake a wide berth and moves north to take a look at the next outbuilding, north of the well.
Mar 8, 2022 4:32 pm
The next outbuilding is much like one that housed the death dog, save that no creatures currently live inside. The room is empty except for debris, refuse, and windblown sand.
Mar 8, 2022 5:45 pm
Tabat then leads north to the central, northern building with the round cover.
Mar 8, 2022 5:56 pm
From there Tabat can see into both those buildings.

One is a small granary with a domed roof and a small door in the front sits against the north wall of the compound.

The other appears to be a residence, with some bones visible in the back room.

Rolls

Secret Roll

Mar 8, 2022 6:00 pm
Tabat will carefully open the door to the granary, wary and hopeful against any traps.
Mar 9, 2022 12:23 am
You are immediately swarmed by scarabs!

All of you go before the Scarab Swarm, even Abenor who's +3 bonus bests it's +0 initiative bonus (tie going to the higher bonus)

Rolls

Initiative (Swarm, Tabat, Khadi, Jaware, Iseret, Abenor) - (6d20)

(514106162) = 53

Mar 9, 2022 3:43 am
"Scarab swarm!" Iseret screams an unnecessary warning. "Conventional weapons won't do any good! We need area effects!"
Last edited March 9, 2022 3:43 am
Mar 9, 2022 6:13 am
"Ah, this place is killing me! Literally." Abenor shouts as he was about to draw his shortsword and start thumping on the swarm. "I don't think I have any area effects. Who is most likely to do it? I'll help him."
OOC:
I'll try aid another here to whomever it applies. Or, alternatively, Abenor has an everburning torch. I can make use it if it'll help with scarabs. I didn't look them up so as not to spoil the fun, so I have no idea what can or can't work against them.
Mar 9, 2022 9:12 am
Having suspected the possibility of such bugs, or snakes, or anything creepy crawly that might try to overtake him, Tabat pulls free a bottle of alchemists fire and lobs it at the swarm with great urgency.

Rolls

Ranged Touch Attack - (1d20+1)

(6) + 1 = 7

Damage (if direct hit; otherwise 1 dmg if within splash range) - (1d6)

(5) = 5

Mar 9, 2022 11:07 am
OOC:
Splash attacks vs swarms are a strange niche case that aren't handled well by the rules. They do 50% more damage than normal, but the attack roll to hit makes little sense. I rule that it automatically hits since you're targeting an area.
Tabat bursts the alchemists fire bottle in the middle of the swarm, causing 7 points of damage, which burns up maybe a third of the swarm.
Mar 9, 2022 11:52 am
Jaware cast Snowball against the bugs.

Freeze, bugs!
OOC:
The swarm has to make a Fortitude saving throw against DC 14 or be staggered for 1 round.

Rolls

Snowball ranged touch attack - (1d20+4)

(13) + 4 = 17

Snowball DMG - (2d6)

(21) = 3

Mar 9, 2022 2:20 pm
OOC:
Swarm Fortitude. However, Swarms are immune to being Staggered

Rolls

Fortitude DC14 - (1d20+5)

(6) + 5 = 11

Mar 9, 2022 3:53 pm
'Don't suppose these are friend of yours' Khadi looks at the beetle amulet around her neck even as she goes to move away.

At no response from the amulet she yells over to rest. 'Close the door before they all get out! Then maybe we can stomp on the rest'
Mar 11, 2022 4:08 pm
Abenor, thinking and assessing every possible action he can take against these creatures, decides to step out and let others do their job. "I got nothing, people. Tabat, you do your work, I'll try to make your job easier." he says and then get a bit closer to the swarm, tapping his feet, trying to get them focused into one location so that Tabat can hit them effectively.
OOC:
I'm trying Aid Another here. Adding Attack Roll against DC 10 (if there are no additional things I missed) and if I succeed Tabat can either take +2 on his next Attack roll (which he doesn't need for Acid) or +2 to his AC in case swarm attacks him.
Last edited March 12, 2022 9:22 am

Rolls

Attack Roll (without Power Attack) - (1d20+5)

(15) + 5 = 20

Mar 11, 2022 7:33 pm
OOC:
I don't think that is going to work. The everburning torch emits no heat and does not deal fire damage.
Mar 11, 2022 7:53 pm
OOC:
It seemed like the easiest way but there are other tools in the kit that can be used to produce fire I guess. I can edit the post to reflect that.
Mar 11, 2022 8:22 pm
OOC:
Jaware has flint, steel and torches in his backpack. But I think it is better that I continue to cast spells on it, supposing acid splash is able to damage it. There seems to be some controversy about it.
Mar 11, 2022 11:54 pm
OOC:
I'd allow lantern oil to be used as a weapon, if you have it.
Mar 12, 2022 9:58 am
Tabat and Jaware have damaged it for 10 damage.

Abenor had attempted Aid another.

Iseret and Khadi are using their words.

The swarm exits the granary. The stench of rot and foul airs covers you as the thousand of beetles scurry over you, biting and scratching.
[ +- ] Tabat's Scarab Shield
OOC:
The swarm covers a ten foot square area. Jaware would typically be back a bit. Tabat and Abenor are up close. I'm not sure about the talkers. I'll roll
Tabat and Abenor take damage and must have fortitude saves vs disease.

Everybody is up again.

Rolls

Who's in range 1: Iseret, 2: Khadi, 3-4: neither - (1d4)

(4) = 4

Swarm damage - (1d6)

(2) = 2

Swarm will save-DC10 - (1d20+1)

(10) + 1 = 11

Mar 12, 2022 11:45 am
Tabat takes a step back, trying to shrug the creatures from his body. He reaches and grabs for another flask of alchemists fire. Once in hand, throws it at a part of the swarm that isn't immediately upon his person. "Arrgh! Get these things off me!" he yells in frustration.

Rolls

Ranged Touch Attack - (1d20+1)

(20) + 1 = 21

Damage - (1d6)

(5) = 5

Confirm Critical (is that a thing for thrown items?) - (1d20+1)

(6) + 1 = 7

Mar 13, 2022 6:27 am
"If only Bernard were here, he could probably put the damned things to sleep! But, he isn't."
Mar 13, 2022 3:29 pm
The second alchemist's fire burns another third of them down. (They're at 5/22 hp)
Mar 13, 2022 5:18 pm
OOC:
Rolling Fort save.

Rolls

Fort Save - (1d20+3)

(3) + 3 = 6

Mar 13, 2022 5:22 pm
OOC:
Tabat forgot his Fort save, including below

He is out of alchemist's fire flasks now
Last edited March 13, 2022 6:50 pm

Rolls

Fort Save - (1d20+8)

(8) + 8 = 16

Mar 14, 2022 6:10 pm
Jaware will cast Acid Splash on the swarm and worries if it will work later.

He casts the spell, steps back and says:

"You know, they're just insects. Guess we can walk away and wait for them to disperse, right?", Jaware asks looking at Abenor.

Jaware has no knowledge of insects or animals, but he saw that Abenor demonstrated some knowledge of the natural world with the snake.

Rolls

Acid splash touch attack - (1d20+5)

(15) + 5 = 20

Acid splash attack - (1d3)

(2) = 2

Mar 14, 2022 8:15 pm
"Good call. Let me refresh my memory dear friend." Abenor's mind was a circus now, yet he still tries to recall information on these beetles, maybe from some pamphlets he has read during his trip here.
OOC:
Nature Knowledge would be the correct roll I guess. If not DM can roll it for me.

Rolls

Knowledge (Nature) - (1d20+1)

(11) + 1 = 12

Mar 14, 2022 10:00 pm
The acid splash does a bit more damage, killing off much more of the swarm. (2/22 hp remaining).

Abenor knows that the insects are likely territorial, so if you get far enough away, they may leave you alone.
Mar 14, 2022 10:07 pm
Khadi just puts more distance between herself and the swarm, taking care not to bunch up
Mar 15, 2022 6:16 am
"Hey guys! If you don't have much of those incredibly useful bottles, I suggest we leave them alone. They won't follow us."
Last edited March 15, 2022 6:16 am
Mar 15, 2022 7:32 am
Tabat shakes the creatures off his body the best he can and backpedals to exit the room. "Damned. Things!" he growls in frustration.
Mar 15, 2022 7:47 am
Abenor joins Tabat in exiting the room. This trip already became a hall of disgusted things and they've only been here for an hour at most. "So, what's next?" he asks.
Mar 15, 2022 4:19 pm
Despite Abenor's pronouncement, the bugs follow you away from the grainery, just so you know.

They swarm Tabat once more, assuming the rest of you have spread away from him. (Another Fort save if you will), then everyone is up.

Rolls

Damage - (1d6)

(2) = 2

Mar 15, 2022 4:34 pm
Tabat runs backwards trying to remove himself from the swarm. "Someone!" he says, brushing his armor off and shaking his leg to the side as he moves, trying to remove the ever-increasing itch of creatures making their way between the layers of his protective gear.

Rolls

Fort Save - (1d20+8)

(15) + 8 = 23

Mar 15, 2022 5:47 pm
"Uhmm-" Abenor says with apparent confusion. "I swear they don't do that normally. How about you throw one last acid bottle to these damned creatures?"
Mar 15, 2022 5:48 pm
Jaware casts Acid Splash again.

"Damn, bad idea. Get out of here bugs from hell. Go back to where you came from."

Rolls

Acid splash touch attack - (1d20+5)

(5) + 5 = 10

Acid splash dmg - (1d3)

(1) = 1

Mar 20, 2022 1:09 pm
OOC:
Sorry for the delay.
Jaware finishes off the swarm as the party runs for it.

Combat is over.

Looking inside the granary, you find three skeletons of the scarabs victims, but you're certain that they're fresh. Someone must have tossed them in on the past few weeks.
Mar 20, 2022 2:48 pm
'I'm going to be having words with Khepri about scarabs in my next prayers.' Khadi mumbles as she moves back to join the rest of the group. As they invesigate the granary there is a frown on her face.

'These people.. any bones here shouldn't be fresh... unless they are graverobbers, who decided to not stick to the edges like most.' She kneels next to them and starts to speak prayers and death rites.
Mar 20, 2022 5:40 pm
Tabat echoes Khadi's sentiments, "I cant imagine anyone else these bones belonged to, must have been robbers." As the cleric performs last rites, Tabat carefully, and respectfully, searches amongst the bodies for anything the people, when living, may have had of value while also checking for any signs of how they died.
Mar 20, 2022 5:52 pm
The granary holds, near the three fleshless human skeletons, an adamantine heavy flail. The weapon is filthy but perfectly usable.
Mar 20, 2022 6:05 pm
The paladin lifts the weapon, standing. He tests its weight in his hands and lets out an audible sound of being impressed. "This is a fine weapon," he says, "I think it would do wonders if we run up against any more of those metal snakes. Unless any of you wish to make use of this thing, I'll be happy to put it to use against the right foe."

If they agree, he walks out to the yard and makes several practice swings with the weapon.
Last edited March 21, 2022 5:54 am
Mar 21, 2022 12:58 am
"Robbers, or... someone isn't telling us everything," Iseret says suspiciously. "Isn't it just possible that someone trapped them in here intentionally?"
Mar 21, 2022 1:02 am
OOC:
Adamantine weapons are automatically masterwork, granting a +1 enhancement bonus on attack rolls, and bypass hardness of less than 20 when sundering items.
There is nothing else in the grainery.

The other building to the side has a small curtain to the back room, which has weathered the passage of time.
Mar 21, 2022 12:15 pm
C1NDER says:
The paladin lifts the weapon, standing. He tests its weight in his hands and lets out an audible sound of being impressed. "This is a fine weapon," he says, "I think it would do wonders if we run up against any more of those metal snakes. Unless any of you wish to make use of this thing, I'll be happy to put it to use against the right foe."

If they agree, he walks out to the yard and makes several practice swings with the weapon.
As far as I'm concerned, if this weapon helps keep the creatures of the necropolis away from me, it's yours.
Mar 21, 2022 12:51 pm
Abenor checks the paladin's muscled physique and listens to his deep voice. "Yeah, only you would make good use of such a weapon anyways." he says. He then goes to check what's behind the small curtain, see if anything interesting will come up, apart from devilish monsters.
Mar 21, 2022 3:07 pm
OOC:
Did someone request devilish monsters?
Three skeletons clatter to their feet with startling speed when the curtain is disturbed. The skeletons have no armor or weapons and attack with their claws.
OOC:
Rolling initiative... The PCs not named Jaware can act before the three skeletons.

Rolls

Intiative rolls Foes then PCs (Ab, Is, Ja, Kh, Ta) - (1d20+6, 5d20)

1d20+6 : (5) + 6 = 11

5d20 : (151131811) = 58

Mar 21, 2022 3:42 pm
OOC:
I'll happily take some skeletons.
I'm pretty sure I would lose an arm using that. From holding it. Khadi jokes as she stands up from the rites.

As the skeletons emerge she blinks for a moment processing the attack then grins as she rapidly raises her symbol 'Khepri, let's show them why we are are. Undead, now is the time for you to move on!' As she speaks a burst of energy pulses from the scarab to wash over the skeletons.
Last edited March 21, 2022 3:47 pm

Rolls

Channel vs Undead, DC 14, no channel res - (d6+4)

(6) + 4 = 10

Mar 21, 2022 3:51 pm
OOC:
They could will save for half, but half still defeats them, so ...
Khadi's convince channeling boats the three skeletons into smithereens.

Combat is over.

After the passing of millennia, nothing of interest is left here, save the dried skeletons of two house cats.
Mar 21, 2022 3:53 pm
Abenor grins with the realization that undeads have finally come along his way. "Let's go." he says and attacks the nearest skeleton with his shortsword, aiming right at the chest area.
OOC:
Undeads are Abenor's favored enemy so he gets +2 to both attack and damage rolls. The rule does not specificy anything like "you cannot use the bonuses at the same time" so I'm applying both of them.

Edit: So I haven't seen the previous post. We can go ahead and act like Abenor acted a bit slow and attacked air.
Last edited March 21, 2022 3:54 pm

Rolls

Attack Roll (with Power Attack) - (1d20+6)

(11) + 6 = 17

Damage roll if hit - (1d6+4)

(3) + 4 = 7

Mar 21, 2022 3:59 pm
OOC:
Sorry Abenor, Khadi got there first :P Also yeah the intent behind favoured enemy is the bonus is both at once.
As the skeletons turn to dust Khadi fist pumps the air. 'See, told you guys you should keep Khepri and I around.' She pats Abenor on the shoulder. 'Would have been a good swing though.

As the adrenaline and thrill begins to fade she once again to go and kneel and the skeletons, whispering prayers that they would find the boneyard and be guided to the right afterlife, now they were free of torment.
Last edited March 21, 2022 4:06 pm
Mar 21, 2022 7:49 pm
"Those poor people," Tabat says, "I am glad they can now be at rest."

"Khadi, thank you for your rites upon their remains. The Old Gods sincerely look upon you with their favor. Nobody would ever be foolish enough to wonder at your value." He nods looks around towards the covered area to the North-West.
Mar 22, 2022 1:44 am
The skeletons were in the small area in the northeast corner of the compound.
https://www.dropbox.com/s/7kf1pj1qheben1j/PF%20MM%20-%20House%20of%20Pentheru%203.jpg?dl=1
The area in the northwest of this wing of the outdoor portion is a pantry, accessible for servants bringing goods from outdoors, but with a door into the kitchen.

The room is empty save for dust, debris, and empty shelves built into the walls.
[ +- ] Isret and Khadi...

Rolls

Secret Roll

Mar 22, 2022 4:10 am
"Be careful! There's something just there, on the ceiling!"
Mar 22, 2022 5:29 am
Tabat takes a step back and looks up, searching for whatever it was Iseret saw while instinctively drawing his sword. He augments his stance to account for the extra weight of the new weapon strapped to his back.
OOC:
Does he see the thing? Whats it doing?
Last edited March 22, 2022 5:30 am
Mar 22, 2022 12:42 pm
Jaware cast detects magic and looks up, looking for danger or some magical devilry.

Rolls

Perception (if needed) - (1d20+5)

(14) + 5 = 19

Mar 22, 2022 12:45 pm
It's a big hairy spider, just looking to drop on someone.
Mar 22, 2022 3:15 pm
Khadi gestures to Jawares and then mimes shooting at the spider as Iseret draws everyone's attention to it.
Mar 23, 2022 12:25 pm
Jaware shoots an arrow at the spider with a certain disdain for the role of insect exterminator.

Rolls

Longbow attack - (1d20+7)

(17) + 7 = 24

Longbow damage - (1d8)

(1) = 1

Mar 23, 2022 3:27 pm
Tabat readies an attack for the moment the creature falls to the ground and is within striking distance, rushing forward the moment Jaware's arrow strikes the creature.
OOC:
Ready Action: Charge + Power Attack at the creature once it starts to fall (if it does)

Rolls

Charge + Power Attack - (1d20+8)

(14) + 8 = 22

Damage - (1d8+4)

(6) + 4 = 10

Mar 23, 2022 3:30 pm
The arrow strikes true, but the huge spider is merely annoyed by the attack. It drops down and attacks.
OOC:
That was a free surprise attack. I'll roll initiative. Everyone not named Khadi goes before the spider.

Rolls

Initiative Foe, Ab, Is, Ja, Kh, Ta - (1d20+2, 5d20)

1d20+2 : (6) + 2 = 8

5d20 : (992718) = 45

Mar 23, 2022 7:14 pm
Tabat releases his held attack, charging forward and striking with as much power as he can muster.
OOC:
see above post
Mar 23, 2022 8:39 pm
Tabat hits the hairy spider hard, but it's not quite dead.

Spider: 2/13 hp
Mar 24, 2022 12:48 am
Iseret draws her short sword and assumes a defensive stance.
OOC:
Readying an action to attack if the spider comes within range.
Mar 24, 2022 6:42 am
"Yep. I get how this’ll go." says Abenor as she unsheats his shortsowotd and attacks the spider in the eye.

