Eiwa agrees.
OOC:
This part of the adventure is a skill challenge where successful checks will earn you Preparation Points. The entire party must be present for each activity, and only one character can roll a check to complete the activity. Up to one other character can Aid the character performing the check, but it’s typically challenging to Aid at this level, so a PC who’s strong in the required skill might be better served by waiting to try a second attempt in case the first PC fails. You have 8 hours to spend.
Critical Success The party completes the task brilliantly in the indicated Time. They earn double the listed Preparation Points and can’t repeat the task.
Success The party completes the task in the indicated Time. They earn the listed number of Preparation Points and can’t repeat the task.
Failure The character who attempted the check fails the task and earns the party no Preparation Points, but the time isn’t yet lost. If this attempt is the first time the party has failed the check, another character who hasn’t already attempted the check or Aided a character attempting the check can immediately attempt the check. If the party has already failed this check one or more times, this result is a critical failure instead.
Critical Failure The party expends the indicated amount of Time but earns no Preparation Points. They can repeat the task if they like
Activity | Time to Attempt | Preparation Points | Skills
|
Clean Up Camp | 1 hour | 1 | Crafting or Society
|
Clear the Trail | 2 hours | 3 | Survival
|
Dilute the Spirits | 1 hour | 1 | Medicine or Thievery
|
Gather the Herd | 3 hours | 2 | Nature or Diplomacy |