OOC Thread.

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May 7, 2022 8:57 pm
It is the titles. For my code they must be in format "something: N%". Like both with : and space after it. It is (partially) because of what Anti says, it needs text before the roll, and I couldn't make it "N%", it had to have something before it.
Last edited May 7, 2022 9:04 pm

Rolls

This works: 40% - (1d100)

(49) = 49

This doesn't 40% - (1d100)

(43) = 43

May 7, 2022 9:00 pm
You can probably rewrite the code to be "%##" instead of ": ##%", although I'm not sure if it will work.
May 7, 2022 9:37 pm
Hmm, Antiproduct added a little something which might make the success/failures even more visually engaging...
https://i.imgur.com/8pIqh0d.png
May 7, 2022 9:43 pm
Well, it seems to work on FrontierSpace, so let's try it here as well...

Edit: YES! I love it!

Rolls

Test: 49% - (1d100)

(64) = 64

May 7, 2022 9:54 pm
If you want to get even more technical, here are additional codes for crits and fumbles respectively:

{"rolled": "1d100","reason":": ##%","total": "<(##/10)+1","highlight":"success bold underline"},
{"rolled": "1d100","reason":": ##%","total": "100","highlight":"fail bold underline"}


(Crits have +1 to simulate rounding up, because ceil command doesn't seem to work in highlights.)

PS: If you add them, don't forget to add a comma after previous bracket.
Last edited May 7, 2022 10:11 pm
May 7, 2022 10:10 pm
Just testing the dice.

...And such rolls were never seen from again...
Last edited May 7, 2022 10:11 pm

Rolls

Close Combat: 54% - (1d100)

(48) = 48

Quarterstaff - (1d8, d4)

1d8 : (8) = 8

d4 : (4) = 4

May 7, 2022 10:17 pm
Testing dog's rolls!
Also, I think I'm done with my items... mostly because my tiny halfling is almost overencumbered already. XD I'll move on to writing backstory now.
Last edited May 7, 2022 10:17 pm

Rolls

Bean - Bite - Combat: 40% - (1d100)

(69) = 69

Bean - Bite - Damage - (1d6)

(3) = 3

May 7, 2022 10:47 pm
A critical is if you roll under 10% of your modified roll (taking into account modifiers), and in combat inflicts maximum damage and ignores Armour Protection.

As for fumbles, they happen if you roll "00" (or 100), and there are no special rules for fumbles in combat, so they use the regular rules of "spectacular failure"...

I guess that could be added to the codes, but I certainly won't be the one to find out...
May 8, 2022 12:17 am
Hey, kalajel, the Open Quest SRD made some changes. AoS is based off of OpenQuest, so I am just suggesting you might look at it, it's free, and see if there's anything you want to pull from there or not.
May 8, 2022 12:28 am
umbraldragon says:
Hey, kalajel, the Open Quest SRD made some changes. AoS is based off of OpenQuest, so I am just suggesting you might look at it, it's free, and see if there's anything you want to pull from there or not.
Thanks, I've already got it, and I've also backed the Kickstarter for 3rd edition. So yeah, I'm sort of already on it...
May 8, 2022 2:25 am
kalajel says:

I guess that could be added to the codes, but I certainly won't be the one to find out...
Aww, you mean you don't want to add it? (Since I gave you the working code.) I guess that's fair, they're not going to be used often either way. XD Testing if roll of 100 work is a pain.
May 8, 2022 2:46 am
I can always try adding, but remember, I can't code, so that probably won't end well.
May 8, 2022 3:12 am
You just need to add this:


{"rolled": "1d100","reason":": ##%","total": "<(##/10)+1","contentAppend": "✅ (crit)","highlight":"success invert bold"},
{"rolled": "1d100","reason":": ##%","total": "100","contentAppend":"❌ (fumble)","highlight":"fail invert bold"}


in the same manner as previous ones. So end result will be like this (not accounting for image url):


{
"background":{"image":"url","position":"center center","size":"cover"},
"characterSheetIntegration":{"gmSheets":[]},
"diceRules":[
{"rolled": "1d100","reason":": ##%","total": "<=##","contentAppend": "✅","highlight":"success invert bold"},
{"rolled": "1d100","reason":": ##%","total": ">##","contentAppend":"❌","highlight":"fail invert bold"},
{"rolled": "1d100","reason":": ##%","total": "<(##/10)+1","contentAppend": "✅ (crit)","highlight":"success invert bold"},
{"rolled": "1d100","reason":": ##%","total": "100","contentAppend":"❌ (fumble)","highlight":"fail invert bold"}
],
"diceDefaults":{}
}


Just don't forget that every } bracket in DiceRules except the last has to have a comma after it. You'll have to add a comma after the first "fail invert bold"}" like above.

You also can add different things in "contentAppend":"here" so it looks as you want. The end of this post by Adam has some examples with emojis. :D I just added text (crit/fumble) for now.

PS: sorry if I'm bad at explaining. ^...^""
Last edited May 8, 2022 4:04 am

Rolls

After adding, this should become a crit: 1000% - (1d100)

(53) = 53

May 8, 2022 3:04 pm
Oh, interesting, according to Adam's table, I could also add d100 doubles, which are the crit/fumble conditions for FrontierSpace... I'll try and look for interesting crit/fumble emojis, if not, maybe add the words crit/fumble in bold and coloured green/red or something...

I'll check this all later, right now I should probably finish my 2%-ish remaining for my first adventure and start looking for what will be your next adventure...
May 8, 2022 7:46 pm
I did not try to get on the kickstarter. There's some errata that I found as well as others. I wonder if he'll make a 3E revised?
May 10, 2022 7:57 pm
Just a quick heads up, I made a Discord webhook for Snake's demise on my gaming Discord. So, if you use Discord, you'll be able to get posting updates from the game thread there.
May 19, 2022 5:30 am
(Just letting you know I'm still here. I thought I should probably wait with posting until Baelrick and Thallan rope Daglin into joining them... Or I can concoct a post about Peli making breakfast for them. XD)
May 19, 2022 12:25 pm
I also thought of perhaps having Daglin arriving at the tavern right at the moment you left, so you two can talk outside...
May 20, 2022 12:53 am
I can do that, Peli would be happy to recruit another absolute stranger for her cause. :D
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