Rolls

Attack roll (with PA) - (1d20+4)

(5) + 4 = 9

Danage if hit - (1d6+2)

(3) + 2 = 5

Mar 24, 2022 6:49 am
Jaware with his pride hurt by his careless attack not being able to kill the spider decides to attack with (almost) everything and destroy the spider.
OOC:
I have used autofill on the dmg description of the second attack. It is just Londbow Dmg (Deadly Aim). The die roll is right
Last edited March 24, 2022 6:54 am

Rolls

Longbow attack (with Deadly Aim) + Ranged Spellstrike (Ray of Frost) - (1d20+4)

(6) + 4 = 10

Longbow damage (with Deadly Aim) + Ray of frost - (1d8+2, 1d3)

1d8+2 : (6) + 2 = 8

1d3 : (1) = 1

Longbow attack (with Deadly Aim) - (1d20+4)

(13) + 4 = 17

Londbow Dmg (Deadly Aim) + Ray of frost - (1d8+2)

(2) + 2 = 4

Mar 24, 2022 3:57 pm
Abenor tries a hefty swing but failed to connect.

Jaware threads the needle, firing between the combatants and piercing the creatures brain.

Combat is over.

There is nothing in the pantry worth noting.

You've explored half of the outer compound. You could enter the house now, or go see about the other side of the yard.
Mar 24, 2022 5:52 pm
Tabat gestures to the door nearest them. "Shall we head inside?" he asks. If they are in agreement, he will push the door open once Iseret confirms it seems safe.
Mar 25, 2022 4:18 am
Iseret nods and moves to check the door.
Mar 25, 2022 7:02 am
Abenor follows the others, keeping all of his senses open for any kind of "surprise" monsters, checking the environment to see if any creatures lurking around.

Rolls

Perception Check - (1d20+9)

(20) + 9 = 29

Mar 26, 2022 4:47 pm
Avoiding the suspicious snek under the stone table, you enter from the formerly solifugid haunted pantry into the kitchen.

Two stone tables sit against the western wall of this room, while a third occupies the southeastern corner. A small, square wooden butcher’s block stands in the northeast corner, now almost collapsing under its own weight. A stone oven sits in the middle of the north wall. A humanoid skeleton lies beneath the northwestern table, surrounded by smashed crockery. A door to the east and an open doorway to the south exit the room.

https://www.dropbox.com/s/ptly4gtkstaht3n/PF%20MM%20-%20House%20of%20Pentheru%204.jpg?dl=1
Mar 26, 2022 9:59 pm
Iseret examines the skeleton under the table. Can she tell about how long it has been here?
OOC:
Uhm, that's a no.
Does it appear to be trapped? Human, elven, halfling, dwarf, other?
Last edited March 26, 2022 10:01 pm

Rolls

Heal check - (1d20)

(6) = 6

Mar 26, 2022 10:48 pm
The skeleton beneath the table likely died millennia ago. A pitted and rusted dagger is still wedged between the skeleton’s ribs.
Mar 27, 2022 10:26 am
Abenor having seemed to check the room rather thoroughly, Tabat gestures to the south and heads to the next room in that direction. He keeps his khopesh drawn, just in case.
Mar 27, 2022 1:25 pm
Khadi does a quick cursory glance over the skeleton and dagger with detect magic, just to be sure its nothing special. If not she leaves the skeleton be with another muttered prayer.
Mar 27, 2022 4:43 pm
After Abenor and Kari confirm there is nothing of value or further of interest in the kitchen, Tabat leads you south to a chapel.

Hieroglyphs and images of fantastic beings cover the walls of this small room. A small stone shrine, dusty and thoroughly defaced, stands against the eastern wall.

South of that room is a stone privy built into one wall of a tiny room, and a stone table with a basin stands against the other wall. A large mirror once hung above the table, but it was shattered ages ago. The floor is covered in broken glass and dead scarab beetles. A headless corpse sits upright on one of the privies.

To the west of the chapel is an open area. A tiled walkway surrounds a square patch of earth and sand in this high atrium. A balcony on the second floor overlooks the courtyard, and a square hole in the ceiling opens to the sky. Four columns in the corners of the atrium support the roof above, and the walls are decorated with symbols and hieroglyphs depicting animals, celestial creatures, and the sun and moon.

https://www.dropbox.com/s/utjkmriezub0psq/PF%20MM%20-%20House%20of%20Pentheru%205.jpg?dl=1
Mar 27, 2022 6:23 pm
Tabat will move closer shrine and inspect it more closely, wondering to whom the people of this household may have prayed.
Mar 27, 2022 8:34 pm
With a little effort at cleaning away the mud and filth defacing it, together you're able to pick out the household chapel is dedicated to Abadar, Pharasma, and Sarenrae. The Ancient Osiriani hieroglyphs on the walls off praises to the three gods and list several common prayers to each. The small altar serves all three dieties, though the carvings place Abadar in the most prominent position.
Mar 28, 2022 12:45 pm
"Interesting. The worship of foreign gods was less common in the distant past. The Cult of Sarenrae is particularly socially complex on Osirion, due to its ties to Kelesh and Qadira. Sarenrae was only really popular during the foreign occupation. This would partly explain the signs of conflict and the haunt at the entrance gate." Jaware ponders.

"Perhaps the attack had a background of religious conflict..."
Mar 30, 2022 9:38 am
"Good observation, Jaware," Tabat says with a nod of respect. "Perhaps those who lived here were foreigners. Osirion has not always been so kind to those from outside our borders."

He stands, looking around the rest of the room before heading south, once more.
Mar 30, 2022 3:25 pm
A large tiled pool sits in the center of this chamber, surrounded by sloping tiled floors. A few steps descend into the basin, which has accumulated a deep layer of sand on its bottom. Faded murals on the walls depict scenes of life along a river, with recurring themes of running water and aquatic life running through the artwork. In the northeast corner, a tarnished bronze spigot juts from the wall just above head level. Archways lead north and west, and a stone door stands in the eastern wall.
[ +- ] Detect Magic
Mar 30, 2022 6:22 pm
"Nice setup they had here," Tabat says, looking about the room. "Much fancier than any private bath I've been to."
Mar 30, 2022 6:51 pm
C1NDER says:
"Nice setup they had here," Tabat says, looking about the room. "Much fancier than any private bath I've been to."
"I wouldn't touch anything here. The spigots on the wall are radiating conjuration magic."
Mar 31, 2022 8:15 am
Tabat pulls his hand away from the faucet he was about to touch. "Mhm," he intones, "good call." After searching the room more thoroughly, and becoming confident that between them they find nothing of interest, he gestures towards the western archway and leads them through it.
Mar 31, 2022 5:35 pm
Brightly colored columns stand in the four corners of this foyer. Hieroglyphs cover the walls and tiled floors, obscured in places by piles of dust and sand. Open archways lead to the north, east, and west, while a set of stone double doors exit to the south.

The skeletons stand at attention, armed with broken khopeshes.
[ +- ] Ancient Osiriani hieroglyphs
Apr 1, 2022 11:37 am
OOC:
Do the skeletons seem to notice us entering the room?
Apr 1, 2022 2:27 pm
OOC:
I've assumed you haven't entered the room, you see them first. They haven't moved so far, but that will change if you do enter their area.
Apr 1, 2022 2:44 pm
Tabat considers a moment, then stowes his khopesh and shield while retrieving the large flail he picked up a short time ago. He looks to the group and nods, ready to spring an attack when they are.
Apr 1, 2022 3:18 pm
Khadi returns Tabats nod, hand going to her scarab ready to blast the area with positive energy.
OOC:
Effectively readying. If someone enters the room she will channel, unless told not to.
Apr 1, 2022 7:01 pm
Tabat looks to Khadi. He juts a thumb to his chest, then points at the nearest skeleton before holding up a single finger, trying to convey the message to let him close on the enemy before she blasts them.

Tabat leads forward after everyone indicates their readiness.
OOC:
Tabat is currently down a few HP, 19/23; two birds, one stone?
Last edited April 1, 2022 7:05 pm
Apr 1, 2022 7:29 pm
Abenor was itching to kill some skeletons until Khadi took care of the situation before he did. He pulls his sword, corrects his stand and readies himself to attack the nearest skeleton as soon as they move closer to the group.
Apr 1, 2022 8:20 pm
Jaware nods as he readies a arrow.
OOC:
I need trick arrows, like hawkeye. I should have bought Blunt Arrow, for example.
Last edited April 2, 2022 8:18 am
Apr 1, 2022 9:14 pm
"These are messages of greeting and invocations to various gods," Iseret points out. She does not enter the room, knowing full well that her short sword would be of no use against skeletons.
Apr 1, 2022 9:28 pm
When you're all ready, you go as one.

Free win of initiative! Act as you will.
Apr 1, 2022 10:07 pm
'Khepri, an encore would be amazing.' Khadi mutters, before she moves as there others stride in blasting the area with energy.
OOC:
Unfortunately in pathfinder I have to choose to harm or heal with each channel, so no 2 for the price of one. Khadi has plenty to spare to heal after though.

Rolls

Channel vs Undead, DC 14, no channel res - (d6+4)

(5) + 4 = 9

Apr 1, 2022 10:50 pm
[ +- ] Can't heal and harm at the same time
The skeletons are shattered before Khepri's wrath.
OOC:
With only 4 hp each the damage is enough to destroy them even if they save.
Combat is over.
Apr 2, 2022 11:33 am
Abenor, ready to attack those filthy creatures, is outplayed again by Khadi. "Oh, come on!" he exclaims, looking right at Khadi. "Next time please don't deprive me from this pleasure. I doubt I'll get hurt by them considering how easy it is to kill them."
Apr 2, 2022 10:08 pm
Iseret is more appreciative of the cleric's skills. "You go right ahead and blast them, Khadi! Skeletons are hard to take down."
Apr 3, 2022 8:26 pm
Ah, regarding the channeling correction, good to know. idk why I thought it worked differently off the top of my head. Thank you for the reminder :)

"Khadi," Tabat says, "You never cease to impress." Craning his neck to look around the corners, he checks to make sure she got them all, then leads the others forward into what appears to be the entry hall. Once inside, he'll try pushing the southern doors open to confirm they lead to where they arrived and would make for a proper exit should they need one.
Apr 3, 2022 11:25 pm
Tabat opens the front doors but they immediately slam shut. A woman's voice (the same as was heard outside) cries out in Ancient Osiriani, and another voice shouts back at her. Screams and the clash of arms fill the air, and everyone in the foyer is affected by a magical effect (unless a DC 11 Will save is made).
[ +- ] Ancient Osiriani
[ +- ] Updated map
Apr 4, 2022 12:04 am
Iseret's hand snaps to her short sword.
Last edited April 4, 2022 12:05 am

Rolls

Will save - (1d20+1)

(16) + 1 = 17

Apr 4, 2022 12:45 am
"Again!?" Tabat growls, his hand gripping tighter around his weapon.

Rolls

Will Save - (1d20+5)

(13) + 5 = 18

Apr 4, 2022 12:59 am
OOC:
I don't know if Jaware will affected, but i'm rolling.

Rolls

Will save - (1d20+3)

(4) + 3 = 7

Apr 4, 2022 12:46 pm
OOC:
It used to be the case in 3.5, and all other positive energy works that way so no worries :p
'Hey I was brought back to blast undead. I' m letting you all save you energy for more snakes. ' Khadi teases Abenor, though she is clearly happy she's able to help out this time.

As the screaming and noises start up again she braces herself.
OOC:
Getting a plus 2 for ward against corruption, assuming its still a haunt...not that it matters anyway.
Last edited April 6, 2022 7:40 am

Rolls

Will save: - (D20+8)

(1) + 8 = 9

Apr 5, 2022 7:36 am
Abenor is walking behind, trying not to wander off and fall into a trap.

Rolls

Will Save - (1d20+2)

(18) + 2 = 20

Apr 6, 2022 4:20 am
Tabat relaxes slightly when he realizes he's not about to have his kind fried by magic. "What befell this place was a tragedy," he says, "I find myself curious as to who did this. The poor people here must have been seriously out-matched to fail in defending an estate such as this."
Apr 6, 2022 4:25 am
Tabat shakes it off, and anyone else entering the room will suffer Lesser Confusion if they enter the foyer where the Haunt is.

I think that Khadi might be the only one who would be close and she also made her save, so the others are warned.
Apr 6, 2022 8:36 am
Tabat heads back the way they came. "Some sort of magic at work in that room, best to steer clear if we can. Let's circle back around?" Unless there are objections, Tabat will lead them back up the eastern hall to the shrine room, then head west into the central square, allowing Iseret to clear the way of traps before him.
Apr 6, 2022 10:00 am
OOC:
I rolled a nat 1 so don't think I did :P
Apr 8, 2022 7:12 am
Abenor seems to accept that this whole mission is going to be Tabat leading the way and often taking the hit for themselves as they stand at the back. "I realized we never talk, people. I knew Khadi before, but did you all meet here in the tombs or have you known each other before?" he asks as he follows the group, keeping one eye ready for possible danger coming into their way.
Apr 8, 2022 7:53 am
"I was a last-minute addition to the group. I think they all assembled just to take a run at the lottery - everyone was scrambling to form groups, unless they already had one." He looks back, "Is that right Iseret? Khadi, Jaware? I happened across them during a tavern incident - saw on of their members go his own way and liked how they handled the situation so I asked to join."
Apr 8, 2022 10:35 am
It was almost that way. I came from the capital to try my luck at the lottery. For two days I waited in the harbor, looking for people who seemed like good company to stick their necks out with me for glory and riches in the Necropolis. By sheer luck I found Bernard. After that the others joined us. We met Tabat a few hours before the draw, and he was still late to meet us at the tomb as he had to go get his gear before accompanying us.
Apr 8, 2022 12:58 pm
Central Room

A tiled walkway surrounds a square patch of earth and sand in this high atrium. A balcony on the second floor overlooks the courtyard, and a square hole in the ceiling opens to the sky. Four columns in the corners of the atrium support the roof above, and the walls are decorated with symbols and hieroglyphs depicting animals, celestial creatures, and the sun and moon.

A sandstone statue of a beautiful woman stands to one side. She turns to the movement, and says, "Greetings" in common.
Apr 8, 2022 2:34 pm
Tabat pauses in his tracks and turns cautiously to the statue. "Greetings," he says back, "Who might you be?"
Apr 8, 2022 7:19 pm
The creature replies, "I am Heshsharu, the spirit of the house. It has been very lonely here, for so long. Will you speak with me?"
Apr 9, 2022 3:11 pm
'Yeah, the old man an me were both looking to start up a group to explore, and after some spats ended up as group together. We let him think he's in charge.' Kadi winks as they enter into the next room.

The duskwalker is clearly surprised to see something sentient in this place before grinning. 'Of course friend! Sorry if we are intruding, we were not aware there was anyone still living here.'
Apr 9, 2022 3:21 pm
Heshsharu tries to smile, her sandy face crumbling a little as it reshapes into a mirror of Khadi's grin. "Living? I should think not, in the common way of speaking of such things. Not in a very very long time. What is the passage of time like for you, mortal?"
Apr 10, 2022 9:29 am
As the conversation between the creature, Heshsharu, and Khadi continues, Tabat narrows his gaze and focuses on the sandy figure. "To each of us the passing of time can seem different. This household, however, appears to have fallen lifetimes ago for some of us. What can you tell us about what happened here?"
OOC:
Tabat will use Detect Evil on Heshsharu
Apr 10, 2022 3:05 pm
'Apologies I wasn't sure how to word it. Maybe not living but..well you are aware and talking to us yes? I don't know much of the passage of time.. well apparently its passed for me one already, but Tbaat is right. It has been a longtime since.. whatever happened here happened.'
Apr 10, 2022 3:45 pm
[ +- ] Evil?
Heshsharu begins to grow fidgety with the half answers. "Tell me what it feels like to be plodding toward your own inevitable deaths?"
Apr 10, 2022 5:03 pm
'Well that's a weird way to put it. Khadi furrows her brow. 'I mean, we don't consider our deaths really. We just live life as to the fullest, and prevent it for as long as possible. The question unsettles the duskwalker and she starts to consider if there is more to the creature then just being a spirit of the house.
OOC:
Gonna sense motive as that was a odd question.

Rolls

Sense Motive - (d20+3)

(20) + 3 = 23

Apr 10, 2022 5:18 pm
[ +- ] Sense Motive
Apr 10, 2022 6:04 pm
The creature's words, plus its aura, is enough for Tabat to decide on a course of action. He hefts the adamantine flail and, without further banter, swiftly rushes forward and swings at the creature with all his might.
OOC:
Attack gets +1 if the creature is undead
Last edited April 10, 2022 6:07 pm

Rolls

Power Attack - (1d20+6)

(17) + 6 = 23

Damage - (1d10+8)

(1) + 8 = 9

Apr 10, 2022 6:08 pm
'Well it was nice talking to you, but we should probably make our lea... Khadi starts to go to move away as she speaks before Tabat suddenly charges in.

' or we can do that..She not as nice as she looks guys. 'She calls as she grips her spear.
Last edited April 10, 2022 6:09 pm
Apr 10, 2022 7:17 pm
Tabat's surprise attack catches the creature in the side, sand spraying around.
OOC:
It's not undead, and took full damage. Rolling initiative. Jaware and Iseret are up first, in any order. Then the sand girl, then the rest of you.

Rolls

Initiative checks: Tabat, Khadi, Jaware, Iseret, Abenor, Foe - (5d20, 1d20+5)

5d20 : (116192015) = 71

1d20+5 : (17) + 5 = 22

Apr 10, 2022 9:04 pm
Death may be inevitable, but fear of death is not. We brave the dangers because of a drive to know more, to answer the question, 'Why?'"
Apr 12, 2022 12:53 am
OOC:
bump for @WhtKnt and @SurferofSaragar
Apr 12, 2022 11:59 pm
Iseret is caught by surprise with the savageness of Tabat's sudden attack. Still, hearing Kadi's warning, she draws her short sword and attacks the creature, trying to maneuver into position for a flanking attack (which will permit sneak attack).

Rolls

Short sword attack (+2 if flanking), damage (sneak attack) - (1d20+5, 1d4+1d6)

1d20+5 : (3) + 5 = 8

1d4+1d6 : (1) + (4) = 5

Apr 13, 2022 1:40 am
Iseret's blade misses the creature.
Apr 14, 2022 3:28 am
Attacking for Jaware...

