Castle Refuge
Legend tells of a group of scholars and builders who, during the Golden Age, built a castle among the hills and forests of northern Arkansas, near a magical city of entertainment called Branson. Fortress Ozark was its name, so the stories say, and though it was destroyed during the cataclysms along with everything else, its foundations were strong enough to leave solid ruins.
Upon these ruins wandered travelers from another world, come through a Rift and searching for a new home. They were dwarves, given to matters of building and craft. Employing techniques of master engineers and magic, they built a mighty castle fortress. Even as they completed their great marvel, a man came to them, leading a huge company of refugees from a disastrous war. He asked the dwarves if these poor people might take refuge, and his nobility of bearing and clear sacrifice for the greater good moved the dwarves to readily agree.
The leader of the dwarves, Dhara Hammerheart, chose to name the home of her people and these newcomers accordingly, and Castle Refuge was thus christened. Refusing the title of Queen, as her followers tried to name her, Dhara instead took the mantle of High Defender. She urged everyone to first see to their immediate needs, and to then take up the cause of organizing defenses, supplies, and day-to-day logistics. Soon, she began organizing those with natural leadership qualities—both among her dwarven folk and the mostly-human refugees—and bade them explore matters of "civilian leadership" while she served militarily.
The knightly man who brought the first group of people to Castle Refuge returned two more times with other groups. Each time, he was accompanied by others like him, and still others with skill at arms or magic, whom he assigned to join the fortress’ defenders and protectors. Eventually, his name got out among the people; he was none other than the founder of the Cyber-Knights, Lord Coake, and the refugees he brought south (via the Mississippi river and across treacherous swaths of land between the CS and the Federation) were all displaced from the destruction of Tolkeen. Lazlo could take no more, so he’d sought out a new place to bring hope to the hopeless.
After his third visit, Coake disappeared for a few weeks. Some believe he retreated to the deep mountains in the east, where he meditated and grieved over the schism of his Order during the Siege of Tolkeen. Meanwhile, Castle Refuge grew dramatically, with new walls built around homes and businesses as they sprouted in all directions around the original castle. A mayor was elected, councils formed, and a genuine community grew and prospered thanks to excellent and benevolent leadership and coordination. Tucked in between the main Coalition State region of Chi-Town and the still-developing Fort Eldorado, with the True Federation’s main forces some distance away, Castle Refuge managed to avoid all but some minor issues with local bandits and wandering monsters.
Recently, Lord Coake returned once more to Refuge, and Erin Tarn and a cadre of powerful and knowledgeable warriors, scholars, scientists, and masters of magic came with him. With Dhara Hammerstone and the leaders of Castle Refuge, they’ve enacted a new project, one of profound importance and great purpose. Much of the growing garrison of the fortress is undergoing a transformation, training and preparing to venture into the world to help those in need, discover mysteries and lost treasures, and bring hope to those without.
It is 109 PA, only a couple of months since the Fall of Tolkeen. Emperor Prosek is determined to drive all magic and non-humans out of his world, while Lord Dunscon seeks no less than total domination under his mad rule. From the strength and security of Refuge, an army of heroes and adventurers set out to defend against these threats and more, bringing a better world for all. This is the mission of the Tomorrow Legion.