Game: Grab yourself a seat, friend.

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Jul 12, 2017 5:18 am
OOC:
Top of the round:
(First range is melee to Rat King, Second is melee to Dragon Rat (Add 5 feet for range attacks))
Elnorath - 45 feet/55 feet
Silene - 10 feet/25 feet
Beke - 50 feet/60 feet
Ramiel - 35 feet/45 feet
Allister - melee/15 feet
Izen - 10 feet/20 feet
Solus - melee/10 feet
The Rat King
White Dragon Rat
Jul 12, 2017 4:42 pm
Seeing the new enemy appears Elnorath stops his advance, draws back an arrow on his bow and let's fly trying to see if his arrows have any more affect than they did on the Rat King.

Rolls

Long bow attack, damage - (1d20+7, 1d8+5)

1d20+7 : (15) + 7 = 22

1d8+5 : (8) + 5 = 13

Jul 12, 2017 5:57 pm
Silene takes aim, winds up, and throws her miniature fireball at the Rat King.

Rolls

Produce Flame attack vs Rat King, Fire Damage - (1d20+6, 1d8)

1d20+6 : (8) + 6 = 14

1d8 : (7) = 7

Jul 12, 2017 6:17 pm
"It's hammer time ya slithery sonova troll!" Izen continues chasing the Rat King and takes a swing with the hammer.

Rolls

hit it with a hammer - (1d20+5, 1d8+3)

1d20+5 : (4) + 5 = 9

1d8+3 : (2) + 3 = 5

Jul 12, 2017 9:54 pm
Even with the new arrival, Béke's focus remains on the rat king. She grabs another arrow from her quiver, takes aim, and fires.

Rolls

Long Bow Attack - (1d20+5, 1d8+3)

1d20+5 : (10) + 5 = 15

1d8+3 : (1) + 3 = 4

Jul 12, 2017 10:03 pm
While holding on to the rat king, Solus tries to trip him...

Rolls

shove to get him prone - (1d20-1)

(17) - 1 = 16

Jul 12, 2017 11:45 pm
Elnorath's arrow slams into the white dragon rat with tremendous power, making it sway a bit upon impact.

Silene's fire smashes into the rat king, leaving his skin reddened and his arms to have heavy burns.

Not quite used to this new hammer, Izen's swing goes wide.

Béke's arrow hits the rat king but it has no effect on him.

Solus...easily throws the rat king to the ground.
OOC:
Ramiel and Allister are left.

Rolls

Prone Contest - (1d20+2)

(5) + 2 = 7

Jul 13, 2017 10:37 pm
Allister takes advantage of the prone king and swings twice, his swords do nothing.

Ramiel sends a fire bolt streaking towards the rat king...which avoids Solus and chars the rat king.

Unable to move and prone, the rat king attempts to bite his grappler then pulls out a vial of swirling fire and tosses it at Allister. Solus expertly manages the rat king's movement and he is unable to get the bite off and a quick slide from Solus' foot sends the vial rolling harmlessly to the side.

The white dragon rat flies over and unleashes a cone of frigid ice to Solus, Allister, and Izen. DC 12, half on save.
OOC:
Top of the Round.
Range has disadvantage, melee has advantage on the rat king.

Rolls

. - (1d20+6, 1d20+6, 1d10)

1d20+6 : (12) + 6 = 18

1d20+6 : (15) + 6 = 21

1d10 : (4) = 4

Bite. - (1d20+4, 1d20+4, 1d4+2)

1d20+4 : (15) + 4 = 19

1d20+4 : (6) + 4 = 10

1d4+2 : (2) + 2 = 4

Vial. - (1d20+4, 1d20+4, 1d6)

1d20+4 : (19) + 4 = 23

1d20+4 : (9) + 4 = 13

1d6 : (2) = 2

Cold Damage/Allister Save - (2d6, 1d20+5)

