Chapter 4 - Power Vacuum

Feb 9, 2022 7:09 pm
It's been two weeks since the abduction of Grewhit Gen and his delivery to the Rebel Alliance cell operating outside of Falu. His dissappearance has led to a full scale, and very public, investigation by the FSF. Daily holo-videoes are released on the current status of the operation, presented by a clean-cut, impeccably dressed Inspector Mitzback. An obvoius Imperial sympathiser, Mitzback does his best each day to give the impression that the investigation is making huge strides in bringing those responsible to justice.

Whaymel has been in contact with you a few times during this period, repeating snippets of discussions overheard while working at his establishment. While most of Falu's citizens see Gen's lack of presence as a good thing, there are more than a few whispers of others seeing it as an opportunity to fill his shoes; Inspector Mitzback's name being mentioned far more than any others.

While discussing your next course of action at Kip's droid repair shop, someone pounds loudly on the locked back entrance way.

A deep, low voice yells out. "Open up! It's the FSF"
OOC:
I put the entire crew at Kip's for the moment. If someplace else works better, we can retro it.
Feb 10, 2022 1:52 am
Kip puts down the excision tool he was cleaning to stand up and walk over to the back door. Peeved, he takes a look through the peephole. If they're actually FSF, he'll ask them what their business is with his business.
Feb 10, 2022 2:09 am
Through the peep hole Kip can easily see that the one knocking on the door is not a member of the FSF. The fish-eyed view distorts the face of the knocker, who once again pounds his fist hard into the door.

"Open up! Now!"

The man takes a step back and the face comes clearly into view. It's Jinvu!
OOC:
Everyone please make a Vigilance or Perception check vs the roll below.

Rolls

Check Against This

3 Threat

Total: 3 Threat

Feb 10, 2022 2:40 am
Hmm, figures. FSF never use the back door. Kip motions to the others to get ready.

"It's the mercenary, Jinvu."

Rolls

Vigilance

3 Advantage

Total: 3 Advantage

Feb 10, 2022 3:54 am
"Ugh, that man is relentless"

Rolls

Perception

1 Advantage

Total: 1 Advantage

Feb 11, 2022 1:38 am
Gurag flexes his hands as if expecting this to be trouble…..

Rolls

Perception

3 Success, 2 Advantage

Total: 3 Success, 2 Advantage

Feb 11, 2022 4:22 am
OOC:
lol, show off
Feb 11, 2022 3:41 pm
While Kip and Guy are preoccupied with Jinvu, Gurag catches a glimpse of someone else in the front of the shop, on the opposite side of the counter. Kuvo has snuck in the front and as soon as he's noticed, grabs something from his belt.
OOC:
Kip and Guy should make initiative checks (Vigilance) with 2 Setback Dice.
Gurag should make one as well, but without the Setbacks.

Anyone who beats out (or ties), the initiative rolls below can act if they wish.
EDIT: Forgot the initiative rolls, doh!

Rolls

Jinvu Initiative

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

Kuvo Initiatve

1 Success, 2 Advantage

Total: 1 Success, 2 Advantage

Feb 11, 2022 4:05 pm
OOC:
Initiative.....

Rolls

Vigilance

2 Advantage

Total: 2 Advantage

Feb 11, 2022 5:32 pm
OOC:
Rolling Initiative

Rolls

Vigilance

3 Advantage, 1 Failure

Total: 1 Failure, 3 Advantage

Feb 11, 2022 5:41 pm
OOC:
Rolling

Rolls

vigilance

2 Success, 1 Advantage, 2 Threat

Total: 2 Success, 1 Threat

Feb 11, 2022 5:56 pm
[DIE ROLL]

Rolls

Stun Grenade (Ranged Light - Short)

2 Success, 2 Advantage, 2 Threat

Total: 2 Success

Feb 11, 2022 6:03 pm
Seeing an opportunity to catch all three of you unaware, Kuvo lobs a stun grenade over the counter towards the group. Fortunately it strikes a work bench on the way and is redirected out of harm's way. The device detonates, illuminating the area with a dull blue light, but no damage is done.
OOC:
Kuvo is at Short distance and has ducked behind the counter (Setback to any attacks).
Jinvu is now trying to force the back door open.

