Descending the Temple Depths (OOC)

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Mar 6, 2022 9:34 am
Rezart says:
... I haven't ghosted the game ...
Good to know.
Rezart says:
... hasn't been a situation that Rook's been willing to jump in on ...
Albert is talking to Rook. Do you want a chance to respond before this fight ends?
Rezart says:
... hasn't been a situation that Rook's been willing to jump in on ...
'waiting' is a tricky thing in RPGs, and especially in PbP. "Carpe Diem" and "he who hesitates..." and all that. I tried to provide opportunities for you to try using your fire to drive the beast away (with the very real risk of blowing up the whole party, but you know that:), but the fight is pretty much over now.

I feel bad that Rook was left out of the action. If you engage with us --here in the OOC-- we can try to generate opportunities for you do fancy actions that you think would be more in-character. Let us know how we can engage you and Rook more, or if you are happy with how things have gone so far.

If you want (and only if you want) we could have the captain rebuke you for hanging back not helping, this might help motivate Rook to step in, even if that is out of character for him? But we could see that he was 'waiting for the right time', so having NPCs assume cowardice would not be my first choice.
Rezart says:
... haven't really figured out a good way to do "Rook continues to wait for an opening" ...
I know it feel awkward, but maybe just posting that after each 'round' of actions from everyone else. We have been pausing and waiting to see if Rook will act, and that has slowed things down. If you are not going to act, saying that allows us to continue straight on immediately, else we wait for the '1 post per day'.
Mar 6, 2022 9:35 am
@sunnyVoid: We have not heard from you in a few days. Is there anything you want have Dirk do (or have done) before we end this?

Else we will assume you were in the background, chopping away at armour alongside the captain.
Mar 6, 2022 2:43 pm
That poor centipede :( never stood a chance.
Mar 6, 2022 3:03 pm
One creature, outnumbered like that? Not much chance, no.

It could have been much worse, but still, as we saw with the one bite it did get, fights can be deadly.
Mar 6, 2022 9:57 pm
So it's defeated? Ok if we procede?
Mar 6, 2022 10:00 pm
Airshark says:
So it's defeated? Ok if we procede?
Once everyone has had a chance to have their say I will move things along.
Mar 6, 2022 10:05 pm
vagueGM says:
Airshark says:
So it's defeated? Ok if we procede?
Once everyone has had a chance to have their say I will move things along.
Sorry, not sure if you are waiting for everybody to describe what happens when the centipede goes down. Or waiting for other players to deal another blow to it.
I wanted to write something about what happens with Roald when the adrenaline runs out. 😉
Mar 6, 2022 10:08 pm
Airshark says:
... I wanted to write something about what happens with Roald when the adrenaline runs out.
Roald (and Falur) scored a 7-9, so there is still an incoming consequence attached to the killing blow he dealt. I need to know if those who have not acted are still planning on acting before I can rule on that, though.
Mar 6, 2022 10:09 pm
... So: No, it is not quite over yet. :)
Mar 6, 2022 10:13 pm
Ahah. Ok.

I was thinking of letting him collapse (tired, shaky, confused) after the battle. Like he was in ''zombie-mode'' while attacking.

If this is convenient for you, feel free to use that. If you think it's a bad idea all together please let me know.
Mar 7, 2022 12:46 am
Quote:
Albert is talking to Rook. Do you want a chance to respond before this fight ends?
Sorry, I did miss that one. I've replied now, but no I don't need to say anything before the combat ends.
Quote:
I feel bad that Rook was left out of the action. If you engage with us --here in the OOC-- we can try to generate opportunities for you do fancy actions that you think would be more in-character. Let us know how we can engage you and Rook more, or if you are happy with how things have gone so far.
I don't mind Rook missing out on combat - he's def not a combat focused character, and would not be engaging in most cases. In a wider open setting he might use his sling, but that's about it. If Rook doesn't act in time, please don't hold up the game; he'll just be scrambling out of the way of danger.
Mar 7, 2022 7:46 am
Airshark says:
... I was thinking of letting him collapse (tired, shaky, confused) after the battle ...
I am sure everyone will be a bit tired and shaky. You are welcome to add such detail to the follow-up. No one would begrudge you a little collapse after your heroics. :)
Airshark says:
... Like he was in ''zombie-mode'' while attacking ...
Really? I did not get that impression from what we saw.