Rolls

Attack, bow with acid splash - (1d20+7, 1d8, 1d3)

1d20+7 : (20) + 7 = 27

1d8 : (6) = 6

1d3 : (2) = 2

Confirm crit - (1d20+7)

(16) + 7 = 23

Apr 14, 2022 3:33 am
Jaware's season his hard, but barely does any damage. The spell however, does some. (2 arrow dmg + 4 acid = 6, after damage reduction)
Apr 14, 2022 3:52 am
The sand creature slams Tabat, her face grimacing in hate.

He takes 7 damage and must make a DC 14 Will save or fall asleep.

Everyone can act again.

Rolls

Slam - (1d20+6, 1d6+3)

1d20+6 : (17) + 6 = 23

1d6+3 : (4) + 3 = 7

Apr 14, 2022 5:05 am
OOC:
Will save
Tabat takes the brunt of the creature's slam. While it hurts, he is surprised to find himself falling into unconsciousness. He falls to a knee, tries to stand - "So sleepy," he whispers, then topples over.
Last edited April 14, 2022 5:07 am

Rolls

Will Save (vs DC 14) - (1d20+5)

(7) + 5 = 12

Apr 14, 2022 7:02 am
Seeing the big guy fall down, Abenor can't help but feel a bit scared. He usually carried the group while the others helped him. "For Tabat!" he shouts as he draws his shortsword and attacks the creature, hoping to end this once and for all.

Rolls

Attack roll (with PA) - (1d20+4)

(10) + 4 = 14

Damage if hit - (1d6+2)

(3) + 2 = 5

Apr 14, 2022 2:07 pm
Abenor misses.
OOC:
It occurred to me years ago that as you fight, you learn things about your opponents. Such as learning the AC from a near miss. AC 15, Damage Resistance 10/bludgeoning.
Apr 14, 2022 4:39 pm
Now is not the time for a nap! Khadi runs to That and pokes him repeatedly the haft of her spear at the same time trying to recall if she'd heard of such a creature.
OOC:
Throwing a planes check in case it's an outsider

Rolls

Planes - (d20+7)

(2) + 7 = 9

Apr 16, 2022 3:30 pm
Khadi is probably right that this is an outsider, but it's specific nature eludes her.
OOC:
@Whtknt and @SurferofSaragar are up. Also, Khadi could kick Tabat awake as a move action
Apr 16, 2022 4:02 pm
OOC:
Definitely doing that. We need hitting power
Apr 16, 2022 4:17 pm
Tabat awakens. And is prone.
[ +- ] Awakened
Apr 16, 2022 7:59 pm
Tabat rubs his head and stands as swiftly as able, clutching his weapon. He twists and pops his neck then swings the heavy flail yet again at the creature.
OOC:
Assuming Tabat gets to go this round since Khadi acts earlier in initiative than him. I'm including another Will save roll in case there's an AoO that forces one.

Rolls

Power Attack - (1d20+6)

(3) + 6 = 9

Damage - (1d10+8)

(6) + 8 = 14

Will Save - (1d20+5)

(2) + 5 = 7

Apr 17, 2022 3:51 am
Iseret maneuvers into a flanking position again, hoping to manage to inflict some kind of damage on the sand creature.

Rolls

Attack (flanking), damage plus sneak attack - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (2) + 7 = 9

1d4+1d6 : (1) + (1) = 2

Apr 17, 2022 2:03 pm
Tabat and Iseret both miss.
OOC:
Attacking for Jaware.

Rolls

Arrow with acid splash - (1d20+7, 1d8, 1d3)

1d20+7 : (15) + 7 = 22

1d8 : (6) = 6

1d3 : (1) = 1

Apr 17, 2022 2:06 pm
The sandy outsider strikes again at Tabat, but misses.

Everyone in melee with it must also make a DC 14 Will save or fall asleep. If you succeed, you're immune to the effect for 24 hours, and may act. You're all up.

Rolls

Slam vs Tabat - (1d20+6, 1d6+3)

1d20+6 : (10) + 6 = 16

1d6+3 : (5) + 3 = 8

Apr 17, 2022 2:24 pm
Khepri let my allies aim true...we really need it right now!' A warmth settles over everyone at Khadi's words, almost like a reassurance.
OOC:
Bless, everyone gets a +1 to hit
Apr 17, 2022 4:30 pm
OOC:
First making a Will save.
Khadi’s spell shows its effect, Abenor already feeling a bit energetic. "Yeah, that’s it. You should do this more often, Khadi." he says as he rushes to the creature with his shortsword.
Last edited April 17, 2022 4:35 pm

Rolls

Will save - (1d20+2)

(15) + 2 = 17

Attack with Khadi’s bonus and Power Attack - (1d20+5)

(6) + 5 = 11

Damage if hits - (1d6+2)

(2) + 2 = 4

Apr 17, 2022 6:17 pm
Iseret yawns heavily. "So tired. I'm just going to lie down for a moment," she says, before dropping to the floor and drifting off to sleep.
Last edited April 17, 2022 6:17 pm

Rolls

Will save - (1d20+1)

(10) + 1 = 11

Apr 18, 2022 5:14 am
"Khadi, my HERO!" Tabat shouts. He pounds his chest amd a burst of radiance passes as a wave up and down his body, rejuvinating him.

He takes a quick step to the side so as to put the creature between him and Abenor.

He spins and strikes toward the creature again with as much strength as he can muster.
Last edited April 18, 2022 5:28 am

Rolls

Will Save (vs DC 14) - (1d20+5)

(11) + 5 = 16

Lay on Hands (Self, Swift Action) - (1d6)

(3) = 3

Power Attack - (1d20+9)

(2) + 9 = 11

Damage - (1d10+8)

(3) + 8 = 11

Apr 18, 2022 2:39 pm
Abenor and Tabat are now immune to the sleep aura (for 24 hours), but both of their attacks fail to hit the target. Iseret slumps to the ground (a standard action to wake him).
OOC:
I'll give @SurferofSaragar 24 hours to post, then I'll autoattack for Jaware.
Apr 18, 2022 7:10 pm
Jaware again goes into full attack mode. He fires two arrows in rapid succession, the first carrying a spell of acid splash.

Rolls

First Attack (Arrow with acid splash and Deadly aim) - (1d20+4, 1d8+2, 1d3)

1d20+4 : (18) + 4 = 22

1d8+2 : (6) + 2 = 8

1d3 : (3) = 3

Second Attack (Arrow with Deadly aim) - (1d20+4, 1d8+2)

1d20+4 : (2) + 4 = 6

1d8+2 : (2) + 2 = 4

Apr 18, 2022 8:02 pm
The acid does damage, while Jaware's arrow does not. AC 15, Damage Resistance 10/bludgeoning, hp 12/30.

It pummels at Tabat once more, but seems to be looking shifty, like it might bolt. It hits again. Tabat takes 4 dmg and must make another DC 14 Will save against the touch attack. Everybody is up.

Rolls

Slam - (1d20+6, 1d6+3)

1d20+6 : (15) + 6 = 21

1d6+3 : (1) + 3 = 4

Apr 18, 2022 8:09 pm
Abenor shouts "Damn you slippery creature!" as he rushes again with his shortsword, hoping to land a blow this time.

Rolls

Attack - (1d20+5)

(11) + 5 = 16

Damage if hit - (1d6+2)

(3) + 2 = 5

Apr 18, 2022 8:14 pm
Tabat pulls his weapon back, ready to drive it forward for another blow against the devilish creature. Instead, the entity slams into him, driving the wind from his chest and before he knows it, he's falling to the ground again. That's not a pillow, he thinks as his mind goes sideways.
Last edited April 18, 2022 8:15 pm

Rolls

Will Save (vs DC 14) - (1d20+5)

(6) + 5 = 11

Apr 18, 2022 8:20 pm
'Seriously!?' Khadi yells as Tabat falls over again. 'Did you not sleep last night? She gives him a very forceful poke with the butt of her spear, before running around to Iseret ready to start waking her up as well.
OOC:
Standard to wake Tabat and then a move to Iseret if its safe to do so.
Apr 18, 2022 8:29 pm
Though it seems like many minutes, Tabat is awoken almost immediately by Khadi's poking and ribbing. "Huh?" he says, momentarily befuddled, then stands again. He shakes his head, "Thrice-damned thing!" he says, "Keeps messing with my head!" He swings his weapon around for another strike.
OOC:
Throwing another Will save in, just in case its needed. Otherwise, looks like I may have a critical hit! I'm assuming I was able to get into flanking position with Abenor, giving another +2 to hit.
Last edited April 18, 2022 8:32 pm

Rolls

Will - (1d20+5)

(1) + 5 = 6

Power Attack - (1d20+9)

(19) + 9 = 28

Damage - (1d10+8)

(4) + 8 = 12

Confirm Critical - (1d20+9)

(17) + 9 = 26

Crit Damage - (1d10+8)

(5) + 8 = 13

Apr 18, 2022 8:46 pm
Combat is over.

The sandy creature explodes before Tabat's mighty swing, sand flying and scattering everywhere.
Apr 18, 2022 8:52 pm
"Wow, that was tough." says Abenor as he removes the sweat from his forehead. "This ugly one just philosophized with us and then outright attacked us. What a weird place we're in."
Apr 18, 2022 9:14 pm
'Tabat, next time you start a fight, do me a favour and don't then fall asleep.' Khadi teases and she catches her breath then crouches over Iseret, shaking her awake with far more care than the bludgeoning Tabat had received.

'Still good swing, I can half forgive you.' She looks up with a teasing grin.
Apr 18, 2022 9:17 pm
Tabat bends forward, the weight of the flail sinking into a pile of sand on the ground as he places his other hand on his knee and catches his breath. "Yeah," he says to Abenor, "Tough is about right. The thing kept tryin' to make me fall asleep. Falling asleep during the heat of battle, heart pounding, that was one hell of a weird feeling." He shakes his head and stands straight. He hefts the flail up and comments - "I think I like this thing, though."

Tabat uses the handle of the weapon to poke around in the sand - maybe the creature was guarding something useful.

Rolls

Perception - (1d20+1)

(2) + 1 = 3

Apr 18, 2022 9:20 pm
'She was bored. Was going to lash out if you hadn't I think. Perhaps she was bound here...If she was an outsider she's just gone home. That is likely for the best for all of us.' Khadi joins Tabat in the poking with her spear.

Rolls

Perception - (d20+3)

(2) + 3 = 5

Apr 18, 2022 9:27 pm
Reposting the map. The sandman fight was in the center square.
[ +- ] Reposting the map
Apr 18, 2022 10:19 pm
"Yes," Tabat says in agreement with Khadi, "that being radiated evil. There was no doubt in my mind that it meant to harm us, given the chance. Sometimes, one must strike first."
OOC:
Tabat is at 11/23 HP - he has two more charges of Lay on Hands he can use as needed.
Apr 18, 2022 10:59 pm
'Just... give us a warning next time yeah?' Khadi grins as she goes to pat him on he shoulder, before taking in his wounds. 'Now that have had my go at you lets get this sorted before we continue on. Anyone else hurt or just the big guy?'
OOC:
I don't think anyone else is hurt, but quickly checking before figuring out what healing resources to use. My channels are far less potent when healing the living :P
Apr 18, 2022 11:23 pm
We can always count on Tabat cutting our enemies in half. Jaware jokes. He turns to Khadi and replies: I am whole.
Apr 18, 2022 11:49 pm
Iseret breathes deeply and gets to her feet. "Thank you, Khadi. I must have dozed off. Hey! Where did the sand lady go?"
Apr 19, 2022 1:16 am
"The sand lady went to sleep," Tabat says, "and yeah, you can count on me. I'll try and give you a warning, next time Khadi, but I cannot promise - a warning could ruin tactical advantage against a foe. I can however promise to to always try to do right by our group. I will do what I need to, to keep you all safe. Particularly from evil sand demons."
Apr 19, 2022 5:19 am
Abenor pats Tabat in the back and says "Well, it’s not been long since I met you people but I already trust you with my life. Let’s hope nobody will fall asleep next time. Shall we continue my adventurer friends?"
Apr 19, 2022 6:47 am
'Sometime we can back out an make a plan then charge... Though admittedly possible not in this case' As she speaks her hand glow with the familiar positive energy and she mutters a prayer as Tabats wounds start to seal, but only slightly. She frowns and taps her symbol a couple of times, causing a couple of pulses of light with continue the process, and clear up any scrapes anyone else has.

'Onwards then'
OOC:
Spending detect undead for a cure light, then 2 channels for a grand total of.. 8..
Last edited April 19, 2022 6:50 am

Rolls

Cure light wounds - (D8+2)

(1) + 2 = 3

2 channels - (2D6)

(32) = 5

Apr 19, 2022 8:11 am
"Aye," Tabat says, "Of course. I get a bit bullish at times. I'll think on options to strategize before rushing head first into a fight." He flexes as the glowing light fades away, "Much better! Thank you."

Tabat points north, "Let's check this way."
OOC:
Once everyone has had a chance to check the room or do what they want, he'll lead the group north.
Apr 19, 2022 8:28 am
OOC:
Gotta use that +9 Perception, right? I’ll take look at it either.
Abenor quickly runs around the room, checking every corner to make sure they haven’t left anything behind.
OOC:
You’ve got to be kidding me!
Last edited April 19, 2022 8:29 am

Rolls

Perception - (1d20+9)

(2) + 9 = 11

Apr 19, 2022 11:38 am
Jaware is going to help Abenor with detect magic.
Apr 19, 2022 3:43 pm
The room to the north has a modest stone table, polished smooth. Splintered piles of dust and wood lie in the corners and along the walls, probably chairs that have mouldered to nothing.

The next room over (to the west on the map) is similar, albeit larger, but the stone table there is enormous, with a fine marble top and running parallel to the west wall. You suspect that you're in the servants dining area, while to the west is the proper one. While there is nothing of interest in the servants room, following your search, magical or otherwise, the larger dining room is a horror show.

Half a dozen human skulls have been set upon the large table. Each skull is polished clean and balances atop a silver goblet standing on a tarnished silver dinner plate.

(There is nothing radiating magic in the larger room, either.)
Apr 21, 2022 5:58 pm
OOC:
Bump. Do you investigate the skulls or the fine silver goblets and plates, or move elsewhere?
Apr 21, 2022 6:53 pm
Abenor enters the room last, trying to be cautious. Even though he has gotten used to Tabat leading the way for possible dangers, when he sees the skulls on goblets he cannot help but wonder them. He goes near the table and moves things around, holding one of the skulls with his hands. "Hope our ends won't be like them, huh?" he says with a chuckle.

Rolls

Perception to check the dinner table - (1d20+9)

(13) + 9 = 22

Apr 21, 2022 6:58 pm
OOC:
Whoops. I was in the middle of writing a response and apparently never sent in.
Khadi just stands staring at the moment before she is able to mutter a pray.[/b]'What in Khepri.. in Pharasma.. in all of those who watch over the dead.'[/b] She holds the beetle hangin garound her neck as she steps forward to investigated.

'Someone did this...intentionally. Why? a ritual? an offering to Set or Urgathoa? Or another such deity...Please let me take time to say some rites. '
OOC:
Doing a heal to see if she can figure out how hold the skulls are, and religion if she knows of any deities/rituals/anything that may demand this sort of presentation?

Rolls

Religion - (d20+10)

(13) + 10 = 23

Heal - (d20+10)

(1) + 10 = 11

Apr 21, 2022 10:32 pm
Tabat scans the north room, then follows to the west with the rest behind him. He stands at the ready and circles the table - after a few moments and once Khadi starts her prayer, he looks to the south.
Apr 22, 2022 2:53 am
The skulls rise into the air when a living creature first enters the room, silently hovering in midair for a moment, before rushing to attack. Because of that pause, their rush at you isn't a surprise.

Everybody but Khadi acts before the skulls will get their attacks in.
OOC:
Now's your chance, Abenor, to show your mettle, haha.

Rolls

Initiative: Ab, Is, Ja, Kh, Ta, foes - (5d20, 1d20+2)

5d20 : (14511417) = 51

1d20+2 : (7) + 2 = 9

Apr 22, 2022 3:19 am
"Oh, come on," Tabat says, hefting his weapon up again. He rushes forward and swings the head of the heavy flail as if hoping to knock it clear across the room, into the opposing wall.
OOC:
Here's to hoping they're flat-footed or have really low AC
Last edited April 22, 2022 3:21 am

Rolls

Attack + Damage - (1d20+7, 1d10+6)

1d20+7 : (6) + 7 = 13

1d10+6 : (6) + 6 = 12

Apr 22, 2022 7:20 am
"We just cannot stay out of combat for long, can we?" Abenor says as he draws his weapon. Right after Tabat makes his move, he will move into a flanking position, right at the opposing side. Then he attacks with his shortsword.
OOC:
+2 from flanking if possibe. With power attack. Although it's a long shot abenor will damage it considering he uses a piercing type of weapon, he'll still try. Plus, favored foe bonus +2 to both attack and damage.

Rolls

Attack - (1d20+8)

(12) + 8 = 20

Damage if hit - (1d6+4)

(6) + 4 = 10

Apr 26, 2022 8:27 pm
"Apparently not!" Tabat says back, his focus on the floating heads as Abenor circles around behind, "But so as to be expected when exploring places like this, I think!"
Apr 28, 2022 3:18 am
Iseret maneuvers so as to try to stay behind the skulls. If she can do so, she will attempt a sneak attack by flanking with someone. Rolling just in case.

Rolls

Sneak attack with flanking (piercing weapon) - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (13) + 7 = 20

1d4+1d6 : (4) + (2) = 6

Apr 28, 2022 3:31 am
Tabat's attack barely misses (AC 14), but Abenor and Iseret each kill one.

The other four swarm Tabat (2 damage).

Khadi is up, then the rest of you again.

Rolls

Swarm attacks - (1d20+2, 1d20+2, 1d20+2, 1d20+2)

1d20+2 : (20) + 2 = 22

1d20+2 : (1) + 2 = 3

1d20+2 : (15) + 2 = 17

1d20+2 : (4) + 2 = 6

Confirm critical - (1d20+2)

(14) + 2 = 16

Damage - (1d2)

(2) = 2

Apr 28, 2022 12:47 pm
Kadi starts back cursing as the skulls rise. She should have known something like this would cause undeath. 'Khepri, you know what to do!' She raises the Scarab once more.

