kadeton says:
"Are you sure your grove will be safe now? These
'Green Triskels' - that can't have been the full extent of their
forces."Drusilia slowly nods at Annika's concerns.
It's true that this was probably only a fraction of their force.
Nevertheless they live near the untamed mountains and can't afford to field large armies without risking to be invaded by neighboring tribes.
Also winter is coming and long marches in the winter are usually not a good idea. We may find some scouts or stragglers but I think that we probably fended off their main force in these lands.
She looks in the direction where the battle took place.
Unnecessary bloodshed. But it is in the nature of the Green Triskels to solve conflicts by force and so it happened. At least the bodies will provide nutrition to the land...
Melianne meanwhile found a druid who is currently weaving some vines. A rather old human in the same green robes that everyone is wearing.
He takes a step back, tilts his head and has a strict look on his face as she asks her question. After a few seconds he seems to have considered her question and answers in a coarse voice.
Oh young one... Well the Old Man Tree showed you something and someone in a brown suit appeared in your vision. Hmmm who could it be...? I think it's someone who wants to hide in plain sight he says
in a slightly joking manner before pointing at the big tree in the center.
Old man tree is a bit of a jester. Likes to insert himself into the stories he tells. I always saw him as a bear in brown robes.
As for the three petals... Let me show you something
he beckons her to follow him deeper into the cove. After a few minutes he finally points at some stones on the ground. One of them has faint carvings that resemble three petals that are pointing at a center point.
Stories are that the whole region was dominated by elven kingdoms.
And the three petals were the crest of the kingdom that occupied the area from your camp all the way to the mountains. The trees still whisper that there was one their cities, beneath the ruins you are digging up.
I hope this helps, young one. he says before he turns on his heels and slowly walks back to the center of the cove.
Some of the inhabitants of the cove take Krenmuth up on the offer to mends their belongings and he repairs some trinkets, bowls and other small items.
Carric rips out a bushel of grass , forms it into a ring and hands it to Krenmuth.
Thank you for your service. The spirits of the grove will help you heal
He says and leaves again
OOC:
The grass ring allows Krenmuth to cast '
Cure Wounds' once as a bonus action without requiring a spellslot. After that the ring expended
Aravel meanwhile studies his ring and finds out that it is a ring of jumping
[ +- ] Ring of jumping"
Requires attunement
While wearing this ring, you can cast the
jump spell from it as a bonus action at will, but can target only yourself when you do so.