Apr 27, 2022 8:49 pm
It had been a lean winter. A roving band of Rust Brothers has been terrorizing your lands in Maldena all through the month of Winterise. It had seemed that the attacks had come to an end recently. You tried to return to business as usual. Looking for opportunities and adventure. An old woman came to town riding on a peddler's cart. The poor woman suffered from dementia and babbled incessantly to herself. Doraval came to sit with her and actually listened. It was at this point that the crone opened her eyes wide and revealed her bright yellow eyes. With newfound clairty, she told him a story:
The group set out into the dark forest in search of this artifact. They came to some ruins. It was here that an overwhelming force of Rust Brothers lie in wait. They chased you deeper into the ruins, but they were at your heels. You turned into a small antechamber with a stone archway in the back. You were surprised to see a slender, androgynous Elvenspring wantonly plucking at their lute near the archway. He scrambled up at the sound of the clattering weapons echoing from the halls behind you. Come, come! This way! I can get you out of here! their lyrical voice enticing you forward comfortingly.
Without time to really think about it, you follow their directions and head through the archway. The room beyond was filled with a silvery mist. You turn back around only to see a set of bright yellow eyes peering through the mist, Forgive me, darlings. It's not your time yet, but it will be soon. We'll meet again. They laughed with glee as the mists blurred the world around you.
A moment later, the mists clear and the echoes faded into the distance. The ruins about you had disappeared and in its place a thick forest as far as the eye can see in every direction.
Days are divided in to four quarter days: Morning, Daytime, Evening, and Nighttime. This set of rolls will be for the Morning quarter day.
Since this is the first time doing this, lets recap the options:
✥ HIKE. Must be done by all adventurers if you want to proceed on the game map.
✥ LEAD THE WAY. Can be combined with HIKE, but can only be done by one adventurer in the group. Helping is not allowed.
✥ KEEP WATCH. Can be combined with HIKE, but can only be done by one adventurer in the group. Helping is not allowed.
✥ FORAGE. Can be done by several adventurers at the same time. Helping is allowed.
✥ HUNT. Can be done by several adventurers at the same time. Helping is allowed.
✥ FISH. Requires a river or a lake. Can be done by several adventurers. Helping is allowed.
✥ MAKE CAMP. Only one adventurer may roll, but helping is allowed.
✥ REST. Can be done by several adventurers at the same time. Occurs automatically when you SLEEP.
✥ SLEEP. Can be done by several adventurers at the same time. When you SLEEP, you automatically REST at the same time.
✥ EXPLORE. Can be done by several adventurers at the same time.
Explore is only when you are at an adventure site, so it doesnt apply right now.
Quote:
During the Alder Wars (352 years ago) there was a warrior who sought a weapon to save her betrothed. She traveled to a cave located close by in a dark forest in the direction of north west. As the legend goes, it is said that she died in battle. Her dying breath empowered a powerful artifact in that place but her enemy remained.Without time to really think about it, you follow their directions and head through the archway. The room beyond was filled with a silvery mist. You turn back around only to see a set of bright yellow eyes peering through the mist, Forgive me, darlings. It's not your time yet, but it will be soon. We'll meet again. They laughed with glee as the mists blurred the world around you.
A moment later, the mists clear and the echoes faded into the distance. The ruins about you had disappeared and in its place a thick forest as far as the eye can see in every direction.
OOC:
Today is Sunday morning the 5th of Winterwane. In the winter, the sun shines on Ravenland only during the second quarter day. Today it will rise on a horizon in a corner of the world you don't recognize. Describe your character and RP a bit as you get your bearing. You need to decide what you all will be doing next and who will be rolling what.Days are divided in to four quarter days: Morning, Daytime, Evening, and Nighttime. This set of rolls will be for the Morning quarter day.
Since this is the first time doing this, lets recap the options:
✥ HIKE. Must be done by all adventurers if you want to proceed on the game map.
✥ LEAD THE WAY. Can be combined with HIKE, but can only be done by one adventurer in the group. Helping is not allowed.
✥ KEEP WATCH. Can be combined with HIKE, but can only be done by one adventurer in the group. Helping is not allowed.
✥ FORAGE. Can be done by several adventurers at the same time. Helping is allowed.
✥ HUNT. Can be done by several adventurers at the same time. Helping is allowed.
✥ FISH. Requires a river or a lake. Can be done by several adventurers. Helping is allowed.
✥ MAKE CAMP. Only one adventurer may roll, but helping is allowed.
✥ REST. Can be done by several adventurers at the same time. Occurs automatically when you SLEEP.
✥ SLEEP. Can be done by several adventurers at the same time. When you SLEEP, you automatically REST at the same time.
✥ EXPLORE. Can be done by several adventurers at the same time.
Explore is only when you are at an adventure site, so it doesnt apply right now.