Rolls

Channel vs Undead, DC 14, no channel res - (d6+4)

(1) + 4 = 5

Apr 28, 2022 3:22 pm
OOC:
Hate to call myself out, but I think the roll of 17 also hit me, Q - while Tabat has the 2-handed heavy flail out, I don't think he's able to get his shield bonus to AC. So, 16 AC with flail out, 18 w/ Shield and Khopesh.
Apr 28, 2022 8:45 pm
Jaware conjures a Ray of Frost in the same movement as he draws his bow and arrow. In a continuous and equally fast movement he draws another arrow and fires next.

This house seems to be overrun with undead and wraiths.

Rolls

Longbow attack (with Deadly Aim) + Ranged Spellstrike (Ray of Frost) - (1d20+4)

(17) + 4 = 21

Longbow damage (with Deadly Aim) + Ray of Frost - (1d8+2, 1d3)

1d8+2 : (2) + 2 = 4

1d3 : (2) = 2

Longbow attack (with Deadly Aim) - (1d20+4)

(13) + 4 = 17

Longbow dmg (with Deadly Aim) - (1d8+2)

(2) + 2 = 4

Apr 28, 2022 8:46 pm
OOC:
Will saves
Khadi's channeling destroys one skull, and harms the remaining three.

Everybody but Khadi can act before they'll do.

Rolls

Damage to Tabat - (1d2)

(1) = 1

Will saves all +2 - (4d20)

(6201818) = 62

Apr 28, 2022 9:17 pm
Iseret again strikes at one of the skulls, attacking from a flanking position.

Rolls

Sneak attack on skull (piercing weapon) - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (10) + 7 = 17

1d4+1d6 : (2) + (6) = 8

Apr 28, 2022 9:20 pm
Abenor, if still in the flanking position, just repeats the same attack pattern. "You gotta go with what works for you, huh?" he says with a smile in his face.

Rolls

Attack - (1d20+8)

(2) + 8 = 10

Damage if hit - (1d6+4)

(4) + 4 = 8

Apr 28, 2022 9:42 pm
"You, are- HRAHG! - right about that, Abenor," Tabat says, twisting his body along with the swing of his heavy flail, hoping to strike true.

Rolls

Attack and Damage (includes +2 flanking bonus) - (1d20+9, 1d10+6)

1d20+9 : (18) + 9 = 27

1d10+6 : (3) + 6 = 9

Apr 28, 2022 11:33 pm
Iseret and Tabat destroy two more of the abominations circling Tabat's helm, and Abenor strikes a little wide of the other.

Jaware finishes them off with an onslaught of might.

Combat is over.
Apr 29, 2022 12:03 am
"Well then," Tabat says with a smirk, "That could have been worse." He walks over to where the skulls had been resting on the table, clapping Abenor on the back as he passes, "You're doing admirably, Abenor!" He looks over the tableware, then ducks his head under the table itself, checking for anything of value.
Apr 29, 2022 12:19 am
Khadi aps the symbol as if to make sure it was working. 'Come on, you were meant to show off again. Or are you grumpy I'm calling on you so much today...' As usual her tone is jovial as she looks at the others.'Well I appreciate the help... I really should have checked for undead fist. I just.. well even if they were undead it doesn't change the fact something caused this. The heads were separated somehow.. there was reason they were displayed this way..' She trails off before starting to go into the usual prayers she has been speaking over the dead
Apr 29, 2022 1:19 am
Six silver goblets worth 45 gp each and six silver plates worth 30 gp each sit atop the western table.
Apr 29, 2022 3:21 am
Stashing the plates and cups into his bag, Tabat grunts. "You're right, of course, Khadi. How could I have been so blind to that. There is, or was, something here with intelligence, a sick sense of humor, and likely magic. We'll need to be very careful." He swaps back to his shield and Khopesh after putting his backpack on, hoping to take advantage of the better defense the shield provides him. He then passes his hand over his body, allowing healing energy to flow throughout.
OOC:
Lay on Hands (2/4). Back to 18 AC now with the shield.

Tabat is at 18/23 HP
Last edited April 29, 2022 3:22 am

Rolls

Lay on Hands (Self, Swift Action) - (1d6)

(2) = 2

May 1, 2022 8:11 pm
Reposting the map. The skull fight was in the top left corner.
[ +- ] Reposting the map
May 1, 2022 8:17 pm
Tabat leads the group south, unsure of where to go - it appears there are stairs leading to the second floor, but there also lies a door to the western courtyard. "What do you all think? Upstairs or finish exploring outside?"
Last edited May 1, 2022 8:17 pm
May 1, 2022 8:24 pm
'Outside first. We don't want whatever is behind this to sneak up behind us. '
May 1, 2022 8:26 pm
Tabat nods. "Wise, indeed," he says, pushing the doors open and pressing out into the western courtyard.
May 1, 2022 8:46 pm
Outside...

The western side of the estate forms an L-shaped yard mostly given to sand, sun-dried earth, and the ancient husks of dead trees. Stone benches line the walls of the yard, and a large tiled pool sits in the southwest corner, dried and partially filled with sand. You're at the top of a short flight of steps leads between a pair of pillars to a set of stone doors in the west side of the house. At the north end of the yard stands a squat stone building with columns at every corner.

Something huge moves inside a dry tiled pool. An elephant sized centipede scrambles out and darts toward you. It doesn't quite get close enough to attack, so you all can act first before I roll for initiative.
[ +- ] Updated Map
May 2, 2022 1:23 am
Iseret rolls clear of the initial attack, moving to a flanking position. From there, she launches a sneak attack!
Last edited May 2, 2022 1:24 am

Rolls

Acrobatics - (1d20+10)

(3) + 10 = 13

Sneak Attack - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (20) + 7 = 27

1d4+1d6 : (3) + (5) = 8

Crit Confirm (damage just in case) - (1d20+5+2, 1d4)

1d20+5+2 : (11) + 7 = 18

1d4 : (3) = 3

May 2, 2022 3:59 am
Khopesh out and shield ready, Tabat moves directly in front of the creature. He waits for Iseret to strike, then slashes with all his might, his wicked sword whistling through the air. "Careful, friends!" he shouts, "This thing looks vicious."
Last edited May 2, 2022 4:00 am

Rolls

Power Attack (w/ +2 Flanking) - (1d20+8)

(11) + 8 = 19

Damage - (1d8+6)

(5) + 6 = 11

May 2, 2022 4:19 am
Iseret and Tabat bravely and quickly get into position, and combine for 22 points of damage to the monster.
May 2, 2022 5:11 pm
Khadi backs up and as others rush forward clearly intending to take it out before it could do any harm she pulls out her crossbow and fires a shot, just in case she can be of some help.

Rolls

Crossbow Hail Khepri - (d20-3, d8)

d20-3 : (11) - 3 = 8

d8 : (6) = 6

May 3, 2022 5:48 pm
After Tabat and Iseret deal their damage, Abenor will run towards the creature and try to jump/climb into its back as he holds his shortsword firmly.
OOC:
Let's have some fun! Can someone walk me through this on how to try such a move in PF1e? I can roll Acrobatics but it can be more than that.
Last edited May 3, 2022 5:51 pm
May 3, 2022 6:10 pm
OOC:
My instincts from cinematic games are 1) if your crazy action doesn't mechanically help you, then it's just part of your attack (no penalty), but 2) if you want your action to help you in your attack, then there should be a mechanical penalty.
May 3, 2022 6:18 pm
OOC:
I very much want it to help me in attack. I'll try to ride the thing in God of War syle and then continously stab it from its head.
May 3, 2022 7:40 pm
OOC:
I just want to say how much I love this.
May 3, 2022 7:55 pm
OOC:
Haha, Alright then. Let's call it a CMB check, but using Acrobatics score, vs it's CMD of 22. If you succeed, you can take an immediate free called shot attack.
May 3, 2022 8:20 pm
OOC:
Come on dice. Don't let me down!
Oh :(
Last edited May 3, 2022 8:20 pm

Rolls

Acrobatics - (1d20+3)

(14) + 3 = 17

May 3, 2022 11:40 pm
Abenor jumps onto the giant centipede, but it's slippery and fast and he falls onto his ass.
OOC:
I should roll initiative first.
Everybody not a Khadi can act before the centipede. If you take it down, then you save Tabat a biting.

Rolls

Tabat: bite +8 (2d6+7 plus poison) - (1d20+8, 2d6+7)

1d20+8 : (18) + 8 = 26

2d6+7 : (52) + 7 = 14

Abenor: tail slap +3 (1d3 nonlethal plus trip) - (1d20+3, 1d3)

1d20+3 : (8) + 3 = 11

1d3 : (2) = 2

Initiative rolls Ab, Is, Ja, Kh, Ta, Foe - (5d20, 1d20+0)

5d20 : (1191434) = 41

1d20+0 : (4) = 4

May 4, 2022 4:27 am
"Abenor, you brave fool!" Tabat yells. He presses the attack so as to keep the centipede's attention. Tabat spins wide with his wicked-looking blade. "Here's at you, creature!" he shouts.
Last edited May 4, 2022 4:29 am

Rolls

Power Attack (w/ +2 Flanking) - (1d20+8)

(13) + 8 = 21

Damage - (1d8+6)

(4) + 6 = 10

May 4, 2022 5:33 pm
[b]"Die, you oversized bug!" Iseret shouts, stabbing again at the centipede.

Rolls

Sneak attack w/flank - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (14) + 7 = 21

1d4+1d6 : (2) + (6) = 8

May 4, 2022 11:34 pm
The team uses their speed and quick thinking to slice the huge bug as it gets close enough to strike, dropping it before it can cause harm. It falls dead and twitching.

Combat is over.
May 5, 2022 8:54 pm
You guys were so fast that I could't even draw a arrow
May 6, 2022 7:55 pm
Abenor lies on the ground for some time, stretching his whole body. Then gets up with an agile move. "Phew. That was fun. I’ll be sure to try these more if you guys continue fight like that." he says as he clears the dust out of his clothes.
May 6, 2022 9:14 pm
"That was over far more quickly than I would have guessed," Tabat says to Jaware, "Though I attribute that to the strength of our teamwork than the speed of your reflexes - I have seen you in action, after all."

He begins to step over to Abenor but the man vaults back up onto his feet with grace. Tabat laughs nervously, "I will do my best to protect you, but I would be a fool not to express my fondness of tactics over feats of daring-do and folly."

He peeks around to see what he can see in the courtyard.
Last edited May 6, 2022 9:14 pm
May 7, 2022 12:56 am
The rest of the outer area is clear of threats or anything of value.

A rectangular stone building sits in the northwest corner of the estate. At each corner stand columns carved to resemble men and women with their arms crossed over their chests. A set of stone doors stands in teh sourther face fo the building, carved with bas-relief faces of two men. Hieroglyps are carved into the doors just beneath the faces.

The two faces are the same as were on the statues outside the outer gate.

The crypt's stone doors are heavy, but open easily. Inside, a wide stairway descends into darkness.
[ +- ] Ancient Osiriani
[ +- ] Updated Map
May 7, 2022 4:11 am
"It says, 'May defilers be cursed by the gods until their day of judgment.''' Iseret notes with a worried glance. "Are we defilers? Or are we granted special favor because we are working with the priests of Pharasma?"
May 7, 2022 12:29 pm
'We are still going to be seen as defilers by some..the priests of phrarasma are against this remember, its just the pharaoh left them no choice... We should continue to follow their rules and be respectful.' Khadi speaks as she looks down the stairs.

' So, up or down? '
May 7, 2022 12:38 pm
"Might as well head down and see what's down there," Tabat says, "We can return the house and explore the second level after."

If everyone is in agreement he leads, shield up down the stairs, allowing Iseret ahead to check for traps as needed.
May 9, 2022 2:30 pm
I would like to point out some risks. If the decision to go down is adopted, there is a risk that the inhabitants of the second floor will chase us down and we will be trapped between enemies. If, instead, we go up even if the basement inhabitants go up it will always be possible to jump out the window to escape, if there are more enemies than we can handle.
May 9, 2022 3:38 pm
'Jaware has a point. Also the tomb is likely where the goods are, so more to carry. So may be worthwhile clearing the top first?'
Last edited May 9, 2022 3:38 pm
May 9, 2022 3:45 pm
Tabat pauses, turns and nods. "Excellent points," he says and leads instead back inside the manor and up the western flight of stairs.
May 9, 2022 3:53 pm
The stairs up lead to the top floor; two small staircases ascend from a landing on the grand staircase between floors.

This balcony wraps around a twenty-foot-square opening in the floor, overlooking the inner courtyard below and connecting the rooms of the second floor. Above, a square skylight in the ceiling provides natural light to the ground floor and ventilation for the entire building. To the southwest, six different sets of doors lead off of this balcony.
May 9, 2022 5:43 pm
With a sheepish look at Tabat, Iseret says, "I agree with the others. We should finish our work up here first."
May 10, 2022 6:05 pm
"Yeah, I'll be more careful next time." says Abenor as he winks. Without thinking much he follows the group. Even after all this fight he thinks of himself as a complete rookie that needs to be guided by the more experienced people in the group.
May 10, 2022 6:49 pm
"I think we must choose between these doors."
OOC:
Is there any mark or sign that distinguishes them?
May 10, 2022 8:26 pm
The doors appear to be similar. Two are close to the stairs, the other four are farther away.
May 11, 2022 3:16 am
Tabat motions to the closest of the doors and carefully approaches it, weapon drawn. He motions to Iseret to check it out, then carefully opens the door.
May 12, 2022 4:36 pm
[ +- ] partial map
This spacious room has entrances in the southern and eastern walls. The aged remains of dressers, a large bed, and a divan lie in ruins. The husk of large hornet’s nest, gray, papery, and devoid of life, occupies one corner of the ceiling. The spaces in the northeast and northwest corners appear to be closets. Their wooden doors have all but fallen off their hinges, and heaps of disintegrated fabric mingle on the floor. Between the closets stands a single lacquered dresser covered in dust.
May 13, 2022 4:00 pm
'Iseret, please tell me this isn't trapped because I really want to open it.' Khadi start to move slowly to investigate the dresser and rest of the room, but is ready to stop if someone, especially Iseret, spots something.
OOC:
Also doing own perception check.

Rolls

Perception - (D20+3)

(19) + 3 = 22

May 13, 2022 4:07 pm
Khadi suspects that the dresser is fake, that the drawers don't actually come out.
May 13, 2022 8:30 pm
Tabat looks around, approaching the hornet's nest casually while Khadi and Iseret look over the dresser. He casually lifts the tip of his khopesh and pokes at the nest.

Rolls

Perception - (1d20+1)

(5) + 1 = 6

May 14, 2022 5:46 pm
Jaware will cast detect magic on the closet.
Last edited May 14, 2022 5:46 pm

Rolls

Perception - (1d20+5)

(6) + 5 = 11

Arcana - (1d20+8)

(4) + 8 = 12

May 14, 2022 6:30 pm
Jaware senses some magical emanation from deep within or maybe behind the dresser. It's exact nature eludes him.
May 16, 2022 12:02 pm
Jaware looks to Tabat and says:

I sense magic emanating from deep within or maybe behind the dresser. I think we should try to move it.
May 16, 2022 12:25 pm
'The dresser itself is fake.. perhaps we should poke it first, to make sure its not a trap of some kind.' She goes to poke it with her spear unless someone stops her.
May 16, 2022 8:14 pm
Or, you could let me take a look," Iseret says, her voice trailing off as she realizes she is too late.
May 16, 2022 10:35 pm
OOC:
I deliberately said someone can stop her, so go for it :P
May 17, 2022 12:21 pm
After examining it, you realize that the dresser is like a open backed box. Pulling it away from the wall, you find a bronze chest behind it.

Iseret finds that the bronze chest has a poison dart trap.
May 17, 2022 12:28 pm
Is it locked, Iseret? Can you disarm the trap?

Jaware is clearly avid for the treasure.
Last edited May 17, 2022 12:30 pm
May 17, 2022 5:56 pm
Iseret takes a deep breath and tries to disarm the trap.

Rolls

Disable Device - (1d20+9)

(13) + 9 = 22

May 17, 2022 7:54 pm
The poison dart is removed, and it takes Iseret a while to then unlock it.

The chest contains 20 small gold ingots, each bearing a seal, as an old hornets nest. Jaware senses that the magic seems to emanate from within the nest.
May 17, 2022 8:20 pm
Let me see this thing?

Jaware pokes the hornet nest with his rapier, while trying to identify the aura.
Last edited May 17, 2022 8:23 pm

Rolls

Arcana - (1d20+8)

(16) + 8 = 24

May 17, 2022 8:36 pm
He senses faint enchantment and abjuration magic.

Also, if anyone wants to identify the seals on the ingots, that would be Knowledge History or Nobility.
May 17, 2022 10:13 pm
OOC:
Tabat poked at the hornet's nest in his first post as they entered the room - anything come of that?
May 17, 2022 11:10 pm
C1NDER says:
OOC:
Tabat poked at the hornet's nest in his first post as they entered the room - anything come of that?
OOC:
I think there are 2 hornet nests. One at the room and the other inside the box. Jaware is poking the one inside the box
Last edited May 18, 2022 12:13 am
May 17, 2022 11:51 pm
SurferofSaragar says:
C1NDER says:
OOC:
Tabat poked at the hornet's nest in his first post as they entered the room - anything come of that?
OOC:
I think there are 2 hornet nest. One at the room and the other inside the box. Jaware is poking the one inside the box
OOC:
Ahh, gotcha. All clear!
May 18, 2022 12:42 am
The hornets' nests are both long dead and not home to any vermin.
May 18, 2022 1:53 am
Iseret examines the seals on the ingots.

Rolls

Knowledge (history) - (1d20+7)

(17) + 7 = 24

May 18, 2022 2:19 am
Iseret is able to recognize and identify the seal as that of the Keleshite sultan who governed Osirion at the time of the Plague of Madness, 2,215 years ago. Each ingot is worth 25 gp.
May 18, 2022 3:39 pm
OOC:
I do not understand. So the hornet's nest is itself magical? I thought the magic came from within the nest.
May 18, 2022 3:58 pm
Whatever magic comes from within the hornets' nest that was in the chest. Do you want to tear it open to look?
May 18, 2022 4:02 pm
Jaware will use the rapier to tear the hornet's nest open.
May 18, 2022 4:21 pm
"Well look at that," Tabat says, giving out a low whistle of approval, "that's a rich find. Looks really old, too."
May 18, 2022 4:25 pm
Inside, Jaware finds a headband. The insects must have used it to help build their nest. It's a taut black band, clipped with a black metal skull, of the sort that can be attached on the outside of a hat (or other head slot item) or can be worn as a normal headband.
May 18, 2022 8:01 pm
Let's try to identify this thing.

