Mar 31, 2022 7:53 am
You arrive in a small, circular room with rough, unfinished stone walls. There are no windows. Much of its floor space is given over to another teleportation circle, permanently inlaid in silver into the rock. The faint glow from the circle is the only source of illumination, until Peregrine speaks a word and conjures a ball of light which rises to hover overhead.
The room has very few other features: a small arrangement of comfortable-looking chairs, a doorway beyond which you can make out a staircase leading down into the darkness, and a small silver bell hanging from a bracket affixed to the wall. Next to the bell is a hand-written note which reads, "Do not disturb unless it is an EMERGENCY".
"It's a bit like a tower," Peregrine explains, "Only in reverse. This is the top floor - I'm not sure how many there are in total. I'll wait here until you return. Let me know if there's anything else you need."
The room has very few other features: a small arrangement of comfortable-looking chairs, a doorway beyond which you can make out a staircase leading down into the darkness, and a small silver bell hanging from a bracket affixed to the wall. Next to the bell is a hand-written note which reads, "Do not disturb unless it is an EMERGENCY".
"It's a bit like a tower," Peregrine explains, "Only in reverse. This is the top floor - I'm not sure how many there are in total. I'll wait here until you return. Let me know if there's anything else you need."