Chapter 1: Moose Hunt

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Apr 17, 2022 1:44 pm
OOC:
Grom will make his way to H12. His speed his 25' so I calculate 10' to move to J10 (assuming the forest is difficult terrain) and then 15' to move diagonally to H12. From this position he wil hurl a Javellin
"Be true in flight, and strike your mark", the Druid says as he hurls a Javellin at the Moose

Rolls

Attack with Javellin - (1d20+5)

(19) + 5 = 24

Apr 17, 2022 1:45 pm
OOC:
damage roll

Rolls

(Piercing) Damage (if applicable) - (1d6+1)

(2) + 1 = 3

Apr 17, 2022 9:33 pm
https://i.imgur.com/SI6hyV4.jpg
The moose is hit by Grom's javelin, and in response it roars in anger and charges forward, pushing Atticus and Haitith aside as it rushes past, before turning and adding Grom to its trampling charge.
OOC:
Atticus, Haithith and Grom has to make a DC 18 basic Reflex save or take the rolled damage (half on a success, double on a critical fail and none on a critical success). And the players may act.

Rolls

Damage - (1d8+5)

(2) + 5 = 7

Apr 17, 2022 9:39 pm
he's a big Moose... Grom thinks as he steals himself to try and evade it's charge.....
Last edited April 17, 2022 9:41 pm

Rolls

reflex save - (1d20+5)

(18) + 5 = 23

Apr 17, 2022 11:17 pm
Atticus sees the moose charge and tries to leap out of the way.

Rolls

Reflex Save - (1d20+7)

(11) + 7 = 18

Apr 17, 2022 11:56 pm
Ey, Moose! Look here! Igbork calls out in order to distract the animal and once again let's go a barrage of arrows

Rolls

Attack #1 - (1d20+7)

(9) + 7 = 16

Attack #2 - (1d20+2)

(1) + 2 = 3

Attack #3 - (1d20-3)

(15) - 3 = 12

Potential damage #1 - (1d6)

(5) = 5

Potential damage #2 - (1d6)

(4) = 4

Potential damage #3 - (1d6)

(1) = 1

Apr 18, 2022 1:21 am
"Haitith!" Koram yells. He still feels the impact to his gut, pain flowing through his body as his Eidolon, linked to him in more ways than one, manages to skirt a majority of the impact but not all of it.

"Show it what you're made of, Haitith!" Koram commands, and the dragon opens its mouth the let loose a blazing line of electricity across the field while Koram rushes closer. He raises his crossbow and lets a bolt loose.
OOC:
Koram/Heitith takes 3 damage.

Action 1&2: Act Together - Breath Weapon + Koram Strides to I-9
Action 3: Crossbow attack

Breath weapon allows a basic Reflex save vs DC 17
Last edited April 18, 2022 1:39 am

Rolls

Reflex - (1d20+5)

(18) + 5 = 23

Breath Attack (Electricity) - (1d6)

(1) = 1

Breath Recharge - (1d4)

(2) = 2

Crossbow Attack + Damage - (1d20+5, 1d8)

1d20+5 : (10) + 5 = 15

1d8 : (5) = 5

Apr 18, 2022 10:25 am
Everyone is on edge, and are able to dodge the brunt of the moose's attack. It is however running too fast for Igbork's arrows to hit.

In the chaos of the electrical blast it is hard to get a good fix on the moose, and the bolt misses as well.
OOC:
Atticus and Grom has actions they can take.

Rolls

Moose reflex - (1d20+8)

(16) + 8 = 24

Apr 18, 2022 11:56 am
The druid rolls away from the moose to avoid the goring that seemed inevitable; Springing to his feet, he begins to chant in a deep voice and thrusts his hands towards the moose, whereupon a vine dowsed in sticky sap that materialises from the druids hands, attempts to lash the beast's legs...

Rolls

Tanglefoot - (1d20+5)

(9) + 5 = 14

Apr 18, 2022 12:25 pm
Atticus dodges the moose, but still feels the power of the creature as it goes by. Renewing his desire to attack, Atticus draws his longsword and chases after the beast.
OOC:
Atticus will move to F10.
Apr 18, 2022 1:04 pm
Squadfather44 says:
Atticus dodges the moose, but still feels the power of the creature as it goes by. Renewing his desire to attack, Atticus draws his longsword and chases after the beast.
OOC:
Atticus will move to F10.
OOC:
Drawing your sword and striding to F10 still leaves you with one last action.
Apr 18, 2022 1:22 pm
With a roar to the bellows of the moose, Atticus attacks with his sword.