2d6 : (41) = 5

1d20+5 : (15) + 5 = 20

Jul 14, 2017 12:16 am
Still holding the rat king, Solus makes himself as small as possible to minimize damage...
[ +- ] Stats
Last edited July 14, 2017 12:16 am

Rolls

dex save - (1d20+6)

(18) + 6 = 24

Jul 14, 2017 6:27 am
Elnorath draws another arrow and let's fly at the dragon rat
OOC:
not sure if the disadvantage is just for the rat king or both so adding it here just in case

Rolls

Bow attack, disadvantage if needed, damage - (1d20+7, 1d20+7, 1d8+5)

1d20+7 : (13) + 7 = 20

1d20+7 : (16) + 7 = 23

1d8+5 : (7) + 5 = 12

Jul 14, 2017 7:14 am
OOC:
Ranged attacks on the Rat King are at disadvantage because he is prone.
Now that the Rat King is a much more difficult target, Silene turns her attention to the flying mutant. She summons another ball of fire and throws it at the white rat.

Rolls

Produce Flame vs White Dragon Rat, Fire Damage - (1d20+6, 1d8)

1d20+6 : (15) + 6 = 21

1d8 : (4) = 4

Jul 14, 2017 7:22 am
OOC:
Solus, you still have your turn, I don't believe it requires anything to maintain a grapple/prone.
Elnorath's arrow flies true and the mutant rat falls to the ground, dead.
OOC:
CanMan, you can switch targets or change actions.
Jul 14, 2017 10:02 am
Solus tries to slam the rat king's head to the ground repeatedly...
Last edited July 14, 2017 10:03 am

Rolls

Attack 1 / Avantage / Dégats - (1d20+6, 1d20+6, 1d4+4)

1d20+6 : (18) + 6 = 24

1d20+6 : (15) + 6 = 21

1d4+4 : (4) + 4 = 8

Attack 2 / Avantage / Dégats - (1d20+6, 1d20+6, 1d4+4)

1d20+6 : (3) + 6 = 9

1d20+6 : (7) + 6 = 13

1d4+4 : (3) + 4 = 7

Jul 14, 2017 4:12 pm
OOC:
Switching targets to the Rat King. Disadvantage roll is in this post.

Rolls

Disadvantage on Produce Flame - (1d20+6)

(11) + 6 = 17

Jul 15, 2017 4:52 am
OOC:
Sorry. Not getting updates from posts on this game for some reason, and hadn't seen a post in weeks, so haven't been watching. We still good and going then? If so, will start checking for new posts again.
Jul 15, 2017 5:10 am
Silene's fire smashes into the rat king, leaving his body heavily burned.

Solus slams the rat king into the ground to no effect.
OOC:
No worries, Sinnj, you still have your turn I believe.
Jul 16, 2017 2:58 am
Unsatifyed with his previous attempts at the rat king, Allister braces himself and swings both swords out wide to his right, and slashes hard across his body in an attempt to slice through the large rat creature, without harming his friend Solus.

Rolls

Primary sword attack - (1d20+5)

(12) + 5 = 17

Dmg Roll (If Needed) - (1d6+3)

(5) + 3 = 8

Bonus action attack - (1d20+5)

(9) + 5 = 14

Dmg Roll (If Needed) - (1d6+3)

(6) + 3 = 9

Jul 16, 2017 3:44 am
The sword hits the rat king but barely leaves more than a scratch.
OOC:
Béke, Izen, and Ramiel.
Jul 16, 2017 7:52 am
Watching the Rat King on the ground in a heap with Solid, Ramiel tries his best to aim and fire off another bolt without possibly injuring his ally.

Rolls

Firebolt - (1d20+6)

(13) + 6 = 19

Firebolt disadvantaged - (1d20+6)

(4) + 6 = 10

Damage - (1d10)

(4) = 4

Jul 16, 2017 4:46 pm
Apparently unable to hurt the rat king with direct fire Béke stows her bow and rushes forward to close the distance.
OOC:
Move & Dash should get her close to the RK.
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