Jaware will thoroughly analýze the object.

Rolls

Arcana - (1d20+8)

(16) + 8 = 24

May 18, 2022 9:29 pm
OOC:
It's a Spellcraft Check, but your bonus is the same as Arcana, so I'll interpret for roll as a Spellcraft instead..
[ +- ] Dead Man's Headband
May 20, 2022 5:14 pm
Jaware puts on his voice, taking the opportunity to demonstrate his knowledge. After all, when Bernard was around, he was always eclipsed by the professor's vast wisdom.

So, it is an magic item to make the wearer more intimidating. In addition, it increases the effect of spells that cause fear. Finally, there is a minor magical effect that prevents your helmet or hat from falling off your head due to wind or some other weather event. It's not of much use to me. If no one wants to, I propose to sell it when we leave.
Last edited May 20, 2022 5:24 pm
May 21, 2022 5:52 am
"Intriguing contraption," Tabat says, "but I agree. I do not need rely on fear to strike at the hearts of my enemies. Are we ready to press on?" he asks.

If nobody stops him from doing so, Tabat heads back out the door they came through and maneuvers to the next closest door, ready to open it once Iseret finds it safe.
May 21, 2022 3:26 pm
The walls of this room are decorated with a scenic vista of a river valley running through a desert, resplendent with verdant life and greenery near the shores. Only a few pieces of lacquered furniture remain in the chamber. A faint, musty odor of decomposed wood and fabric lingers in the air. A set of doors stands in the western wall.

The body of a human man lies on its back in the small alcove to the east. Unlike most of the remains in the house, the body is only a year old, and its flesh is in a state of advanced decomposition. The head is missing.

[ +- ] Updated Map
May 23, 2022 2:48 am
"That is strange," Tabat says carefully approaching the body but stopping to stand a safe distance from it, his khopesh drawn and in hand, "this body is much fresher than many we've come across. One of the heads that attacked us below, you think?"
May 23, 2022 6:15 am
'Unfortunatly I think you are right... We should be careful. He was probably a tomb raider or similar... Brave to come this deep into the city.'
May 23, 2022 3:35 pm
Outside...

The roving priests stop in front of an ancient mansion. "The House of Pentheru. The Destined Delvers should be within. I'd be wary, however, as there are many hazards in these old places. From the undead to nesting vermin, not to mention traps laid by the former occupants. Be careful, and may Pharasma watch over you both, Archibald Delaney and Skarab." They depart, on their patrol to make sure that the necropolis explorers are behaving appropriately.

Archibald and Skarab stands before the gates.

Abenor
A furtive yet adventurous man waves you over. "You're Archibald, right? I'm Abenor. I'm going to catch up with those priests, but the Delvers are on the upper floor, top of the stairs. The first floor is mostly clear, but go in, take a right, and up the stairs. Also, watch out for the haunts at the front gates here, and inside the foyer. They're annoying but mostly harmless." The rogue runs off to catch up with the Pharasmites.
May 24, 2022 9:54 am
"Pleasure to meet you too Abenor!" shouts Archibald behind Abenor's back. He wonders what the youth's hurry and agitation was about. "Youth these days..." he mutters to Skarab. Nevertheless, he is relieved that he has managed to find another adventuring group to navigate the tombs and unearth their secrets, after the utter failure of his original group, that had travelled all the way from Andoran. Unlike his colleagues, Archibald valued ancient knowledge too much to run away at the first sight of the undead, and would not return to his university empty handed. Heeding the warnings of the priests, he unsheathed his rapier, donned his buckler tightened his gripped on the staff which hosted the Almas University banner, and prepared to set upon the direction young Abenor had provided. "Ready when you are, Skarab."
Last edited May 24, 2022 2:09 pm
May 24, 2022 3:58 pm
Skarab is kneeling nearby, looking down at his hand, cupped and holding some sand. He allows the sand to sift through his fingers as he brings it to his nose and sniffs. He rubs his fingertips, and then at the hearing of his name, he stands awkwardly, and says, "Yes, Archy; ready as I'll ever be."

His skin is more pale gray than it is green, and he has a scar on his face. Despite the intense heat of the environment, he wears layers of clothing. And despite all of that, the most noticeable feature he has are his tusks; not for their size, but for their shine. They glisten in the sunlight, and seem to catch the eyes of those observing.

He mutters some quiet words, and his skin becomes tan, much like a human's skin color.
OOC:
He just cast Chameleon Skin to make his skin tone more homogenous with the general population.
He then stands behind Archibald, following him closely.
May 26, 2022 12:42 am
When Skarab and Archibald enter the front door, the haunt plays again, retelling the story of some dire day when the residents of the house fled an angry mob.
OOC:
The PCs upstairs will automatically hear that ruckus.
May 27, 2022 12:39 pm
Startled by the sudden appearance of the spectral figures trying to defend the House of Pentreru, Archibald tries to move toward the nearest wall to seek cover and tries to understand if he's in any danger.
OOC:
I checked the previous posts to see what exactly is the haunt. Arcana or Religion check ( both is 7 ) is for trying to understand what's going on.

Rolls

Will Save ( flagbrearer +1 ) - (1d20+3)

(17) + 3 = 20

Knowledge Arcana or Religion - (1d20+7)

(9) + 7 = 16

May 27, 2022 2:22 pm
As the noises start up Khadi's head will snap up from her customary rites over the body. 'Speaking of thieves.. No-one would be silly enough to try and sneak in surfing the lottery when they could just take part right?...' She looks to the others briefly before heading toward the noises, slowly enough that someone else, preferable someone hardier, can get in front, taking care to avoid the other haunt.

As she approaches, hopefully with others, she looks at the three making their way in the courtyard and waves, stopping outside the haunt area.

'Are you three okay? Lost?' Her first thoughts are it's another group getting the wrong site before she looks closer. 'Oh wait I remember you guys..'
May 27, 2022 4:16 pm
Sneakily, and quickly, Drak'wa Trreezuurbef, eleven rogue pulls the scarf covering his face and stares at the person approaching. "Lost? Why i havent been lost a day in my life," he spits. "This place was practically my playground when I was a sprite, that is until Master Trreezuurbef..." Drak'wa fades off into silence and speech is slowed. He remembers he has an issue with over sharing, especially to strangers. He looks around to the other. "Names? What are you lot doing here," he asks indignantly.
Last edited May 27, 2022 4:17 pm
May 27, 2022 5:22 pm
Tabat follows back to safety along with Khadi and the others. He stands tall, strong, stoic next to the cleric, but the paladin realizes he also recognizes the newcomers. "We are the Destined Delvers," he announces, "We're designated to be here by the lottery. I remember you lot from the tavern, don't I? You decided to join us after all?"
May 27, 2022 6:18 pm
Iseret looks the newcomers over with a critical eye. "I'm Iseret," she says, extending a hand.
May 27, 2022 6:32 pm
"hmm...the Destined Delvers, yes I've heard the name around town. Heard a couple folks mention the name but pardon me for not being privy to your accomplishments," Drak'wa extends his hand to Iseret.
May 27, 2022 9:37 pm
Archibald, relieved that they managed to meet with the Destined Delvers without much difficulty, shakes Iseret's hand and salutes the rest of the group. "Well met, Destined Delvers, yes, we had met at the Tooth and Hookah. Me and my colleagues from Almas University, along with some hired muscle, were exploring the tombs together, but my colleagues no longer have... the enthusiasm they had when we left Andoran. I would be glad to lend my aid in uncovering the mysteries of Ancient Osirion if you would have me."
May 27, 2022 10:12 pm
The duskwalker narrows her eyes at the one talking about the Necropolis being his playground. Her hand slowly goes to her symbol, suspecting a tomb robber before the others step in, and she lowers it again, but watches him warily. The second the older man speaks her face shifts into a grin. 'Yes I remember now. We're down an old man, poor guy got cursed. I would be happy to have you along as long as you are respectful of the tombs, and the others agree of course. Turns out this experience wasn't for some of our own members either.'

Her eyes flick back to the other two. The wariness is back in regards to the first one. 'I'm Khadi, guided by Khepri' She taps the scarab beetle around her neck. ' I take it you two were also looking for an alliance? Or do you have other motives being here.'
May 27, 2022 10:21 pm
"I'm sure you're all more than capable, but before we wade into danger, what can we expect in your contributions to our efforts here? It'll be important to know so we can strategize." He gestures around to the Delvers, starting with himself. "I'm Tabat, Paladin of Horus. I let things hit me, so they don't hit you. Occasionally I hit things back." Moving down the line - "That's Jaware, he shoots things with arrows and magic. Khadi, already introduced, but she wrecks undead and heals us up. And of course Iseret, trap-finder and infiltrator extraordinaire."
OOC:
Figured this gives you guys an opportunity to specifically introduce your characters and lay out your class specifics.
Last edited May 27, 2022 10:22 pm
May 28, 2022 12:54 pm
The tall Elven man steps forward, confident yet cautious. "I am Drak'waTrreezuurbef. I am a trapsmith by trade, antiquities smuggler by lineage, and museum currator by adoption. I am trained in several skills. I no longer wish to steal for my pocket, but to bring glory to Osirion. The artifacts found here belong in a museum!" Drak'wa finishes with a pretentious bow, but uses this opportunity to take stock of the new people he has met. From the hats on their heads, to the weapons they carry, to the grime on the tops or their boots.
May 29, 2022 9:23 am
Archibald composes himself and tightens his grip on the flag. "Right, apologies, I am called Archibald. I can show you a few tips and tricks that should aid yourselves in defending against the various undead that seem to populate this place. I should hopefully hold my own in melee should it come to it, I dabble a bit in magic, I understand how traps work, and finally, I can replace this Almas University flag with something we design together so that I can become the group's standard bearer."
May 30, 2022 11:30 am
Skarab says, "I am Skarab. I was raised to revere the desert, and I have a knack for finding, buying, and selling wares."
May 30, 2022 2:06 pm
"Hah! A worthy bunch of tomb explorers, if I've ever seen one! I look forward to fighting by your side and hope to always shield you from harm. Now here, we were clearing the upper floor of this sand-swept estate. What say you join us in that task?"

Assuming the newcomers agree, Tabat leads the group back to the upper floor to the room with the headless body.
May 30, 2022 2:33 pm
Jaware slaps his forehead with his hand and makes a surprised expression. He then says:

"I almost forgot about the headless body. Surely it must be the source of one of the floating skulls we faced downstair. The fact that the body is fresh means that the necromantic power that created the undeads is still active in this house."
Last edited May 30, 2022 7:10 pm
May 30, 2022 5:03 pm
"I agree, Jaware," Tabat says as they walk, "We should remain wary. Some devilish creature is likely still ready to spring on us."
May 30, 2022 5:27 pm
'A sadistic one at that, with it arranging the heads as it did. And its got 7 new targets. I vote I get to the be in the middle of the group.' Khadi keeps up her cheerful tones, as if they weren't discussing a necromancer or creature that cut of heads.

'Well if we are all to be a group we should fill you all in. There were definitely undead here. I'd love to say we got them all, but unlikely, especially as something seems to have had a penchant or killing and taking the heads of what I can only assume are tomb robbers. No-one else would have reason to be in the city. Don't mind the wailing voices you set off, its just a haunt. I hope to try and figure out how to lay the spirits of this house to rest once we have cleared it out. ' She gives the newcomers a wink, before heading to follow Tabat.
Last edited May 30, 2022 5:27 pm
May 31, 2022 11:35 pm
...bewilderdly Drak'wa looks up at Archibald "the madam Duskwalker seems a bit...erm...cheery regarding the undead and floating heads" he wispers to him. Addressing the group "Right, regarding the 'story so far' as it were, could you, briefly list your groups accomplishments, current endeavors, and end goal. Although I've mostly worked solo, im trying to turn over a new leaf, as it were and would be glad to be of assistance. Also what order shall we proceed in? This place is narrow and dark and probably best to explore in a line or in a line of pairs. As we press forward, someone could fill us in." Drak'wa seems a bit shook up that walking dead and floating heads are the norm, but channeling the spirit of his grandfather, he regains his composure, determined to be a real member of a team, thus shaking off any fears.
Last edited May 31, 2022 11:37 pm
Jun 1, 2022 5:04 pm
'Tabat and Iseret have been going at the front. Iseret is good at seeking out traps, and Tabat gets hit so the rest of us don't. Jaware has been the rear guard as he can shoot over us. I stick to the middle as I like my organs. You guys can slot in where you feel. We have been taking this slowly, though this place has less traps than the last. Manufactured traps at least...' Her cheerfulness breaks for a second as she looks slightly caught in thought recalling what they had found so far.

'Something bad happened here, bad enough the spirits are still restless. There have been haunts, the residents of this house haven't been able to let go of their past, or their moments of death. I am beginning to lose track of the prayers I have said in this place... not to mention there still seems to be *something* killing here. I would ask we try and take it on if we can, rather than let it be free to prey on more people.. even if those people are tomb raiders, no-one deserves to be undead and have their soul condemned. '

She falls silent for a moment before the cheerful demeanour is suddenly back. 'Still we just have to do our best and keep going. Despair doesn't help, and well I came here knowing here would be undead. I can't fight all of them, despite Tabat's praise, nor can I say prayers over every body in this city. Still I can help where I can. '
Jun 3, 2022 2:51 am
Getting back to the adventure at hand...

The headless body carries no valuables, other than a gold wedding ring, inscribed in Osiriani with "To Akar from Panhet, Love Eternal."

There are three other rooms on the top floor, then the crypt below the estate to explore.
Jun 4, 2022 9:37 am
Tabat kneels and carefully takes the wedding ring and places it into his pocket. "Not for selling," he says, looking up to the others, "There's an inscription - might be I can get it back to the wife. She would-yeah, she would want to know."

Unless there is contradiction amongst the group, Tabat carefully moves to the next unexplored door, allows those more observant than he to clear it of traps, then push the door open.
Jun 4, 2022 11:26 am
Exuberant and wanting to be of assistance Drak'wa checks for traps up ahead

Rolls

Disable device - (1d20+9)

(3) + 9 = 12

Jun 6, 2022 2:52 am
Southwest corner room...

The door isn't trapped, or locked.

A large lacquered desk, now in poor condition, sits in the center of this room. Bookcases stand along the eastern and southwestern walls, sagging as if ready to collapse at any moment. Their shelves have fallen out, and the piles of dust at their bases are all that remains of books and scrolls that failed to survive the long years. The lacquered wooden frames of what might once have been divans stretch along the north and south walls, but their upholstery has disintegrated. The single door in the western wall is the room’s only exit.
Jun 6, 2022 3:22 am
"Pity that all the works have disintegrated. They probably could have told us a good bit," Iseret says to no one in paticular.
Jun 6, 2022 6:22 am
"And the books and scrolls, it always haunts me to see knowledge of the past lost like this," Tabat says as he approaches the desk. He looks it over to see if there's anything of value in it, opening any drawers to look inside.

Rolls

Perception - (1d20+1)

(14) + 1 = 15

Jun 6, 2022 2:21 pm
OOC:
If anyone else is actively searching, make a Perception check.
Jun 6, 2022 2:41 pm
Drak'wa peers about the room and investigates the objects he cans see. Picking up items and some of them crumbling in his hands. The dust was thick in the air and he had a sense that his grandfather, the great antiquities smuggler must have combatted similar situations. "I wonder what grandfather would think of this," he muttered quietly to himself. "Surely a clue or something of the sort is present that would lead me to bring glory to Osirion," he continued to mutter while picking up and setting objects down that hadn't been touched by living things since they were set there long ago.

Rolls

Perception - (1d20+2)

(4) + 2 = 6

Jun 6, 2022 3:08 pm
Archibald's displeasure is evident from his expression. All those books, all that knowledge, lost, due to lack of simple protection spells. The greatest enemy of books and knowledge is time, and what is the point of collecting books and knowledge if you won't take the necessary precautions?
"The library was most likely for show, evident from the lack of effort to preserve it." he mutters as he begins searching the room for any traps or ancient items he might have missed on first glance.
Last edited June 6, 2022 3:09 pm

Rolls

Perception - (1d20+4)

(9) + 4 = 13

Jun 6, 2022 5:37 pm
Skarab looks around actively, but is distracted by a fly buzzing around his face.
Last edited June 6, 2022 5:38 pm

Rolls

Perception - (1d20+5)

(3) + 5 = 8

Jun 6, 2022 6:18 pm
'Well they weren't exactly expecting them to be sat abandoned for hundred to thousands of years. Though it is a shame...' Khadi's eyes flash as she plays with the amulet at her neck as she starts to scan it for magic.
OOC:
Have we actually scanned previous items gained for magic as well? Khadi will likley start keeping detect magic up to check over rooms/watch for magical traps/the suspected necromancer.
Last edited June 6, 2022 6:18 pm

Rolls

Perception - (d20+3)

(8) + 3 = 11

Jun 6, 2022 7:54 pm
With a wistful sigh, Iseret joins the others in searching the room.

Rolls

Perception - (1d20+4)

(3) + 4 = 7

Jun 6, 2022 7:54 pm
With a wistful sigh, Iseret joins the others in searching the room.

Rolls

Perception - (1d20+4)

(9) + 4 = 13

Jun 6, 2022 10:24 pm
OOC:
We are all apparently very unobservant right now lol
Jun 6, 2022 11:17 pm
OOC:
I'm sure it's not important.
Thoroughly you search the room, but find little of interest much less value.

Care to move on? There are two rooms remaining upstairs.
Jun 6, 2022 11:38 pm
Tabat dutifully leads the group to the next door, waits for it to be cleared and opens it to reveal the room beyond.
Jun 6, 2022 11:45 pm
One more time Drak'wa invokes his Elven power to disable any device that may hinder his compatriots progress.

Rolls

Disable device - (1d20+9)

(12) + 9 = 21

Jun 7, 2022 12:03 am
Another unlocked, untrapped door, and Tabat opens it to find another bedroom where the furnishings have been reduced to dust by the long centuries. A foul cloying smell fills the room, and a floating head darts from the side to attack!
OOC:
All of you can act first, in whatever order you post.

