Safety Tools

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Feb 9, 2022 3:07 am
In order to make sure everyone feels safe and welcome in this game, I will be employing two Safety Tools: The X-Card and Lines and Veils
Feb 9, 2022 3:13 am
As part of the adventure, the following topics will come up in the course of the game:

- Body Horror
- Violence/Death
- Potential Sexual Themes
- Suicide / Depression
- Otherworldly horror
- Madness/Insanity

Note: There is one use of an Attic Whisper in this adventure. The details are not explicit, but can be generally inferred, as the creature's description indicates it spawns from "the result of a lonely or neglected child’s death." This does not happen 'on-screen' and the details would not specifically be discussed, but if this is a no-go, I can edit it out of the game.
Feb 9, 2022 3:14 am
The X-Card
The X-Card is an optional tool (created by John Stavropoulos) that allows anyone in your game (including you) to edit out any content anyone is uncomfortable with as you play. Since most RPGs are improvisational and we won't know what will happen till it happens, it's possible the game will go in a direction people don't want. An X-Card is a simple tool to fix problems as they arise.

To use, at the start of your game, simply say:

"I’d like your help. Your help to make this game fun for everyone. If anything makes anyone uncomfortable in any way… [draw X on an index card] …just lift this card up, or simply tap it [ place card at the center of the table]. You don’t have to explain why. It doesn't matter why. When we lift or tap this card, we simply edit out anything X-Carded. And if there is ever an issue, anyone can call for a break and we can talk privately. I know it sounds funny but it will help us play amazing games together and usually I’m the one who uses the X-card to help take care of myself. Please help make this game fun for everyone. Thank you!"

The X-Card is an option to skip past content that makes any player uncomfortable. As we are not playing in a physical space, we obviously can't use a physical X-Card, so instead, if anyone at any point is uncomfortable with where a scene is going or with something mentioned, you can simply post an X in any thread (or send it to me privately).

Feel free to add a clarification so that we can more easily work around the unwanted content. This is not a requirement.
Feb 9, 2022 3:19 am
Lines & Veils
Lines and Veils are a safety tool that makes sure people can list things they don't want included in the game for whatever reason.
Quote:
A Line describes something you don't want mentioned as part of the game at all, not 'on screen' and not in the narrative background.

A Veil is something you don't want to see happen 'on-screen' but that you are fine with being included in the background.
Please post below with any lines or veils you have as players, or feel free to PM me anything you would prefer to keep private.

I want to state here that I'm not doing this because I am planning to push any boundaries. Just because something isn't mentioned doesn't mean it will come up. This is just for me to double-check everyone will hopefully be comfortable with everything I do end up including.
Feb 9, 2022 3:39 am
Veil: Sexual violence and explicit torture.
No lines.
Feb 9, 2022 5:44 am
annex says:
Veil: Sexual violence and explicit torture.
No lines.
I agree
Feb 10, 2022 2:06 am
Thank you for your input so far - this thread will remain open indefinitely
Feb 10, 2022 9:25 am
I don't think this is going to be problem with this campaign, but for the sake of transparency, I am going to post it here.

Line: No gratuitous humor for the sake of humor and no superfluous goofy NPCs (unless these are specifically written into the text of the modules).
Last edited February 10, 2022 11:03 am
Feb 10, 2022 9:40 am
Equinox says:
I don't think this is going to be problem with this campaign, but for the sake of transparency, I am going to post it here.

Veil: No gratuitous humor for the sake of humor and no superfluous goofy NPCs (unless these are specifically written into the text of the modules).
Lol! I'll second that.

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