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Aug 29, 2016 4:03 pm
Silene hesitates at Ramiel's words, caught in the middle of her throwing motion. She looks at the water covering the skeletons and ooze, and understands. The druid resets to a defensive stance and replenishes the flame around her right hand. In her left hand, Silene's club twists and knots as the wood seems to enlarge with thick bark and phosphorescent moss.
OOC:
Replenishing Produce Flame, and casting ShillelaghAug 29, 2016 7:58 pm
Izen steps up next to Gala to form a battle line in front of the casters. Hey Gala, how old is ya?
Last edited August 29, 2016 8:04 pm
Aug 29, 2016 8:25 pm
I was 14 summers when I joined the militia, my mum said I was a bit big for my age Gala says with a grin, "but that was a while ago, I'm starting into my 19th year"
Aug 29, 2016 9:47 pm
Well lad, pay close attention. Yer about ta see tha result ov fifte winters ov trainin' an' almost a hundred winters ov war. Izen lightly punches Gala in the shoulder.
Aug 30, 2016 1:42 am
A beam of light flashes, the water distortion makes it miss by a couple inches. Ramiel takes that into effect and corrects himself before firing causing a bolt to clash into the bones. With that both skeletons stand from their watery graves and the closest one makes its way to the group, stopping at Izen, the other one hangs back drawing an arrow. The one at Izen takes a swing with its shortsword slashing across the face. The other takes a shot at Gala, causing an arrow to sink into his shoulder.
Izen: 4 piercing damage.
Gala: 4 piecing damage.
Skeletons
Group1:
Béke
Ooze
Group2:
Ramiel
Silene
Gala
Izen
OOC:
For sacred flame if they succeed they take no damage correct? Izen: 4 piercing damage.
Gala: 4 piecing damage.
OOC:
Initiative: Skeletons
Group1:
Béke
Ooze
Group2:
Ramiel
Silene
Gala
Izen
Aug 30, 2016 11:12 pm
Quickly reaching into her pouch Béke retrieves a stem from a small plant, places it in her palm, and with a quick motion throws her arm forward. A twisted, thorned whip lashes out at one of the skeletons.
You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you.
OOC:
Was unclear if Béke is up or not. If so, she'll use Thorn Whip on one of the skelemens.You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you.
Rolls
Thorn Whip - (1d20+5, 1d6)
1d20+5 : (8) + 5 = 13
1d6 : (2) = 2
Aug 30, 2016 11:52 pm
A vine wraps around the closest skeleton, the thorns grinding into its bones and drawing it in closer to Béke. Leaving a barely standing skeleton at your feet. You guys see no movement whatsoever from the ooze.
OOC:
Group 2 is up meaning anyone in that group can post in any order. Béke is after the 2 skeletons, who go in tandem and before the ooze.Aug 31, 2016 12:05 am
Silene rears back and flings her miniature fireball at the skeleton with the shortsword, leaving her temporarily in the dark as the flame is tossed.
Rolls
Produce Flame attack vs SSword Skeleton - (1d20+6, 1d8)
1d20+6 : (16) + 6 = 22
1d8 : (3) = 3
Aug 31, 2016 12:14 am
Silene you watch as the fireball impacts with the skeleton, causing it to clatter into the water, and the charred bones to start floating down the stream.
Aug 31, 2016 1:54 am
Ramiel reloads his crossbow and fires a bolt at the skeletal archer.
Rolls
Light Crossbow - (1d20+5)
(3) + 5 = 8
Aug 31, 2016 3:03 am
C'mere ya bony bastard! Izen swings his hammer at the skeleton in front of him.
Rolls
Whap! - (1d20+5, 1d8+3)
1d20+5 : (3) + 5 = 8
1d8+3 : (3) + 3 = 6
Aug 31, 2016 3:05 am
OOC:
The skeleton that was in front of Izen was vined to Béke then killed by Silene.
Aug 31, 2016 9:09 am
Gala will advance directly at the skeleton archer and attack with his long sword
Rolls
Attack! - (1d20+3)
(14) + 3 = 17
Damage long sword - (1d8+3)
(7) + 3 = 10
Aug 31, 2016 3:37 pm
Gala carves a nice chunk of bone off of the skeleton.
OOC:
If Izen wants to target another enemy, you can keep your rolls or reroll since it was unclear of the layout.Aug 31, 2016 7:42 pm
Izen drops his swing as the skeleton in front of him is shattered by his companions. He instead elects to charge the other one. I waz talkin' ta ya o'er there o'course!
OOC:
I swear Izen starts every fight with a 1 XD. Brother needs to learn to stretch.Last edited August 31, 2016 7:43 pm
Rolls
Swing Batta Batta! - (1d20+5, 1d8+3)
1d20+5 : (1) + 5 = 6
1d8+3 : (7) + 3 = 10
Aug 31, 2016 8:28 pm
Izen runs up, missing the skeleton by a foot or so. His arms stop, however his hammer keeps going slipping out of his soaked hands. It slams into the nearby wall causing a crack to run up it and a couple stalactites to fall. You watch as one slams into the top of the skeleton, causing its body to shatter practically into dust.
With both skeletons dead, it is your turn Béke.
OOC:
Gala and 1zen make a Dex save DC 13, 8 bludgeoning damage on fail, halved if succeed. With both skeletons dead, it is your turn Béke.
Aug 31, 2016 9:08 pm
OOC:
LolRolls
Dex save - (1d20-1)
(5) - 1 = 4
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