Rolls

Initiative Foe, Arch, Drak, Ise, Jaw, Khadi, Skar, Tab - (1d20+1, 7d20)

1d20+1 : (1) + 1 = 2

7d20 : (74612415) = 39

Jun 7, 2022 2:42 am
Iseret tumble-rolls past Tabat into the chamber and into a flanking position. "Looks as though we have found our tomb-robber's head," she says, lashing out at the disembodied head.

Rolls

Acrobatics - (1d20+10)

(7) + 10 = 17

Attack - (1d20+5+2, 1d4)

1d20+5+2 : (1) + 7 = 8

1d4 : (3) = 3

Jun 7, 2022 10:00 pm
OOC:
i have a +3 to my Initiative so that puts my roll at 7 right? 4+3
Jun 7, 2022 10:13 pm
OOC:
Yeah, but as we are all faster than the creature, makes sense we just post when we are able to, as saves having to wait for the exact time, when we may be busy.
Khadi's hand goes to her scarab, but she hesitates only one foe, would it be worth it. The hesitation lasts only a moment however. 'Any undead needs to be sown a time, right Khepri. Blast it.' The amulet shines and fills the area even as she watches the heads trying to figure out if it is the same as the previous ones.
OOC:
Religeon check. Edit: Forgot the channel, and then forgot the modifier. 7 damage total :P
Last edited June 7, 2022 10:21 pm

Rolls

Religeon - (d20+10)

(11) + 10 = 21

Channel vs Undead, DC 14, no channel res - (d6)

(3) = 3

Jun 7, 2022 10:20 pm
[ +- ] Qralloq's whacky PBP initiative rules
Jun 7, 2022 10:31 pm
Drak'wa steps forward with his punching dagger and lunges at the disembodied head. "TO OSIRION YOU UNDEAD FIEND" he shouts.....
Drak'wa totally misses and does kind of a ballerina move as he spins on his pivoted foot.
Last edited June 7, 2022 10:35 pm

Rolls

Hit - (1d20+2)

(2) + 2 = 4

Damage - (1d4+2)

(4) + 2 = 6

Jun 7, 2022 11:55 pm
Tabat steps to the creature, khopesh and shield in hand and swings violently at the floating head, yelling "HYAH!"
OOC:
Adding a roll to confirm the crit.
Last edited June 7, 2022 11:55 pm

Rolls

Power Attack (w/ +2 Flanking) & Damage - (1d20+8, 1d8+6)

1d20+8 : (19) + 8 = 27

1d8+6 : (1) + 6 = 7

Confirm Crit - (1d20+8)

(9) + 8 = 17

Jun 8, 2022 12:02 am
Skarab loads his crossbow as he sits near the back of the room, behind his companions. He aims and fires.

Rolls

Light crossbow attack vs floating skull - (1d20+3, 1d8)

1d20+3 : (16) + 3 = 19

1d8 : (3) = 3

Jun 8, 2022 2:06 pm
Archibald proudly raises the flag of the Almas University for everyone to see, and lunges at the floating head with his rapier.

Rolls

Rapier Attack - (1d20+5)

(13) + 5 = 18

Rapier Damage - (1d20+1)

(11) + 1 = 12

Jun 8, 2022 2:08 pm
Terribly sorry, miswrote Rapier damage die

Rolls

Rapier Damage - (1d6+1)

(2) + 1 = 3

Jun 11, 2022 11:01 pm
Iseret moves into flanking position, but her attack misses.

Khadi's channeling fails to affect the creature as despite its similarity to a flying head, it is not actually undead.

Drak'wa gets into position and harasses it, but doesn't harm it.

Tabat strikes it profoundly, wounding it badly. (14 damage)

Archibald also gets closer and scores a hit. (3 damage)

Jaware and Skarab are still to go.
Jun 13, 2022 2:32 pm
HeroAmongMen says:
Skarab loads his crossbow as he sits near the back of the room, behind his companions. He aims and fires.
OOC:
Is this sufficient, or should I make a different post?
Last edited June 13, 2022 2:33 pm
Jun 13, 2022 3:28 pm
OOC:
Nah, you should be good, Hero. We're just waiting for Jaware.
Jun 13, 2022 7:22 pm
OOC:
Acting for Surfer...
Jaware draws and fires at the creature, casting a spell as well through a second shot. The arrow kills it, and the winged, tentacled flying head falls to the ground, twitching.

Combat is over.

Rolls

Bow - (1d20+7, 1d8)

1d20+7 : (11) + 7 = 18

1d8 : (4) = 4

Ray of Frost - (1d20+7, 1d3)

1d20+7 : (6) + 7 = 13

1d3 : (1) = 1

Jun 13, 2022 7:59 pm
Iseret suppresses a shudder. Would that become their fate as well? She would work to ensure that it did not happen.
Jun 13, 2022 8:35 pm
Skarab releases his crossbow bolt, and then walks up to the creature, using the end of the crossbow to poke at the dead creature and see if he can figure out what this creature is.

Rolls

Knowledge Check to know the creature (let me know what knowledge would be used to determine) - (1d20)

(20) = 20

Jun 13, 2022 11:05 pm
Only Khadi has a chance at identifying the creature, as it is an Outsider.
Jun 13, 2022 11:09 pm
A look of panic crosses the clerics face as her energy does no harm to the creature, only for it to rapidly fall to her allies. Letting out a sigh of relief she walks over to the downed creature and nudges it with her spear, trying to get a good look at it.

Rolls

Planes - (d20+7)

(6) + 7 = 13

Jun 13, 2022 11:21 pm
After a brief examination, Khadi recognizes it as a Vargouille, which were swarming denizens of the lower planes, flying heads that took to unlit skies searching for living victims to consume or infect.
Jun 14, 2022 3:11 am
"Khadi, could you tell us about this creature and its relationship to our wearabouts and mission at large," Drak'wa asks cooly.
Jun 14, 2022 5:34 am
Tabat nudges the thing's corpse with his boot. "This one isn't like the ones attacked us below earlier," he remarks before taking a circuit around the room to look for anything of use or value.
Last edited June 14, 2022 5:34 am

Rolls

Perception - (1d20+1)

(18) + 1 = 19

Jun 14, 2022 6:56 am
'Unlike the earlier heads, this is not undead. It is s a creature from the lower planes. I don't know much of them, but they aren't friendly for the most part, hunting people. It is likely good we killed it.
OOC:
Light knows how they reproduce, does Khadi with that 13?
Jun 14, 2022 8:25 pm
LightOfMidnight says:
'Unlike the earlier heads, this is not undead. It is s a creature from the lower planes. I don't know much of them, but they aren't friendly for the most part, hunting people. It is likely good we killed it.
OOC:
Light knows how they reproduce, does Khadi with that 13?
OOC:
A frightening thought!
Jun 14, 2022 9:10 pm
OOC:
Pffbbbt, who knows? I certainly don't, haha.
Buried amid the debris in the room is a large darkwood box (a hope chest) worth 100 gp. Inside is a white silk Osirian wedding robe that is extremely fragile with age. Tabat realizes that any attempt to remove the robe from the chest will ruin it, but make whole, mending, or similar magic cast upon the robe prior to handling completely restores it. If preserved, the robe is worth 150 gp. The chest also contains several pieces of inexpensive jewelry worth 35 gp in total, and a strand of freshwater pearls worth 200 gp. A small sealed tube contains five identical spell scrolls. Finally, a long scroll tube holds a rolled-up papyrus painting—a self-portrait of Ariseti, accompanied by her signature in Ancient Osiriani. Unlike the wedding robe, the painting has been protected from air for many years and can be safely handled without damaging it. It is worth 80 gp to a collector.
Jun 14, 2022 9:26 pm
"Will you look at this!?" Tabat remarks, "Such treasures. Nobody remove the wedding dress from the box - we'll need to magically secure it before handling - magic to restore the dress to its prior condition." He holds up the scroll tubes - "Can anyone read these spells?"
Jun 15, 2022 3:56 am
OOC:
i have a +6 to my knowledge local so i will give it a shot.
Drak'wa steps forward. "These items belong in the museum. As i was trained by the man who gave me my namesake, Master Trreezuurbef is doubtless able to read them. He has trained me well so I shall see what I can surmise from these scrolls, ancient tho they are. Please could you speead them open with utmost care and i shall have a look...
OOC:
sorry. Luck of the roll. Terrible it is
Last edited June 15, 2022 3:57 am

Rolls

Knowledge (local) - (1d20+6)

(3) + 6 = 9

Jun 15, 2022 9:18 am
Despite being rattled by the floating head, Archibald immediately regains his composure as he notices the antiquaries. "My,my, I should have come better prepared. Please allow me to sketch that robe before we leave." he mutters as he realizes he cannot mend the robe's fragile condition. He makes a mental note to redouble his studies in that direction.

"I should be well equipped to handle that" he exclaims to Tabat. He sheathes his rapier and puts aside the flag
and casts Detect Magic and Read Magic as he handles the scrolls with a delicate touch to examine their contents. After that, he will take out his book and quill to make a sketch of the robe.
Last edited June 15, 2022 9:18 am
Jun 18, 2022 4:20 am
"Alright have you had enough time to make the sketches? I feel the dark presence all around. Lets get moving forward."
Jun 18, 2022 5:13 am
After Archibald has a few moments to look over the scrolls, and hopefully identify them into something useful, Tabat makes sure to pack everything up careful, particularly the dress - keeping it shut up tight in its box. He takes everything and stages it with other things they've found upstairs near the top of the staircase.

He then gestures with his hand to the others, "Drak'wa's right, let's finish up here, then we have a crypt to cleanse."
OOC:
One more door upstairs to go through, right? If so, he'll lead them that way - if I'm mistaken let's go to the crypt!
Jun 18, 2022 3:31 pm
OOC:
Last room upstairs...
Dust blankets this room. The walls, once brightly painted to depict life in ancient Wati, are now faded. A smaller room or alcove takes up the northeast section of the room; it was once closed off by a wooden door that since has rotted away, leaving only its hinges in the doorframe. A strong, cloying odor of decay pervades the room.

Also, another Vargouille is waiting and attacks as soon as the door opens. It opens its distended mouth and shrieks.

Please everyone make a DC12 Fortitude save or be paralyzed for 6 rounds.

If you're not paralyzed, you can act before the Vargouille, in whatever order you post.

Rolls

Varg, Arch, Drak, Is, Jaw, Khadi, Skar, Tabat - (1d20+1, 7d20)

1d20+1 : (3) + 1 = 4

7d20 : (151989111920) = 101

Paralysis length - (2d4)

(24) = 6

Jun 18, 2022 4:11 pm
OOC:
And this is where Vargouilles get fun :P
Khadi freezes up for a moment at the shriek befre managing to shake it off. Uncertain what help she can give with it not being undead she rushes around to get behind it, hoping to aid the others getting a tactical vantage, before thrusting out with her spear.
Last edited June 18, 2022 4:16 pm

Rolls

Fort DC12 - (d20+3)

(20) + 3 = 23

Spear - (d20+1, d8-1)

d20+1 : (2) + 1 = 3

d8-1 : (1) - 1 = 0

Jun 18, 2022 5:53 pm
Iseret feels her muscles beginning to stiffen...

Rolls

Fort save - (1d20+2)

(6) + 2 = 8

Jun 18, 2022 8:26 pm
Tabat reels at the shrieking creature before him. He feels his body stiffen within his armor and he falls unceremoniously over to the ground, glad not to have stabbed himself with his own weapon in doing so.
Last edited June 18, 2022 8:38 pm

Rolls

Fortitude - (1d20+8)

(2) + 8 = 10

Jun 18, 2022 9:42 pm
OOC:
6 rounds of paralysis no joke :|
Jun 18, 2022 10:20 pm
Oh no!!

Rolls

Fortitude - (1d20+0)

(16) = 16

Jun 19, 2022 1:51 pm
Drak'wa makes the save and can act right away.
Jun 19, 2022 10:27 pm
Drak'wa steps up and slashes at the vargouille. "I'm getting pretty tired of these dastardly and strange creatures," he says, sounding pretty annoyed.

Rolls

Shortsword to hit - (1d20+2)

(14) + 2 = 16

Damage - (1d6+2)

(6) + 2 = 8

Jun 19, 2022 11:16 pm
A solid hit, the Vargouille is bloodied.
OOC:
Weekends can be slow. I'll wait till Monday night before acting on behalf of @surferofsaragar and @heroamongmen
Jun 20, 2022 10:07 am
Archibald had mentally prepared himself for any potential horrors in the room, but the appearance of the Vargouille and its piercing shreak nevertheless managed to surprise him and penetrate his defences. He tried to push all of his muscles to the limit, but to his despair yet they did not obey him anymore.
Last edited June 20, 2022 10:09 am

Rolls

Fortitude - (1d20+2)

(2) + 2 = 4

Jun 20, 2022 5:51 pm
OOC:
Fort save
Skarab grabs a little dust from the floor, spits into his hand, and combines and throws it at the vargouille.
OOC:
Casting the mudball spell against the vargouille.
[ +- ] 1st lvl: Mudball (Conjuration <earth>
Last edited June 20, 2022 5:56 pm

Rolls

Fort save - (1d20+5)

(18) + 5 = 23

Mudball (Ranged touch attack) - (1d20+3)

(11) + 3 = 14

Jun 20, 2022 10:57 pm
OOC:
Reflex save - Note, it is blinded until it's turn.

Jaware is up...
The mudball hits the Vargouille, blinding it.

Jaware fails his save, and is paralyzed.

The Vargouille shakes off the mud, and flies over to bite Drak'wa... he takes 4 damage and must save vs poison.

Everybody who isn't paralyzed can act.

Rolls

Reflex - (1d20+4)

(11) + 4 = 15

Secret Roll

Secret Roll

Bite - (1d20+5, 1d4)

1d20+5 : (12) + 5 = 17

1d4 : (4) = 4

Jaware fort save - (1d20+4)

(4) + 4 = 8

Jun 21, 2022 1:43 am
OOC:
HP 8/12
OOC:
this is a fort save right? If so +0
"Argh you bit me you floating bastard head. Oh no I'm poisoned. Can anyone assist?"
Last edited June 21, 2022 1:45 am

Rolls

Fortitude save - (1d20+0)

(9) = 9

Jun 21, 2022 2:22 am
OOC:
Is anyone else awake to assist?
Jun 21, 2022 2:44 am
OOC:
Khadi and Skarab also made their saves.
Jun 21, 2022 6:02 am
OOC:
As a heads up Khadi moved into a position you can flank from. If you can in combat Drak (and Iseret) wants to take advantage of this as it gives bonuses to attack, and let's you get your sneak attack off.
Khadi starts cursing as she hears yells of poison, and try to glance from behind the vaargouille to get a look, before having to return her focus to the creature. 'Khepri this is bad...' Three paralysed, and she was useless.. Still she had to look optimistic for the sake of the others.

'Right, this is your two' s audition. Quicker you kill it, quicker I look at Drak. Oi ugly, over here' She starts a series of stabs to draw the creatures attention. She wanted to tend to the suspected poison, but she couldn't give up her position, not when they were struggling.
OOC:
Aiding another to boost attack. I think its better I stay in a flank right now than tend to the poison. That will change if it turns out be a nasty one. Edit, I fail to aid sadly.
Last edited June 21, 2022 6:02 am

Rolls

Aid Another - (D20)

(8) = 8

Jun 21, 2022 7:52 am
Skarab pulls out his crossbow, loads it, and fires at the vargouille.

Rolls

Crossbow attack vs vargouille - (1d20+3, 1d8+1)

1d20+3 : (8) + 3 = 11

1d8+1 : (5) + 1 = 6

Jun 21, 2022 11:14 pm
The damage to Drak'wa is semi-permanent.
[ +- ] Vargouille Poison
Khadi dances behind it, trying to distract it further, and for her trouble, Skarab lobs a crossbow bolt at her, but misses.

The Vargouille cackles and tries to bite Skarab... but Skarab is having none of that.

Drak'wa, Khadi, and Skarab are up again.

Rolls

Bite - (1d20+5, 1d4)

1d20+5 : (3) + 5 = 8

1d4 : (3) = 3

Jun 21, 2022 11:37 pm
HP 8/12
Drak'wa is pretty pissed off at this point. "Thanks for poisoning me you filthy floating freak." He slashes again with his shortsword.

Rolls

Shortsword to hit - (1d20+2)

(18) + 2 = 20

Shortsword Damage - (1d6+2)

(3) + 2 = 5

Jun 21, 2022 11:43 pm
It's hurt badly with that blow, but crazily, continues to harrass you, cackling that your doom is nigh. I'll feast on your souls!
Jun 21, 2022 11:48 pm
"FEAST ON MY DAGGER YOU FREAKY FIEND!"
Jun 22, 2022 2:42 am
Skarab drops his crossbow, switching quickly to his spear. Since the vargouille is close enough to try to bite, Skarab will go up and stabby stab with the spear.

Rolls

Spear attack vs vargouille - (1d20+3, 1d8)

1d20+3 : (14) + 3 = 17

1d8 : (8) = 8

Jun 22, 2022 4:35 am
Skarab impales the floating fiendish face on his spear and it's chuckles turn to a death rattle.

Combat is over.
OOC:
Nothing will happen for the four of five rounds it takes for the paralysis to wear off.
Jun 22, 2022 6:11 am
Khadi let's out a deep breath as the thing falls before running over to Drak. 'Here let me look, you've not fallen dead yet at least.' If he let's her investigate the bite she starts to gently poke at it.

'Well it doesn't seem to be spreading, just located around the wound. Hopefully you' ll be alright. Yell if you start dying, I need to look at the others'

She runs to Iseret and starts looking at her, mumbling under her breath. 'Please be curable, please be curable.'
OOC:
Thought poisons could be identified with heal but now I'm tryig to find that rule it may be exclusive to disease. Tbf normally its obvious what a poison does. Would Channel work to heal as its supernatural?

Rolls

Heal to investigate poison - (D20+10)

(15) + 10 = 25

Jun 22, 2022 11:47 am
"Thanks Khadi for all your help. If i start dying I will yell. How can i be of assistance. Drak'wa looks around the room for anything and everything.

