He creates acid with his jug, replacing the reloading infusion, and collects it into the available vials, he pours some on the cage, Hoping that it will melt, then he checks on Hawk.
Fading flasks
He creates acid with his jug, replacing the reloading infusion, and collects it into the available vials, he pours some on the cage, Hoping that it will melt, then he checks on Hawk.
He silently hopes that Hawk will be already freed by the time the person will enter the room.
Hello? This is the right room right? Oh there is the bird, then we are in the right place. An elder voice says.
Show yourself boy! We are not here to harm you.
Hawk can distract, offering you a help action giving you an advantage on the attack roll on the distracted sage
When you roll attack and initiative then you are committed to this outcome. Untill you do I assume that this is a options discussion
Rolls
Initiative - (1d20+3)
(1) + 3 = 4
Strength check (attack with acid flask) - (1d20+2)
(9) + 2 = 11
Strength check (attack with acid flask) advantage - (1d20+2)
(8) + 2 = 10
Rolls
Ini: Sage - (1d20+1)
(11) + 1 = 12
Ini: Guards - (1d20+1)
(16) + 1 = 17
Fire sprews forth in your general direction and Dean is only slightly hurt
Cover
Walls, trees, creatures, and other obstacles can provide cover during combat, making a target more difficult to harm. A target can benefit from cover only when an attack or other effect originates on the opposite side of the cover.
There are three degrees of cover. If a target is behind multiple sources of cover, only the most protective degree of cover applies; the degrees aren't added together. For example, if a target is behind a creature that gives half cover and a tree trunk that gives three-quarters cover, the target has three-quarters cover.
A target with half cover has a +2 bonus to AC and Dexterity saving throws. A target has half cover if an obstacle blocks at least half of its body. The obstacle might be a low wall, a large piece of furniture, a narrow tree trunk, or a creature, whether that creature is an enemy or a friend.
A target with three-quarters cover has a +5 bonus to AC and Dexterity saving throws. A target has three-quarters cover if about three-quarters of it is covered by an obstacle. The obstacle might be a portcullis, an arrow slit, or a thick tree trunk.
A target with total cover can't be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. A target has total cover if it is completely concealed by an obstacle.
Rolls
acid damage - (2d6)
(24) = 6
Dean: Dexterity save 3/4 cover +5 DC12 - (1d20+3+5)
(10) + 8 = 18
Burning hands damage - (3d6)
(133) = 7
Guard #1 @dean AC15 - (1d20+3, 1d8+1)
1d20+3 : (5) + 3 = 8
1d8+1 : (7) + 1 = 8
Guard #2 @dean AC15 - (1d20+3, 1d8+1)
1d20+3 : (5) + 3 = 8
1d8+1 : (6) + 1 = 7
1. is Dean considered in dim light or darkness from his location?
2. Is Hawks cage attached to the stand or is it on a hook?
3. Did the acid distract the sage?
4. Can hawk still efficiently use help action or attack from his cage? Against who?
Made a quick ugly sketch - but hopefully it gets the idea across
Rolls
Pistol to hit - (1d20+5)
(14) + 5 = 19
Pistol damage - (1d10+3)
(8) + 3 = 11
The guards are standing on either side of the table, boxing Dean in, so moving to hawks cage is not possible.
Rolls
Guard 1 AC15 - (1d20+3, 1d8+1)
1d20+3 : (19) + 3 = 22
1d8+1 : (6) + 1 = 7
Guard 2 AC15 - (1d20+3, 1d8+1)
1d20+3 : (12) + 3 = 15
1d8+1 : (7) + 1 = 8
Now that I look at it, it looks like it did nothing on the 1st round too.... Or did i not do something properly, like call out an action in ooc? Could you please explain? I believe that the problem is obvious from your perspective ....
I'm sorry if this is excessive, i have had a hard week, so I'm trying to figure out everything...
Surprise round, hawk distracted the sage, giving you advantage on the attack. As you hit the AC 10, I didn't roll the advantage
First round, sage cast spell, guards attacked, you killed sage.
Next round: Hawk can distract one guard, giving you an advantage to attack. If you are using ranged attack in melee, you have disadvantage, that the help action negates, resulting in a normal attack, with the pistol.
My intention with this captivity was that you over days freed hawk, and the sage explored the reasons for your unique healing potion abilities. Then with some preparations, you could make your escape. I imagined a kind of Ironman in the Afghanistan caves kind of thing (starting of the first Ironman movie).
You are fighting 2 CR 1/8 guards, but I still fear that this adventure could end soon in a TPK. But it is your turn