Airshark says:
I'm a bit confused with ''the dream'' and the Temple's influence. Is it the same thing?
Did everybody have a dream?
In the fiction of the story there
might be a connection, and your characters are welcome to be suspicious. But there might also be more forces at play (
something has been suppressing the 'influence' for a few decades), so the dream may be from something else, or it may just be a dream.
Out of Character, the dream was a way for the GM to gauge what the players were interested in doing or finding down there. And helps to provide an excuse for the characters to be go down there at all. Knowing what interests the
players will influence the sorts of rewards that might be found at the 'end'.
Timing-wise, we then had a flock of new players, and a dream worked to explain
Dirk's coincidental arrival at a location that had had no human traffic in a long time.
Falur came with
Dirk, so we don't need to explain their presence, but the reward benefit still helps.
Since we are saying
Roald was with the party the whole time, we don't need to explain his arrival, but everyone else in the party had dreams last night, and it might be noteworthy if he was the only party member who did not. Knowing what
you might like for him helps us tailor what you might find.
Airshark says:
You asked us what our goal/destination is.
"Destination", as in "where are you going?". Maybe exploring this level? Maybe looking for deeper levels? Maybe looking for another way out or up? Left or right means nothing to us yet, but knowing what you are hoping to find allows us to deal with that exploration in the fiction with needing to map more than we have to.
This is also a player-level question. Do you want to explore every room, or dive straight down for the BBEG (or equivalent), or what?