Rolls

Perception - (1d20+2)

(10) + 2 = 12

Jun 22, 2022 12:57 pm
Khadi determines that the poison keeps the wound from healing. Rest and recuperation won't do it. Magic might even be resisted.

A few minutes searching the room turns up a Small rusted dagger, a handful of marbles, and a small lacquered wooden box. The lacquered box is an ancient board game whose rules have been forgotten over time. Inside the box are several small, carved stone playing pieces. The box functions as the game board. To an Osirionologist, the game is worth 50 gp as a rare antiquity.
Jun 22, 2022 1:07 pm
Drak'wa stashes the ancient board game
This belongs in a museum," Drak'wa declares. þI have got to get this wound healed." he said starring down at it.
Jun 22, 2022 4:47 pm
Khadi's eyebrow raises. 'Well unfortunately friend, thanks to the ruby prince it's going to belong to whoever buys it. If you have museum contacts I'm sure we would be happy to check them out' She gives the others a once others as they start moving, breathing a sigh of relief before gesturing to Tabat and Drak. 'Right, lets see if this works. That poison is something nasty, my normal spells wont work easily, but perhaps Khepri's light will get through.'
OOC:
Channeling for Tabat, Drak, and anyone else who's injured if I missed them. It's a supernatural effect, so hoping it will not count as magical healing for the block. However will roll a caster level just in case. Edit: Well it gets trhough regardless, so everyone who needs it get up to 6 hp back.
Last edited June 22, 2022 4:48 pm

Rolls

Channel to Heal - (d6)

(6) = 6

CL - (d20+2)

(18) + 2 = 20

Jun 22, 2022 4:58 pm
"Who is this ruby prince? I work for no man other than myself and my adopted father Master Trreezuurbef. "
OOC:
full health restored 12/12
Jun 22, 2022 5:24 pm
OOC:
The Ruby Prince (Khemet III )is the ruler of Osirion, and the one causing tombs be opened so the what's inside can be sold and provide a boost in the market for the local towns, and Osirion as a whole. This has been going on for a few years, this year the Prince force the Necropolis to be opened against the temple of Pharasma's wishes, hence the lottery so they can try and minimise the damage/disrespect to the tombs, as in other areas its not controlled and anyone can just go into whatever tomb and do what they want. If you want info on the set up there is a free pdf link in the char creation thread Qralloq linked.

OOC as I feel Drak would at least know who he is as an Osriani native :P
Last edited June 22, 2022 5:24 pm
Jun 22, 2022 5:26 pm
Tabat stands, rubbing his own head as feeling returns to his body. "You don't know who the Ruby Prince is?" he asks astounded, "Did you hit your head?" It dawns on Tabat that Drak'wa is likely being rhetorical and dismissive of the Pharoah who's ruled the lands of Osirion the last thirty or so years.

"Let's get all the artifacts and such down to the front gate before he head into the tomb?" he suggests.

He will help carry things as needed, secure them, then will lead everyone through to the entrance of the tomb in the western courtyard.
OOC:
Some light reading, if anyone needs refreshers or is unfamiliar with the setting:

Khemet III (The Ruby Prince)

Osirion (the region we are in)

For anyone new to the game who hasn't already, I highly recommend you read the free player's guide from Paizo, it should fill you in on a lot of the backstory and context, as well (though I assume you all probably already did that, never hurts to mention).

Player's Guide
Last edited June 22, 2022 6:15 pm
Jun 22, 2022 5:37 pm
"I agree with Tabat. Let's get the artifacts to a safe place prior to heading further into danger."

Skarab cleans his spearhead in the sand, then wipes it off with the bottom skirt of his clothing prior to placing it back in its holder.

He then gathers his light crossbow, cleans it out, and loads it, ready for another enemy lurking to hurt him or his companions.
Jun 22, 2022 5:42 pm
OOC:
oh shit i forgot all about that was why the lottery was opened. I read that seems like years ago lol my bad.
"of course i know who the Ruby Prince is, but WHO is he to us? These items belong to the people not to boost the princes pockets. I am of a lineage of a great antiquities smuggler. No onr will know or find the items even if we are searched. That is unless we have someone who talks to much among us." Drak'wa is dead serious.
Jun 22, 2022 5:57 pm
'This lottery is to boost everyone's pockets not just the princes. We and others will be selling these in town. So they will go to mostly locals. Even the dealers travelling here will be buying lodging, food here. The money will bleed back into Wati, and Osirion. I also intend to use the money we gain from these to pay back my fathers, and the community who raised me. If we smuggle it off to some random building in another country for others to ooh and ahh over their interpretation of our culture with no pay, then I cannot do that.'
Last edited June 22, 2022 6:01 pm
Jun 22, 2022 6:02 pm
"The Museum is right here in Osirion. But I see your point. I disagree with it. But the struggle of one far outweighs the heindsight of the glory od the whole. My apologies. "Drak'wa hands over the artifact.
Jun 22, 2022 6:20 pm
"The museum knows the rules of the lottery. I'm certain they will gladly purchase many of these objects. I'm of the same mind, Drak'wa - many of these relics of the past deserve to be in a museum, or at least taken good care of to preserve their value on our glorious past. We'll check with the museum once we're back in the city," Tabat offers, a smile in his voice. He puts down the last of the objects near the gate and nods to the others. "We ready to delve into the unknown once more?"
Jun 22, 2022 8:17 pm
"Ready," Iseret says. She understood Drak'wa's objections, having similar feelings herself, but she also knew the rules of their being allowed to explore the necropolis.
Jun 23, 2022 1:18 pm
Archibald felt the need to interject given the sensitive and interesting nature of the conversation. "Now, putting these relics into a museum is necessary, albeit not the optimal way to spread their recognition. How many people outside Osirian come to museums and witness these relics? That is why I sketch and catalogue them, the book I will author will enable these relics to be witnessed in every corner of Golarion!" he remarks excitedly. "One thing I do not understand though. If the locals are buying these relics, then money is not pouring into the local economy. It is actually flowing out to foreigners such as us. If we spend the money here, it will only even itself out. For the economy to prosper, it must be foreigners who are bringing in fresh gold to purchase the relics. I wonder what is the Ruby Prince's long term plan here?"
Jun 23, 2022 6:37 pm
'Sorry I.. Wasn't thinking there would be one in the city... As Tabat said I am happy to offer stuff to them first. Anyone who would treat the item with respect would be my preference for getting them... Also I have to admit Archibald economics is not my strong point I just know that giving these away for free defeats the reason these tombs were opened in the first place. If it had to be done, we may as wel make sure it is worth it to Wati, yes? ' She gives a grin trying to break any remaining tension.

' Anyway, there is a tomb with our name on it isn't there? '
Last edited June 23, 2022 6:37 pm
Jun 23, 2022 8:38 pm
Archibald seemed to make sense, but then many of these concepts were beyond maybe his scope of understanding.

"Indeed," Tabat says with a firm nod at Khadi. "Here it is," he points to the doors standing at the north end of the western courtyard. He approaches and lets others clear it of traps before placing his hands upon the doors and offering a firm shove to push them open.
Last edited June 23, 2022 8:39 pm
Jun 24, 2022 4:18 am
The Crypt...

A rectangular stone building sits in the northwest corner of the estate. At each corner stand columns carved to resemble men and women with their arms crossed over their chests. A set of stone doors stands in the southern face of the building, carved with bas-relief faces of two men. Hieroglyphs are carved into the doors just beneath the faces. The faces on the doors are of Pentheru the Elder and Pentheru the Younger and match the faces on the statues outside the property. Two of the building’s four columns also depict the two men. The other two columns depict women: the wives of father and son. The Ancient Osiriani hieroglyphs identify the building as the "crypt of the House of Pentheru" and warn, "May defilers be cursed by the gods until their day of judgment." The crypt’s stone doors are heavy, but open easily. Inside, a wide stairway descends 15 feet to ...

... a stone altar sits upon a raised stone platform in the center of this square room. Caryatid columns carved in the likenesses of male and female figures with their arms crossed over their chests and khopeshes or ankhs in their hands stand at each corner of the platform. Empty torch holders are built in all four of the room’s corners. Two stairways exit the room— one climbs to the south (the entrance you came down), while the other descends from this chamber to the north.

This room is a shrine to Pharasma, where the family could come to pray for their deceased loved ones. The goddess’s spiral symbol is carved into the top of the altar, recognizable easily. The shrine has seen much in the way of violence, however.
Jun 25, 2022 12:47 am
"Let me check for traps or anything that could harm us."

Rolls

Disable device - (1d20+9)

(9) + 9 = 18

Jun 25, 2022 2:30 am
As you move into the room to examine it, a wrapped figure stands up from behind the altar. Shambling like the undead, it stands and moves toward you.

Archibald and Tabat lose initiative, Khadi ties (ties go to the player in my thinking).

So 1) Drak'wa, Iseret, Jaware, Khadi, and Skarab are all up in whatever order you post. 2) Followed by the creature, then 3) Archibald and Tabat.

Rolls

Initiative Foe, Arch, Drak, Ise, Jaw, Khadi, Skar, Tab - (1d20+3, 7d20)

1d20+3 : (6) + 3 = 9

7d20 : (1101916961) = 62

Jun 25, 2022 4:48 am
Iseret who, as a child, heard stories of the walking dead mummies, gives the creature a wide berth as she circles around behind it. Studying her foe for a moment, she chooses her instant to strike when it is most effective, stabbing with her short sword.

Rolls

Sneak attack plus flanking - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (13) + 7 = 20

1d4+1d6 : (2) + (4) = 6

Jun 25, 2022 9:58 am
Khadii's hand flies to her amulet, unleashing her familiar blast of energy on reflex. Only as the wave fades away does she properly look at the creature to confirm it is what it appears to be.

Rolls

Religion - (D20+10)

(7) + 10 = 17

Channel vs Undead - (D6+4)

(3) + 4 = 7

Jun 25, 2022 2:28 pm
Iseret his the creature, does a little damage, but her weapon sticks, but she yanks it free (successful on Reflex save).

Khadi's channeling fails to do anything. Another fake undead, this is a planar creature.

Rolls

Iseret reflex save - (1d20+8)

(17) + 8 = 25

Jun 25, 2022 6:13 pm
Drak'wa sneaks up on the the creature and slashes with his shortsword.

Rolls

Hit - (1d20+2)

(14) + 2 = 16

Shortsword Damage - (1d6+2)

(5) + 2 = 7

Sneak attack - (1d20+2)

(15) + 2 = 17

Sneak attack damage - (1d6)

(2) = 2

Jun 25, 2022 6:58 pm
OOC:
Good news, ianXian - you don't have to roll separate for the sneak attack to hit. If the main hit connects, and the conditions make the enemy flat-footed (as is the case here because your acting before the enemy in the first round), the sneak attack damage applies automatically.
Jun 25, 2022 7:15 pm
OOC:
i couldnt figure it out considering we are not playing on a map but awesome. So 9 dmg total?
Jun 25, 2022 9:05 pm
OOC:
Darn. I thought so, because a particular ability of a mummy wasn't mentioned, but that would have been metagaming if I hadn''t gone for it :P You're going to have me second guessing for the rest of the game now. Guessing I have to wait till next turn to try a planes check?

For positioning, the big thing is to read others posts, and see where the yare saying they are. Quite frequently if I step Khadi into melee its as I'm moving her with both actions she can get around the back of enemies while staying away from AoO's. For example in the last fight I did have her in a position that could be taken advantage of :P Also in the first round if you are actin before enemies you are normally safe to run around a bit as they are flatfooted, and when they are flat footed you will get sneak attack. (Normally). So yeah you hopefully hit an did 9 damage.
Last edited June 25, 2022 9:06 pm
Jun 25, 2022 9:37 pm
OOC:
Theatre of the mind combat, that is 'without grids', works mostly in saying what you want to do, and the GM interpreting that. I tend to give the benefit of the doubt to players, unless there is a good reason why it wouldn't.

For example, in Iseret in her post said she'd move to flanking position, then strike when it was flanking. While that isn't really something that you can do in Pathfinder with the Rules as Written, splitting a move and a attack around another persons actions, it totally makes sense from a fiction perspective. So I'd consider that Iseret and Drak'wa basically moved and surrounded it on both sides and struck at the same time, giving each other flanking for their sneak attacks.
Drak'wa damages it for four more (after damage reduction). Unfortunately, his blade sticks to the creature and he can't get it free!

Damage: 5, DR: 5/-

Rolls

Drak'wa Reflex save DC 12 - (1d20+3)

(2) + 3 = 5

Jun 27, 2022 9:47 am
OOC:
Come on everyone, don't forget to add the Flagbearer bonuses! +1 morale bonus to hit, +1 morale bonus to damage, ( and +1 morale bonus to fear saves ). Otherwise I wasted the feat for nothing :)
Last edited June 27, 2022 9:48 am
Jun 27, 2022 12:59 pm
OOC:
Good call. I'll bump the damage done by two.

Jaware and Skarab are up.
Damage: 7, DR: 5/-
Jun 27, 2022 7:47 pm
Skarab loads his crossbow, aims, and fires.

Rolls

Crossbow attack vs. wrapped creature - (1d20+3, 1d8)

1d20+3 : (15) + 3 = 18

1d8 : (6) = 6

Jun 27, 2022 11:50 pm
The crossbow sticks to him, but you planned on that anyway.
OOC:
Added +1 damage for the flagbearer.
Damage: 9, DR: 5/-
Jun 28, 2022 8:24 am
"What is this filthy creature!?" Tabat growls as he watches everyone's weapons stick to its skin. "Hold fast and continue to strike!"
OOC:
Surfer hasn't hasn't logged in for 17 days - GM might need to bot him for a bit?
Last edited June 28, 2022 8:25 am
Jun 28, 2022 11:09 pm
Jaware fires and casts, as his way. The acid orb does no damage, fiddling on the creatures body.

Damage: 9 (max 30), DR: 5/-

The creature flails about as you surround it. Skarab is not twice for 8 damage total.

Everybody is up.

Rolls

1d20+7,1d20+7 - (1d8, 1d3)

1d8 : (4) = 4

1d3 : (1) = 1

Attack rolls - (1d20+7, 1d20+7)

1d20+7 : (3) + 7 = 10

1d20+7 : (6) + 7 = 13

SR check - (1d20)

(3) = 3

Attacks - (1d20+6, 1d20+6, 1d6+2, 1d6+2, 1d4, 1d4)

1d20+6 : (12) + 6 = 18

1d20+6 : (16) + 6 = 22

1d6+2 : (2) + 2 = 4

1d6+2 : (2) + 2 = 4

1d4 : (1) = 1

1d4 : (1) = 1

Jun 29, 2022 12:27 am
Iseret again attempts to find her way to a flanking position and sneak attacks.

Rolls

Attack (flanking), damage plus sneak attack - (1d20+5+2, 1d4+1d6)

1d20+5+2 : (6) + 7 = 13

1d4+1d6 : (4) + (6) = 10

Jun 29, 2022 5:45 am
'.. Okay thats unfair.' Khadi mutters as yet again her energy washes over the creature. She pulls out her crossbow and fires a shot as she racks her brain for if she's ever heard of such a creature.
OOC:
Yes that attack is including the banner :p

Rolls

Crossbow - (D20-1, d8+2)

D20-1 : (10) - 1 = 9

d8+2 : (1) + 2 = 3

Knowledge planes - (D20+7)

(19) + 7 = 26

Jun 29, 2022 8:51 am
"Let us end this," Tabat says, whipping his khopesh in the air with a flourish, building up momentum, and striking at the creature with fury. The strike lands and buries itself into the creature's flesh - but would his weapon be lost to him, clinging to the creature, as occurred to his companion? "Die, foul thing!"
Last edited June 29, 2022 8:52 am

Rolls

Power Attack (w/ +2 flanking, +1 banner) - (1d20+9)

(18) + 9 = 27

Damage - (1d8+7)

(5) + 7 = 12

Jun 29, 2022 1:37 pm
Khadi puts the pieces together and realizes that this is an
[ +- ] Khadi


Meanwhile, Tabat gets in the action and hits it hard. Iseret does not.

Damage: 16 (max 30), DR: 5/-

Rolls

Tabat Reflex TN12 - (1d20+4)

(18) + 4 = 22

Jun 29, 2022 3:38 pm
Skarab steps away, slinking behind his more formidable companions as he gets a crossbow bolt. He wants about 20-30 feet of distance from this thing, if he can manage it.
Jun 29, 2022 4:19 pm
Following the lead of the skilled Iseret, Drak'wa repeats a similar attack, flanking and sneak attack
OOC:
damn a miss. This week has been awful for rolling in another game and i fear the curse is following me to this game and others
Last edited June 30, 2022 7:58 am

Rolls

To hit flanking & sneak - (1d20+2+2)

(5) + 4 = 9

Short sword - (1d6+2+1d6)

(3) + (5) + 2 = 10

Jun 30, 2022 9:09 pm
Archibald decides against identifying the creature, given he has no idea where to start. Nevertheless, witnessing that the creature is rather hard to damage, he decides on a risky maneuver to attack the it.

Rolls

Rapier Risky Maneuver - (1d20+4)

(15) + 4 = 19

Damage - (1d6+3)

(6) + 3 = 9

Jul 1, 2022 1:18 am
Drak'wa attacks and hits it with his rapier... and yanks it free of the sticky creature.

Jaware fires his bow, and follows it up with a casting, channeling his cantrip trough another shot. The acid ball strikes it, and does more damage.

Damage: 23 (max 30), DR: 5/-

The creature, turns to Tabat and grabs at him... slamming with its heavy limbs (Tabat takes 5 damage).

You're all up again.

Rolls

Adding Reflex save for Drak'wa, DC 12 - (1d20+3)

(14) + 3 = 17

Jaware - (1d20+8, 1d20+8, 1d8+1, 1d3)

1d20+8 : (2) + 8 = 10

1d20+8 : (11) + 8 = 19

1d8+1 : (5) + 1 = 6

1d3 : (3) = 3

Attack Tabat - (1d20+6, 1d20+6, 1d8+2, 1d8+2)

1d20+6 : (4) + 6 = 10

1d20+6 : (15) + 6 = 21

1d8+2 : (6) + 2 = 8

1d8+2 : (3) + 2 = 5

Jul 1, 2022 1:47 am
Now at a safe-ish distance from this thing, Skarab loads, aims, and releases his crossbow.

