Friday Night

load previous
Jun 28, 2016 4:02 pm
One of the ATVs come into view behind the truck landing from a jump somewhere in the darkness.

Rolls

ATV Ride - (1d8, RA)

(3) = 3

Jun 28, 2016 4:04 pm
"Gaw Dang Lenny I told you bout them jumps!" the larger of the two yells back over his shoulder seeing the other rider almost plow into the cornfield.

Rolls

ATV - (1d8, RA)

(4) = 4

Jun 28, 2016 4:12 pm
OOC:
Here goes nothing.

Rolls

driving - (1d10+2)

(5) + 2 = 7

wild - (1d6+2)

(4) + 2 = 6

Jun 28, 2016 4:22 pm
Mikey slides around on the bed of the truck pulling on his pants. Hearing the ATV get closer he looks over towards them. Seeing them of coming closer he is going to throw a beer bottle at the closest.
Last edited June 28, 2016 4:23 pm

Rolls

Throw and wild - (1d6, 1d6, RA)

1d6 : (65) = 11

1d6 : (2) = 2

Jun 28, 2016 4:22 pm
First Card is RJ's Second is Chester's forgot to mention Clubs suite is always bad, initiative is reverse alphabetic, spades, hearts, diamonds, clubs

Deck Draws

Round 1 Card
8 of Clubs
Red Joker
Jun 28, 2016 4:27 pm
OOC:
With a Joker everything is at +2 so great for you guys.
Robert James after chiding his brother on being less reckless takes a beer bottle to the head (He is wearing a helmet).
OOC:
It's an improve weapon so lets go with d6 (your strength) + d4 (Beer Bottle) + d6 (Got a raise on throwing) +2 from the joker for damage
Jun 28, 2016 4:36 pm
OOC:
well damn lol
Jun 28, 2016 6:33 pm
Ronny doesn't even bother putting on his pants. He is hanging on to the side of the truck bed with one hand to maintain his balance and looking for something like a tire iron or a jack and a rope so he can McGyver some sort of rope weapon to try and knock these guys upside the head. Let's see if he can handle something a little bit bigger than a beer bottle
OOC:
I'm not sure what rolls to make to do this but I have an edge to cobble something together
Jun 28, 2016 6:43 pm
OOC:
I have something in mind give me a repair roll. Don't forget the wild die also.
Jun 28, 2016 7:27 pm
Ronny grapples around for stuff to cobble together with his free hand.

Rolls

Repair - (1d6, 1d8, RA)

1d6 : (3) = 3

1d8 : (1) = 1

Jun 28, 2016 7:46 pm
Ronny a bit groggy still isn't really sure what he did but finds himself with a few strips of tarp braided together with beer bottles on the end of it. Bolts and nails are threaded through the braid and he's wondering if he just maid a speed strip that may pop a tire. He started tightening knots when he feels it all start to come apart.
OOC:
Jury rigged small speed strip to toss out for next round.
Jun 29, 2016 12:10 am
Damage roll.
OOC:
do we re roll aces for damage too? Forgot the +2 as well.
Last edited June 29, 2016 12:12 am

Rolls

damage - (1d6, 1d6, 1d4)

1d6 : (4) = 4

1d6 : (3) = 3

1d4 : (3) = 3

Jun 29, 2016 1:16 am
OOC:
Yep. so 12 total
The bottle shatters causing the pursuer to shake a bit and almost swerve right into a corn field and off the dirt track but he regains control of his senses.
OOC:
Used one of my GM Bennies to have him roll to soak. Bennies can also be used to reroll failing at something. You each have 3 by the way.

Rolls

Soak - (1d8)

(1) = 1

Soak - (1d6)

(4) = 4

Jun 29, 2016 1:41 am
I'm not good at a lot of these things but after getting on my pants and thanking what ever god I know i puff on the e-cig I had in my pockets. Looking around not finding anything, then with a thought I scream at the top of my lungs so the guys on the atv can hear me. "Guys hurry up the dudes who brought us here are right behind the guys on the atv's."
OOC:
Hoping to get them to look back and lose ground. Sorry guys for the lack of posts been really busy at work and after so lately i have a few hours after i get home to post. hopefully after the 1st of July things will settle down here.

Rolls

Persuasion to miss lead guys on atv's - (1d10, RA)

(7) = 7

Wild dice - (1d6, RA)

(5) = 5

Jun 29, 2016 3:28 am
Ronny tosses his make-shift speed strip over the edge and says,
Get Wrecked!
OOC:
Not sure if that's a throw roll (a skill I don't have) or something else but I'm going to assume a throw roll unless you tell me otherwise

Rolls

Throw speed strip - (1d4, 1d6, RA)

1d4 : (1) = 1

1d6 : (3) = 3

Jun 29, 2016 12:26 pm
justin77 says:
Ronny tosses his make-shift speed strip over the edge and says,
Get Wrecked!
OOC:
Not sure if that's a throw roll (a skill I don't have) or something else but I'm going to assume a throw roll unless you tell me otherwise
OOC:
I'll apply this next round if Chester gets a card.
Ted's ploy gets lost in the confusion.
OOC:
Just waiting on Will and Donny and then it's RJ's turn.

Rolls

Secret Roll

Jun 29, 2016 5:14 pm
Will sees the ATV's getting ever closer and panics. He pushes open the little back-window to the truck that leads into the cab and starts to climb through, getting stuck half-way.
OOC:
Will is far less of a fighter, so he will try and get to what he thinks is safety, the inside of the truck. It was a Quad-Cab I believe so there should be some back-seats in the cab.
They've got guns!, I shout inside the cab as I try to force my way in through the tiny window.
Jun 29, 2016 5:21 pm
Donny grabs the wadded up tarp from the bed of the pickup. He unfurls it just enough so it will parachute out when he throws it. He tosses it off the back of the truck just as the a couple ATVs are getting in tailgate range.
OOC:
Sorry for the delay all. Hoping to blind and/or entangle these guys. Not quite sure what to roll. Agility?
OOC:
Adding the rolls to your post

Rolls

Throw unskilled - (1d4-2, RA)

(3) - 2 = 1

Throw unskilled - (1d6-2, RA)

(61) - 2 = 5

Jun 29, 2016 5:25 pm
OOC:
I thought you were already in the cab but this is fine as well.
Will not fully clothes starts to wiggle through the window and becomes a third set of eyes to see where they're going.
OOC:
Unskilled is a 1d4-2, but since you have a wild die you also roll 1d6-2
Jun 30, 2016 1:32 pm
Between the Beer Bottle to head and what's left of the tarp RJ has a rough time manuveruing when he hits a rut in the dirt path.

Club give him a complication so driving at -2 (Intent of the tarp was to slow him down so an additional -2 to his roll)

Rolls

ATV Ride - (1d8-4, RA)

(5) - 4 = 1

load next

You do not have permission to post in this thread.