How do you see that manifesting? Do you maybe mean some sort of 'berserk' mode rather than 'zombie'? Something like what happened when you nearly kicked someone to death before?

How would those that know you and your history perceive such a 'return to old ways' (if that is what you are describing)? Especially with no alcohol involved?
Airshark says:
... If you think it's a bad idea ...
It could be interesting, but I worry about the precedent it sets, having this happen in the first fight we see. Tell us more about this condition and how you see it playing out going forward, and we can try make it work in the story.
Mar 7, 2022 8:02 am
vagueGM says:
Do you maybe mean some sort of 'berserk' mode?...I worry about the precedent it sets
Airshark says:
If you think it's a bad idea
Make sure your character doesn't become a liability to the others. If your character is a danger to the rest of the party, people might not want to have him around.
Mar 7, 2022 12:04 pm
@vagueGM Dang! You posted before I could describe what happened lmao! I deleted the post, going to come up with how Dirk reacts to the successful beheading
Mar 7, 2022 12:10 pm
sunnyVoid says:
... You posted before I could describe what happened lmao! I deleted the post, going to come up with how Dirk reacts to the successful beheading
It happens.

But this is a fiction first game, so you need to describe what you are doing (the jumping over and going for the gooey bits) before you roll, not after. But, no worries, it was a subtle difference in this case.

What are you trying to achieve? We know the thing is dead, so, in an effort to make your action not be in vain, I added the confirmation of that fact. Is there anything else you want from this?
Mar 7, 2022 12:23 pm
vagueGM says:
But this is a fiction first game, so you need to describe what you are doing (the jumping over and going for the gooey bits) before you roll, not after. . . Is there anything else you want from this?
I realize the jumping over and attacking the weak spot was a bit too much embellishment for my roll. After rereading through the centipede encounter, I think I'm finally getting a handle on what "fiction first" means when it comes to PbtA combat. My brain is trained in the "mechanic first" style (is that the right term) way of doing things.
Mar 7, 2022 3:03 pm
sunnyVoid says:
... I realize the jumping over and attacking the weak spot was a bit too much embellishment ...
The 'jumping over' would have been fine, it just needed to be part of the fiction before the roll, so the GM can know what is happening in order to rule on the outcomes in the event of a 6-, or even a 7-9.

There is a tricky balance between what make sense before- and what only makes sense after the roll, and that comes with practice. In this case the jump over the prone characters was not dependant on the outcome, only the landing or the strike was. One way to look at it is: If you had scored a 6-, would you still have jumped? (it seems like the dice would not have changed that?) Would you still have described the jump? If not then we loose out on the heroics and the flavour of the characters actions and don't have cool avenues to draw outcomes from.

Hope that helps.
sunnyVoid says:
... brain is trained in the "mechanic first" style (is that the right term) ...
That seems like a good enough term to describe it. Some also call it 'traditional' but that covers a lot of other aspects and in not very informative. :)
Mar 7, 2022 5:13 pm
Stampman49 says:
elsewhere:
OOC:
Is there a saving through i can take against the fluids hurting me?
The 'saving throw' is part of the attack, on a 7-9 you succeed, but only partially.

It is not poisonous, it is just an irritation and could come up as part of other consequences on future rolls. If you can remove the effect, you can avoid those future consequences, but it will cost you to do so.
Mar 7, 2022 5:46 pm
@Stampman49: Also remember that we have Safety Tools in place, in case there are problems with being covered in ichor. Specifically the X-Card, or Script Change might be applicable here.

Feel free to PM me if you want a little privacy.
Mar 8, 2022 3:42 am
TheGenerator, okay if Deoring asks some naive questions to Albert about Raynor? Not to make this adventure revolve around religion but to flesh out our two characters and the setting a little bit. I’m trying to lean in to the "Fresh Face" of my character. He’s definitely amazed at the healing miracle he just experienced.

Anyone else please speak up if this is not okay.
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