witchdoctor says:
@Lactose: Is there a group setting you have planned for the game or are you waiting to see what characters we have before determining that?
I’m kind of waiting, but my initial premise is that you are all a unit or team working either for, or with, the Alliance (or another faction altogether). I may then tweak the idea based on what characters get created. I find, at least for me, that mission-based games with clear objectives are well suited for play-by-post. Also partly because this is a war story.
That doesn’t mean any of your characters need to be members of the Alliance. The team will probably represent an inter-faction cooperative effort, which isn’t entirely uncommon as things get more desperate.
Your character’s Association won’t be terribly important for this game. It’s more of a narrative and roleplaying decision, since it’ll inform your character’s ultimate loyalties, but each Association does provides a small mechanical benefit for its members.
Probably the easiest thing to do is wait till most characters are done, and then people can discuss their interpersonal relationships with each other (if any) and what Associations work best for them.
This will be an interesting group since you have an Exiled Seraphim and several Inheritors working together. Historically, the Seraphim and the Old Gods don’t like each other, though that doesn’t reflect all angels and Primal Beings. It’ll make for an interesting dynamic.