Round 1:
Bad Guy,
PC,
Bad Guy,
PC,
PC
Feb 11, 2022 6:23 pm
Kip pulls out his fusion cutter and holds the business end against the part of the door Jinvu is banging on. When Jinvu's fist hits the door again, Kip'll switch on the fusion cutter.
OOC:
I'm not sure if another skill besides melee would fit better, considering what Kip is doing is less of a melee attack and more of an exercise in timing. I'll just roll two greens for my melee attack.

Rolls

fusion cutter

4 Advantage

Total: 4 Advantage

Feb 11, 2022 8:13 pm
OOC:
Let's call it a Coordination check, against 3P .

Rolls

Fusion Cutter

3 Success, 5 Threat

Total: 3 Success, 5 Threat

Jinvu v Door

1 Success, 5 Advantage, 1 Failure, 2 Threat

Total: 3 Advantage

Feb 11, 2022 8:31 pm
Jinvu continues to slam his body into the door time and time again in an almost predictable manner. Timing the ignition of his fusion cutter at the precise moment, Kip is able to pierce the door with a white hot plume of plasma that burns deep into the Mirialan's shoulder.

He screams out in pain, grabbing at his shoulder as he backs quickly away from the door. After assessing the damage, he redoubles his effort, taking a running leap at the door, hitting it hard enough to cause the door to buckle, knocking the fusion batteries from the cutter as it flies out of Kip's hands and slides across the floor.
OOC:
Between Kip's five threats and Jinvu's three advantages I decided to take the cutter out of the encounter for now. Consider it out of ammo - it'll be fine after this fight.

Kuvo is at Short distance and has ducked behind the counter (Setback to any attacks).
Jinvu is now trying to force the back door open - it's starting to give (boost on his next attempt).

Round 1:
Bad Guy,
PC,
Bad Guy

PC,
PC
Feb 11, 2022 9:42 pm
Gurag steps up to the counter, his new gloves crackling slightly as he swings a meaty fist over the top at Kuvo
OOC:
Manoeuvre to close to Engaged then punching him with the shock gloves (not sure if the setback will still apply but including it anyway)

Rolls

Brawl

1 Success, 1 Advantage, 2 Failure, 2 Threat

Total: 1 Failure, 1 Threat

Feb 11, 2022 11:00 pm
Not able to decide on a better course of action, Guy decides to tray sow the seeds of confusion. If nothing else, maybe it'll buy them some time while Kuvo second guesses himself. "Kuvo, you are very persistent, but you have to know this is going to end badly for you. We were ready for you, just like we were when we bagged Gen. 'Why?', you might be asking, because Jinvu sold you out. That's how we've been able to stay one step ahead of you, that's probably why you're in here and he is safely on the other side of a door. Think about it man and decide your next steps carefully"
OOC:
guessing on the difficulty

Rolls

Deception

2 Success, 2 Advantage, 1 Failure, 2 Threat

Total: 1 Success

Feb 12, 2022 4:37 am
Hearing the crackling of the gloves, Kuvo instinctively rolls to his left, leaving the glove striking nothing but air. The agile thug hops quickly to his feet and draws his blaster pistol, aiming it point blank at Gurag's forehead.

"Goodbye." he says calmly, ready to pull the trigger when he hears Guy speaking.

The diplomat's words have an obvious and immediate effect on him; his face drops for moment and his pistol starts to lower, but he regains his composure and directs his anger at the messegner.

"LIAR! he yells, firing a bolt in Guy's general direction.
OOC:
Ok, so I'm going to play the successful Deception check as causing Kuvo to waste a turn (auto miss on his shot at Guy) and a Setback to all of his actions for this encounter.

Between Kip's five threats and Jinvu's three advantages I decided to take the cutter out of the encounter for now. Consider it out of ammo - it'll be fine after this fight.

There is no need to the Setback die when Engaged with Kuvo.

Kuvo is Engaged with Gurag
Jinvu is now trying to force the back door open - it's starting to give (boost on his next attempt).

Round 2:
Bad Guy,
PC,
Bad Guy
PC,
PC
Feb 12, 2022 6:45 am
OOC:
that's cool! I'm always happy with the 'not getting shot' option! Can Guy see if Kuvo has any other grenades or guns on him?
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