Rolls

Skateboard crossbow attack vs creature - (1d20+3+1, 1d8+1)

1d20+3+1 : (18) + 4 = 22

1d8+1 : (7) + 1 = 8

Jul 1, 2022 1:57 am
Seeing the troubles that besiege the others in melee, Iseret decides on a new tack and unlimbers her crossbow.

Edit: Forgot the banner bonuses, so please add 1 to each of these.
Last edited July 1, 2022 1:58 am

Rolls

Crossbow attack plus flanking and sneak attack and banner - (1d20+5, 1d6+1d6)

1d20+5 : (15) + 5 = 20

1d6+1d6 : (5) + (5) = 10

Jul 1, 2022 2:02 am
Skarab drops the adherer with a bolt, not changing a struggling melee weapon. Iseret does the same, stepping back and sticking a bolt between its eyes. It falls to the ground, lifeless.

Combat is over.
Jul 1, 2022 3:01 am
"Thank you. What was that thing, anyway?"
Jul 1, 2022 4:50 am
Tabat huffs and relaxes his sword arm. "That was a strange being. Not an undead I dont think. Khadi?"

Tabat listens to the others while make s a circuit of the room, looking for any other passages or any items of value.
Jul 1, 2022 5:39 am
'It was something called an adherer...whoevver first discovered one of these should not have been in charger of namming it... Khadi puts her crossbow away as she looks at it. 'This house needs to stop being sneaky with its not-undead.' She grumbles good naturedly.
Jul 1, 2022 5:51 am
"Agreed. Though it is good to remove these evil beings from the premises no matter their nature, I much prefer to know what I'm fighting."
Jul 1, 2022 4:17 pm
Skarab does what he can to clean the bolts he scavenges from their attack, and then he loads a crossbow bolt into the bow and cocks it for the next enemy that crosses their path. He says, "Good work, everyone."

He looks around at this friends for the most grievously wounded one, and says, "Let me heal you."
OOC:
He will cast Cure Light Wounds on whomever is most damaged.
[ +- ] 1st lvl: Cure Light Wounds (Conjuration - healing)

Rolls

Cure Light Wounds (healing to most wounded party member) - (1d8+2)

(1) + 2 = 3

Jul 1, 2022 4:17 pm
OOC:
Figure that I get such a crappy roll!
Jul 1, 2022 7:08 pm
OOC:
Tabat was only down 5; looks like you may have healed yourself there, Hero - Skarab appears to have been hit for 8 above.
Jul 1, 2022 7:24 pm
OOC:
This particular character would not heal himself over others, though.

Take the healing, Tabat.
Jul 1, 2022 10:32 pm
OOC:
fair if that the case however Khadi has group healing, so it's whether he would act with that knowledge.
'Hopefully we are nearly done with this place.. Khepri I know I've asked a lot but just a little more then we are drinking tonight.' She send out the family burst of energy before beginning to look around
OOC:
Channeling

Rolls

Channel - (D6)

(2) = 2

Jul 2, 2022 12:39 am
Tabat basks in the glow of Khepri's light, stretching his muscles as it washes over him.
OOC:
Back to full health, thanks Skarab and Khadi!
Jul 2, 2022 2:37 am
[ +- ] Updated Map
After searching the room where the Adherer made it's home, and finding nothing of interest, your path leads you down a set of stairs.

Rolls

Secret Roll

Jul 2, 2022 3:32 am
Iseret takes the lead, checking for traps as she goes.
Jul 2, 2022 4:23 am
Tabat, behind Iseret, leads the others into the depths.
Jul 2, 2022 2:32 pm
The figures find no traps on the stairs. You descends down and step out into a new chamber.

The air in this chamber is cool. The walls and ceilings are tiled with stone, but the floor is hard-packed earth, giving the area an unfinished quality. A long stone table rests against the western wall, flanked by two large brass urns. A flight of steps ascends to the south (that you came down), while two passages lead north and east out of the room.
[ +- ] Updated Map
Jul 4, 2022 8:45 am
Tabat, careful to the trap experts look ahead, leads the group down the eastern path.
Jul 4, 2022 10:39 am
Archibald takes position in the middle, to notice any potential traps that Iseret might miss.
Jul 4, 2022 7:35 pm
An earthy scent fills this large chamber. The ceiling and walls are tiled with stone, but the ground is bare earth. Stone benches are set against the east and west walls, and torch holders are mounted in the corners and on either side of a wide doorway to the west. The beginnings of several shallow, rough passages have been started along the eastern wall and in the southwest corner, but the excavations are incomplete, ending in earth and rubble after only a few feet. At the south end of the room, a short, wide flight of steps descends to a set of stone double doors.

As you enter the room, a mess of undead house cats swarms up from the passage down and attack.

Everybody can act first, other than Khadi.

Rolls

Initiative Cats, Ar, Dr, Is, Ja, Kh, Sk, Ta - (1d20+3, 7d20)

1d20+3 : (8) + 3 = 11

7d20 : (111418731319) = 85

Jul 4, 2022 8:14 pm
Tabat holds forth his shield and steps to the creatures, expecting the tide of filthy felines to wash over him. He slashes at the mass of small creatures with his khopesh.
OOC:
Hoping this hits since they're flat footed :/

Also, if this is a true swarm I think the shield forces them to pass a Will DC 11 check if they want to enter my space.
Last edited July 4, 2022 8:19 pm

Rolls

Power Attack (w/ +1 if undead, w/ +1 from banner) - (1d20+8)

(5) + 8 = 13

Damage (w/ +2 from power attack, +1 from banner) - (1d8+7)

(5) + 7 = 12

Jul 4, 2022 8:56 pm
'..please be undead.. they won'tt take us seriously if they're not...again..' Khadi mumble to her symbol, before letting out a blast.

Rolls

Channel vs Undead, DC 14, no channel res - (d6+4)

(2) + 4 = 6

Jul 5, 2022 4:21 pm
Skarab aims his crossbow into the swarm of cats and fires at it.
[ +- ] Undead Crusader

Rolls

Skarab's crossbow attack at cats (if they are undead, I get a +1 to damage, otherwise ignore) - (1d20+3, 1d8+1)

1d20+3 : (6) + 3 = 9

1d8+1 : (3) + 1 = 4

Jul 5, 2022 7:22 pm
OOC:
Is this a true swarm or just a horde?
Jul 5, 2022 8:32 pm
OOC:
It is definitely a true swarm.
Jul 5, 2022 8:48 pm
Iseret stands back, knowing that she will be ineffective against the swarm of undead.
Jul 7, 2022 9:03 pm
Archibald is slightly amused that after a horrible planar creature, they are mow attacked by undead cats. He cannot discerm the pattern here. Nevertheless, he wades in to dispatch the creatures.

Rolls

Rapier attack - risky maneuver - (1d20+4)

(15) + 4 = 19

Rapier damage - (1d6+3)

(2) + 3 = 5

Jul 8, 2022 1:02 am
The swarm takes half damage from weapons, and has an AC 15 (12 flatfooted).

Tabat hits, crushing a number of cats (6 damage).
Skarab stabs and missing anything vital.
Archibald stabs a few (2 damage).
Iseret watches.
Jaware shoots and casts... (4 damage total)
OOC:
@ianXian Drak'wa is up. I'll move along tomorrow if you don't get to it.
Khadi's initiative is after the swarm, at which point I'll process the Channeling.

Rolls

Jaware attack, damage, Ray of Frost damage - (1d20+8, 1d20+8, 1d8+1, 1d3)

1d20+8 : (12) + 8 = 20

1d20+8 : (9) + 8 = 17

1d8+1 : (2) + 1 = 3

1d3 : (3) = 3

Jul 9, 2022 3:49 pm
OOC:
Acting for Drak'wa...
The elf rogue slashes away at the undead cats... (4 damage). The swarm is close to breaking up. They mob Tabat, or at least try to, but the Scarab Shield holds them at bay, so they attack Drak'wa.
[ +- ] Shield effect
Khadi then casually destroys the remaining swarm with her channeled power.

Combat is over.

Rolls

Attack, short sword - (1d20+4, 1d6+2)

1d20+4 : (20) + 4 = 24

1d6+2 : (6) + 2 = 8

Will save - (1d20)

(7) = 7

AOO Drak'wa - (1d20+4, 1d6+2)

1d20+4 : (1) + 4 = 5

1d6+2 : (5) + 2 = 7

Swarm damage - (1d6)

(4) = 4

Fortitude saves - (1d20, 1d20)

1d20 : (20) = 20

1d20 : (19) = 19

Jul 9, 2022 7:12 pm
Tabat relaxes once more. "Nice work! But be alert, friends. Who knows what further mischief abounds in this tomb." He looks around them, then determines to lead the group south. "This way," he says.
Jul 9, 2022 7:37 pm
Iseret follows closely behind, ready to check for traps.
Jul 10, 2022 12:42 am
OOC:
omg im so sorry ive been moving into a new apartment. Trying to move two teenage girls and my wife. Cats and a bunch of bullshit has been hell. Im so sorry
Jul 10, 2022 7:57 am
Archibald is becoming noticably giddy after the back to back encounters. An outsider and a swarm of undead cats! Normally I would be abhorred but with this group I feel safe abd can instead focus on the marvel of such encounters! I wonder what is the source of these manifestations? No doubt we will soon find out. With that, he takes the middle spot to search for any traps and relics the vanguard might miss.
Jul 10, 2022 10:58 am
OOC:
Sorry, I think I had been so excited at the idea of an undead swarm I missed I was jumping the gun.
'Finally!' Khadi let's out a cheer as her energy finally succeeds. At Archibald gushing she grins.

'You managed to miss the sand outsider earlier as well. This house definitely has some secrets. '
Jul 10, 2022 3:00 pm
Continuing down the stairs, you find the way clear to the final room of the crypt...

A stone sarcophagus rests atop a stone platform occupying the southern end of this room. The lid of the sarcophagus bears the likeness of a man (similar to one of the statues at the front gates of the estate) and is inlaid with gemstones and trimmed in gold. Two lacquered benches run parallel to the east and west walls just north of the platform. Hieroglyphs line the walls of the chamber, and stone torch holders are set in all four corners.

This is the tomb of Pentheru the Younger, the only member of the family to be interred in the family crypt, where he has rested, undisturbed, for over 2 millennia. The hieroglyphs on the walls tell the story of Pentheru the Younger in Ancient Osiriani, starting with the elevation of his father Pentheru the Elder to nobility, his subsequent death, and Pentheru the Younger’s inheritance of his father’s title and lands. The story boasts of their prosperity and success as land managers, the justness with which the family lived their lives, and the care with which they treated their slaves and servants. The text calls upon the gods to smile upon Pentheru the Younger and bless him with a good and just life in the Great Beyond.
Jul 10, 2022 5:42 pm
Iseret explains the meaning of the hieroglyphs for those who do not read Ancient Osiriani.
Jul 11, 2022 8:02 am
Tabat secures his weapon and lays his shield next to the sarcophagus before retrieving his crowbar. He says a quiet prayer to Horus before looking to Iseret and Archibald. "Once you have cleared this resting place of traps, I'll use this to pry the lid of - might need some help from anyone with free hands to push it free. We must be respectful of the body, of course, but let's see what we can find of value."
OOC:
Assuming the gems and such can also later be removed from the lid of the sarcophagus, Tibet will use the crowbar to do that as well, after the coffin is open.
Jul 11, 2022 1:04 pm
The lid starts to come off easily enough, but a magical effect triggers.

Everyone make a Will save please.

Nothing dire. It's a DC 13 Fear based roll. If you fail, you're frightened for 1d3 rounds, otherwise only Shaken for 1 round. After that all wears off the dungeon is clear!
Inside the sarcophagus...

Alongside Pentheru’s mummified body inside the sarcophagus is a small cat mummy, a mummified guardian (magical).

Besides the mummified guardian, the sarcophagus also contains Pentheru’s gold funerary mask, worth 150 gp, and a gold-and-turquoise scarab pendent worth 50 gp. In addition, several small semiprecious stones worth a total of 40 gp can be pried off of the sarcophagus. If the gold trim is salvaged from the sarcophagus, it is worth an additional 10 gp.
Jul 11, 2022 3:26 pm
OOC:
Will save
Tabat stands, steady, against the foul air that creeps from the sarcophogaus as it is opened and washes over them. At one moment, he feels as if he should cower in fear, but the feeling quickly passes and he is resolute - he then leans over the coffin and marvels at the exquisite craftsmanship of the funerary mask. "Well done, everyone!" he says, "Now let us get this all together so that we may return for food and drink, and to take care of these treasures, of course."
OOC:
Tabat will help to get the gold inlay removed, pry the gems and take whatever is valuable from here. He will, with the others, transport it up to join the rest of their finds up top.
Last edited July 11, 2022 5:56 pm

Rolls

Will Save - (1d20+5)

(8) + 5 = 13

Jul 11, 2022 4:41 pm
Iseret feels the strange waves wash over her, but ignores them and concentrates on the contents of the sarcophagus.
Last edited July 11, 2022 4:42 pm

Rolls

Iseret Will save - (1d20+1)

(13) + 1 = 14

Jul 11, 2022 8:00 pm
OOC:
Will save.
Skarab does not normally flinch at the sight of death and decay, and this is no exception. In fact, he inspects the insides of the sarcophagus before deciding if it is worth attempting to remove things from it.

He decides that detecting magic would be a good idea here.
[ +- ] lvl 0 - Detect Magic (Divination)
Last edited July 11, 2022 8:06 pm

Rolls

Will Save - (1d20+6)

(12) + 6 = 18

Jul 11, 2022 11:17 pm
The mummified cat is the only object that radiates magic.
Jul 12, 2022 1:47 am
Skarab says, "the only magical aura comes from this mummified cat. Can anyone ascertain what sort of magical school it may be from?"
OOC:
I guess I know where my skill points will be going in future levels (since I don’t have Knowledge arcana yet.
Jul 12, 2022 4:52 am
HeroAmongMen says:
Skarab says, "the only magical aura comes from this mummified cat. Can anyone ascertain what sort of magical school it may be from?"
OOC:
I guess I know where my skill points will be going in future levels (since I don’t have Knowledge arcana yet.
OOC:
Do you have Spellcraft? You can identify it with a Spellcraft check (probably around DC 17ish) even if you dont have Kn: Arcana
Jul 12, 2022 8:45 am
"An astute translation. My commendations, Iseret" remarks Archibald once Iseret finishes translating the Ancient Osiriani hieroglyphs. He immediately begins searcing for relics once the sarcophagus is opened, and he casts Detect Magic and examines the mummified cat with interest once Skarab mentions it radiates magic.
OOC:
Take 10 on knowledge arcana check for a total of 17.

Rolls

Will save - (1d20+3)

(3) + 3 = 6

Jul 12, 2022 3:02 pm
Archibald detects a faint aura of necromancy on the object.
OOC:
You would need an 18 on Spellcraft to identify this item's properties.
Jul 12, 2022 3:33 pm
After detecting necromantic magic within the mummified cat, Archibald tries to discern its properties.

Rolls

Spellcraft - (1d20+6)

(9) + 6 = 15

Jul 12, 2022 4:22 pm
OOC:
Ah, spellcraft! I do have that. I still don't have the finer points of Pathfinder knowledge in my brain yet.

Rolls

Spellcraft check - (1d20+3)

(13) + 3 = 16

Jul 12, 2022 10:11 pm
Seeing the puzzled looks on both Skarab and Archibald's faces, Tabat pats the men fascinated with the mummified feline heartily on the shoulders, maybe a little too hard for Archibald's frame but not for lack of friendliness. "Don't you worry, friend! We'll find someone in town who can take a look over it - we at least know there's more than meets the eye here. We'll get a proper ID before we sell it...or use it, depending, I suppose."
Jul 13, 2022 11:53 pm
OOC:
guys and gals, i am so sorry i wasnt much use and actually was quite shit. I appreciate you sticking with me. I also apologize for being absent of late. I was in the middle of a stressful move then i fell and still am in a deep dark depression. The kind of depression where youre not sure if you can breath one more minute. Where death seems the only relief. I came here more out of obligation than fun. I feel a kinship to you all.
Jul 14, 2022 2:47 am
You return to the city, with your collection of loot and your drawings. Giving your reports to the church officials, they congratulate you on your successful exploration. After that, you return to the Tooth and Hookah.

Congratulations, you advance to Level 3!
Jul 14, 2022 8:41 am
Once back in the city, prior to going to the Tooth and Hookah, Tabat takes the box with the old, fragile dress and looks for someone that might be able to use magic to fix it up.

Rolls

Diplomacy (Gather Information) - (1d20+7)

(4) + 7 = 11

Time for Gathering Information (1d4 hours) - (1d4)

(3) = 3

Jul 14, 2022 8:52 am
"Hold on Master Tabat!" rushes Archibald after Tabat Menes. "I believe the dress from the tomb is in your possession. I just had to take a look through my notes, and I should be able to fix it now.". He casts Mending on the fragile dress, observing if there is any improvement to its condition.

Once he is back in his room, prior to heading down to the Tooth and Hookah, he excitedly casts Scrivener's Chant to make a copy of his notes in a sturdy book which he keeps in his room.
OOC:
Just noticed this tidbit: At 2nd level, an archivist gains a bonus on Spellcraft checks to identify magic items or decipher scrolls equal to half his bard level and may take 10 on such checks. I can now take 10 to reach 18 on a spellcraft check. I don't know the rules for retrying checks, but would this help in identifying the mummified cat? Also, I remember there were some scrolls that I had cast Read Magic on, was I able to identify those?
Jul 14, 2022 8:57 am
Tabat pauses as he begins to split from the group. "Oh! Master Archibald, of course - please do." He opens the box and watches as the man casts his magic over the fragile fabric.

"I believe you may have just saved me quite a bit of time. Have I mentioned how glad I am to have you aboard?"
Last edited July 14, 2022 8:58 am
Jul 14, 2022 2:57 pm
[ +- ] Mummified Guardian
OOC:
I'll look up what those scrolls were later.
Jul 14, 2022 8:02 pm
"Why, Master Tabat, thank you, I assure you the feeling is mutual. Your bravery and prowess our vanguard against the undead horrors that permiates these ancient vaults and tomes" replies Archibald affably. He then informs the group about the properties of the mummified cat.

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