Rolls

Attack - (1d20+4)

(8) + 4 = 12

Damage - (1d8)

(7) = 7

Apr 18, 2022 6:00 pm
https://i.imgur.com/vdqZJPZ.jpg
Grom's vines misses its mark and hits the ground next to the moose, while it deftly parries Atticus' attacks.

It goes on the offensive and with a few mighty thrusts, attacks Atticus with its antlers. The first strike hits the fighter hard in the side, then the next one cuts through his armor and fells the fighter to the ground.

You can hear Wipa call out Atticus' name from the bushes.
OOC:
And a new round. I'm so sorry. I've never rolled so well on this site while your rolls have been what I'm used to. Atticus needs to make a Death Save unless someone heals him this round.

Rolls

Attack #1 - (1d20+10)

(15) + 10 = 25

Attack #2 - (1d20+5)

(17) + 5 = 22

Attack #3 - (1d20+0)

(17) = 17

Damage #1 - (1d10+5)

(6) + 5 = 11

Damage #2 - (1d10+5)

(10) + 5 = 15

Damage #3 - (1d10+5)

(9) + 5 = 14

Apr 18, 2022 7:27 pm
This is going all wrong, Koram thinks as chaos erupts around them. He watches as Atticus falls to the ground and sprints to action, taking out his medicine kit and working to patch Atticus up while Haitith surges forward moves into attack position. "I've got you, friend," he says quiet but urgent to his fallen comrade, "I think..." His hand slips and he thinks he causes more harm than anything. "Dammit!" he says through gritted teeth. He pushes himself and manages to close the wound, then gives Atticus a couple of gentle slaps on the cheek. "C'mon, wake up..."
OOC:
Action 1: Act Together -> Haitith strides to D6, Koram strides to G7
Action 2: Koram manipulates to pull out his healing kit
Action 3: Koram used Battle Medicine to treat wounds, DC15
Last edited April 18, 2022 8:36 pm

Rolls

Battle Medicine - (1d20+3)

(2) + 3 = 5

Hero Point - Re-roll Battle Medicine - (1d20+3)

(12) + 3 = 15

Healing - (2d8)

(62) = 8

Apr 18, 2022 7:45 pm
OOC:
Death save equals Fortitude save...right?

Rolls

Death save - (1d20+6)

(16) + 6 = 22

Apr 18, 2022 8:25 pm
OOC:
It is a flat check with a DC equal to 10 + your dying condition. You have dying 2 with the critically failed medicine check, so with your 16 you are back to dying 1.

Remind you that you all have Hero Points to spend. They can be spent to reroll any d20 roll or to immediately stabilize after you fail a death save (that means you can wait until you fail your third and final death save).
Apr 18, 2022 8:34 pm
Furmyr says:
OOC:
It is a flat check with a DC equal to 10 + your dying condition. You have dying 2 with the critically failed medicine check, so with your 16 you are back to dying 1.

Remind you that you all have Hero Points to spend. They can be spent to reroll any d20 roll or to immediately stabilize after you fail a death save (that means you can wait until you fail your third and final death save).
OOC:
Thanks for the reminder! I'll use mine for a re-roll of Battle Medicine - even not getting a critical fail would be a big help; editing into my post above, let me know if that's not okay.
Apr 18, 2022 8:45 pm
Nononono Igbork calls out. That was not going as smooth as he was expecting. Not at all.
He shortly considers running down but ultimatively decides that it's better to kill the moose with arrows than risking to get knocked out too...
One, Two, Three arrows fly towards the moose again

Rolls

Attack #1 - (1d20+7)

(17) + 7 = 24

Attack #2 - (1d20+2)

(5) + 2 = 7

Attack #3 - (1d20-3)

(8) - 3 = 5

Potential Damage 1 - (1d6)

(4) = 4

Potential Damage 2 - (1d6)

(4) = 4

Potential damage 3 - (1d6)

(5) = 5

Apr 18, 2022 9:32 pm
OOC:
So Atticus is stabilized?
Last edited April 18, 2022 9:32 pm
Apr 18, 2022 10:08 pm
OOC:
@Squadfather44 I believe in PF2e, a person never goes below 0 HP. So, as long our GM allow my hero point usage, not only is Atticus stabilized, he should be conscious with 8 HP (albeit probably prone and needing to stand up)
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